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authoryzshen@chromium.org <yzshen@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-06-22 14:29:02 +0000
committeryzshen@chromium.org <yzshen@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-06-22 14:29:02 +0000
commita58eae8719572ccaaf8eeed2f5b32e195b0de944 (patch)
tree85c1fe14e836aa519f5bfd9be4fb07fa062eea83 /ppapi/cpp
parent4adf8090fdea588adb3f124402a8850b8b856c6f (diff)
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Update comments of the Pepper networking APIs.
The following APIs are updated: - PPB_NetAddress_Dev - PPB_HostResolver_Dev - PPB_TCPSocket_Dev - PPB_UDPSocket_Dev BUG=247225 TEST=None Review URL: https://chromiumcodereview.appspot.com/16938011 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@208037 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ppapi/cpp')
-rw-r--r--ppapi/cpp/dev/host_resolver_dev.h69
-rw-r--r--ppapi/cpp/dev/net_address_dev.h66
-rw-r--r--ppapi/cpp/dev/tcp_socket_dev.h115
-rw-r--r--ppapi/cpp/dev/udp_socket_dev.h105
4 files changed, 350 insertions, 5 deletions
diff --git a/ppapi/cpp/dev/host_resolver_dev.h b/ppapi/cpp/dev/host_resolver_dev.h
index 592fd74..a746306 100644
--- a/ppapi/cpp/dev/host_resolver_dev.h
+++ b/ppapi/cpp/dev/host_resolver_dev.h
@@ -17,29 +17,96 @@ namespace pp {
class CompletionCallback;
class InstanceHandle;
+/// The <code>HostResolver_Dev</code> class supports host name resolution.
+///
+/// Permissions: In order to run <code>Resolve()</code>, apps permission
+/// <code>socket</code> with subrule <code>resolve-host</code> is required.
+/// For more details about network communication permissions, please see:
+/// http://developer.chrome.com/apps/app_network.html
class HostResolver_Dev : public Resource {
public:
+ /// Default constructor for creating an is_null()
+ /// <code>HostResolver_Dev</code> object.
HostResolver_Dev();
+ /// A constructor used to create a <code>HostResolver_Dev</code> object.
+ ///
+ /// @param[in] instance The instance with which this resource will be
+ /// associated.
explicit HostResolver_Dev(const InstanceHandle& instance);
+ /// A constructor used when you have received a <code>PP_Resource</code> as a
+ /// return value that has had 1 ref added for you.
+ ///
+ /// @param[in] resource A <code>PPB_HostResolver_Dev</code> resource.
HostResolver_Dev(PassRef, PP_Resource resource);
+ /// The copy constructor for <code>HostResolver_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>HostResolver_Dev</code>.
HostResolver_Dev(const HostResolver_Dev& other);
+ /// The destructor.
virtual ~HostResolver_Dev();
+ /// The assignment operator for <code>HostResolver_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>HostResolver_Dev</code>.
+ ///
+ /// @return A reference to this <code>HostResolver_Dev</code> object.
HostResolver_Dev& operator=(const HostResolver_Dev& other);
- // Returns true if the required interface is available.
+ /// Static function for determining whether the browser supports the
+ /// <code>PPB_HostResolver_Dev</code> interface.
+ ///
+ /// @return true if the interface is available, false otherwise.
static bool IsAvailable();
+ /// Requests resolution of a host name. If the call completes successully, the
+ /// results can be retrieved by <code>GetCanonicalName()</code>,
+ /// <code>GetNetAddressCount()</code> and <code>GetNetAddress()</code>.
+ ///
+ /// @param[in] host The host name (or IP address literal) to resolve.
+ /// @param[in] port The port number to be set in the resulting network
+ /// addresses.
+ /// @param[in] hint A <code>PP_HostResolver_Hint_Dev</code> structure
+ /// providing hints for host resolution.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return An int32_t containing an error code from <code>pp_errors.h</code>.
+ /// <code>PP_ERROR_NOACCESS</code> will be returned if the caller doesn't have
+ /// required permissions. <code>PP_ERROR_NAME_NOT_RESOLVED</code> will be
+ /// returned if the host name couldn't be resolved.
int32_t Resolve(const char* host,
uint16_t port,
const PP_HostResolver_Hint_Dev& hint,
const CompletionCallback& callback);
+
+ /// Gets the canonical name of the host.
+ ///
+ /// @return A string <code>Var</code> on success, which is an empty string
+ /// if <code>PP_HOSTRESOLVER_FLAGS_CANONNAME</code> is not set in the hint
+ /// flags when calling <code>Resolve()</code>; an undefined <code>Var</code>
+ /// if there is a pending <code>Resolve()</code> call or the previous
+ /// <code>Resolve()</code> call failed.
