summaryrefslogtreecommitdiffstats
path: root/ppapi/api/ppb_graphics_3d.idl
diff options
context:
space:
mode:
authoralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-02-10 09:39:55 +0000
committeralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-02-10 09:39:55 +0000
commitaf9388e71330d539947284bbc18297de4d64df36 (patch)
tree721d8aad75904e25c699cb6f0104b661ead1b151 /ppapi/api/ppb_graphics_3d.idl
parent1cb53a36fa25d7afedb5a0b550e43a541f892c8b (diff)
downloadchromium_src-af9388e71330d539947284bbc18297de4d64df36.zip
chromium_src-af9388e71330d539947284bbc18297de4d64df36.tar.gz
chromium_src-af9388e71330d539947284bbc18297de4d64df36.tar.bz2
Added idl file for Pepper 3D.
Review URL: http://codereview.chromium.org/9340003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@121419 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ppapi/api/ppb_graphics_3d.idl')
-rw-r--r--ppapi/api/ppb_graphics_3d.idl293
1 files changed, 293 insertions, 0 deletions
diff --git a/ppapi/api/ppb_graphics_3d.idl b/ppapi/api/ppb_graphics_3d.idl
new file mode 100644
index 0000000..454b3e3
--- /dev/null
+++ b/ppapi/api/ppb_graphics_3d.idl
@@ -0,0 +1,293 @@
+/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+/**
+ * Defines the <code>PPB_Graphics3D</code> struct representing a 3D graphics
+ * context within the browser.
+ */
+
+label Chrome {
+ M15 = 1.0
+};
+
+#inline c
+/* Add 3D graphics enums */
+#include "ppapi/c/pp_graphics_3d.h"
+#endinl
+
+/**
+ * <code>PPB_Graphics3D</code> defines the interface for a 3D graphics context.
+ * <strong>Example usage from plugin code:</strong>
+ *
+ * <strong>Setup:</strong>
+ * <code>
+ * PP_Resource context;
+ * int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, 800,
+ * PP_GRAPHICS3DATTRIB_HEIGHT, 800,
+ * PP_GRAPHICS3DATTRIB_NONE};
+ * context = g3d->Create(instance, attribs, &context);
+ * inst->BindGraphics(instance, context);
+ * </code>
+ *
+ * <strong>Present one frame:</strong>
+ * <code>
+ * gles2->Clear(context, GL_COLOR_BUFFER);
+ * g3d->SwapBuffers(context);
+ * </code>
+ *
+ * <strong>Shutdown:</strong>
+ * <code>
+ * core->ReleaseResource(context);
+ * </code>
+ */
+[macro="PPB_GRAPHICS_3D_INTERFACE"]
+interface PPB_Graphics3D {
+ /**
+ * GetAttribMaxValue() retrieves the maximum supported value for the
+ * given attribute. This function may be used to check if a particular
+ * attribute value is supported before attempting to create a context.
+ *
+ * @param[in] instance The module instance.
+ * @param[in] attribute The attribute for which maximum value is queried.
+ * Attributes that can be queried for include:
+ * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code>
+ * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code>
+ * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code>
+ * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code>
+ * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code>
+ * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code>
+ * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code>
+ * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code>
+ * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code>
+ * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code>
+ * @param[out] value The maximum supported value for <code>attribute</code>
+ *
+ * @return Returns <code>PP_TRUE</code> on success or the following on error:
+ * - <code>PP_ERROR_BADRESOURCE</code> if <code>instance</code> is invalid
+ * - <code>PP_ERROR_BADARGUMENT</code> if <code>attribute</code> is invalid
+ * or <code>value</code> is 0
+ */
+ int32_t GetAttribMaxValue(
+ [in] PP_Resource instance,
+ [in] int32_t attribute,
+ [out] int32_t value);
+
+ /**
+ * Create() creates and initializes a 3D rendering context.
+ * The returned context is off-screen to start with. It must be attached to
+ * a plugin instance using <code>PPB_Instance::BindGraphics</code> to draw
+ * on the web page.
+ *
+ * @param[in] instance The module instance.
+ *
+ * @param[in] share_context The 3D context with which the created context
+ * would share resources. If <code>share_context</code> is not 0, then all
+ * shareable data, as defined by the client API (note that for OpenGL and
+ * OpenGL ES, shareable data excludes texture objects named 0) will be shared
+ * by <code>share_context<code>, all other contexts <code>share_context</code>
+ * already shares with, and the newly created context. An arbitrary number of
+ * <code>PPB_Graphics3D</code> can share data in this fashion.
