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author | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-27 00:09:42 +0000 |
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committer | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-27 00:09:42 +0000 |
commit | ae2c20f398933a9e86c387dcc465ec0f71065ffc (patch) | |
tree | de668b1411e2ee0b4e49b6d8f8b68183134ac990 /skia/effects | |
parent | 09911bf300f1a419907a9412154760efd0b7abc3 (diff) | |
download | chromium_src-ae2c20f398933a9e86c387dcc465ec0f71065ffc.zip chromium_src-ae2c20f398933a9e86c387dcc465ec0f71065ffc.tar.gz chromium_src-ae2c20f398933a9e86c387dcc465ec0f71065ffc.tar.bz2 |
Add skia to the repository.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@16 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia/effects')
29 files changed, 7396 insertions, 0 deletions
diff --git a/skia/effects/Sk1DPathEffect.cpp b/skia/effects/Sk1DPathEffect.cpp new file mode 100644 index 0000000..325d402 --- /dev/null +++ b/skia/effects/Sk1DPathEffect.cpp @@ -0,0 +1,206 @@ +/* libs/graphics/effects/Sk1DPathEffect.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "Sk1DPathEffect.h" +#include "SkPathMeasure.h" + +bool Sk1DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width) +{ + SkPathMeasure meas(src, false); + do { + SkScalar length = meas.getLength(); + SkScalar distance = this->begin(length); + while (distance < length) + { + SkScalar delta = this->next(dst, distance, meas); + if (delta <= 0) + break; + distance += delta; + } + } while (meas.nextContour()); + return true; +} + +/////////////////////////////////////////////////////////////////////////////////////////// + +SkPath1DPathEffect::SkPath1DPathEffect(const SkPath& path, SkScalar advance, + SkScalar phase, Style style) : fPath(path) +{ + if (advance <= 0 || path.isEmpty()) + { + SkDEBUGF(("SkPath1DPathEffect can't use advance <= 0\n")); + fAdvance = 0; // signals we can't draw anything + } + else + { + // cleanup their phase parameter, inverting it so that it becomes an + // offset along the path (to match the interpretation in PostScript) + if (phase < 0) + { + phase = -phase; + if (phase > advance) + phase = SkScalarMod(phase, advance); + } + else + { + if (phase > advance) + phase = SkScalarMod(phase, advance); + phase = advance - phase; + } + // now catch the edge case where phase == advance (within epsilon) + if (phase >= advance) + phase = 0; + SkASSERT(phase >= 0); + + fAdvance = advance; + fInitialOffset = phase; + + if ((unsigned)style >= kStyleCount) { + SkDEBUGF(("SkPath1DPathEffect style enum out of range %d\n", style)); + } + fStyle = style; + } +} + +bool SkPath1DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width) +{ + if (fAdvance > 0) + { + *width = -1; + return this->INHERITED::filterPath(dst, src, width); + } + return false; +} + +static void morphpoints(SkPoint dst[], const SkPoint src[], int count, + SkPathMeasure& meas, SkScalar dist) +{ + for (int i = 0; i < count; i++) + { + SkPoint pos; + SkVector tangent; + + SkScalar sx = src[i].fX; + SkScalar sy = src[i].fY; + + meas.getPosTan(dist + sx, &pos, &tangent); + + SkMatrix matrix; + SkPoint pt; + + pt.set(sx, sy); + matrix.setSinCos(tangent.fY, tangent.fX, 0, 0); + matrix.preTranslate(-sx, 0); + matrix.postTranslate(pos.fX, pos.fY); + matrix.mapPoints(&dst[i], &pt, 1); + } +} + +/* TODO + +Need differentially more subdivisions when the follow-path is curvy. Not sure how to +determine that, but we need it. I guess a cheap answer is let the caller tell us, +but that seems like a cop-out. Another answer is to get Rob Johnson to figure it out. +*/ +static void morphpath(SkPath* dst, const SkPath& src, SkPathMeasure& meas, SkScalar dist) +{ + SkPath::Iter iter(src, false); + SkPoint srcP[4], dstP[3]; + SkPath::Verb verb; + + while ((verb = iter.next(srcP)) != SkPath::kDone_Verb) + { + switch (verb) { + case SkPath::kMove_Verb: + morphpoints(dstP, srcP, 1, meas, dist); + dst->moveTo(dstP[0]); + break; + case SkPath::kLine_Verb: + srcP[2] = srcP[1]; + srcP[1].set(SkScalarAve(srcP[0].fX, srcP[2].fX), + SkScalarAve(srcP[0].fY, srcP[2].fY)); + // fall through to quad + case SkPath::kQuad_Verb: + morphpoints(dstP, &srcP[1], 2, meas, dist); + dst->quadTo(dstP[0], dstP[1]); + break; + case SkPath::kCubic_Verb: + morphpoints(dstP, &srcP[1], 3, meas, dist); + dst->cubicTo(dstP[0], dstP[1], dstP[2]); + break; + case SkPath::kClose_Verb: + dst->close(); + break; + default: + SkASSERT(!"unknown verb"); + break; + } + } +} + +SkPath1DPathEffect::SkPath1DPathEffect(SkFlattenableReadBuffer& buffer) +{ + fAdvance = buffer.readScalar(); + if (fAdvance > 0) { + fPath.unflatten(buffer); + fInitialOffset = buffer.readScalar(); + fStyle = (Style) buffer.readU8(); + } +} + +SkScalar SkPath1DPathEffect::begin(SkScalar contourLength) +{ + return fInitialOffset; +} + +void SkPath1DPathEffect::flatten(SkFlattenableWriteBuffer& buffer) +{ + buffer.writeScalar(fAdvance); + if (fAdvance > 0) { + fPath.flatten(buffer); + buffer.writeScalar(fInitialOffset); + buffer.write8(fStyle); + } +} + +SkScalar SkPath1DPathEffect::next(SkPath* dst, SkScalar distance, SkPathMeasure& meas) +{ + switch (fStyle) { + case kTranslate_Style: + { + SkPoint pos; + meas.getPosTan(distance, &pos, NULL); + dst->addPath(fPath, pos.fX, pos.fY); + } + break; + case kRotate_Style: + { + SkMatrix matrix; + meas.getMatrix(distance, &matrix); + dst->addPath(fPath, matrix); + } + break; + case kMorph_Style: + morphpath(dst, fPath, meas, distance); + break; + default: + SkASSERT(!"unknown Style enum"); + break; + } + return fAdvance; +} + diff --git a/skia/effects/Sk2DPathEffect.cpp b/skia/effects/Sk2DPathEffect.cpp new file mode 100644 index 0000000..48c3a4c --- /dev/null +++ b/skia/effects/Sk2DPathEffect.cpp @@ -0,0 +1,107 @@ +/* libs/graphics/effects/Sk2DPathEffect.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "Sk2DPathEffect.h" +#include "SkBlitter.h" +#include "SkPath.h" +#include "SkScan.h" + +class Sk2DPathEffectBlitter : public SkBlitter { +public: + Sk2DPathEffectBlitter(Sk2DPathEffect* pe, SkPath* dst) + : fPE(pe), fDst(dst) + {} + virtual void blitH(int x, int y, int count) + { + fPE->nextSpan(x, y, count, fDst); + } +private: + Sk2DPathEffect* fPE; + SkPath* fDst; +}; + +//////////////////////////////////////////////////////////////////////////////////// + +Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat) +{ + mat.invert(&fInverse); +} + +bool Sk2DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width) +{ + Sk2DPathEffectBlitter blitter(this, dst); + SkPath tmp; + SkRect bounds; + SkIRect ir; + + src.transform(fInverse, &tmp); + tmp.computeBounds(&bounds, SkPath::kExact_BoundsType); + bounds.round(&ir); + if (!ir.isEmpty()) { + // need to pass a clip to fillpath, required for inverse filltypes, + // even though those do not make sense for this patheffect + SkRegion clip(ir); + + this->begin(ir, dst); + SkScan::FillPath(tmp, clip, &blitter); + this->end(dst); + } + return true; +} + +void Sk2DPathEffect::nextSpan(int x, int y, int count, SkPath* path) +{ + const SkMatrix& mat = this->getMatrix(); + SkPoint src, dst; + + src.set(SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf); + do { + mat.mapPoints(&dst, &src, 1); + this->next(dst, x++, y, path); + src.fX += SK_Scalar1; + } while (--count > 0); +} + +void Sk2DPathEffect::begin(const SkIRect& uvBounds, SkPath* dst) {} +void Sk2DPathEffect::next(const SkPoint& loc, int u, int v, SkPath* dst) {} +void Sk2DPathEffect::end(SkPath* dst) {} + +//////////////////////////////////////////////////////////////////////////////// + +void Sk2DPathEffect::flatten(SkFlattenableWriteBuffer& buffer) +{ + buffer.writeMul4(&fMatrix, sizeof(fMatrix)); +} + +Sk2DPathEffect::Sk2DPathEffect(SkFlattenableReadBuffer& buffer) +{ + buffer.read(&fMatrix, sizeof(fMatrix)); + fMatrix.invert(&fInverse); +} + +SkFlattenable::Factory Sk2DPathEffect::getFactory() +{ + return CreateProc; +} + +SkFlattenable* Sk2DPathEffect::CreateProc(SkFlattenableReadBuffer& buffer) +{ + return SkNEW_ARGS(Sk2DPathEffect, (buffer)); +} + + + diff --git a/skia/effects/SkAvoidXfermode.cpp b/skia/effects/SkAvoidXfermode.cpp new file mode 100644 index 0000000..6781e9f --- /dev/null +++ b/skia/effects/SkAvoidXfermode.cpp @@ -0,0 +1,257 @@ +/* libs/graphics/effects/SkAvoidXfermode.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkAvoidXfermode.h" +#include "SkColorPriv.h" + +SkAvoidXfermode::SkAvoidXfermode(SkColor opColor, U8CPU tolerance, Mode mode) +{ + if (tolerance > 255) { + tolerance = 255; + } + + fOpColor = opColor; + fDistMul = (256 << 14) / (tolerance + 1); + fMode = mode; +} + +SkAvoidXfermode::SkAvoidXfermode(SkFlattenableReadBuffer& buffer) + : INHERITED(buffer) +{ + fOpColor = buffer.readU32(); + fDistMul = buffer.readU32(); + fMode = (Mode)buffer.readU8(); +} + +void SkAvoidXfermode::flatten(SkFlattenableWriteBuffer& buffer) +{ + this->INHERITED::flatten(buffer); + + buffer.write32(fOpColor); + buffer.write32(fDistMul); + buffer.write8(fMode); +} + +SkFlattenable* SkAvoidXfermode::Create(SkFlattenableReadBuffer& rb) +{ + return SkNEW_ARGS(SkAvoidXfermode, (rb)); +} + +SkFlattenable::Factory SkAvoidXfermode::getFactory() +{ + return Create; +} + +// returns 0..31 +static unsigned color_dist16(uint16_t c, unsigned r, unsigned g, unsigned b) +{ + SkASSERT(r <= SK_R16_MASK); + SkASSERT(g <= SK_G16_MASK); + SkASSERT(b <= SK_B16_MASK); + + unsigned dr = SkAbs32(SkGetPackedR16(c) - r); + unsigned dg = SkAbs32(SkGetPackedG16(c) - g) >> (SK_G16_BITS - SK_R16_BITS); + unsigned db = SkAbs32(SkGetPackedB16(c) - b); + + return SkMax32(dr, SkMax32(dg, db)); +} + +// returns 0..15 +static unsigned color_dist4444(uint16_t c, unsigned r, unsigned g, unsigned b) +{ + SkASSERT(r <= 0xF); + SkASSERT(g <= 0xF); + SkASSERT(b <= 0xF); + + unsigned dr = SkAbs32(SkGetPackedR4444(c) - r); + unsigned dg = SkAbs32(SkGetPackedG4444(c) - g); + unsigned db = SkAbs32(SkGetPackedB4444(c) - b); + + return SkMax32(dr, SkMax32(dg, db)); +} + +// returns 0..255 +static unsigned color_dist32(SkPMColor c, U8CPU r, U8CPU g, U8CPU b) +{ + SkASSERT(r <= 0xFF); + SkASSERT(g <= 0xFF); + SkASSERT(b <= 0xFF); + + unsigned dr = SkAbs32(SkGetPackedR32(c) - r); + unsigned dg = SkAbs32(SkGetPackedG32(c) - g); + unsigned db = SkAbs32(SkGetPackedB32(c) - b); + + return SkMax32(dr, SkMax32(dg, db)); +} + +static int scale_dist_14(int dist, uint32_t mul, uint32_t sub) +{ + int tmp = dist * mul - sub; + int result = (tmp + (1 << 13)) >> 14; + + return result; +} + +static SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, unsigned scale) +{ + unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale); + unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale); + unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale); + unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale); + + return SkPackARGB32(a, r, g, b); +} + +void SkAvoidXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count, + const SkAlpha aa[]) +{ + unsigned opR = SkColorGetR(fOpColor); + unsigned opG = SkColorGetG(fOpColor); + unsigned opB = SkColorGetB(fOpColor); + uint32_t mul = fDistMul; + uint32_t sub = (fDistMul - (1 << 14)) << 8; + + int MAX, mask; + + if (kTargetColor_Mode == fMode) { + mask = -1; + MAX = 255; + } else { + mask = 0; + MAX = 0; + } + + for (int i = 0; i < count; i++) { + int d = color_dist32(dst[i], opR, opG, opB); + // now reverse d if we need to + d = MAX + (d ^ mask) - mask; + SkASSERT((unsigned)d <= 255); + d = SkAlpha255To256(d); + + d = scale_dist_14(d, mul, sub); + SkASSERT(d <= 256); + + if (d > 0) { + if (NULL != aa) { + d = SkAlphaMul(d, SkAlpha255To256(*aa++)); + if (0 == d) { + continue; + } + } + dst[i] = SkFourByteInterp(src[i], dst[i], d); + } + } +} + +static inline U16CPU SkBlend3216(SkPMColor src, U16CPU dst, unsigned scale) +{ + SkASSERT(scale <= 32); + scale <<= 3; + + return SkPackRGB16( SkAlphaBlend(SkPacked32ToR16(src), SkGetPackedR16(dst), scale), + SkAlphaBlend(SkPacked32ToG16(src), SkGetPackedG16(dst), scale), + SkAlphaBlend(SkPacked32ToB16(src), SkGetPackedB16(dst), scale)); +} + +void SkAvoidXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count, + const SkAlpha aa[]) +{ + unsigned opR = SkColorGetR(fOpColor) >> (8 - SK_R16_BITS); + unsigned opG = SkColorGetG(fOpColor) >> (8 - SK_G16_BITS); + unsigned opB = SkColorGetB(fOpColor) >> (8 - SK_R16_BITS); + uint32_t mul = fDistMul; + uint32_t sub = (fDistMul - (1 << 14)) << 8; + + int MAX, mask; + + if (kTargetColor_Mode == fMode) { + mask = -1; + MAX = 31; + } else { + mask = 0; + MAX = 0; + } + + for (int i = 0; i < count; i++) { + int d = color_dist16(dst[i], opR, opG, opB); + // now reverse d if we need to + d = MAX + (d ^ mask) - mask; + SkASSERT((unsigned)d <= 31); + // convert from 0..31 to 0..32 + d += d >> 4; + + d = scale_dist_14(d, mul, sub); + SkASSERT(d <= 32); + + if (d > 0) { + if (NULL != aa) { + d = SkAlphaMul(d, SkAlpha255To256(*aa++)); + if (0 == d) { + continue; + } + } + dst[i] = SkBlend3216(src[i], dst[i], d); + } + } +} + +void SkAvoidXfermode::xfer4444(uint16_t dst[], const SkPMColor src[], int count, + const SkAlpha aa[]) +{ + unsigned opR = SkColorGetR(fOpColor) >> 4; + unsigned opG = SkColorGetG(fOpColor) >> 4; + unsigned opB = SkColorGetB(fOpColor) >> 4; + uint32_t mul = fDistMul; + uint32_t sub = (fDistMul - (1 << 14)) << 8; + + int MAX, mask; + + if (kTargetColor_Mode == fMode) { + mask = -1; + MAX = 15; + } else { + mask = 0; + MAX = 0; + } + + for (int i = 0; i < count; i++) { + int d = color_dist4444(dst[i], opR, opG, opB); + // now reverse d if we need to + d = MAX + (d ^ mask) - mask; + SkASSERT((unsigned)d <= 15); + d = SkAlpha255To256(d); + + d = scale_dist_14(d, mul, sub); + SkASSERT(d <= 16); + + if (d > 0) { + if (NULL != aa) { + d = SkAlphaMul(d, SkAlpha255To256(*aa++)); + if (0 == d) { + continue; + } + } + dst[i] = SkBlend4444(SkPixel32ToPixel4444(src[i]), dst[i], d); + } + } +} + +void SkAvoidXfermode::xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[]) +{ + // override in subclass +} + diff --git a/skia/effects/SkBlurDrawLooper.cpp b/skia/effects/SkBlurDrawLooper.cpp new file mode 100644 index 0000000..61b69eb --- /dev/null +++ b/skia/effects/SkBlurDrawLooper.cpp @@ -0,0 +1,86 @@ +#include "SkBlurDrawLooper.h" +#include "SkBlurMaskFilter.h" +#include "SkCanvas.h" +#include "SkPaint.h" +#include "SkMaskFilter.h" + +SkBlurDrawLooper::SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, + SkColor color) + : fDx(dx), fDy(dy), fBlurColor(color) +{ + if (radius > 0) + fBlur = SkBlurMaskFilter::Create(radius, + SkBlurMaskFilter::kNormal_BlurStyle); + else + fBlur = NULL; +} + +SkBlurDrawLooper::SkBlurDrawLooper(SkFlattenableReadBuffer& buffer) +{ + fDx = buffer.readScalar(); + fDy = buffer.readScalar(); + fBlurColor = buffer.readU32(); + fBlur = static_cast<SkMaskFilter*>(buffer.readFlattenable()); +} + +SkBlurDrawLooper::~SkBlurDrawLooper() +{ + fBlur->safeUnref(); +} + +void SkBlurDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) +{ + buffer.writeScalar(fDx); + buffer.writeScalar(fDy); + buffer.write32(fBlurColor); + buffer.writeFlattenable(fBlur); +} + +void SkBlurDrawLooper::init(SkCanvas* canvas, SkPaint* paint) +{ + // we do nothing if a maskfilter is already installed + if (paint->getMaskFilter() != NULL) + fState = kDone; + else + { + fState = kBeforeEdge; + fPaint = paint; + fCanvas = canvas; + fSaveCount = canvas->getSaveCount(); + } +} + +bool SkBlurDrawLooper::next() +{ + switch (fState) { + case kBeforeEdge: + fSavedColor = fPaint->getColor(); + fPaint->setColor(fBlurColor); + fPaint->setMaskFilter(fBlur); + fCanvas->save(SkCanvas::kMatrix_SaveFlag); + fCanvas->translate(fDx, fDy); + fState = kAfterEdge; + return true; + case kAfterEdge: + fPaint->setColor(fSavedColor); + fPaint->setMaskFilter(NULL); + fCanvas->restore(); // to remove the translate we did earlier + fState = kDone; + return true; + default: + SkASSERT(kDone == fState); + return false; + } +} + +void SkBlurDrawLooper::restore() +{ + if (kAfterEdge == fState) + { + fPaint->setColor(fSavedColor); + fPaint->setMaskFilter(NULL); + fCanvas->restore(); // to remove the translate we did earlier + fState = kDone; + } +} + diff --git a/skia/effects/SkBlurMask.cpp b/skia/effects/SkBlurMask.cpp new file mode 100644 index 0000000..f2c07a8 --- /dev/null +++ b/skia/effects/SkBlurMask.cpp @@ -0,0 +1,332 @@ +/* libs/graphics/effects/SkBlurMask.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkBlurMask.h" +#include "SkTemplates.h" + +static void build_sum_buffer(uint32_t dst[], int w, int h, const uint8_t src[], int srcRB) +{ + SkASSERT(srcRB >= w); + // mod srcRB so we can apply it after each row + srcRB -= w; + + int x, y; + + // special case first row + uint32_t X = 0; + for (x = w - 1; x >= 0; --x) + { + X = *src++ + X; + *dst++ = X; + } + src += srcRB; + + // now do the rest of the rows + for (y = h - 1; y > 0; --y) + { + uint32_t L = 0; + uint32_t C = 0; + for (x = w - 1; x >= 0; --x) + { + uint32_t T = dst[-w]; + X = *src++ + L + T - C; + *dst++ = X; + L = X; + C = T; + } + src += srcRB; + } +} + +static void apply_kernel(uint8_t dst[], int rx, int ry, const uint32_t src[], int sw, int sh) +{ + uint32_t scale = (1 << 24) / ((2*rx + 1)*(2*ry + 1)); + + int rowBytes = sw; + + int dw = sw + 2*rx; + int dh = sh + 2*ry; + + sw -= 1; // now it is max_x + sh -= 1; // now it is max_y + + int prev_y = -ry - 1 -ry; + int next_y = ry -ry; + + for (int y = 0; y < dh; y++) + { + int py = SkClampPos(prev_y) * rowBytes; + int ny = SkFastMin32(next_y, sh) * rowBytes; + + int prev_x = -rx - 1 -rx; + int next_x = rx -rx; + + for (int x = 0; x < dw; x++) + { + int px = SkClampPos(prev_x); + int nx = SkFastMin32(next_x, sw); + + uint32_t sum = src[px+py] + src[nx+ny] - src[nx+py] - src[px+ny]; + *dst++ = SkToU8(sum * scale >> 24); + + prev_x += 1; + next_x += 1; + } + prev_y += 1; + next_y += 1; + } +} + +static void apply_kernel_interp(uint8_t dst[], int rx, int ry, const uint32_t src[], int sw, int sh, U8CPU outer_weight) +{ + SkASSERT(rx > 0 && ry > 0); + SkASSERT(outer_weight <= 255); + + int inner_weight = 255 - outer_weight; + + // round these guys up if they're bigger than 127 + outer_weight += outer_weight >> 7; + inner_weight += inner_weight >> 7; + + uint32_t outer_scale = (outer_weight << 16) / ((2*rx + 1)*(2*ry + 1)); + uint32_t inner_scale = (inner_weight << 16) / ((2*rx - 1)*(2*ry - 1)); + + int rowBytes = sw; + + int dw = sw + 2*rx; + int dh = sh + 2*ry; + + sw -= 1; // now it is max_x + sh -= 1; // now it is max_y + + int prev_y = -ry - 1 -ry; + int next_y = ry -ry; + + for (int y = 0; y < dh; y++) + { + int py = SkClampPos(prev_y) * rowBytes; + int ny = SkFastMin32(next_y, sh) * rowBytes; + + int ipy = SkClampPos(prev_y + 1) * rowBytes; + int iny = SkClampMax(next_y - 1, sh) * rowBytes; + + int prev_x = -rx - 1 -rx; + int next_x = rx -rx; + + for (int x = 0; x < dw; x++) + { + int px = SkClampPos(prev_x); + int nx = SkFastMin32(next_x, sw); + + int ipx = SkClampPos(prev_x + 1); + int inx = SkClampMax(next_x - 1, sw); + + uint32_t outer_sum = src[px+py] + src[nx+ny] - src[nx+py] - src[px+ny]; + uint32_t inner_sum = src[ipx+ipy] + src[inx+iny] - src[inx+ipy] - src[ipx+iny]; + *dst++ = SkToU8((outer_sum * outer_scale + inner_sum * inner_scale) >> 24); + + prev_x += 1; + next_x += 1; + } + prev_y += 1; + next_y += 1; + } +} + +#include "SkColorPriv.h" + +static void merge_src_with_blur(uint8_t dst[], + const uint8_t src[], int sw, int sh, + const uint8_t blur[], int blurRowBytes) +{ + while (--sh >= 0) + { + for (int x = sw - 1; x >= 0; --x) + { + *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src))); + dst += 1; + src += 1; + blur += 1; + } + blur += blurRowBytes - sw; + } +} + +static void clamp_with_orig(uint8_t dst[], int dstRowBytes, + const uint8_t src[], int sw, int sh, + SkBlurMask::Style style) +{ + int x; + while (--sh >= 0) + { + switch (style) { + case SkBlurMask::kSolid_Style: + for (x = sw - 1; x >= 0; --x) + { + *dst = SkToU8(*src + SkAlphaMul(*dst, SkAlpha255To256(255 - *src))); + dst += 1; + src += 1; + } + break; + case SkBlurMask::kOuter_Style: + for (x = sw - 1; x >= 0; --x) + { + if (*src) + *dst = SkToU8(SkAlphaMul(*dst, SkAlpha255To256(255 - *src))); + dst += 1; + src += 1; + } + break; + default: + SkASSERT(!"Unexpected blur style here"); + break; + } + dst += dstRowBytes - sw; + } +} + +//////////////////////////////////////////////////////////////////////// + +// we use a local funciton to wrap the class static method to work around +// a bug in gcc98 +void SkMask_FreeImage(uint8_t* image); +void SkMask_FreeImage(uint8_t* image) +{ + SkMask::FreeImage(image); +} + +bool SkBlurMask::Blur(SkMask* dst, const SkMask& src, + SkScalar radius, Style style) +{ + if (src.fFormat != SkMask::kA8_Format) + return false; + + int rx = SkScalarCeil(radius); + int outer_weight = 255 - SkScalarRound((SkIntToScalar(rx) - radius) * 255); + + SkASSERT(rx >= 0); + SkASSERT((unsigned)outer_weight <= 255); + + if (rx == 0) + return false; + + int ry = rx; // only do square blur for now + + dst->fBounds.set(src.fBounds.fLeft - rx, src.fBounds.fTop - ry, + src.fBounds.fRight + rx, src.fBounds.fBottom + ry); + dst->fRowBytes = SkToU16(dst->fBounds.width()); + dst->fFormat = SkMask::kA8_Format; + dst->fImage = NULL; + + if (src.fImage) + { + int sw = src.fBounds.width(); + int sh = src.fBounds.height(); + const uint8_t* sp = src.fImage; + uint8_t* dp = SkMask::AllocImage(dst->computeImageSize()); + + SkAutoTCallVProc<uint8_t, SkMask_FreeImage> autoCall(dp); + + // build the blurry destination + { + SkAutoTMalloc<uint32_t> storage(sw * sh); + uint32_t* sumBuffer = storage.get(); + + build_sum_buffer(sumBuffer, sw, sh, sp, src.fRowBytes); + if (outer_weight == 255) + apply_kernel(dp, rx, ry, sumBuffer, sw, sh); + else + apply_kernel_interp(dp, rx, ry, sumBuffer, sw, sh, outer_weight); + } + + dst->fImage = dp; + // if need be, alloc the "real" dst (same size as src) and copy/merge + // the blur into it (applying the src) + if (style == kInner_Style) + { + dst->fImage = SkMask::AllocImage(src.computeImageSize()); + merge_src_with_blur(dst->fImage, sp, sw, sh, + dp + rx + ry*dst->fBounds.width(), + dst->fBounds.width()); + SkMask::FreeImage(dp); + } + else if (style != kNormal_Style) + { + clamp_with_orig(dp + rx + ry*dst->fBounds.width(), + dst->fBounds.width(), + sp, sw, sh, + style); + } + (void)autoCall.detach(); + } + + if (style == kInner_Style) + { + dst->fBounds = src.fBounds; // restore trimmed bounds + dst->fRowBytes = SkToU16(dst->fBounds.width()); + } + +#if 0 + if (gamma && dst->fImage) + { + uint8_t* image = dst->fImage; + uint8_t* stop = image + dst->computeImageSize(); + + for (; image < stop; image += 1) + *image = gamma[*image]; + } +#endif + return true; +} + +#if 0 +void SkBlurMask::BuildSqrtGamma(uint8_t gamma[256], SkScalar percent) +{ + SkASSERT(gamma); + SkASSERT(percent >= 0 && percent <= SK_Scalar1); + + int scale = SkScalarRound(percent * 256); + + for (int i = 0; i < 256; i++) + { + SkFixed n = i * 257; + n += n >> 15; + SkASSERT(n >= 0 && n <= SK_Fixed1); + n = SkFixedSqrt(n); + n = n * 255 >> 16; + n = SkAlphaBlend(n, i, scale); + gamma[i] = SkToU8(n); + } +} + +void SkBlurMask::BuildSqrGamma(uint8_t gamma[256], SkScalar percent) +{ + SkASSERT(gamma); + SkASSERT(percent >= 0 && percent <= SK_Scalar1); + + int scale = SkScalarRound(percent * 256); + SkFixed div255 = SK_Fixed1 / 255; + + for (int i = 0; i < 256; i++) + { + int square = i * i; + int linear = i * 255; + int n = SkAlphaBlend(square, linear, scale); + gamma[i] = SkToU8(n * div255 >> 16); + } +} +#endif diff --git a/skia/effects/SkBlurMask.h b/skia/effects/SkBlurMask.h new file mode 100644 index 0000000..2df5731 --- /dev/null +++ b/skia/effects/SkBlurMask.h @@ -0,0 +1,40 @@ +/* libs/graphics/effects/SkBlurMask.h +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#ifndef SkBlurMask_DEFINED +#define SkBlurMask_DEFINED + +#include "SkShader.h" + +class SkBlurMask { +public: + enum Style { + kNormal_Style, //!< fuzzy inside and outside + kSolid_Style, //!< solid inside, fuzzy outside + kOuter_Style, //!< nothing inside, fuzzy outside + kInner_Style, //!< fuzzy inside, nothing outside + + kStyleCount + }; + + static bool Blur(SkMask* dst, const SkMask& src, SkScalar radius, Style); +}; + +#endif + + + diff --git a/skia/effects/SkBlurMaskFilter.cpp b/skia/effects/SkBlurMaskFilter.cpp new file mode 100644 index 0000000..3ff1d81 --- /dev/null +++ b/skia/effects/SkBlurMaskFilter.cpp @@ -0,0 +1,117 @@ +/* libs/graphics/effects/SkBlurMaskFilter.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkBlurMaskFilter.h" +#include "SkBlurMask.h" +#include "SkBuffer.h" +#include "SkMaskFilter.h" + +class SkBlurMaskFilterImpl : public SkMaskFilter { +public: + SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style); + + // overrides from SkMaskFilter + virtual SkMask::Format getFormat(); + virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkIPoint* margin); + + // overrides from SkFlattenable + // This method is not exported to java. + virtual Factory getFactory(); + // This method is not exported to java. + virtual void flatten(SkFlattenableWriteBuffer&); + +private: + SkScalar fRadius; + SkBlurMaskFilter::BlurStyle fBlurStyle; + + static SkFlattenable* CreateProc(SkFlattenableReadBuffer&); + SkBlurMaskFilterImpl(SkFlattenableReadBuffer&); + + typedef SkMaskFilter INHERITED; +}; + +SkMaskFilter* SkBlurMaskFilter::Create(SkScalar radius, SkBlurMaskFilter::BlurStyle style) +{ + if (radius <= 0 || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount) + return NULL; + + return SkNEW_ARGS(SkBlurMaskFilterImpl, (radius, style)); +} + +///////////////////////////////////////////////////////////////////////////////////////////////////////// + +SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style) + : fRadius(radius), fBlurStyle(style) +{ +#if 0 + fGamma = NULL; + if (gammaScale) + { + fGamma = new U8[256]; + if (gammaScale > 0) + SkBlurMask::BuildSqrGamma(fGamma, gammaScale); + else + SkBlurMask::BuildSqrtGamma(fGamma, -gammaScale); + } +#endif + SkASSERT(radius >= 0); + SkASSERT((unsigned)style < SkBlurMaskFilter::kBlurStyleCount); +} + +SkMask::Format SkBlurMaskFilterImpl::getFormat() +{ + return SkMask::kA8_Format; +} + +bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkIPoint* margin) +{ + SkScalar radius = matrix.mapRadius(fRadius); + + if (SkBlurMask::Blur(dst, src, radius, (SkBlurMask::Style)fBlurStyle)) + { + if (margin) + margin->set(SkScalarCeil(radius), SkScalarCeil(radius)); + return true; + } + return false; +} + +SkFlattenable* SkBlurMaskFilterImpl::CreateProc(SkFlattenableReadBuffer& buffer) +{ + return SkNEW_ARGS(SkBlurMaskFilterImpl, (buffer)); +} + +SkFlattenable::Factory SkBlurMaskFilterImpl::getFactory() +{ + return CreateProc; +} + +SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkFlattenableReadBuffer& buffer) : SkMaskFilter(buffer) +{ + fRadius = buffer.readScalar(); + fBlurStyle = (SkBlurMaskFilter::BlurStyle)buffer.readS32(); + SkASSERT(fRadius >= 0); + SkASSERT((unsigned)fBlurStyle < SkBlurMaskFilter::kBlurStyleCount); +} + +void SkBlurMaskFilterImpl::flatten(SkFlattenableWriteBuffer& buffer) +{ + this->INHERITED::flatten(buffer); + buffer.writeScalar(fRadius); + buffer.write32(fBlurStyle); +} + diff --git a/skia/effects/SkCamera.cpp b/skia/effects/SkCamera.cpp new file mode 100644 index 0000000..469b175 --- /dev/null +++ b/skia/effects/SkCamera.cpp @@ -0,0 +1,449 @@ +/* libs/graphics/effects/SkCamera.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkCamera.h" + +static SkScalar SkScalarDotDiv(int count, const SkScalar a[], int step_a, + const SkScalar b[], int step_b, + SkScalar denom) +{ +#ifdef SK_SCALAR_IS_FLOAT + float prod = 0; + for (int i = 0; i < count; i++) + { + prod += a[0] * b[0]; + a += step_a; + b += step_b; + } + return prod / denom; +#else + Sk64 prod, tmp; + + prod.set(0); + for (int i = 0; i < count; i++) + { + tmp.setMul(a[0], b[0]); + prod.add(tmp); + a += step_a; + b += step_b; + } + prod.div(denom, Sk64::kRound_DivOption); + return prod.get32(); +#endif +} + +static SkScalar SkScalarDot(int count, const SkScalar a[], int step_a, + const SkScalar b[], int step_b) +{ +#ifdef SK_SCALAR_IS_FLOAT + float prod = 0; + for (int i = 0; i < count; i++) + { + prod += a[0] * b[0]; + a += step_a; + b += step_b; + } + return prod; +#else + Sk64 prod, tmp; + + prod.set(0); + for (int i = 0; i < count; i++) + { + tmp.setMul(a[0], b[0]); + prod.add(tmp); + a += step_a; + b += step_b; + } + return prod.getFixed(); +#endif +} + +////////////////////////////////////////////////////////////////////////// + +SkUnitScalar SkPoint3D::normalize(SkUnit3D* unit) const +{ +#ifdef SK_SCALAR_IS_FLOAT + float mag = sk_float_sqrt(fX*fX + fY*fY + fZ*fZ); + if (mag) + { + float scale = 1.0f / mag; + unit->fX = fX * scale; + unit->fY = fY * scale; + unit->fZ = fZ * scale; + } +#else + Sk64 tmp1, tmp2; + + tmp1.setMul(fX, fX); + tmp2.setMul(fY, fY); + tmp1.add(tmp2); + tmp2.setMul(fZ, fZ); + tmp1.add(tmp2); + + SkFixed mag = tmp1.getSqrt(); + if (mag) + { + // what if mag < SK_Fixed1 ??? we will underflow the fixdiv + SkFixed scale = SkFixedDiv(SK_Fract1, mag); + unit->fX = SkFixedMul(fX, scale); + unit->fY = SkFixedMul(fY, scale); + unit->fZ = SkFixedMul(fZ, scale); + } +#endif + return mag; +} + +SkUnitScalar SkUnit3D::Dot(const SkUnit3D& a, const SkUnit3D& b) +{ + return SkUnitScalarMul(a.fX, b.fX) + + SkUnitScalarMul(a.fY, b.fY) + + SkUnitScalarMul(a.fZ, b.fZ); +} + +void SkUnit3D::Cross(const SkUnit3D& a, const SkUnit3D& b, SkUnit3D* cross) +{ + SkASSERT(cross); + + // use x,y,z, in case &a == cross or &b == cross + + + SkScalar x = SkUnitScalarMul(a.fY, b.fZ) - SkUnitScalarMul(a.fZ, b.fY); + SkScalar y = SkUnitScalarMul(a.fZ, b.fX) - SkUnitScalarMul(a.fX, b.fY); + SkScalar z = SkUnitScalarMul(a.fX, b.fY) - SkUnitScalarMul(a.fY, b.fX); + + cross->set(x, y, z); +} + +/////////////////////////////////////////////////////////////////////////// + +SkPatch3D::SkPatch3D() +{ + this->reset(); +} + +void SkPatch3D::reset() +{ + fOrigin.set(0, 0, 0); + fU.set(SK_Scalar1, 0, 0); + fV.set(0, -SK_Scalar1, 0); +} + +void SkPatch3D::transform(const SkMatrix3D& m, SkPatch3D* dst) const +{ + if (dst == NULL) + dst = (SkPatch3D*)this; + + m.mapVector(fU, &dst->fU); + m.mapVector(fV, &dst->fV); + m.mapPoint(fOrigin, &dst->fOrigin); +} + +SkScalar SkPatch3D::dotWith(SkScalar dx, SkScalar dy, SkScalar dz) const +{ + SkScalar cx = SkScalarMul(fU.fY, fV.fZ) - SkScalarMul(fU.fZ, fV.fY); + SkScalar cy = SkScalarMul(fU.fZ, fV.fX) - SkScalarMul(fU.fX, fV.fY); + SkScalar cz = SkScalarMul(fU.fX, fV.fY) - SkScalarMul(fU.fY, fV.fX); + + return SkScalarMul(cx, dx) + SkScalarMul(cy, dy) + SkScalarMul(cz, dz); +} + +/////////////////////////////////////////////////////////////////////////// + +void SkMatrix3D::reset() +{ + memset(fMat, 0, sizeof(fMat)); + fMat[0][0] = fMat[1][1] = fMat[2][2] = SK_Scalar1; +} + +void SkMatrix3D::setTranslate(SkScalar x, SkScalar y, SkScalar z) +{ + memset(fMat, 0, sizeof(fMat)); + fMat[0][0] = x; + fMat[1][1] = y; + fMat[2][2] = z; +} + +void SkMatrix3D::setRotateX(SkScalar degX) +{ + SkScalar s, c; + + s = SkScalarSinCos(SkDegreesToRadians(degX), &c); + this->setRow(0, SK_Scalar1, 0, 0); + this->setRow(1, 0, c, -s); + this->setRow(2, 0, s, c); +} + +void SkMatrix3D::setRotateY(SkScalar degY) +{ + SkScalar s, c; + + s = SkScalarSinCos(SkDegreesToRadians(degY), &c); + this->setRow(0, c, 0, -s); + this->setRow(1, 0, SK_Scalar1, 0); + this->setRow(2, s, 0, c); +} + +void SkMatrix3D::setRotateZ(SkScalar