Var GetCanonicalName() const;
+
+ /// Gets the number of network addresses.
+ ///
+ /// @return The number of available network addresses on success; 0 if there
+ /// is a pending <code>Resolve()</code> call or the previous
+ /// <code>Resolve()</code> call failed.
uint32_t GetNetAddressCount() const;
+
+ /// Gets a network address.
+ ///
+ /// @param[in] index An index indicating which address to return.
+ ///
+ /// @return A <code>NetAddress_Dev</code> object. The object will be null
+ /// (i.e., is_null() returns true) if there is a pending
+ /// <code>Resolve()</code> call or the previous <code>Resolve()</code> call
+ /// failed, or the specified index is out of range.
NetAddress_Dev GetNetAddress(uint32_t index) const;
};
diff --git a/ppapi/cpp/dev/net_address_dev.h b/ppapi/cpp/dev/net_address_dev.h
index e703980..4090aa3 100644
--- a/ppapi/cpp/dev/net_address_dev.h
+++ b/ppapi/cpp/dev/net_address_dev.h
@@ -14,36 +14,98 @@ namespace pp {
class InstanceHandle;
+/// The <code>NetAddress_Dev</code> class represents a network address.
class NetAddress_Dev : public Resource {
public:
+ /// Default constructor for creating an is_null() <code>NetAddress_Dev</code>
+ /// object.
NetAddress_Dev();
+ /// A constructor used when you have received a <code>PP_Resource</code> as a
+ /// return value that has had 1 ref added for you.
+ ///
+ /// @param[in] resource A <code>PPB_NetAddress_Dev</code> resource.
NetAddress_Dev(PassRef, PP_Resource resource);
+ /// A constructor used to create a <code>NetAddress_Dev</code> object with the
+ /// specified IPv4 address.
+ ///
+ /// @param[in] instance The instance with which this resource will be
+ /// associated.
+ /// @param[in] ipv4_addr An IPv4 address.
NetAddress_Dev(const InstanceHandle& instance,
const PP_NetAddress_IPv4_Dev& ipv4_addr);
+ /// A constructor used to create a <code>NetAddress_Dev</code> object with the
+ /// specified IPv6 address.
+ ///
+ /// @param[in] instance The instance with which this resource will be
+ /// associated.
+ /// @param[in] ipv6_addr An IPv6 address.
NetAddress_Dev(const InstanceHandle& instance,
const PP_NetAddress_IPv6_Dev& ipv6_addr);
+ /// The copy constructor for <code>NetAddress_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>NetAddress_Dev</code>.
NetAddress_Dev(const NetAddress_Dev& other);
+ /// The destructor.
virtual ~NetAddress_Dev();
+ /// The assignment operator for <code>NetAddress_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>NetAddress_Dev</code>.
+ ///
+ /// @return A reference to this <code>NetAddress_Dev</code> object.
NetAddress_Dev& operator=(const NetAddress_Dev& other);
- /// Static function for determining whether the browser supports the required
- /// NetAddress interface.
+ /// Static function for determining whether the browser supports the
+ /// <code>PPB_NetAddress_Dev</code> interface.
///
/// @return true if the interface is available, false otherwise.
static bool IsAvailable();
+ /// Gets the address family.
+ ///
+ /// @return The address family on success;
+ /// <code>PP_NETADDRESS_FAMILY_UNSPECIFIED</code> on failure.
PP_NetAddress_Family_Dev GetFamily() const;
+ /// Returns a human-readable description of the network address. The
+ /// description is in the form of host [ ":" port ] and conforms to
+ /// http://tools.ietf.org/html/rfc3986#section-3.2 for IPv4 and IPv6 addresses
+ /// (e.g., "192.168.0.1", "192.168.0.1:99", or "[::1]:80").
+ ///
+ /// @param[in] include_port Whether to include the port number in the
+ /// description.
+ ///
+ /// @return A string <code>Var</code> on success; an undefined
+ /// <code>Var</code> on failure.
Var DescribeAsString(bool include_port) const;
+ /// Fills a <code>PP_NetAddress_IPv4_Dev</code> structure if the network
+ /// address is of <code>PP_NETADDRESS_FAMILY_IPV4</code> address family.
+ /// Note that passing a network address of
+ /// <code>PP_NETADDRESS_FAMILY_IPV6</code> address family will fail even if
+ /// the address is an IPv4-mapped IPv6 address.
