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author | alokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-02-10 09:39:55 +0000 |
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committer | alokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-02-10 09:39:55 +0000 |
commit | af9388e71330d539947284bbc18297de4d64df36 (patch) | |
tree | 721d8aad75904e25c699cb6f0104b661ead1b151 /ppapi/api/ppb_graphics_3d.idl | |
parent | 1cb53a36fa25d7afedb5a0b550e43a541f892c8b (diff) | |
download | chromium_src-af9388e71330d539947284bbc18297de4d64df36.zip chromium_src-af9388e71330d539947284bbc18297de4d64df36.tar.gz chromium_src-af9388e71330d539947284bbc18297de4d64df36.tar.bz2 |
Added idl file for Pepper 3D.
Review URL: http://codereview.chromium.org/9340003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@121419 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ppapi/api/ppb_graphics_3d.idl')
-rw-r--r-- | ppapi/api/ppb_graphics_3d.idl | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/ppapi/api/ppb_graphics_3d.idl b/ppapi/api/ppb_graphics_3d.idl new file mode 100644 index 0000000..454b3e3 --- /dev/null +++ b/ppapi/api/ppb_graphics_3d.idl @@ -0,0 +1,293 @@ +/* Copyright (c) 2012 The Chromium Authors. All rights reserved. + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +/** + * Defines the <code>PPB_Graphics3D</code> struct representing a 3D graphics + * context within the browser. + */ + +label Chrome { + M15 = 1.0 +}; + +#inline c +/* Add 3D graphics enums */ +#include "ppapi/c/pp_graphics_3d.h" +#endinl + +/** + * <code>PPB_Graphics3D</code> defines the interface for a 3D graphics context. + * <strong>Example usage from plugin code:</strong> + * + * <strong>Setup:</strong> + * <code> + * PP_Resource context; + * int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, 800, + * PP_GRAPHICS3DATTRIB_HEIGHT, 800, + * PP_GRAPHICS3DATTRIB_NONE}; + * context = g3d->Create(instance, attribs, &context); + * inst->BindGraphics(instance, context); + * </code> + * + * <strong>Present one frame:</strong> + * <code> + * gles2->Clear(context, GL_COLOR_BUFFER); + * g3d->SwapBuffers(context); + * </code> + * + * <strong>Shutdown:</strong> + * <code> + * core->ReleaseResource(context); + * </code> + */ +[macro="PPB_GRAPHICS_3D_INTERFACE"] +interface PPB_Graphics3D { + /** + * GetAttribMaxValue() retrieves the maximum supported value for the + * given attribute. This function may be used to check if a particular + * attribute value is supported before attempting to create a context. + * + * @param[in] instance The module instance. + * @param[in] attribute The attribute for which maximum value is queried. + * Attributes that can be queried for include: + * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code> + * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code> + * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code> + * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code> + * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code> + * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code> + * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code> + * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code> + * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code> + * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code> + * @param[out] value The maximum supported value for <code>attribute</code> + * + * @return Returns <code>PP_TRUE</code> on success or the following on error: + * - <code>PP_ERROR_BADRESOURCE</code> if <code>instance</code> is invalid + * - <code>PP_ERROR_BADARGUMENT</code> if <code>attribute</code> is invalid + * or <code>value</code> is 0 + */ + int32_t GetAttribMaxValue( + [in] PP_Resource instance, + [in] int32_t attribute, + [out] int32_t value); + + /** + * Create() creates and initializes a 3D rendering context. + * The returned context is off-screen to start with. It must be attached to + * a plugin instance using <code>PPB_Instance::BindGraphics</code> to draw + * on the web page. + * + * @param[in] instance The module instance. + * + * @param[in] share_context The 3D context with which the created context + * would share resources. If <code>share_context</code> is not 0, then all + * shareable data, as defined by the client API (note that for OpenGL and + * OpenGL ES, shareable data excludes texture objects named 0) will be shared + * by <code>share_context<code>, all