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authorfsamuel@chromium.org <fsamuel@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-04-02 23:32:37 +0000
committerfsamuel@chromium.org <fsamuel@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-04-02 23:32:37 +0000
commit9e5fffaf9c926e87ca84747984b70f20e5b4fced (patch)
tree715d85bf4fb14dec4656b39ae40ef8eb457c1573 /ppapi/proxy/ppapi_command_buffer_proxy.h
parentffc2b7ad2bb716f232b7d48fc88e840baf2f4afe (diff)
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PpapiCommandBufferProxy implements CommandBufferProxy.
That way once the refactoring of WebGraphicsContext3DCommandBufferImpl is complete, the guest renderers will be able to use the same class. BUG=120664 TEST=manually Review URL: http://codereview.chromium.org/9904005 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@130252 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ppapi/proxy/ppapi_command_buffer_proxy.h')
-rw-r--r--ppapi/proxy/ppapi_command_buffer_proxy.h20
1 files changed, 18 insertions, 2 deletions
diff --git a/ppapi/proxy/ppapi_command_buffer_proxy.h b/ppapi/proxy/ppapi_command_buffer_proxy.h
index 41b7ba9..389ca35 100644
--- a/ppapi/proxy/ppapi_command_buffer_proxy.h
+++ b/ppapi/proxy/ppapi_command_buffer_proxy.h
@@ -11,6 +11,7 @@
#include "gpu/command_buffer/common/command_buffer.h"
#include "ppapi/proxy/ppapi_proxy_export.h"
#include "ppapi/shared_impl/host_resource.h"
+#include "gpu/ipc/command_buffer_proxy.h"
namespace IPC {
class Message;
@@ -21,15 +22,30 @@ namespace proxy {
class ProxyChannel;
-class PPAPI_PROXY_EXPORT PpapiCommandBufferProxy : public gpu::CommandBuffer {
+class PPAPI_PROXY_EXPORT PpapiCommandBufferProxy : public CommandBufferProxy {
public:
PpapiCommandBufferProxy(const HostResource& resource,
ProxyChannel* channel);
virtual ~PpapiCommandBufferProxy();
- void SetChannelErrorCallback(const base::Closure& callback);
void ReportChannelError();
+ // CommandBufferProxy implementation:
+ virtual int GetRouteID() const OVERRIDE;
+ virtual bool Echo(const base::Closure& callback) OVERRIDE;
+ virtual bool SetSurfaceVisible(bool visible) OVERRIDE;
+ virtual bool DiscardBackbuffer() OVERRIDE;
+ virtual bool EnsureBackbuffer() OVERRIDE;
+ virtual void SetMemoryAllocationChangedCallback(
+ const base::Callback<void(const GpuMemoryAllocationForRenderer&)>&
+ callback) OVERRIDE;
+ virtual bool SetParent(CommandBufferProxy* parent_command_buffer,
+ uint32 parent_texture_id) OVERRIDE;
+ virtual void SetChannelErrorCallback(const base::Closure& callback) OVERRIDE;
+ virtual void SetNotifyRepaintTask(const base::Closure& callback) OVERRIDE;
+ virtual void SetOnConsoleMessageCallback(
+ const GpuConsoleMessageCallback& callback) OVERRIDE;
+
// gpu::CommandBuffer implementation:
virtual bool Initialize();
virtual State GetState();