+ *
+ * @param[out] attrib_list specifies a list of attributes for the context.
+ * It is a list of attribute name-value pairs in which each attribute is
+ * immediately followed by the corresponding desired value. The list is
+ * terminated with <code>PP_GRAPHICS3DATTRIB_NONE</code>.
+ * The <code>attrib_list<code> may be 0 or empty (first attribute is
+ * <code>PP_GRAPHICS3DATTRIB_NONE</code>). If an attribute is not
+ * specified in <code>attrib_list</code>, then the default value is used
+ * (it is said to be specified implicitly).
+ * Attributes for the context are chosen according to an attribute-specific
+ * criteria. Attributes can be classified into two categories:
+ * - AtLeast: The attribute value in the returned context meets or exceeds
+ * the value specified in <code>attrib_list</code>.
+ * - Exact: The attribute value in the returned context is equal to
+ * the value specified in <code>attrib_list</code>.
+ *
+ * Attributes that can be specified in <code>attrib_list</code> include:
+ * - <code>PP_GRAPHICS3DATTRIB_ALPHA_SIZE</code>:
+ * Category: AtLeast Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_BLUE_SIZE</code>:
+ * Category: AtLeast Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_GREEN_SIZE</code>:
+ * Category: AtLeast Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_RED_SIZE</code>:
+ * Category: AtLeast Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_DEPTH_SIZE</code>:
+ * Category: AtLeast Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_STENCIL_SIZE</code>:
+ * Category: AtLeast Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_SAMPLES</code>:
+ * Category: AtLeast Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS</code>:
+ * Category: AtLeast Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_WIDTH</code>:
+ * Category: Exact Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_HEIGHT</code>:
+ * Category: Exact Default: 0.
+ * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code>:
+ * Category: Exact Default: Implementation defined.
+ *
+ * @return A <code>PP_Resource</code> containing the 3D graphics context if
+ * successful or 0 if unsuccessful.
+ */
+ PP_Resource Create(
+ [in] PP_Instance instance,
+ [in] PP_Resource share_context,
+ [in] int32_t[] attrib_list);
+
+ /**
+ * IsGraphics3D() determines if the given resource is a valid
+ * <code>Graphics3D</code> context.
+ *
+ * @param[in] resource A <code>Graphics3D</code> context resource.
+ *
+ * @return PP_TRUE if the given resource is a valid <code>Graphics3D</code>,
+ * <code>PP_FALSE</code> if it is an invalid resource or is a resource of
+ * another type.
+ */
+ PP_Bool IsGraphics3D(
+ [in] PP_Resource resource);
+
+ /**
+ * GetAttribs() retrieves the value for each attribute in
+ * <code>attrib_list</code>.
+ *
+ * @param[in] context The 3D graphics context.
+ * @param[in,out] attrib_list The list of attributes that are queried.
+ * <code>attrib_list</code> has the same structure as described for
+ * <code>PPB_Graphics3D::Create</code>. It is both input and output
+ * structure for this function. All attributes specified in
+ * <code>PPB_Graphics3D::Create</code> can be queried for.
+ *
+ * @return Returns <code>PP_OK</code> on success or:
+ * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid
+ * - <code>PP_ERROR_BADARGUMENT</code> if attrib_list is 0 or any attribute
+ * in the <code>attrib_list</code> is not a valid attribute.
+ *
+ * <strong>Example usage:</strong> To get the values for rgb bits in the
+ * color buffer, this function must be called as following:
+ * <code>
+ * int attrib_list[] = {PP_GRAPHICS3DATTRIB_RED_SIZE, 0,
+ * PP_GRAPHICS3DATTRIB_GREEN_SIZE, 0,
+ * PP_GRAPHICS3DATTRIB_BLUE_SIZE, 0,
+ * PP_GRAPHICS3DATTRIB_NONE};
+ * GetAttribs(context, attrib_list);
+ * int red_bits = attrib_list[1];
+ * int green_bits = attrib_list[3];
+ * int blue_bits = attrib_list[5];
+ * </code>
+ */
+ int32_t GetAttribs(
+ [in] PP_Resource context,
+ [inout] int32_t[] attrib_list);
+
+ /**
+ * SetAttribs() sets the values for each attribute in
+ * <code>attrib_list</code>.
+ *
+ * @param[in] context The 3D graphics context.
+ * @param[in] attrib_list The list of attributes whose values need to be set.
