summaryrefslogtreecommitdiffstats
path: root/o3d
diff options
context:
space:
mode:
authorgman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-15 02:57:43 +0000
committergman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-10-15 02:57:43 +0000
commit89f580b14355e7342cff030747d12ec18f8ca012 (patch)
tree9836461b7b35b80917cd73705e3bf3f399408767 /o3d
parentd3c1ea6b14c108eaec919200e8bc5997a681a42b (diff)
downloadchromium_src-89f580b14355e7342cff030747d12ec18f8ca012.zip
chromium_src-89f580b14355e7342cff030747d12ec18f8ca012.tar.gz
chromium_src-89f580b14355e7342cff030747d12ec18f8ca012.tar.bz2
Fix clearing render targets in D3D if there
is no associated depth buffer. There's something I don't get here. I thought the dimensions of the depth-stencil and the render target had to match but apparently they don't? Review URL: http://codereview.chromium.org/270100 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@29084 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d')
-rw-r--r--o3d/DEPS2
-rw-r--r--o3d/DEPS_chrome2
-rw-r--r--o3d/DEPS_gyp2
-rw-r--r--o3d/core/win/d3d9/renderer_d3d9.cc40
-rw-r--r--o3d/tests/selenium/javascript_unit_test_list.txt3
-rw-r--r--o3d/tests/selenium/selenium.gyp1
-rw-r--r--o3d/tests/selenium/tests/render-target-clear-test.html156
7 files changed, 186 insertions, 20 deletions
diff --git a/o3d/DEPS b/o3d/DEPS
index 9cda2c1..a8ea48b 100644
--- a/o3d/DEPS
+++ b/o3d/DEPS
@@ -3,7 +3,7 @@ vars = {
"http://src.chromium.org/svn/trunk",
"nixysa_rev": "54",
"chromium_rev": "22547",
- "o3d_code_rev": "149",
+ "o3d_code_rev": "154",
"skia_rev": "279",
"gyp_rev": "606",
"gtest_rev": "267",
diff --git a/o3d/DEPS_chrome b/o3d/DEPS_chrome
index 0635b87..218f772 100644
--- a/o3d/DEPS_chrome
+++ b/o3d/DEPS_chrome
@@ -1,5 +1,5 @@
vars = {
- "o3d_code_rev": "149",
+ "o3d_code_rev": "154",
}
deps = {
diff --git a/o3d/DEPS_gyp b/o3d/DEPS_gyp
index 32c9b23..ec6258a 100644
--- a/o3d/DEPS_gyp
+++ b/o3d/DEPS_gyp
@@ -2,7 +2,7 @@ vars = {
"chromium_trunk": "http://src.chromium.org/svn/trunk",
"nixysa_rev": "56",
"chromium_rev": "28829",
- "o3d_code_rev": "149",
+ "o3d_code_rev": "154",
"skia_rev": "376",
"gyp_rev": "697",
"gtest_rev": "329",
diff --git a/o3d/core/win/d3d9/renderer_d3d9.cc b/o3d/core/win/d3d9/renderer_d3d9.cc
index f667ee4..ddc144c 100644
--- a/o3d/core/win/d3d9/renderer_d3d9.cc
+++ b/o3d/core/win/d3d9/renderer_d3d9.cc
@@ -842,6 +842,8 @@ RendererD3D9::RendererD3D9(ServiceLocator* service_locator)
off_screen_surface_(NULL),
back_buffer_surface_(NULL),
back_buffer_depth_surface_(NULL),
+ current_d3d_surface_(NULL),
+ current_d3d_depth_surface_(NULL),
have_device_(false),
fullscreen_(false),
fullscreen_message_font_(NULL),
@@ -1028,29 +1030,23 @@ void RendererD3D9::PlatformSpecificClear(const Float4 &color,
bool depth_flag,
int stencil,
bool stencil_flag) {
- // is this safe to call inside BeginScene/EndScene?
- CComPtr<IDirect3DSurface9> current_surface;
- if (!HR(d3d_device()->GetRenderTarget(0, &current_surface)))
- return;
-
- CComPtr<IDirect3DSurface9> current_depth_surface;
- if (!HR(d3d_device()->GetDepthStencilSurface(&current_depth_surface)))
- return;
-
- // Conditionally clear the properties of the back buffer based on the
- // argument flags, and the existence of currently bound buffers.
- HR(d3d_device_->Clear(
+ // Conditionally clear the properties of the current render target or back
+ // buffer based on the argument flags, and the existence of currently bound
+ // buffers.