+ ///
+ /// @param[out] ipv4_addr A <code>PP_NetAddress_IPv4_Dev</code> structure to
+ /// store the result.
+ ///
+ /// @return A boolean value indicating whether the operation succeeded.
bool DescribeAsIPv4Address(PP_NetAddress_IPv4_Dev* ipv4_addr) const;
+ /// Fills a <code>PP_NetAddress_IPv6_Dev</code> structure if the network
+ /// address is of <code>PP_NETADDRESS_FAMILY_IPV6</code> address family.
+ /// Note that passing a network address of
+ /// <code>PP_NETADDRESS_FAMILY_IPV4</code> address family will fail - this
+ /// method doesn't map it to an IPv6 address.
+ ///
+ /// @param[out] ipv6_addr A <code>PP_NetAddress_IPv6_Dev</code> structure to
+ /// store the result.
+ ///
+ /// @return A boolean value indicating whether the operation succeeded.
bool DescribeAsIPv6Address(PP_NetAddress_IPv6_Dev* ipv6_addr) const;
};
diff --git a/ppapi/cpp/dev/tcp_socket_dev.h b/ppapi/cpp/dev/tcp_socket_dev.h
index 16d7dee..0fc1cd2 100644
--- a/ppapi/cpp/dev/tcp_socket_dev.h
+++ b/ppapi/cpp/dev/tcp_socket_dev.h
@@ -15,34 +15,147 @@ namespace pp {
class CompletionCallback;
class InstanceHandle;
+/// The <code>TCPSocket_Dev</code> class provides TCP socket operations.
+///
+/// Permissions: Apps permission <code>socket</code> with subrule
+/// <code>tcp-connect</code> is required for <code>Connect()</code>.
+/// For more details about network communication permissions, please see:
+/// http://developer.chrome.com/apps/app_network.html
class TCPSocket_Dev: public Resource {
public:
+ /// Default constructor for creating an is_null() <code>TCPSocket_Dev</code>
+ /// object.
TCPSocket_Dev();
+ /// A constructor used to create a <code>TCPSocket_Dev</code> object.
+ ///
+ /// @param[in] instance The instance with which this resource will be
+ /// associated.
explicit TCPSocket_Dev(const InstanceHandle& instance);
+ /// A constructor used when you have received a <code>PP_Resource</code> as a
+ /// return value that has had 1 ref added for you.
+ ///
+ /// @param[in] resource A <code>PPB_TCPSocket_Dev</code> resource.
TCPSocket_Dev(PassRef, PP_Resource resource);
+ /// The copy constructor for <code>TCPSocket_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>TCPSocket_Dev</code>.
TCPSocket_Dev(const TCPSocket_Dev& other);
+ /// The destructor.
virtual ~TCPSocket_Dev();
+ /// The assignment operator for <code>TCPSocket_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>TCPSocket_Dev</code>.
+ ///
+ /// @return A reference to this <code>TCPSocket_Dev</code> object.
TCPSocket_Dev& operator=(const TCPSocket_Dev& other);
- // Returns true if the required interface is available.
+ /// Static function for determining whether the browser supports the
+ /// <code>PPB_TCPSocket_Dev</code> interface.
+ ///
+ /// @return true if the interface is available, false otherwise.
static bool IsAvailable();
+ /// Connects the socket to the given address.
+ ///
+ /// @param[in] addr A <code>NetAddress_Dev</code> object.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return An int32_t containing an error code from <code>pp_errors.h</code>,
+ /// including (but not limited to):
+ /// - <code>PP_ERROR_NOACCESS</code>: the caller doesn't have required
+ /// permissions.
+ /// - <code>PP_ERROR_ADDRESS_UNREACHABLE</code>: <code>addr</code> is
+ /// unreachable.
+ /// - <code>PP_ERROR_CONNECTION_REFUSED</code>: the connection attempt was
+ /// refused.
+ /// - <code>PP_ERROR_CONNECTION_FAILED</code>: the connection attempt failed.
+ /// - <code>PP_ERROR_CONNECTION_TIMEDOUT</code>: the connection attempt timed
+ /// out.
int32_t Connect(const NetAddress_Dev& addr,
const CompletionCallback& callback);
+
+ /// Gets the local address of the socket, if it is connected.
+ ///
+ /// @return A <code>NetAddress_Dev</code> object. The object will be null
+ /// (i.e., is_null() returns true) on failure.
NetAddress_Dev GetLocalAddress() const;
+
+ /// Gets the remote address of the socket, if it is connected.
+ ///
+ /// @return A <code>NetAddress_Dev</code> object. The object will be null
+ /// (i.e., is_null() returns true) on failure.