+ * <code>attrib_list</code> has the same structure as described for
+ * <code>PPB_Graphics3D::Create</code>.
+ * Attributes that can be specified are:
+ * - <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code>
+ *
+ * @return Returns <code>PP_OK</code> on success or:
+ * - <code>PP_ERROR_BADRESOURCE</code> if <code>context</code> is invalid.
+ * - <code>PP_ERROR_BADARGUMENT</code> if <code>attrib_list</code> is 0 or
+ * any attribute in the <code>attrib_list</code> is not a valid attribute.
+ */
+ int32_t SetAttribs(
+ [in] PP_Resource context,
+ [in] int32_t[] attrib_list);
+
+ /**
+ * GetError() returns the current state of the given 3D context.
+ *
+ * The recoverable error conditions that have no side effect are
+ * detected and returned immediately by all functions in this interface.
+ * In addition the implementation may get into a fatal state while
+ * processing a command. In this case the application must detroy the
+ * context and reinitialize client API state and objects to continue
+ * rendering.
+ *
+ * Note that the same error code is also returned in the SwapBuffers callback.
+ * It is recommended to handle error in the SwapBuffers callback because
+ * GetError is synchronous. This function may be useful in rare cases where
+ * drawing a frame is expensive and you want to verify the result of
+ * ResizeBuffers before attemptimg to draw a frame.
+ *
+ * @param[in] The 3D graphics context.
+ * @return Returns:
+ * - <code>PP_OK</code> if no error
+ * - <code>PP_ERROR_NOMEMORY</code>
+ * - <code>PP_ERROR_CONTEXT_LOST</code>
+ */
+ int32_t GetError(
+ [in] PP_Resource context);
+
+ /**
+ * ResizeBuffers() resizes the backing surface for context.
+ *
+ * If the surface could not be resized due to insufficient resources,
+ * <code>PP_ERROR_NOMEMORY</code> error is returned on the next
+ * <code>SwapBuffers</code> callback.
+ *
+ * @param[in] context The 3D graphics context.
+ * @param[in] width The width of the backing surface.
+ * @param[in] height The height of the backing surface.
+ * @return Returns <code>PP_OK</code> on success or:
+ * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid.
+ * - <code>PP_ERROR_BADARGUMENT</code> if the value specified for
+ * <code>width</code> or <code>height</code> is less than zero.
+ */
+ int32_t ResizeBuffers(
+ [in] PP_Resource context,
+ [in] int32_t width,
+ [in] int32_t height);
+
+ /**
+ * SwapBuffers() makes the contents of the color buffer available for
+ * compositing. This function has no effect on off-screen surfaces - ones not
+ * bound to any plugin instance. The contents of ancillary buffers are always
+ * undefined after calling <code>SwapBuffers</code>. The contents of the color
+ * buffer are undefined if the value of the
+ * <code>PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR</code> attribute of context is not
+ * <code>PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED</code>.
+ *
+ * <code>SwapBuffers</code> runs in asynchronous mode. Specify a callback
+ * function and the argument for that callback function. The callback function
+ * will be executed on the calling thread after the color buffer has been
+ * composited with rest of the html page. While you are waiting for a
+ * SwapBuffers callback, additional calls to SwapBuffers will fail.
+ *
+ * Because the callback is executed (or thread unblocked) only when the
+ * plugin's current state is actually on the screen, this function provides a
+ * way to rate limit animations. By waiting until the image is on the screen
+ * before painting the next frame, you can ensure you're not generating
+ * updates faster than the screen can be updated.
+ *
+ * SwapBuffers performs an implicit flush operation on context.
+ * If the context gets into an unrecoverable error condition while
+ * processing a command, the error code will be returned as the argument
+ * for the callback. The callback may return the following error codes:
+ * - <code>PP_ERROR_NOMEMORY</code>
+ * - <code>PP_ERROR_CONTEXT_LOST</code>
+ * Note that the same error code may also be obtained by calling GetError.
+ *
+ * @param[in] context The 3D graphics context.
+ * @param[in] callback The callback that will executed when
+ * <code>SwapBuffers</code> completes.
+ *
+ * @return Returns PP_OK on success or:
+ * - <code>PP_ERROR_BADRESOURCE</code> if context is invalid.
+ * - <code>PP_ERROR_BADARGUMENT</code> if callback is invalid.
+ *
+ */
+ int32_t SwapBuffers(
+ [in] PP_Resource context,
+ [in] PP_CompletionCallback callback);
+};
+