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authorgman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-27 00:16:16 +0000
committergman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-27 00:16:16 +0000
commitb258a28d04f488a8985159702ceed3c1b9913d3b (patch)
tree88b3b00bf7f63478cedcfa9802c41ecac196d0be /o3d
parent63938b535e41098cb510ee62cd0e284358ba9618 (diff)
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Fix a few minor issues.
1 is that Client objects are added to the global list of clients before they are ready. I just added a check that they are ready with if (this.gl) although we could change the code so they don't get added in the constructor but instead in initWithCanvas. Also added "webgl" as a context name. TEST=none BUG=none Review URL: http://codereview.chromium.org/3164044 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57613 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d')
-rw-r--r--o3d/samples/o3d-webgl/client.js15
1 files changed, 10 insertions, 5 deletions
diff --git a/o3d/samples/o3d-webgl/client.js b/o3d/samples/o3d-webgl/client.js
index d003701..3706958 100644
--- a/o3d/samples/o3d-webgl/client.js
+++ b/o3d/samples/o3d-webgl/client.js
@@ -455,6 +455,9 @@ o3d.Client.prototype.renderMode = o3d.Client.RENDERMODE_CONTINUOUS;
* RENDERMODE_ON_DEMAND.
*/
o3d.Client.prototype.render = function() {
+ if (!this.gl) {
+ return;
+ }
// Synthesize a render event.
var render_event = new o3d.RenderEvent;
this.counter_manager_.advanceRenderFrameCounters();
@@ -648,13 +651,15 @@ o3d.Client.prototype.initWithCanvas = function(canvas) {
if (!canvas || !canvas.getContext) {
return false;
}
- try {
- gl = canvas.getContext("experimental-webgl", standard_attributes)
- } catch(e) { }
- if (!gl) {
+
+ var names = ["webgl", "experimental-webgl", "moz-webgl"];
+ for (var ii = 0; ii < names.length; ++ii) {
try {
- gl = canvas.getContext("moz-webgl")
+ gl = canvas.getContext(names[ii], standard_attributes)
} catch(e) { }
+ if (gl) {
+ break;
+ }
}
if (!gl) {