degZ) +{ + SkScalar s, c; + + s = SkScalarSinCos(SkDegreesToRadians(degZ), &c); + this->setRow(0, c, -s, 0); + this->setRow(1, s, c, 0); + this->setRow(2, 0, 0, SK_Scalar1); +} + +void SkMatrix3D::preTranslate(SkScalar x, SkScalar y, SkScalar z) +{ + SkScalar col[3] = { x, y, z}; + + for (int i = 0; i < 3; i++) + fMat[i][3] += SkScalarDot(3, &fMat[i][0], 1, col, 1); +} + +void SkMatrix3D::preRotateX(SkScalar degX) +{ + SkMatrix3D m; + m.setRotateX(degX); + this->setConcat(*this, m); +} + +void SkMatrix3D::preRotateY(SkScalar degY) +{ + SkMatrix3D m; + m.setRotateY(degY); + this->setConcat(*this, m); +} + +void SkMatrix3D::preRotateZ(SkScalar degZ) +{ + SkMatrix3D m; + m.setRotateZ(degZ); + this->setConcat(*this, m); +} + +void SkMatrix3D::setConcat(const SkMatrix3D& a, const SkMatrix3D& b) +{ + SkMatrix3D tmp; + SkMatrix3D* c = this; + + if (this == &a || this == &b) + c = &tmp; + + for (int i = 0; i < 3; i++) { + for (int j = 0; j < 3; j++) + c->fMat[i][j] = SkScalarDot(3, &a.fMat[i][0], 1, &b.fMat[0][j], 4); + c->fMat[i][3] = SkScalarDot(3, &a.fMat[i][0], 1, &b.fMat[0][3], 4) + a.fMat[i][3]; + } + + if (c == &tmp) + *this = tmp; +} + +void SkMatrix3D::mapPoint(const SkPoint3D& src, SkPoint3D* dst) const +{ + SkScalar x = SkScalarDot(3, &fMat[0][0], 1, &src.fX, 1) + fMat[0][3]; + SkScalar y = SkScalarDot(3, &fMat[1][0], 1, &src.fX, 1) + fMat[1][3]; + SkScalar z = SkScalarDot(3, &fMat[2][0], 1, &src.fX, 1) + fMat[2][3]; + dst->set(x, y, z); +} + +void SkMatrix3D::mapVector(const SkVector3D& src, SkVector3D* dst) const +{ + SkScalar x = SkScalarDot(3, &fMat[0][0], 1, &src.fX, 1); + SkScalar y = SkScalarDot(3, &fMat[1][0], 1, &src.fX, 1); + SkScalar z = SkScalarDot(3, &fMat[2][0], 1, &src.fX, 1); + dst->set(x, y, z); +} + +/////////////////////////////////////////////////////////////////////////// + +SkCamera3D::SkCamera3D() +{ + this->reset(); +} + +void SkCamera3D::reset() +{ + fLocation.set(0, 0, -SkIntToScalar(576)); // 8 inches backward + fAxis.set(0, 0, SK_Scalar1); // forward + fZenith.set(0, -SK_Scalar1, 0); // up + + fObserver.set(0, 0, fLocation.fZ); + + fNeedToUpdate = true; +} + +void SkCamera3D::update() +{ + fNeedToUpdate = true; +} + +void SkCamera3D::doUpdate() const +{ + SkUnit3D axis, zenith, cross; + + fAxis.normalize(&axis); + + { + SkScalar dot = SkUnit3D::Dot(*(const SkUnit3D*)(const void*)&fZenith, axis); + + zenith.fX = fZenith.fX - SkUnitScalarMul(dot, axis.fX); + zenith.fY = fZenith.fY - SkUnitScalarMul(dot, axis.fY); + zenith.fZ = fZenith.fZ - SkUnitScalarMul(dot, axis.fZ); + + (void)((SkPoint3D*)(void*)&zenith)->normalize(&zenith); + } + + SkUnit3D::Cross(axis, zenith, &cross); + + { + SkMatrix* orien = &fOrientation; + SkScalar x = fObserver.fX; + SkScalar y = fObserver.fY; + SkScalar z = fObserver.fZ; + + orien->set(SkMatrix::kMScaleX, SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX)); + orien->set(SkMatrix::kMSkewX, SkUnitScalarMul(x, axis.fY) - SkUnitScalarMul(z, cross.fY)); + orien->set(SkMatrix::kMTransX, SkUnitScalarMul(x, axis.fZ) - SkUnitScalarMul(z, cross.fZ)); + orien->set(SkMatrix::kMSkewY, SkUnitScalarMul(y, axis.fX) - SkUnitScalarMul(z, zenith.fX)); + orien->set(SkMatrix::kMScaleY, SkUnitScalarMul(y, axis.fY) - SkUnitScalarMul(z, zenith.fY)); + orien->set(SkMatrix::kMTransY, SkUnitScalarMul(y, axis.fZ) - SkUnitScalarMul(z, zenith.fZ)); + orien->set(SkMatrix::kMPersp0, axis.fX); + orien->set(SkMatrix::kMPersp1, axis.fY); + orien->set(SkMatrix::kMPersp2, axis.fZ); + } +} + +void SkCamera3D::patchToMatrix(const SkPatch3D& quilt, SkMatrix* matrix) const +{ + if (fNeedToUpdate) + { + this->doUpdate(); + fNeedToUpdate = false; + } + + const SkScalar* mapPtr = (const SkScalar*)(const void*)&fOrientation; + const SkScalar* patchPtr; + SkPoint3D diff; + SkScalar dot; + + diff.fX = quilt.fOrigin.fX - fLocation.fX; + diff.fY = quilt.fOrigin.fY - fLocation.fY; + diff.fZ = quilt.fOrigin.fZ - fLocation.fZ; + + dot = SkUnit3D::Dot(*(const SkUnit3D*)(const void*)&diff, + *(const SkUnit3D*)(((const SkScalar*)(const void*)&fOrientation) + 6)); + + patchPtr = (const SkScalar*)&quilt; + matrix->set(SkMatrix::kMScaleX, SkScalarDotDiv(3, patchPtr, 1, mapPtr, 1, dot)); + matrix->set(SkMatrix::kMSkewY, SkScalarDotDiv(3, patchPtr, 1, mapPtr+3, 1, dot)); + matrix->set(SkMatrix::kMPersp0, SkScalarDotDiv(3, patchPtr, 1, mapPtr+6, 1, dot)); + + patchPtr += 3; + matrix->set(SkMatrix::kMSkewX, SkScalarDotDiv(3, patchPtr, 1, mapPtr, 1, dot)); + matrix->set(SkMatrix::kMScaleY, SkScalarDotDiv(3, patchPtr, 1, mapPtr+3, 1, dot)); + matrix->set(SkMatrix::kMPersp1, SkScalarDotDiv(3, patchPtr, 1, mapPtr+6, 1, dot)); + + patchPtr = (const SkScalar*)(const void*)&diff; + matrix->set(SkMatrix::kMTransX, SkScalarDotDiv(3, patchPtr, 1, mapPtr, 1, dot)); + matrix->set(SkMatrix::kMTransY, SkScalarDotDiv(3, patchPtr, 1, mapPtr+3, 1, dot)); + matrix->set(SkMatrix::kMPersp2, SK_UnitScalar1); +} + +/////////////////////////////////////////////////////////////////////////////////////////////////// + +Sk3DView::Sk3DView() +{ + fInitialRec.fMatrix.reset(); + fRec = &fInitialRec; +} + +Sk3DView::~Sk3DView() +{ + Rec* rec = fRec; + while (rec != &fInitialRec) { + Rec* next = rec->fNext; + SkDELETE(rec); + rec = next; + } +} + +void Sk3DView::save() +{ + Rec* rec = SkNEW(Rec); + rec->fNext = fRec; + rec->fMatrix = fRec->fMatrix; + fRec = rec; +} + +void Sk3DView::restore() +{ + SkASSERT(fRec != &fInitialRec); + Rec* next = fRec->fNext; + SkDELETE(fRec); + fRec = next; +} + +void Sk3DView::translate(SkScalar x, SkScalar y, SkScalar z) +{ + fRec->fMatrix.preTranslate(x, y, z); +} + +void Sk3DView::rotateX(SkScalar deg) +{ + fRec->fMatrix.preRotateX(deg); +} + +void Sk3DView::rotateY(SkScalar deg) +{ + fRec->fMatrix.preRotateY(deg); +} + +void Sk3DView::rotateZ(SkScalar deg) +{ + fRec->fMatrix.preRotateZ(deg); +} + +SkScalar Sk3DView::dotWithNormal(SkScalar x, SkScalar y, SkScalar z) const +{ + SkPatch3D patch; + patch.transform(fRec->fMatrix); + return patch.dotWith(x, y, z); +} + +void Sk3DView::getMatrix(SkMatrix* matrix) const +{ + if (matrix != NULL) + { + SkPatch3D patch; + patch.transform(fRec->fMatrix); + fCamera.patchToMatrix(patch, matrix); + } +} + +#include "SkCanvas.h" + +void Sk3DView::applyToCanvas(SkCanvas* canvas) const +{ + SkMatrix matrix; + + this->getMatrix(&matrix); + canvas->concat(matrix); +} + diff --git a/skia/effects/SkColorFilters.cpp b/skia/effects/SkColorFilters.cpp new file mode 100644 index 0000000..f5178a8 --- /dev/null +++ b/skia/effects/SkColorFilters.cpp @@ -0,0 +1,553 @@ +/* libs/graphics/effects/SkColorFilters.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkColorFilter.h" +#include "SkColorPriv.h" +#include "SkPorterDuff.h" +#include "SkUtils.h" + +//#define TRACE_CreatePorterDuffFilter + +// common baseclass +class Sk_XfermodeColorFilter : public SkColorFilter { +protected: + Sk_XfermodeColorFilter(SkColor color) : fColor(SkPreMultiplyColor(color)) {} + + virtual void flatten(SkFlattenableWriteBuffer& buffer) + { + buffer.write32(fColor); + } + + Sk_XfermodeColorFilter(SkFlattenableReadBuffer& buffer) + { + fColor = buffer.readU32(); + } + + SkPMColor fColor; +}; + +class SkSrc_XfermodeColorFilter : public Sk_XfermodeColorFilter { +public: + SkSrc_XfermodeColorFilter(SkColor color) : INHERITED(color) {} + + virtual uint32_t getFlags() + { + if (SkGetPackedA32(fColor) == 0xFF) + return kAlphaUnchanged_Flag | kHasFilter16_Flag; + else + return 0; + } + + virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) + { + sk_memset32(result, fColor, count); + } + + virtual void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) + { + SkASSERT(this->getFlags() & kHasFilter16_Flag); + + sk_memset16(result, SkPixel32ToPixel16(fColor), count); + } + +protected: + virtual Factory getFactory() { return CreateProc; } + + SkSrc_XfermodeColorFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {} + +private: + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) + { + return SkNEW_ARGS(SkSrc_XfermodeColorFilter, (buffer)); + } + + typedef Sk_XfermodeColorFilter INHERITED; +}; + +class SkSrcOver_XfermodeColorFilter : public Sk_XfermodeColorFilter { +public: + SkSrcOver_XfermodeColorFilter(SkColor color) : INHERITED(color) {} + + virtual uint32_t getFlags() + { + if (SkGetPackedA32(fColor) == 0xFF) + return kAlphaUnchanged_Flag | kHasFilter16_Flag; + else + return 0; + } + + virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) + { + SkPMColor src = fColor; + unsigned scale = SkAlpha255To256(255 - SkGetPackedA32(src)); + + for (int i = 0; i < count; i++) + result[i] = src + SkAlphaMulQ(shader[i], scale); + } + + virtual void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) + { + SkASSERT(this->getFlags() & kHasFilter16_Flag); + + sk_memset16(result, SkPixel32ToPixel16(fColor), count); + } + +protected: + virtual Factory getFactory() { return CreateProc; } + + SkSrcOver_XfermodeColorFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {} + +private: + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) + { + return SkNEW_ARGS(SkSrcOver_XfermodeColorFilter, (buffer)); + } + + typedef Sk_XfermodeColorFilter INHERITED; +}; + +////////////////////////////////////////////////////////////////////////////// + +class SkXfermodeColorFilter : public Sk_XfermodeColorFilter { +public: + SkXfermodeColorFilter(SkColor color, SkXfermodeProc proc, + SkXfermodeProc16 proc16) : INHERITED(color) + { + fProc = proc; + fProc16 = proc16; + } + + virtual uint32_t getFlags() + { + return fProc16 ? (kAlphaUnchanged_Flag | kHasFilter16_Flag) : 0; + } + + virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) + { + SkPMColor color = fColor; + SkXfermodeProc proc = fProc; + + for (int i = 0; i < count; i++) + result[i] = proc(color, shader[i]); + } + + virtual void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) + { + SkASSERT(this->getFlags() & kHasFilter16_Flag); + + SkPMColor color = fColor; + SkXfermodeProc16 proc16 = fProc16; + + for (int i = 0; i < count; i++) + result[i] = proc16(color, shader[i]); + } + +protected: + virtual void flatten(SkFlattenableWriteBuffer& buffer) { + this->INHERITED::flatten(buffer); + buffer.writeFunctionPtr((void*)fProc); + buffer.writeFunctionPtr((void*)fProc16); + } + + virtual Factory getFactory() { + return CreateProc; + } + + SkXfermodeColorFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { + fProc = (SkXfermodeProc) buffer.readFunctionPtr(); + fProc16 = (SkXfermodeProc16) buffer.readFunctionPtr(); + } +private: + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { + return SkNEW_ARGS(SkXfermodeColorFilter, (buffer)); + } + + SkXfermodeProc fProc; + SkXfermodeProc16 fProc16; + + typedef Sk_XfermodeColorFilter INHERITED; +}; + +SkColorFilter* SkColorFilter::CreatXfermodeProcFilter(SkColor color, + SkXfermodeProc proc, + SkXfermodeProc16 proc16) +{ + return proc ? + SkNEW_ARGS(SkXfermodeColorFilter, (color, proc, proc16)) : + NULL; +} + +/////////////////////////////////////////////////////////////////////////////// + +SkColorFilter* SkColorFilter::CreatePorterDuffFilter(SkColor color, + SkPorterDuff::Mode mode) +{ + unsigned alpha = SkColorGetA(color); + + // first collaps some modes if possible + + if (SkPorterDuff::kClear_Mode == mode) + { + color = 0; + mode = SkPorterDuff::kSrc_Mode; + } + else if (SkPorterDuff::kSrcOver_Mode == mode) + { + if (0 == alpha) + { + mode = SkPorterDuff::kDst_Mode; + } + else if (255 == alpha) + { + mode = SkPorterDuff::kSrc_Mode; + } + // else just stay srcover + } + + // weed out combinations that are noops, and just return null + if (SkPorterDuff::kDst_Mode == mode || + (0 == alpha && (SkPorterDuff::kSrcOver_Mode == mode || + SkPorterDuff::kDstOver_Mode == mode || + SkPorterDuff::kDstOut_Mode == mode || + SkPorterDuff::kSrcATop_Mode == mode || + SkPorterDuff::kXor_Mode == mode || + SkPorterDuff::kDarken_Mode == mode)) || + (0xFF == alpha && SkPorterDuff::kDstIn_Mode == mode)) + { + return NULL; + } + + switch (mode) { + case SkPorterDuff::kSrc_Mode: + return SkNEW_ARGS(SkSrc_XfermodeColorFilter, (color)); + case SkPorterDuff::kSrcOver_Mode: + return SkNEW_ARGS(SkSrcOver_XfermodeColorFilter, (color)); + default: + return SkColorFilter::CreatXfermodeProcFilter(color, + SkPorterDuff::GetXfermodeProc(mode), + SkPorterDuff::GetXfermodeProc16(mode, color)); + } +} + +///////////////////////////////////////////////////////////////////////////////////////////////// + +static inline unsigned pin(unsigned value, unsigned max) +{ + if (value > max) + value = max; + return value; +} + +static inline unsigned SkUClampMax(unsigned value, unsigned max) +{ + SkASSERT((int32_t)value >= 0); + SkASSERT((int32_t)max >= 0); + + int diff = max - value; + // clear diff if diff is positive + diff &= diff >> 31; + + return value + diff; +} + +class SkLightingColorFilter : public SkColorFilter { +public: + SkLightingColorFilter(SkColor mul, SkColor add) : fMul(mul), fAdd(add) {} + + virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) + { + unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul)); + unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul)); + unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul)); + + unsigned addR = SkColorGetR(fAdd); + unsigned addG = SkColorGetG(fAdd); + unsigned addB = SkColorGetB(fAdd); + + for (int i = 0; i < count; i++) + { + SkPMColor c = shader[i]; + if (c) + { + unsigned a = SkGetPackedA32(c); + unsigned scaleA = SkAlpha255To256(a); + unsigned r = pin(SkAlphaMul(SkGetPackedR32(c), scaleR) + SkAlphaMul(addR, scaleA), a); + unsigned g = pin(SkAlphaMul(SkGetPackedG32(c), scaleG) + SkAlphaMul(addG, scaleA), a); + unsigned b = pin(SkAlphaMul(SkGetPackedB32(c), scaleB) + SkAlphaMul(addB, scaleA), a); + c = SkPackARGB32(a, r, g, b); + } + result[i] = c; + } + } + +protected: + virtual void flatten(SkFlattenableWriteBuffer& buffer) + { + buffer.write32(fMul); + buffer.write32(fAdd); + } + + virtual Factory getFactory() + { + return CreateProc; + } + + SkLightingColorFilter(SkFlattenableReadBuffer& buffer) + { + fMul = buffer.readU32(); + fAdd = buffer.readU32(); + } + + SkColor fMul, fAdd; + +private: + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) + { + return SkNEW_ARGS(SkLightingColorFilter, (buffer)); + } +}; + +class SkLightingColorFilter_JustAdd : public SkLightingColorFilter { +public: + SkLightingColorFilter_JustAdd(SkColor mul, SkColor add) + : INHERITED(mul, add) {} + + virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) + { + unsigned addR = SkColorGetR(fAdd); + unsigned addG = SkColorGetG(fAdd); + unsigned addB = SkColorGetB(fAdd); + + for (int i = 0; i < count; i++) + { + SkPMColor c = shader[i]; + if (c) + { + unsigned a = SkGetPackedA32(c); + unsigned scaleA = SkAlpha255To256(a); + unsigned r = pin(SkGetPackedR32(c) + SkAlphaMul(addR, scaleA), a); + unsigned g = pin(SkGetPackedG32(c) + SkAlphaMul(addG, scaleA), a); + unsigned b = pin(SkGetPackedB32(c) + SkAlphaMul(addB, scaleA), a); + c = SkPackARGB32(a, r, g, b); + } + result[i] = c; + } + } + +protected: + virtual Factory getFactory() { return CreateProc; } + + SkLightingColorFilter_JustAdd(SkFlattenableReadBuffer& buffer) + : INHERITED(buffer) {} + +private: + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) + { + return SkNEW_ARGS(SkLightingColorFilter_JustAdd, (buffer)); + } + typedef SkLightingColorFilter INHERITED; +}; + +class SkLightingColorFilter_JustMul : public SkLightingColorFilter { +public: + SkLightingColorFilter_JustMul(SkColor mul, SkColor add) + : INHERITED(mul, add) {} + + virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) + { + unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul)); + unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul)); + unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul)); + + for (int i = 0; i < count; i++) + { + SkPMColor c = shader[i]; + if (c) + { + unsigned a = SkGetPackedA32(c); + unsigned r = SkAlphaMul(SkGetPackedR32(c), scaleR); + unsigned g = SkAlphaMul(SkGetPackedG32(c), scaleG); + unsigned b = SkAlphaMul(SkGetPackedB32(c), scaleB); + c = SkPackARGB32(a, r, g, b); + } + result[i] = c; + } + } + +protected: + virtual Factory getFactory() { return CreateProc; } + + SkLightingColorFilter_JustMul(SkFlattenableReadBuffer& buffer) + : INHERITED(buffer) {} + +private: + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) + { + return SkNEW_ARGS(SkLightingColorFilter_JustMul, (buffer)); + } + + typedef SkLightingColorFilter INHERITED; +}; + +class SkLightingColorFilter_SingleMul : public SkLightingColorFilter { +public: + SkLightingColorFilter_SingleMul(SkColor mul, SkColor add) + : INHERITED(mul, add) + { + SkASSERT(SkColorGetR(add) == 0); + SkASSERT(SkColorGetG(add) == 0); + SkASSERT(SkColorGetB(add) == 0); + SkASSERT(SkColorGetR(mul) == SkColorGetG(mul)); + SkASSERT(SkColorGetR(mul) == SkColorGetB(mul)); + } + + virtual uint32_t getFlags() + { + return this->INHERITED::getFlags() | (kAlphaUnchanged_Flag | kHasFilter16_Flag); + } + + virtual void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) + { + // all mul components are the same + unsigned scale = SkAlpha255To256(SkColorGetR(fMul)); + + if (count > 0) + do { + *result++ = SkAlphaMulRGB16(*shader++, scale); + } while (--count > 0); + } + +protected: + virtual Factory getFactory() { return CreateProc; } + + SkLightingColorFilter_SingleMul(SkFlattenableReadBuffer& buffer) + : INHERITED(buffer) {} + +private: + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) + { + return SkNEW_ARGS(SkLightingColorFilter_SingleMul, (buffer)); + } + + typedef SkLightingColorFilter INHERITED; +}; + +class SkLightingColorFilter_NoPin : public SkLightingColorFilter { +public: + SkLightingColorFilter_NoPin(SkColor mul, SkColor add) + : INHERITED(mul, add) {} + + virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) + { + unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul)); + unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul)); + unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul)); + + unsigned addR = SkColorGetR(fAdd); + unsigned addG = SkColorGetG(fAdd); + unsigned addB = SkColorGetB(fAdd); + + for (int i = 0; i < count; i++) + { + SkPMColor c = shader[i]; + if (c) + { + unsigned a = SkGetPackedA32(c); + unsigned scaleA = SkAlpha255To256(a); + unsigned r = SkAlphaMul(SkGetPackedR32(c), scaleR) + SkAlphaMul(addR, scaleA); + unsigned g = SkAlphaMul(SkGetPackedG32(c), scaleG) + SkAlphaMul(addG, scaleA); + unsigned b = SkAlphaMul(SkGetPackedB32(c), scaleB) + SkAlphaMul(addB, scaleA); + c = SkPackARGB32(a, r, g, b); + } + result[i] = c; + } + } + +protected: + virtual Factory getFactory() { return CreateProc; } + + SkLightingColorFilter_NoPin(SkFlattenableReadBuffer& buffer) + : INHERITED(buffer) {} + +private: + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) + { + return SkNEW_ARGS(SkLightingColorFilter_NoPin, (buffer)); + } + + typedef SkLightingColorFilter INHERITED; +}; + +////////////////////////////////////////////////////////////////////////////////////// + +class SkSimpleColorFilter : public SkColorFilter { +protected: + void filterSpan(const SkPMColor src[], int count, SkPMColor result[]) + { + if (result != src) + memcpy(result, src, count * sizeof(SkPMColor)); + } + + virtual void flatten(SkFlattenableWriteBuffer& buffer) + { + } + + virtual Factory getFactory() + { + return CreateProc; + } + + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) + { + return SkNEW(SkSimpleColorFilter); + } +}; + +SkColorFilter* SkColorFilter::CreateLightingFilter(SkColor mul, SkColor add) +{ + mul &= 0x00FFFFFF; + add &= 0x00FFFFFF; + + if (0xFFFFFF == mul) + { + if (0 == add) + return SkNEW(SkSimpleColorFilter); // no change to the colors + else + return SkNEW_ARGS(SkLightingColorFilter_JustAdd, (mul, add)); + } + + if (0 == add) + { + if (SkColorGetR(mul) == SkColorGetG(mul) && + SkColorGetR(mul) == SkColorGetB(mul)) + { + return SkNEW_ARGS(SkLightingColorFilter_SingleMul, (mul, add)); + } + else + { + return SkNEW_ARGS(SkLightingColorFilter_JustMul, (mul, add)); + } + } + + if (SkColorGetR(mul) + SkColorGetR(add) <= 255 && + SkColorGetG(mul) + SkColorGetG(add) <= 255 && + SkColorGetB(mul) + SkColorGetB(add) <= 255) + return SkNEW_ARGS(SkLightingColorFilter_NoPin, (mul, add)); + + return SkNEW_ARGS(SkLightingColorFilter, (mul, add)); +} + diff --git a/skia/effects/SkColorMatrix.cpp b/skia/effects/SkColorMatrix.cpp new file mode 100644 index 0000000..0a20990 --- /dev/null +++ b/skia/effects/SkColorMatrix.cpp @@ -0,0 +1,165 @@ +#include "SkColorMatrix.h" + +#define kRScale 0 +#define kGScale 6 +#define kBScale 12 +#define kAScale 18 + +void SkColorMatrix::setIdentity() +{ + memset(fMat, 0, sizeof(fMat)); + fMat[kRScale] = fMat[kGScale] = fMat[kBScale] = fMat[kAScale] = SK_Scalar1; +} + +void SkColorMatrix::setScale(SkScalar rScale, SkScalar gScale, SkScalar bScale, + SkScalar aScale) +{ + memset(fMat, 0, sizeof(fMat)); + fMat[kRScale] = rScale; + fMat[kGScale] = gScale; + fMat[kBScale] = bScale; + fMat[kAScale] = aScale; +} + +/////////////////////////////////////////////////////////////////////////////// + +void