diff options
author | sievers@chromium.org <sievers@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-08-01 00:16:46 +0000 |
---|---|---|
committer | sievers@chromium.org <sievers@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-08-01 00:16:46 +0000 |
commit | 15c0ba4241581b49a7241ed9081840307a66b0d1 (patch) | |
tree | fadea6e555b19b1bfe68cb5c5a22c73c40166e89 /sdch/ios | |
parent | edec252702b2027ebe5564746c1582b7dd4e9752 (diff) | |
download | chromium_src-15c0ba4241581b49a7241ed9081840307a66b0d1.zip chromium_src-15c0ba4241581b49a7241ed9081840307a66b0d1.tar.gz chromium_src-15c0ba4241581b49a7241ed9081840307a66b0d1.tar.bz2 |
ContentShell rendering support on Android.
This renders to a SurfaceView using texture sharing on the GPU
thread. There is a bit of a public interface added to let the
app create a cmdbuffer (we want run GL contexts on the same thread
when sharing resources on Android) and perform the handshaking
needed for sharing the two compositor buffers.
It has bugs, such as that it doesn't handle it yet when the UI
surface handle changes (e.g. when hiding and restoring the app).
BUG=136923
Review URL: https://chromiumcodereview.appspot.com/10823051
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@149327 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'sdch/ios')
0 files changed, 0 insertions, 0 deletions