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authorsergeyu@chromium.org <sergeyu@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-20 23:53:49 +0000
committersergeyu@chromium.org <sergeyu@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-20 23:53:49 +0000
commitaacbaac07bef57ef5ae79c2bb73cc493697523a3 (patch)
tree9b3b167c132d69268133c9a7cf845b2808e3b693 /remoting/protocol/buffered_socket_writer.h
parent2d39c51b903086f01adf5470ee6725ced14df8ee (diff)
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Simple RTP reader/writer.
This is an implementation of simple RTP reader and writer. It still lacks proper support of VP8 payload header. Will implement it in another CL. BUG=None TEST=None Review URL: http://codereview.chromium.org/3829007 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63294 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'remoting/protocol/buffered_socket_writer.h')
-rw-r--r--remoting/protocol/buffered_socket_writer.h66
1 files changed, 53 insertions, 13 deletions
diff --git a/remoting/protocol/buffered_socket_writer.h b/remoting/protocol/buffered_socket_writer.h
index 3d4709d..dd1cde8 100644
--- a/remoting/protocol/buffered_socket_writer.h
+++ b/remoting/protocol/buffered_socket_writer.h
@@ -5,7 +5,7 @@
#ifndef REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_
#define REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_
-#include <deque>
+#include <queue>
#include "base/lock.h"
#include "base/ref_counted.h"
@@ -20,13 +20,22 @@ class Socket;
namespace remoting {
-class BufferedSocketWriter
- : public base::RefCountedThreadSafe<BufferedSocketWriter> {
+// BufferedSocketWriter and BufferedDatagramWriter implement write data queue
+// for stream and datagram sockets. BufferedSocketWriterBase is a base class
+// that implements base functionality common for streams and datagrams.
+// These classes are particularly useful when data comes from a thread
+// that doesn't own the socket, as Write() can be called from any thread.
+// Whenever new data is written it is just put in the queue, and then written
+// on the thread that owns the socket. GetBufferChunks() and GetBufferSize()
+// can be used to throttle writes.
+
+class BufferedSocketWriterBase
+ : public base::RefCountedThreadSafe<BufferedSocketWriterBase> {
public:
typedef Callback1<int>::Type WriteFailedCallback;
- BufferedSocketWriter();
- virtual ~BufferedSocketWriter();
+ explicit BufferedSocketWriterBase();
+ virtual ~BufferedSocketWriterBase();
// Initializes the writer. Must be called on the thread that will be used
// to access the socket in the future. |callback| will be called after each
@@ -47,28 +56,59 @@ class BufferedSocketWriter
// Stops writing and drops current buffers.
void Close();
- private:
- typedef std::deque<scoped_refptr<net::IOBufferWithSize> > DataQueue;
+ protected:
+ typedef std::queue<scoped_refptr<net::IOBufferWithSize> > DataQueue;
+
+ DataQueue queue_;
+ int buffer_size_;
+
+ // Following two methods must be implemented in child classes.
+ // GetNextPacket() returns next packet that needs to be written to the
+ // socket. |buffer| must be set to NULL if there is nothing left in the queue.
+ virtual void GetNextPacket_Locked(net::IOBuffer** buffer, int* size) = 0;
+ virtual void AdvanceBufferPosition_Locked(int written) = 0;
+ private:
void DoWrite();
void OnWritten(int result);
+ // Must be locked when accessing |socket_|, |queue_| and |buffer_size_|;
+ Lock lock_;
+
net::Socket* socket_;
MessageLoop* message_loop_;
scoped_ptr<WriteFailedCallback> write_failed_callback_;
- Lock lock_;
-
- DataQueue queue_;
- int buffer_size_;
- scoped_refptr<net::DrainableIOBuffer> current_buf_;
bool write_pending_;
- net::CompletionCallbackImpl<BufferedSocketWriter> written_callback_;
+ net::CompletionCallbackImpl<BufferedSocketWriterBase> written_callback_;
bool closed_;
};
+class BufferedSocketWriter : public BufferedSocketWriterBase {
+ public:
+ BufferedSocketWriter();
+ virtual ~BufferedSocketWriter();
+
+ protected:
+ virtual void GetNextPacket_Locked(net::IOBuffer** buffer, int* size);
+ virtual void AdvanceBufferPosition_Locked(int written);
+
+ private:
+ scoped_refptr<net::DrainableIOBuffer> current_buf_;
+};
+
+class BufferedDatagramWriter : public BufferedSocketWriterBase {
+ public:
+ BufferedDatagramWriter();
+ virtual ~BufferedDatagramWriter();
+
+ protected:
+ virtual void GetNextPacket_Locked(net::IOBuffer** buffer, int* size);
+ virtual void AdvanceBufferPosition_Locked(int written);
+};
+
} // namespace remoting
#endif // REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_