SkColorMatrix::setRotate(Axis axis, SkScalar degrees) +{ + SkScalar S, C; + + S = SkScalarSinCos(SkDegreesToRadians(degrees), &C); + + this->setSinCos(axis, S, C); +} + +void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine) +{ + SkASSERT((unsigned)axis < 3); + + static const uint8_t gRotateIndex[] = { + 6, 7, 11, 12, + 0, 2, 15, 17, + 0, 1, 5, 6, + }; + const uint8_t* index = gRotateIndex + axis * 4; + + this->setIdentity(); + fMat[index[0]] = cosine; + fMat[index[1]] = sine; + fMat[index[2]] = -sine; + fMat[index[3]] = cosine; +} + +void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) +{ + SkColorMatrix tmp; + tmp.setRotate(axis, degrees); + this->preConcat(tmp); +} + +void SkColorMatrix::postRotate(Axis axis, SkScalar degrees) +{ + SkColorMatrix tmp; + tmp.setRotate(axis, degrees); + this->postConcat(tmp); +} + +/////////////////////////////////////////////////////////////////////////////// + +void SkColorMatrix::setConcat(const SkColorMatrix& matA, + const SkColorMatrix& matB) +{ + SkScalar tmp[20]; + SkScalar* result = fMat; + + if (&matA == this || &matB == this) + result = tmp; + + const SkScalar* a = matA.fMat; + const SkScalar* b = matB.fMat; + + int index = 0; + for (int j = 0; j < 20; j += 5) + { + for (int i = 0; i < 4; i++) + { + result[index++] = SkScalarMul(a[j + 0], b[i + 0]) + + SkScalarMul(a[j + 1], b[i + 5]) + + SkScalarMul(a[j + 2], b[i + 10]) + + SkScalarMul(a[j + 3], b[i + 15]); + } + result[index++] = SkScalarMul(a[j + 0], b[4]) + + SkScalarMul(a[j + 1], b[9]) + + SkScalarMul(a[j + 2], b[14]) + + SkScalarMul(a[j + 3], b[19]) + + a[j + 4]; + } + + if (fMat != result) + memcpy(fMat, result, sizeof(fMat)); +} + +/////////////////////////////////////////////////////////////////////////////// + +static void setrow(SkScalar row[], SkScalar r, SkScalar g, SkScalar b) +{ + row[0] = r; + row[1] = g; + row[2] = b; +} + +static const SkScalar kHueR = SkFloatToScalar(0.213f); +static const SkScalar kHueG = SkFloatToScalar(0.715f); +static const SkScalar kHueB = SkFloatToScalar(0.072f); + +void SkColorMatrix::setSaturation(SkScalar sat) +{ + memset(fMat, 0, sizeof(fMat)); + + const SkScalar R = SkScalarMul(kHueR, SK_Scalar1 - sat); + const SkScalar G = SkScalarMul(kHueG, SK_Scalar1 - sat); + const SkScalar B = SkScalarMul(kHueB, SK_Scalar1 - sat); + + setrow(fMat + 0, R + sat, G, B); + setrow(fMat + 5, R, G + sat, B); + setrow(fMat + 10, R, G, B + sat); + fMat[18] = SK_Scalar1; +} + +static const SkScalar kR2Y = SkFloatToScalar(0.299f); +static const SkScalar kG2Y = SkFloatToScalar(0.587f); +static const SkScalar kB2Y = SkFloatToScalar(0.114f); + +static const SkScalar kR2U = SkFloatToScalar(-0.16874f); +static const SkScalar kG2U = SkFloatToScalar(-0.33126f); +static const SkScalar kB2U = SkFloatToScalar(0.5f); + +static const SkScalar kR2V = SkFloatToScalar(0.5f); +static const SkScalar kG2V = SkFloatToScalar(-0.41869f); +static const SkScalar kB2V = SkFloatToScalar(-0.08131f); + +void SkColorMatrix::setRGB2YUV() +{ + memset(fMat, 0, sizeof(fMat)); + + setrow(fMat + 0, kR2Y, kG2Y, kB2Y); + setrow(fMat + 5, kR2U, kG2U, kB2U); + setrow(fMat + 10, kR2V, kG2V, kB2V); + fMat[18] = SK_Scalar1; +} + +static const SkScalar kV2R = SkFloatToScalar(1.402f); +static const SkScalar kU2G = SkFloatToScalar(-0.34414f); +static const SkScalar kV2G = SkFloatToScalar(-0.71414f); +static const SkScalar kU2B = SkFloatToScalar(1.772f); + +void SkColorMatrix::setYUV2RGB() +{ + memset(fMat, 0, sizeof(fMat)); + + setrow(fMat + 0, SK_Scalar1, 0, kV2R); + setrow(fMat + 5, SK_Scalar1, kU2G, kV2G); + setrow(fMat + 10, SK_Scalar1, kU2B, 0); + fMat[18] = SK_Scalar1; +} + diff --git a/skia/effects/SkColorMatrixFilter.cpp b/skia/effects/SkColorMatrixFilter.cpp new file mode 100644 index 0000000..751cd30 --- /dev/null +++ b/skia/effects/SkColorMatrixFilter.cpp @@ -0,0 +1,330 @@ +#include "SkColorMatrixFilter.h" +#include "SkColorMatrix.h" +#include "SkColorPriv.h" +#include "SkUnPreMultiply.h" + +static int32_t rowmul4(const int32_t array[], unsigned r, unsigned g, + unsigned b, unsigned a) { + return array[0] * r + array[1] * g + array[2] * b + array[3] * a + array[4]; +} + +static int32_t rowmul3(const int32_t array[], unsigned r, unsigned g, + unsigned b) { + return array[0] * r + array[1] * g + array[2] * b + array[4]; +} + +static void General(SkColorMatrixFilter::State* state, + unsigned r, unsigned g, unsigned b, unsigned a) { + const int32_t* SK_RESTRICT array = state->fArray; + const int shift = state->fShift; + int32_t* SK_RESTRICT result = state->fResult; + + result[0] = rowmul4(&array[0], r, g, b, a) >> shift; + result[1] = rowmul4(&array[5], r, g, b, a) >> shift; + result[2] = rowmul4(&array[10], r, g, b, a) >> shift; + result[3] = rowmul4(&array[15], r, g, b, a) >> shift; +} + +static void General16(SkColorMatrixFilter::State* state, + unsigned r, unsigned g, unsigned b, unsigned a) { + const int32_t* SK_RESTRICT array = state->fArray; + int32_t* SK_RESTRICT result = state->fResult; + + result[0] = rowmul4(&array[0], r, g, b, a) >> 16; + result[1] = rowmul4(&array[5], r, g, b, a) >> 16; + result[2] = rowmul4(&array[10], r, g, b, a) >> 16; + result[3] = rowmul4(&array[15], r, g, b, a) >> 16; +} + +static void AffineAdd(SkColorMatrixFilter::State* state, + unsigned r, unsigned g, unsigned b, unsigned a) { + const int32_t* SK_RESTRICT array = state->fArray; + const int shift = state->fShift; + int32_t* SK_RESTRICT result = state->fResult; + + result[0] = rowmul3(&array[0], r, g, b) >> shift; + result[1] = rowmul3(&array[5], r, g, b) >> shift; + result[2] = rowmul3(&array[10], r, g, b) >> shift; + result[3] = a; +} + +static void AffineAdd16(SkColorMatrixFilter::State* state, + unsigned r, unsigned g, unsigned b, unsigned a) { + const int32_t* SK_RESTRICT array = state->fArray; + int32_t* SK_RESTRICT result = state->fResult; + + result[0] = rowmul3(&array[0], r, g, b) >> 16; + result[1] = rowmul3(&array[5], r, g, b) >> 16; + result[2] = rowmul3(&array[10], r, g, b) >> 16; + result[3] = a; +} + +static void ScaleAdd(SkColorMatrixFilter::State* state, + unsigned r, unsigned g, unsigned b, unsigned a) { + const int32_t* SK_RESTRICT array = state->fArray; + const int shift = state->fShift; + int32_t* SK_RESTRICT result = state->fResult; + + result[0] = (array[0] * r + array[4]) >> shift; + result[1] = (array[6] * g + array[9]) >> shift; + result[2] = (array[12] * b + array[14]) >> shift; + result[3] = a; +} + +static void ScaleAdd16(SkColorMatrixFilter::State* state, + unsigned r, unsigned g, unsigned b, unsigned a) { + const int32_t* SK_RESTRICT array = state->fArray; + int32_t* SK_RESTRICT result = state->fResult; + + result[0] = (array[0] * r + array[4]) >> 16; + result[1] = (array[6] * g + array[9]) >> 16; + result[2] = (array[12] * b + array[14]) >> 16; + result[3] = a; +} + +static void Add(SkColorMatrixFilter::State* state, + unsigned r, unsigned g, unsigned b, unsigned a) { + const int32_t* SK_RESTRICT array = state->fArray; + const int shift = state->fShift; + int32_t* SK_RESTRICT result = state->fResult; + + result[0] = r + (array[4] >> shift); + result[1] = g + (array[9] >> shift); + result[2] = b + (array[14] >> shift); + result[3] = a; +} + +static void Add16(SkColorMatrixFilter::State* state, + unsigned r, unsigned g, unsigned b, unsigned a) { + const int32_t* SK_RESTRICT array = state->fArray; + int32_t* SK_RESTRICT result = state->fResult; + + result[0] = r + (array[4] >> 16); + result[1] = g + (array[9] >> 16); + result[2] = b + (array[14] >> 16); + result[3] = a; +} + +#define kNO_ALPHA_FLAGS (SkColorFilter::kAlphaUnchanged_Flag | \ + SkColorFilter::kHasFilter16_Flag) + +void SkColorMatrixFilter::setup(const SkScalar SK_RESTRICT src[20]) { + if (NULL == src) { + fProc = NULL; // signals identity + fFlags = kNO_ALPHA_FLAGS; + // fState is undefined, but that is OK, since we shouldn't look at it + return; + } + + int32_t* SK_RESTRICT array = fState.fArray; + + int i; + SkFixed max = 0; + + for (int i = 0; i < 20; i++) { + SkFixed value = SkScalarToFixed(src[i]); + array[i] = value; + value = SkAbs32(value); + max = SkMax32(max, value); + } + + /* All of fArray[] values must fit in 23 bits, to safely allow me to + multiply them by 8bit unsigned values, and get a signed answer without + overflow. This means clz needs to be 9 or bigger + */ + int bits = SkCLZ(max); + int32_t one = SK_Fixed1; + + fState.fShift = 16; // we are starting out as fixed 16.16 + if (bits < 9) { + bits = 8 - bits; + fState.fShift -= bits; + for (i = 0; i < 20; i++) { + array[i] >>= bits; + } + one >>= bits; + } + + // check if we have to munge Alpha + int32_t changesAlpha = (array[15] | array[16] | array[17] | + (array[18] - one) | array[19]); + int32_t usesAlpha = (array[3] | array[8] | array[13]); + bool shiftIs16 = (16 == fState.fShift); + + if (changesAlpha | usesAlpha) { + fProc = shiftIs16 ? General16 : General; + fFlags = changesAlpha ? 0 : SkColorFilter::kAlphaUnchanged_Flag; + } else { + fFlags = kNO_ALPHA_FLAGS; + + int32_t needsScale = (array[0] - one) | // red axis + (array[6] - one) | // green axis + (array[12] - one); // blue axis + + int32_t needs3x3 = array[1] | array[2] | // red off-axis + array[5] | array[7] | // green off-axis + array[10] | array[11]; // blue off-axis + + if (needs3x3) { + fProc = shiftIs16 ? AffineAdd16 : AffineAdd; + } else if (needsScale) { + fProc = shiftIs16 ? ScaleAdd16 : ScaleAdd; + } else if (array[4] | array[9] | array[14]) { // needs add + fProc = shiftIs16 ? Add16 : Add; + } else { + fProc = NULL; // identity + } + } + + /* preround our add values so we get a rounded shift. We do this after we + analyze the array, so we don't miss the case where the caller has zeros + which could make us accidentally take the General or Add case. + */ + if (NULL != fProc) { + int32_t add = 1 << (fState.fShift - 1); + array[4] += add; + array[9] += add; + array[14] += add; + array[19] += add; + } +} + +/////////////////////////////////////////////////////////////////////////////// + +static int32_t pin(int32_t value, int32_t max) { + if (value < 0) { + value = 0; + } + if (value > max) { + value = max; + } + return value; +} + +SkColorMatrixFilter::SkColorMatrixFilter() { + this->setup(NULL); +} + +SkColorMatrixFilter::SkColorMatrixFilter(const SkColorMatrix& cm) { + this->setup(cm.fMat); +} + +SkColorMatrixFilter::SkColorMatrixFilter(const SkScalar array[20]) { + this->setup(array); +} + +uint32_t SkColorMatrixFilter::getFlags() { + return