+ if (!HR(d3d_device_->Clear(
0,
NULL,
- ((color_flag && current_surface) ? D3DCLEAR_TARGET : 0) |
- ((depth_flag && current_depth_surface) ? D3DCLEAR_ZBUFFER : 0) |
- ((stencil_flag && current_depth_surface) ? D3DCLEAR_STENCIL : 0),
+ ((current_d3d_surface_ && color_flag) ? D3DCLEAR_TARGET : 0) |
+ ((current_d3d_depth_surface_ && depth_flag) ? D3DCLEAR_ZBUFFER : 0) |
+ ((current_d3d_depth_surface_ && stencil_flag ? D3DCLEAR_STENCIL : 0)),
D3DCOLOR_COLORVALUE(color[0],
color[1],
color[2],
color[3]),
depth,
- stencil));
+ stencil))) {
+ DLOG(ERROR) << "Clear Failed.";
+ }
}
void RendererD3D9::SetViewportInPixels(int left,
@@ -1426,6 +1422,9 @@ bool RendererD3D9::PlatformSpecificStartRendering() {
back_buffer_depth_surface_ = NULL;
}
+ current_d3d_surface_ = back_buffer_surface_;
+ current_d3d_depth_surface_ = back_buffer_depth_surface_;
+
return result;
}
@@ -1449,6 +1448,9 @@ void RendererD3D9::PlatformSpecificEndDraw() {
}
void RendererD3D9::PlatformSpecificFinishRendering() {
+ current_d3d_surface_ = NULL;
+ current_d3d_depth_surface_ = NULL;
+
if (have_device_) {
// Release the back-buffer references.
back_buffer_surface_ = NULL;
@@ -1559,11 +1561,17 @@ void RendererD3D9::SetRenderSurfacesPlatformSpecific(
// At least one of the surfaces must be non-null.
DCHECK(d3d_surface || d3d_depth_surface);
+ current_d3d_surface_ = d3d_surface;
+ current_d3d_depth_surface_ = d3d_depth_surface;
+
HR(d3d_device()->SetRenderTarget(0, d3d_surface));
HR(d3d_device()->SetDepthStencilSurface(d3d_depth_surface));
}
void RendererD3D9::SetBackBufferPlatformSpecific() {
+ current_d3d_surface_ = back_buffer_surface_;
+ current_d3d_depth_surface_ = back_buffer_depth_surface_;
+
HR(d3d_device()->SetRenderTarget(0, back_buffer_surface_));
HR(d3d_device()->SetDepthStencilSurface(back_buffer_depth_surface_));
}
diff --git a/o3d/tests/selenium/javascript_unit_test_list.txt b/o3d/tests/selenium/javascript_unit_test_list.txt
index 38069eb6..ec11f4e 100644
--- a/o3d/tests/selenium/javascript_unit_test_list.txt
+++ b/o3d/tests/selenium/javascript_unit_test_list.txt
@@ -49,7 +49,7 @@
# environment(s) where the test should be skipped.
# Default = ""
#
-# pdiff_edge_ignore_off : Turn off edge detection function in pdiff.
+# pdiff_edge_ignore_off : Turn off edge detection function in pdiff.
# By default, it's on with a default edge detect threshold 5.
#
# pdiff_edge_threshold(0 to 7) : Set edge detect threshold in pdiff.
@@ -78,6 +78,7 @@ small pixel-perfection screenshot pdiff_threshold(200) pdiff_threshold_ma
medium offscreen-test
medium texture-set-test screenshot
medium param-array-test screenshot
+small render-target-clear-test screenshot
small no-rendergraph screenshot
small non-cachable-params screenshot pdiff_threshold(200)
small type-test
diff --git a/o3d/tests/selenium/selenium.gyp b/o3d/tests/selenium/selenium.gyp
index 1d11dea..d32014c 100644
--- a/o3d/tests/selenium/selenium.gyp
+++ b/o3d/tests/selenium/selenium.gyp
@@ -38,6 +38,7 @@
'tests/pixel-perfection.html',
'tests/quaternion-test.html',
'tests/render-test.html',
+ 'tests/render-target-clear-test.html',
'tests/serialization-test.html',
'tests/test-test.html',
'tests/texture-set-test.html',
diff --git a/o3d/tests/selenium/tests/render-target-clear-test.html b/o3d/tests/selenium/tests/render-target-clear-test.html
new file mode 100644
index 0000000..91c50b7
--- /dev/null
+++ b/o3d/tests/selenium/tests/render-target-clear-test.html
@@ -0,0 +1,156 @@
+<!--
+Copyright 2009, Google Inc.