NetAddress_Dev GetRemoteAddress() const;
+
+ /// Reads data from the socket. The socket must be connected. It may perform a
+ /// partial read.
+ ///
+ /// <strong>Caveat:</strong> You should be careful about the lifetime of
+ /// <code>buffer</code>. Typically you will use a
+ /// <code>CompletionCallbackFactory</code> to scope callbacks to the lifetime
+ /// of your class. When your class goes out of scope, the callback factory
+ /// will not actually cancel the operation, but will rather just skip issuing
+ /// the callback on your class. This means that if the underlying
+ /// <code>PPB_TCPSocket_Dev</code> resource outlives your class, the browser
+ /// will still try to write into your buffer when the operation completes.
+ /// The buffer must be kept valid until then to avoid memory corruption.
+ /// If you want to release the buffer while the <code>Read()</code> call is
+ /// still pending, you should call <code>Close()</code> to ensure that the
+ /// buffer won't be accessed in the future.
+ ///
+ /// @param[out] buffer The buffer to store the received data on success. It
+ /// must be at least as large as <code>bytes_to_read</code>.
+ /// @param[in] bytes_to_read The number of bytes to read.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return A non-negative number on success to indicate how many bytes have
+ /// been read, 0 means that end-of-file was reached; otherwise, an error code
+ /// from <code>pp_errors.h</code>.
int32_t Read(char* buffer,
int32_t bytes_to_read,
const CompletionCallback& callback);
+
+ /// Writes data to the socket. The socket must be connected. It may perform a
+ /// partial write.
+ ///
+ /// @param[in] buffer The buffer containing the data to write.
+ /// @param[in] bytes_to_write The number of bytes to write.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return A non-negative number on success to indicate how many bytes have
+ /// been written; otherwise, an error code from <code>pp_errors.h</code>.
int32_t Write(const char* buffer,
int32_t bytes_to_write,
const CompletionCallback& callback);
+
+ /// Cancels all pending reads and writes and disconnects the socket. Any
+ /// pending callbacks will still run, reporting <code>PP_ERROR_ABORTED</code>
+ /// if pending IO was interrupted. After a call to this method, no output
+ /// buffer pointers passed into previous <code>Read()</code> calls will be
+ /// accessed. It is not valid to call <code>Connect()</code> again.
+ ///
+ /// The socket is implicitly closed if it is destroyed, so you are not
+ /// required to call this method.
void Close();
+
+ /// Sets a socket option on the TCP socket.
+ /// Please see the <code>PP_TCPSocket_Option_Dev</code> description for option
+ /// names, value types and allowed values.
+ ///
+ /// @param[in] name The option to set.
+ /// @param[in] value The option value to set.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return An int32_t containing an error code from <code>pp_errors.h</code>.
+ ////
int32_t SetOption(PP_TCPSocket_Option_Dev name,
const Var& value,
const CompletionCallback& callback);
diff --git a/ppapi/cpp/dev/udp_socket_dev.h b/ppapi/cpp/dev/udp_socket_dev.h
index 9f46f0a..85f5cb2 100644
--- a/ppapi/cpp/dev/udp_socket_dev.h
+++ b/ppapi/cpp/dev/udp_socket_dev.h
@@ -18,35 +18,138 @@ class Var;
template <typename T> class CompletionCallbackWithOutput;
+/// The <code>UDPSocket_Dev</code> class provides UDP socket operations.
+///
+/// Permissions: Apps permission <code>socket</code> with subrule
+/// <code>udp-bind</code> is required for <code>Bind()</code>; subrule
+/// <code>udp-send-to</code> is required for <code>SendTo()</code>.
+/// For more details about network communication permissions, please see:
+/// http://developer.chrome.com/apps/app_network.html
class UDPSocket_Dev: public Resource {
public:
+ /// Default constructor for creating an is_null() <code>UDPSocket_Dev</code>
+ /// object.
UDPSocket_Dev();
+ /// A constructor used to create a <code>UDPSocket_Dev</code> object.
+ ///
+ /// @param[in] instance The instance with which this resource will be
+ /// associated.
explicit UDPSocket_Dev(const InstanceHandle& instance);
+ /// A constructor used when you have received a <code>PP_Resource</code> as a
+ /// return value that has had 1 ref added for you.
+ ///
+ /// @param[in] resource A <code>PPB_UDPSocket_Dev</code> resource.
UDPSocket_Dev(PassRef, PP_Resource resource);
+ /// The copy constructor for <code>UDPSocket_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>UDPSocket_Dev</code>.