this->INHERITED::getFlags() | fFlags; +} + +void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, + SkPMColor dst[]) { + Proc proc = fProc; + State* state = &fState; + int32_t* SK_RESTRICT result = state->fResult; + + if (NULL == proc) { + if (src != dst) { + memcpy(dst, src, count * sizeof(SkPMColor)); + } + return; + } + + const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable(); + + for (int i = 0; i < count; i++) { + SkPMColor c = src[i]; + + unsigned r = SkGetPackedR32(c); + unsigned g = SkGetPackedG32(c); + unsigned b = SkGetPackedB32(c); + unsigned a = SkGetPackedA32(c); + + // need our components to be un-premultiplied + if (255 != a) { + SkUnPreMultiply::Scale scale = table[a]; + r = SkUnPreMultiply::ApplyScale(scale, r); + g = SkUnPreMultiply::ApplyScale(scale, g); + b = SkUnPreMultiply::ApplyScale(scale, b); + + SkASSERT(r <= 255); + SkASSERT(g <= 255); + SkASSERT(b <= 255); + } + + proc(state, r, g, b, a); + + r = pin(result[0], SK_R32_MASK); + g = pin(result[1], SK_G32_MASK); + b = pin(result[2], SK_B32_MASK); + a = pin(result[3], SK_A32_MASK); + // re-prepremultiply if needed + if (255 != a) { + int scale = SkAlpha255To256(a); + r = SkAlphaMul(r, scale); + g = SkAlphaMul(g, scale); + b = SkAlphaMul(b, scale); + } + dst[i] = SkPackARGB32(a, r, g, b); + } +} + +#define SK_RG_BITS_DIFF (SK_G16_BITS - SK_R16_BITS) +#define SK_BG_BITS_DIFF (SK_G16_BITS - SK_B16_BITS) + +void SkColorMatrixFilter::filterSpan16(const uint16_t src[], int count, + uint16_t dst[]) { + SkASSERT(fFlags & SkColorFilter::kHasFilter16_Flag); + + Proc proc = fProc; + State* state = &fState; + int32_t* SK_RESTRICT result = state->fResult; + + if (NULL == proc) { + if (src != dst) { + memcpy(dst, src, count * sizeof(uint16_t)); + } + return; + } + + for (int i = 0; i < count; i++) { + uint16_t c = src[i]; + + unsigned r = SkGetPackedR16(c); + unsigned g = SkGetPackedG16(c); + unsigned b = SkGetPackedB16(c); + + r = (r << SK_RG_BITS_DIFF) | (r >> (SK_R16_BITS - 1)); + b = (b << SK_BG_BITS_DIFF) | (b >> (SK_B16_BITS - 1)); + proc(state, r, g, b, 0); + + r = pin(result[0], SK_G16_MASK) >> SK_RG_BITS_DIFF; + g = pin(result[1], SK_G16_MASK); + b = pin(result[2], SK_G16_MASK) >> SK_BG_BITS_DIFF; + dst[i] = SkPackRGB16(r, g, b); + } +} + +/////////////////////////////////////////////////////////////////////////////// + +void SkColorMatrixFilter::flatten(SkFlattenableWriteBuffer& buffer) { + this->INHERITED::flatten(buffer); + + buffer.writeFunctionPtr((void*)fProc); + buffer.writeMul4(&fState, sizeof(fState)); + buffer.write32(fFlags); +} + +SkFlattenable::Factory SkColorMatrixFilter::getFactory() { return CreateProc; } + +SkColorMatrixFilter::SkColorMatrixFilter(SkFlattenableReadBuffer& buffer) + : INHERITED(buffer) { + fProc = (Proc)buffer.readFunctionPtr(); + buffer.read(&fState, sizeof(fState)); + fFlags = buffer.readU32(); +} + +SkFlattenable* SkColorMatrixFilter::CreateProc(SkFlattenableReadBuffer& buf) { + return SkNEW_ARGS(SkColorMatrixFilter, (buf)); +} + diff --git a/skia/effects/SkCornerPathEffect.cpp b/skia/effects/SkCornerPathEffect.cpp new file mode 100644 index 0000000..ad92af1 --- /dev/null +++ b/skia/effects/SkCornerPathEffect.cpp @@ -0,0 +1,157 @@ +/* libs/graphics/effects/SkCornerPathEffect.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkCornerPathEffect.h" +#include "SkPath.h" +#include "SkPoint.h" +#include "SkBuffer.h" + +SkCornerPathEffect::SkCornerPathEffect(SkScalar radius) : fRadius(radius) +{ +} + +SkCornerPathEffect::~SkCornerPathEffect() +{ +} + +static bool ComputeStep(const SkPoint& a, const SkPoint& b, SkScalar radius, SkPoint* step) +{ + SkScalar dist = SkPoint::Distance(a, b); + + step->set(b.fX - a.fX, b.fY - a.fY); + + if (dist <= radius * 2) { + step->scale(SK_ScalarHalf); + return false; + } + else { + step->scale(SkScalarDiv(radius, dist)); + return true; + } +} + +bool SkCornerPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width) +{ + if (fRadius == 0) + return false; + + SkPath::Iter iter(src, false); + SkPath::Verb verb, prevVerb = (SkPath::Verb)-1; + SkPoint pts[4]; + + bool closed; + SkPoint moveTo, lastCorner; + SkVector firstStep, step; + bool prevIsValid = true; + + // to avoid warnings + moveTo.set(0, 0); + firstStep.set(0, 0); + lastCorner.set(0, 0); + + for (;;) { + switch (verb = iter.next(pts)) { + case SkPath::kMove_Verb: + closed = iter.isClosedContour(); + if (closed) { + moveTo = pts[0]; + prevIsValid = false; + } + else { + dst->moveTo(pts[0]); + prevIsValid = true; + } + break; + case SkPath::kLine_Verb: + { + bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); + // prev corner + if (!prevIsValid) { + dst->moveTo(moveTo + step); + prevIsValid = true; + } + else { + dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, pts[0].fY + step.fY); + } + if (drawSegment) { + dst->lineTo(pts[1].fX - step.fX, pts[1].fY - step.fY); + } + lastCorner = pts[1]; + prevIsValid = true; + } + break; + case SkPath::kQuad_Verb: + // TBD - just replicate the curve for now + if (!prevIsValid) + { + dst->moveTo(pts[0]); + prevIsValid = true; + } + dst->quadTo(pts[1], pts[2]); + lastCorner = pts[2]; + firstStep.set(0, 0); + break; + case SkPath::kCubic_Verb: + if (!prevIsValid) + { + dst->moveTo(pts[0]); + prevIsValid = true; + } + // TBD - just replicate the curve for now + dst->cubicTo(pts[1], pts[2], pts[3]); + lastCorner = pts[3]; + firstStep.set(0, 0); + break; + case SkPath::kClose_Verb: + if (firstStep.fX || firstStep.fY) + dst->quadTo(lastCorner.fX, lastCorner.fY, + lastCorner.fX + firstStep.fX, + lastCorner.fY + firstStep.fY); + dst->close(); + break; + case SkPath::kDone_Verb: + goto DONE; + } + + if (SkPath::kMove_Verb == prevVerb) + firstStep = step; + prevVerb = verb; + } +DONE: + return true; +} + +SkFlattenable::Factory SkCornerPathEffect::getFactory() +{ + return CreateProc; +} + +void SkCornerPathEffect::flatten(SkFlattenableWriteBuffer& buffer) +{ + buffer.writeScalar(fRadius); +} + +SkFlattenable* SkCornerPathEffect::CreateProc(SkFlattenableReadBuffer& buffer) +{ + return SkNEW_ARGS(SkCornerPathEffect, (buffer)); +} + +SkCornerPathEffect::SkCornerPathEffect(SkFlattenableReadBuffer& buffer) +{ + fRadius = buffer.readScalar(); +} + diff --git a/skia/effects/SkCullPoints.cpp b/skia/effects/SkCullPoints.cpp new file mode 100644 index 0000000..d272d01 --- /dev/null +++ b/skia/effects/SkCullPoints.cpp @@ -0,0 +1,168 @@ +/* libs/graphics/effects/SkCullPoints.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkCullPoints.h" +#include "Sk64.h" + +static bool cross_product_is_neg(const SkIPoint& v, int dx, int dy) +{ +#if 0 + return v.fX * dy - v.fY * dx < 0; +#else + Sk64 tmp0, tmp1; + + tmp0.setMul(v.fX, dy); + tmp1.setMul(dx, v.fY); + tmp0.sub(tmp1); + return tmp0.isNeg(); +#endif +} + +bool SkCullPoints::sect_test(int x0, int y0, int x1, int y1) const +{ + const SkIRect& r = fR; + + if (x0 < r.fLeft && x1 < r.fLeft || + x0 > r.fRight && x1 > r.fRight || + y0 < r.fTop && y1 < r.fTop || + y0 > r.fBottom && y1 > r.fBottom) + return false; + + // since the crossprod test is a little expensive, check for easy-in cases first + if (r.contains(x0, y0) || r.contains(x1, y1)) + return true; + + // At this point we're not sure, so we do a crossprod test + SkIPoint vec; + const SkIPoint* rAsQuad = fAsQuad; + + vec.set(x1 - x0, y1 - y0); + bool isNeg = cross_product_is_neg(vec, x0 - rAsQuad[0].fX, y0 - rAsQuad[0].fY); + for (int i = 1; i < 4; i++) { + if (cross_product_is_neg(vec, x0 - rAsQuad[i].fX, y0 - rAsQuad[i].fY) != isNeg) + { + return true; + } + } + return false; // we didn't intersect +} + +static void toQuad(const SkIRect& r, SkIPoint quad[4]) +{ + SkASSERT(quad); + + quad[0].set(r.fLeft, r.fTop); + quad[1].set(r.fRight, r.fTop); + quad[2].set(r.fRight, r.fBottom); + quad[3].set(r.fLeft, r.fBottom); +} + +SkCullPoints::SkCullPoints() +{ + SkIRect r; + r.setEmpty(); + this->reset(r); +} + +SkCullPoints::SkCullPoints(const SkIRect& r) +{ + this->reset(r); +} + +void SkCullPoints::reset(const SkIRect& r) +{ + fR = r; + toQuad(fR, fAsQuad); + fPrevPt.set(0, 0); + fPrevResult = kNo_Result; +} + +void SkCullPoints::moveTo(int x, int y) +{ + fPrevPt.set(x, y); + fPrevResult = kNo_Result; // so we trigger a movetolineto later +} + +SkCullPoints::LineToResult SkCullPoints::lineTo(int x, int y, SkIPoint line[]) +{ + SkASSERT(line != NULL); + + LineToResult result = kNo_Result; + int x0 = fPrevPt.fX; + int y0 = fPrevPt.fY; + + // need to upgrade sect_test to chop the result + // and to correctly return kLineTo_Result when the result is connected + // to the previous call-out + if (this->sect_test(x0, y0, x, y)) + { + line[0].set(x0, y0); + line[1].set(x, y); + + if (fPrevResult != kNo_Result && fPrevPt.equals(x0, y0)) + result = kLineTo_Result; + else + result = kMoveToLineTo_Result; + } + + fPrevPt.set(x, y); + fPrevResult = result; + + return result; +} + +///////////////////////////////////////////////////////////////////////////////////////////////// + +#include "SkPath.h" + +SkCullPointsPath::SkCullPointsPath() + : fCP(), fPath(NULL) +{ +} + +SkCullPointsPath::SkCullPointsPath(const SkIRect& r, SkPath* dst) + : fCP(r), fPath(dst) +{ +} + +void SkCullPointsPath::reset(const SkIRect& r, SkPath* dst) +{ + fCP.reset(r); + fPath = dst; +} + +void SkCullPointsPath::moveTo(int x, int y) +{ + fCP.moveTo(x, y); +} + +void SkCullPointsPath::lineTo(int x, int y) +{ + SkIPoint pts[2]; + + switch (fCP.lineTo(x, y, pts)) { + case SkCullPoints::kMoveToLineTo_Result: + fPath->moveTo(SkIntToScalar(pts[0].fX), SkIntToScalar(pts[0].fY)); + // fall through to the lineto case + case SkCullPoints::kLineTo_Result: + fPath->lineTo(SkIntToScalar(pts[1].fX), SkIntToScalar(pts[1].fY)); + break; + default: + break; + } +} + diff --git a/skia/effects/SkDashPathEffect.cpp b/skia/effects/SkDashPathEffect.cpp new file mode 100644 index 0000000..2c29009 --- /dev/null +++ b/skia/effects/SkDashPathEffect.cpp @@ -0,0 +1,178 @@ +/* libs/graphics/effects/SkDashPathEffect.