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authorrsleevi@chromium.org <rsleevi@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-06-26 01:06:06 +0000
committerrsleevi@chromium.org <rsleevi@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-06-26 01:06:06 +0000
commit512d03f78c442cf31bae077d93ecc4882a46b286 (patch)
tree428c50889d8a1ded265b3dd90775cb300f12e2ae /ppapi/proxy/host_dispatcher.h
parent8c672de7d601eba2b337446bb869f08dece73633 (diff)
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RefCounted types should not have public destructors, delegate cleanup
For Delegate/Observer-type classes that specify an interface but do not have any particular lifetime requirements, make their destructors protected. This is to allow their interfaces to be implemented safely by RefCounted types. With public destructors, it's possible to do "scoped_ptr<Delegate> foo", and then assign a RefCountedDelegateImpl, which would lead to a double free. As none of these Delegates actually need public destructors (ownership of the Delegate* is not transferred during a function call / class constructor), mark the destructors protected so that it becomes a compile warning to try to delete them via the Delegate*. BUG=123295 TEST=it compiles Review URL: https://chromiumcodereview.appspot.com/10383262 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@144086 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ppapi/proxy/host_dispatcher.h')
-rw-r--r--ppapi/proxy/host_dispatcher.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/ppapi/proxy/host_dispatcher.h b/ppapi/proxy/host_dispatcher.h
index 6c4dd2d..da64467 100644
--- a/ppapi/proxy/host_dispatcher.h
+++ b/ppapi/proxy/host_dispatcher.h
@@ -33,14 +33,15 @@ class PPAPI_PROXY_EXPORT HostDispatcher : public Dispatcher {
// actually represents a stack of blocking messages.
class SyncMessageStatusReceiver : public IPC::ChannelProxy::MessageFilter {
public:
- virtual ~SyncMessageStatusReceiver() {}
-
// Notification that a sync message is about to be sent out.
virtual void BeginBlockOnSyncMessage() = 0;
// Notification that a sync message reply was received and the dispatcher
// is no longer blocked on a sync message.
virtual void EndBlockOnSyncMessage() = 0;
+
+ protected:
+ virtual ~SyncMessageStatusReceiver() {}
};
// Constructor for the renderer side. This will take a reference to the