UDPSocket_Dev(const UDPSocket_Dev& other);
+ /// The destructor.
virtual ~UDPSocket_Dev();
+ /// The assignment operator for <code>UDPSocket_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>UDPSocket_Dev</code>.
+ ///
+ /// @return A reference to this <code>UDPSocket_Dev</code> object.
UDPSocket_Dev& operator=(const UDPSocket_Dev& other);
- // Returns true if the required interface is available.
+ /// Static function for determining whether the browser supports the
+ /// <code>PPB_UDPSocket_Dev</code> interface.
+ ///
+ /// @return true if the interface is available, false otherwise.
static bool IsAvailable();
+ /// Binds the socket to the given address.
+ ///
+ /// @param[in] addr A <code>NetAddress_Dev</code> object.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return An int32_t containing an error code from <code>pp_errors.h</code>.
+ /// <code>PP_ERROR_NOACCESS</code> will be returned if the caller doesn't have
+ /// required permissions. <code>PP_ERROR_ADDRESS_IN_USE</code> will be
+ /// returned if the address is already in use.
int32_t Bind(const NetAddress_Dev& addr,
const CompletionCallback& callback);
+
+ /// Get the address that the socket is bound to. The socket must be bound.
+ ///
+ /// @return A <code>NetAddress_Dev</code> object. The object will be null
+ /// (i.e., is_null() returns true) on failure.
NetAddress_Dev GetBoundAddress();
+
+ /// Receives data from the socket and stores the source address. The socket
+ /// must be bound.
+ ///
+ /// <strong>Caveat:</strong> You should be careful about the lifetime of
+ /// <code>buffer</code>. Typically you will use a
+ /// <code>CompletionCallbackFactory</code> to scope callbacks to the lifetime
+ /// of your class. When your class goes out of scope, the callback factory
+ /// will not actually cancel the operation, but will rather just skip issuing
+ /// the callback on your class. This means that if the underlying
+ /// <code>PPB_UDPSocket_Dev</code> resource outlives your class, the browser
+ /// will still try to write into your buffer when the operation completes.
+ /// The buffer must be kept valid until then to avoid memory corruption.
+ /// If you want to release the buffer while the <code>RecvFrom()</code> call
+ /// is still pending, you should call <code>Close()</code> to ensure that the
+ /// buffer won't be accessed in the future.
+ ///
+ /// @param[out] buffer The buffer to store the received data on success. It
+ /// must be at least as large as <code>num_bytes</code>.
+ /// @param[in] num_bytes The number of bytes to receive.
+ /// @param[in] callback A <code>CompletionCallbackWithOutput</code> to be
+ /// called upon completion.
+ ///
+ /// @return A non-negative number on success to indicate how many bytes have
+ /// been received; otherwise, an error code from <code>pp_errors.h</code>.
int32_t RecvFrom(
char* buffer,
int32_t num_bytes,
const CompletionCallbackWithOutput<NetAddress_Dev>& callback);
+
+ /// Sends data to a specific destination. The socket must be bound.
+ ///
+ /// @param[in] buffer The buffer containing the data to send.
+ /// @param[in] num_bytes The number of bytes to send.
+ /// @param[in] addr A <code>NetAddress_Dev</code> object holding the
+ /// destination address.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return A non-negative number on success to indicate how many bytes have
+ /// been sent; otherwise, an error code from <code>pp_errors.h</code>.
+ /// <code>PP_ERROR_NOACCESS</code> will be returned if the caller doesn't have
+ /// required permissions.
int32_t SendTo(const char* buffer,
int32_t num_bytes,
const NetAddress_Dev& addr,
const CompletionCallback& callback);
+
+ /// Cancels all pending reads and writes, and closes the socket. Any pending
+ /// callbacks will still run, reporting <code>PP_ERROR_ABORTED</code> if
+ /// pending IO was interrupted. After a call to this method, no output
+ /// paramters passed into previous <code>RecvFrom()</code> calls will be
+ /// accessed. It is not valid to call <code>Bind()</code> again.
+ ///
+ /// The socket is implicitly closed if it is destroyed, so you are not
+ /// required to call this method.
void Close();
+
+ /// Sets a socket option on the UDP socket.
+ /// Please see the <code>PP_UDPSocket_Option_Dev</code> description for option
+ /// names, value types and allowed values.
+ ///
+ /// @param[in] name The option to set.
+ /// @param[in] value The option value to set.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return An int32_t containing an error code from <code>pp_errors.h</code>.
int32_t SetOption(PP_UDPSocket_Option_Dev name,
const Var& value,
const CompletionCallback& callback);