other contexts <code>share_context</code> + * already shares with, and the newly created context. An arbitrary number of + * <code>PPB_Graphics3D</code> can share data in this fashion. + * + * @param[out] attrib_list specifies a list of attributes for the context. + * It is a list of attribute name-value pairs in which each attribute is + * immediately followed by the corresponding desired value. The list is + * terminated with <code>PP_GRAPHICS3DATTRIB_NONE</code>. + * The <code>attrib_list<code> may be 0 or empty (first attribute is + * <code>PP_GRAPHICS3DATTRIB_NONE</code>). If an attribute is not + * specified in <code>attrib_list</code>, then the default value is used + * (it is said to be specified implicitly). + * Attributes for the context are chosen according to an attribute-specific + * criteria. Attributes can be classified into two categories: + * - AtLeast: The attribute value in the returned context meets or exceeds + * the value specified in <code>attrib_list</code>. + * - Exact: The attribute value in the returned context is equal to + * the value specified in <code>attrib_list</code>. + * + * Attributes that can be specified in <code>attrib_list</code> include: + * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code>: + * Category: AtLeast Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code>: + * Category: AtLeast Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code>: + * Category: AtLeast Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code>: + * Category: AtLeast Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code>: + * Category: AtLeast Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code>: + * Category: AtLeast Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code>: + * Category: AtLeast Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code>: + * Category: AtLeast Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code>: + * Category: Exact Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code>: + * Category: Exact Default: 0. + * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code>: + * Category: Exact Default: Implementation defined. + * + * @return A <code>PP_Resource</code> containing the 3D graphics context if + * successful or 0 if unsuccessful. + */ + PP_Resource Create( + [in] PP_Instance instance, + [in] PP_Resource share_context, + [in] int32_t[] attrib_list); + + /** + * IsGraphics3D() determines if the given resource is a valid + * <code>Graphics3D</code> context. + * + * @param[in] resource A <code>Graphics3D</code> context resource. + * + * @return PP_TRUE if the given resource is a valid <code>Graphics3D</code>, + * <code>PP_FALSE</code> if it is an invalid resource or is a resource of + * another type. + */ + PP_Bool IsGraphics3D( + [in] PP_Resource resource); + + /** + * GetAttribs() retrieves the value for each attribute in + * <code>attrib_list</code>. + * + * @param[in] context The 3D graphics context. + * @param[in,out] attrib_list The list of attributes that are queried. + * <code>attrib_list</code> has the same structure as described for + * <code>PPB_Graphics3D::Create</code>. It is both input and output + * structure for this function. All attributes specified in + * <code>PPB_Graphics3D::Create</code> can be queried for. + * + * @return Returns <code>PP_OK</code> on success or: + * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid + * - <code>PP_ERROR_BADARGUMENT</code> if attrib_list is 0 or any attribute + * in the <code>attrib_list</code> is not a valid attribute. + * + * <strong>Example usage:</strong> To get the values for rgb bits in the + * color buffer, this function must be called as following: + * <code> + * int attrib_list[] = {PP_GRAPHICS3DATTRIB_RED_SIZE, 0, + * PP_GRAPHICS3DATTRIB_GREEN_SIZE, 0, + * PP_GRAPHICS3DATTRIB_BLUE_SIZE, 0, + * PP_GRAPHICS3DATTRIB_NONE}; + * GetAttribs(context, attrib_list); + * int red_bits = attrib_list[1]; + * int green_bits = attrib_list[3]; + * int blue_bits = attrib_list[5]; + * </code> + */ + int32_t GetAttribs( + [in] PP_Resource context, + [inout] int32_t[] attrib_list); + + /** + * SetAttribs() sets the values for each attribute in + * <code>attrib_list</code>. + * + * @param[in] context The 3D graphics context. + * @param[in] attrib_list The list of attributes whose values need to be set. + * <code>attrib_list</code> has the same structure as described for + * <code>PPB_Graphics3D::Create</code>. + * Attributes that can be specified are: + * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code> + * + * @return Returns <code>PP_OK</code> on success or: + * - <code>PP_ERROR_BADRESOURCE</code> if <code>context</code> is invalid. + * - <code>PP_ERROR_BADARGUMENT</code> if <code>attrib_list</code> is 0 or + * any attribute in the <code>attrib_list</code> is not a valid attribute. + */ + int32_t SetAttribs( + [in] PP_Resource context, + [in] int32_t[] attrib_list); + + /** + * GetError() returns the current state of the given 3D context. + * + * The recoverable error conditions that have no side effect are + * detected and returned immediately by all functions in this interface. + * In addition the implementation may get into a fatal state while + * processing a command. In this case the application must detroy the + * context and reinitialize client API state and objects to continue + * rendering. + * + * Note that the same error code is also returned in the SwapBuffers callback. + * It is recommended to handle error in the SwapBuffers callback because + * GetError is synchronous. This function may be useful in rare cases where + * drawing a frame is expensive and you want to verify the result of + * ResizeBuffers before attemptimg to draw a frame. + * + * @param[in] The 3D graphics context. + * @return Returns: + * - <code>PP_OK</code> if no error + * - <code>PP_ERROR_NOMEMORY</code> + * - <code>PP_ERROR_CONTEXT_LOST</code> + */ + int32_t GetError( + [in] PP_Resource context); + + /** + * ResizeBuffers() resizes the backing surface for context. + * + * If the surface could not be resized due to insufficient resources, + * <code>PP_ERROR_NOMEMORY</code> error is returned on the next + * <code>SwapBuffers</code> callback. + * + * @param[in] context The 3D graphics context. + * @param[in] width The width of the backing surface. + * @param[in] height The height of the backing surface. + * @return Returns <code>PP_OK</code> on success or: + * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid. + * - <code>PP_ERROR_BADARGUMENT</code> if the value specified for + * <code>width</code> or <code>height</code> is less than zero. + */ + int32_t ResizeBuffers( + [in] PP_Resource context, + [in] int32_t width, + [in] int32_t height); + + /** + * SwapBuffers() makes the contents of the color buffer available for + * compositing. This function has no effect on off-screen surfaces - ones not + * bound to any plugin instance. The contents of ancillary buffers are always + * undefined after calling <code>SwapBuffers</code>. The contents of the color + * buffer are undefined if the value of the + * <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code> attribute of context is not + * <code>PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED</code>. + * + * <code>SwapBuffers</code> runs in asynchronous mode. Specify a callback + * function and the argument for that callback function. The callback function + * will be executed on the calling thread after the color buffer has been + * composited with rest of the html page. While you are waiting for a + * SwapBuffers callback, additional calls to SwapBuffers will fail. + * + * Because the callback is executed (or thread unblocked) only when the + * plugin's current state is actually on the screen, this function provides a + * way to rate limit animations. By waiting until the image is on the screen + * before painting the next frame, you can ensure you're not generating + * updates faster than the screen can be updated. + * + * SwapBuffers performs an implicit flush operation on context. + * If the context gets into an unrecoverable error condition while + * processing a command, the error code will be returned as the argument + * for the callback. The callback may return the following error codes: + * - <code>PP_ERROR_NOMEMORY</code> + * - <code>PP_ERROR_CONTEXT_LOST</code> + * Note that the same error code may also be obtained by calling GetError. + * + * @param[in] context The 3D graphics context. + * @param[in] callback The callback that will executed when + * <code>SwapBuffers</code> completes. + * + * @return Returns PP_OK on success or: + * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid. + * - <code>PP_ERROR_BADARGUMENT</code> if callback is invalid. + * + */ + int32_t SwapBuffers( + [in] PP_Resource context, + [in] PP_CompletionCallback callback); +}; + |