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are
+met:
+
+ * Redistributions of source code must retain the above copyright
+notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the following disclaimer
+in the documentation and/or other materials provided with the
+distribution.
+ * Neither the name of Google Inc. nor the names of its
+contributors may be used to endorse or promote products derived from
+this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+-->
+<!--
+Tests that Render Targets clear correctly.
+-->
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<head>
+<meta http-equiv="content-type" content="text/html; charset=UTF-8">
+<title>
+Render Target Clear Test.
+</title>
+<link rel="stylesheet" type="text/css" href="assets/style.css" />
+<!-- Include sample javascript library functions-->
+<script type="text/javascript" src="../../../samples/o3djs/base.js"></script>
+
+<!-- Our javascript code -->
+<script type="text/javascript" id="o3dscript">
+o3djs.require('o3djs.util');
+o3djs.require('o3djs.math');
+o3djs.require('o3djs.rendergraph');
+o3djs.require('o3djs.primitives');
+o3djs.require('o3djs.material');
+
+// Events
+// init() once the page has finished loading.
+// unload() when the page is unloaded.
+window.onload = init;
+window.onunload = unload;
+
+// global variables
+var g_o3dElement;
+var g_o3d;
+var g_math;
+var g_client;
+var g_viewInfo;
+var g_pack;
+var g_root;
+var g_o3dElement;
+
+/**
+ * Creates the client area.
+ */
+function init() {
+ o3djs.util.makeClients(initStep2);
+}
+
+/**
+ * Initializes O3D and creates one shape.
+ * @param {Array} clientElements Array of o3d object elements.
+ */
+function initStep2(clientElements) {
+ // Initializes global variables and libraries.
+ g_o3dElement = clientElements[0];
+ g_o3d = g_o3dElement.o3d;
+ g_math = o3djs.math;
+ g_client = g_o3dElement.client;
+
+ // Creates a pack to manage our resources/assets
+ g_pack = g_client.createPack();
+
+ g_root = g_pack.createObject('Transform');
+
+ g_viewInfo = o3djs.rendergraph.createBasicView(
+ g_pack,
+ g_root,
+ g_client.renderGraphRoot,
+ [0.2, 0.3, 0.4, 1]);
+
+ var clientWidth = g_client.width;
+ var clientHeight = g_client.height;
+ g_viewInfo.drawContext.projection = g_math.matrix4.orthographic(
+ -clientWidth * 0.5 + 0.5,
+ clientWidth * 0.5 + 0.5,
+ -clientHeight * 0.5 + 0.5,
+ clientHeight * 0.5 + 0.5,
+ 0.001,
+ 1000);
+ g_viewInfo.drawContext.view = g_math.matrix4.lookAt(
+ [0, 500, 0], // eye
+ [0, 0, 0], // target
+ [0, 0, -1]); // up
+
+ for (var ii = 0; ii < 3; ++ii) {
+ var texture = g_pack.createTexture2D(
+ 256, 256, g_o3d.Texture.ARGB8, 1, true);
+ var surface = texture.getRenderSurface(0);
+ var renderSet = g_pack.createObject('RenderSurfaceSet');
+ renderSet.renderSurface = surface;
+ // Make render before the main display.
+ renderSet.priority = -10 + ii;
+
+ var material = o3djs.material.createConstantMaterial(
+ g_pack, g_viewInfo, texture);
+ var shape = o3djs.primitives.createPlane(g_pack, material, 128, 128, 1, 1);
+ var transform = g_pack.createObject("Transform");
+ transform.translate(-200 + 150 * ii, 0, 0);
+ transform.parent = g_root;
+ transform.addShape(shape);
+ var clearColor = [0, 0, 0, 1];
+ clearColor[ii] = 1;
+ var viewInfo = o3djs.rendergraph.createBasicView(
+ g_pack, null, renderSet, clearColor);
+ // Splice it into the render graph AFTER everything is setup.
+ renderSet.parent = g_client.renderGraphRoot;
+ }
+
+ window.g_testResult = true;
+}
+
+/**
+ * Remove any callbacks so they don't get called after the page has unloaded.
+ */
+function unload() {
+ if (g_client) {
+ g_client.cleanup();
+ }
+}
+</script>
+</head>
+<body>
+<h1>Tests that render targets clear correctly.</h1>
+Should be red, green, blue on dark blue background.
+<div id="o3d" style="width: 600px; height: 600px"></div>
+</body>
+</html>
+