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkDashPathEffect.h" +#include "SkBuffer.h" +#include "SkPathMeasure.h" + +static inline int is_even(int x) +{ + return (~x) << 31; +} + +static SkScalar FindFirstInterval(const SkScalar intervals[], SkScalar phase, int32_t* index) +{ + int i; + + for (i = 0; phase > intervals[i]; i++) + phase -= intervals[i]; + *index = i; + return intervals[i] - phase; +} + +SkDashPathEffect::SkDashPathEffect(const SkScalar intervals[], int count, SkScalar phase, bool scaleToFit) + : fScaleToFit(scaleToFit) +{ + SkASSERT(intervals); + SkASSERT(count > 1 && SkAlign2(count) == count); + + fIntervals = (SkScalar*)sk_malloc_throw(sizeof(SkScalar) * count); + fCount = count; + + SkScalar len = 0; + for (int i = 0; i < count; i++) + { + SkASSERT(intervals[i] >= 0); + fIntervals[i] = intervals[i]; + len += intervals[i]; + } + fIntervalLength = len; + + if (len > 0) // we don't handle 0 length dash arrays + { + if (phase < 0) + { + phase = -phase; + if (phase > len) + phase = SkScalarMod(phase, len); + phase = len - phase; + } + else if (phase >= len) + phase = SkScalarMod(phase, len); + + SkASSERT(phase >= 0 && phase < len); + fInitialDashLength = FindFirstInterval(intervals, phase, &fInitialDashIndex); + + SkASSERT(fInitialDashLength >= 0); + SkASSERT(fInitialDashIndex >= 0 && fInitialDashIndex < fCount); + } + else + fInitialDashLength = -1; // signal bad dash intervals +} + +SkDashPathEffect::~SkDashPathEffect() +{ + sk_free(fIntervals); +} + +bool SkDashPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width) +{ + // we do nothing if the src wants to be filled, or if our dashlength is 0 + if (*width < 0 || fInitialDashLength < 0) + return false; + + SkPathMeasure meas(src, false); + const SkScalar* intervals = fIntervals; + + do { + bool skipFirstSegment = meas.isClosed(); + bool addedSegment = false; + SkScalar length = meas.getLength(); + int index = fInitialDashIndex; + SkScalar scale = SK_Scalar1; + + if (fScaleToFit) + { + if (fIntervalLength >= length) + scale = SkScalarDiv(length, fIntervalLength); + else + { + SkScalar div = SkScalarDiv(length, fIntervalLength); + int n = SkScalarFloor(div); + scale = SkScalarDiv(length, n * fIntervalLength); + } + } + + SkScalar distance = 0; + SkScalar dlen = SkScalarMul(fInitialDashLength, scale); + + while (distance < length) + { + SkASSERT(dlen >= 0); + addedSegment = false; + if (is_even(index) && dlen > 0 && !skipFirstSegment) + { + addedSegment = true; + meas.getSegment(distance, distance + dlen, dst, true); + } + distance += dlen; + + // clear this so we only respect it the first time around + skipFirstSegment = false; + + // wrap around our intervals array if necessary + index += 1; + SkASSERT(index <= fCount); + if (index == fCount) + index = 0; + + // fetch our next dlen + dlen = SkScalarMul(intervals[index], scale); + } + + // extend if we ended on a segment and we need to join up with the (skipped) initial segment + if (meas.isClosed() && is_even(fInitialDashIndex) && fInitialDashLength > 0) + meas.getSegment(0, SkScalarMul(fInitialDashLength, scale), dst, !addedSegment); + } while (meas.nextContour()); + return true; +} + +SkFlattenable::Factory SkDashPathEffect::getFactory() +{ + return fInitialDashLength < 0 ? NULL : CreateProc; +} + +void SkDashPathEffect::flatten(SkFlattenableWriteBuffer& buffer) +{ + SkASSERT(fInitialDashLength >= 0); + + buffer.write32(fCount); + buffer.write32(fInitialDashIndex); + buffer.writeScalar(fInitialDashLength); + buffer.writeScalar(fIntervalLength); + buffer.write32(fScaleToFit); + buffer.writeMul4(fIntervals, fCount * sizeof(fIntervals[0])); +} + +SkFlattenable* SkDashPathEffect::CreateProc(SkFlattenableReadBuffer& buffer) +{ + return SkNEW_ARGS(SkDashPathEffect, (buffer)); +} + +SkDashPathEffect::SkDashPathEffect(SkFlattenableReadBuffer& buffer) +{ + fCount = buffer.readS32(); + fInitialDashIndex = buffer.readS32(); + fInitialDashLength = buffer.readScalar(); + fIntervalLength = buffer.readScalar(); + fScaleToFit = (buffer.readS32() != 0); + + fIntervals = (SkScalar*)sk_malloc_throw(sizeof(SkScalar) * fCount); + buffer.read(fIntervals, fCount * sizeof(fIntervals[0])); +} + + diff --git a/skia/effects/SkDiscretePathEffect.cpp b/skia/effects/SkDiscretePathEffect.cpp new file mode 100644 index 0000000..d19b23a --- /dev/null +++ b/skia/effects/SkDiscretePathEffect.cpp @@ -0,0 +1,105 @@ +/* libs/graphics/effects/SkDiscretePathEffect.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkDiscretePathEffect.h" +#include "SkBuffer.h" +#include "SkPathMeasure.h" +#include "SkRandom.h" + +static void Perterb(SkPoint* p, const SkVector& tangent, SkScalar scale) +{ + SkVector normal = tangent; + normal.rotateCCW(); + normal.setLength(scale); + *p += normal; +} + + +SkDiscretePathEffect::SkDiscretePathEffect(SkScalar segLength, SkScalar deviation) + : fSegLength(segLength), fPerterb(deviation) +{ +} + +bool SkDiscretePathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width) +{ + bool doFill = *width < 0; + + SkPathMeasure meas(src, doFill); + uint32_t seed = SkScalarRound(meas.getLength()); + SkRandom rand(seed ^ ((seed << 16) | (seed >> 16))); + SkScalar scale = fPerterb; + SkPoint p; + SkVector v; + + do { + SkScalar length = meas.getLength(); + + if (fSegLength * (2 + doFill) > length) + { + meas.getSegment(0, length, dst, true); // to short for us to mangle + } + else + { + int n = SkScalarRound(SkScalarDiv(length, fSegLength)); + SkScalar delta = length / n; + SkScalar distance = 0; + + if (meas.isClosed()) + { + n -= 1; + distance += delta/2; + } + meas.getPosTan(distance, &p, &v); + Perterb(&p, v, SkScalarMul(rand.nextSScalar1(), scale)); + dst->moveTo(p); + while (--n >= 0) + { + distance += delta; + meas.getPosTan(distance, &p, &v); + Perterb(&p, v, SkScalarMul(rand.nextSScalar1(), scale)); + dst->lineTo(p); + } + if (meas.isClosed()) + dst->close(); + } + } while (meas.nextContour()); + return true; +} + +SkFlattenable::Factory SkDiscretePathEffect::getFactory() +{ + return CreateProc; +} + +SkFlattenable* SkDiscretePathEffect::CreateProc(SkFlattenableReadBuffer& buffer) +{ + return SkNEW_ARGS(SkDiscretePathEffect, (buffer)); +} + +void SkDiscretePathEffect::flatten(SkFlattenableWriteBuffer& buffer) +{ + buffer.writeScalar(fSegLength); + buffer.writeScalar(fPerterb); +} + +SkDiscretePathEffect::SkDiscretePathEffect(SkFlattenableReadBuffer& buffer) +{ + fSegLength = buffer.readScalar(); + fPerterb = buffer.readScalar(); +} + + diff --git a/skia/effects/SkEmbossMask.cpp b/skia/effects/SkEmbossMask.cpp new file mode 100644 index 0000000..9a77df1 --- /dev/null +++ b/skia/effects/SkEmbossMask.cpp @@ -0,0 +1,182 @@ +/* libs/graphics/effects/SkEmbossMask.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkEmbossMask.h" + +static inline int nonzero_to_one(int x) +{ +#if 0 + return x != 0; +#else + return ((unsigned)(x | -x)) >> 31; +#endif +} + +static inline int neq_to_one(int x, int max) +{ +#if 0 + return x != max; +#else + SkASSERT(x >= 0 && x <= max); + return ((unsigned)(x - max)) >> 31; +#endif +} + +static inline int neq_to_mask(int x, int max) +{ +#if 0 + return -(x != max); +#else + SkASSERT(x >= 0 && x <= max); + return (x - max) >> 31; +#endif +} + +static inline unsigned div255(unsigned x) +{ + SkASSERT(x <= (255*255)); + return x * ((1 << 24) / 255) >> 24; +} + +#define kDelta 32 // small enough to show off angle differences + +#include "SkEmbossMask_Table.h" + +#if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG) + +#include <stdio.h> + +void SkEmbossMask_BuildTable() +{ + // build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table + + FILE* file = ::fopen("SkEmbossMask_Table.h", "w"); + SkASSERT(file); + ::fprintf(file, "#include \"SkTypes.h\"\n\n"); + ::fprintf(file, "static const U16 gInvSqrtTable[128 * 128] = {\n"); + for (int dx = 0; dx <= 255/2; dx++) + { + for (int dy = 0; dy <= 255/2; dy++) + { + if ((dy & 15) == 0) + ::fprintf(file, "\t"); + + U16 value = SkToU16((1 << 15) / SkSqrt32(dx * dx + dy * dy + kDelta*kDelta/4)); + + ::fprintf(file, "0x%04X", value); + if (dx * 128 + dy < 128*128-1) + ::fprintf(file, ", "); + if ((dy & 15) == 15) + ::fprintf(file, "\n"); + } + } + ::fprintf(file, "};\n#define kDeltaUsedToBuildTable\t%d\n", kDelta); + ::fclose(file); +} + +#endif + +void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) +{ + SkASSERT(kDelta == kDeltaUsedToBuildTable); + + SkASSERT(mask->fFormat == SkMask::k3D_Format); + + int specular = light.fSpecular; + int ambient = light.fAmbient; + SkFixed lx = SkScalarToFixed(light.fDirection[0]); + SkFixed ly = SkScalarToFixed(light.fDirection[1]); + SkFixed lz = SkScalarToFixed(light.fDirection[2]); + SkFixed lz_dot_nz = lz * kDelta; + int lz_dot8 = lz >> 8; + + size_t planeSize = mask->computeImageSize(); + uint8_t* alpha = mask->fImage; + uint8_t* multiply = (uint8_t*)alpha + planeSize; + uint8_t* additive = multiply + planeSize; + + int rowBytes = mask->fRowBytes; + int maxy = mask->fBounds.height() - 1; + int maxx = mask->fBounds.width() - 1; + + int prev_row = 0; + for (int y = 0; y <= maxy; y++) + { + int next_row = neq_to_mask(y, maxy) & rowBytes; + + for (int x = 0; x <= maxx; x++) + { + if (alpha[x]) + { + int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)]; + int ny = alpha[x + next_row] - alpha[x - prev_row]; + + SkFixed numer = lx * nx + ly * ny + lz_dot_nz; + int mul = ambient; + int add = 0; + + if (numer > 0) // preflight when numer/denom will be <= 0 + { +#if 0 + int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta); + SkFixed dot = numer / denom; + dot >>= 8; // now dot is 2^8 instead of 2^16 +#else + // can use full numer, but then we need to call SkFixedMul, since + // numer is 24 bits, and our table is 12 bits + + // SkFixed dot = SkFixedMul(numer, gTable[]) >> 8 + SkFixed dot = (unsigned)(numer >> 4) * gInvSqrtTable[(SkAbs32(nx) >> 1 << 7) | (SkAbs32(ny) >> 1)] >> 20; +#endif + mul = SkFastMin32(mul + dot, 255); + + // now for the reflection + + // R = 2 (Light * Normal) Normal - Light + // hilite = R * Eye(0, 0, 1) + + int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8; + if (hilite > 0) + { + // pin hilite to 255, since our fast math is also a little sloppy + hilite = SkClampMax(hilite, 255); + + // specular is 4.4 + // would really like to compute the fractional part of this + // and then possibly cache a 256 table for a given specular + // value in the light, and just pass that in to this function. + add = hilite; + for (int i = specular >> 4; i > 0; --i) + add = div255(add * hilite); + } + } + multiply[x] = SkToU8(mul); + additive[x] = SkToU8(add); + + // multiply[x] = 0xFF; + // additive[x] = 0; + // ((uint8_t*)alpha)[x] = alpha[x] * multiply[x] >> 8; + } + } + alpha += rowBytes; + multiply += rowBytes; + additive += rowBytes; + prev_row = rowBytes; + } +} + + diff --git a/skia/effects/SkEmbossMask.h b/skia/effects/SkEmbossMask.h new file mode 100644 index 0000000..093e53d --- /dev/null +++ b/skia/effects/SkEmbossMask.h @@ -0,0 +1,29 @@ +/* libs/graphics/effects/SkEmbossMask.h +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#ifndef SkEmbossMask_DEFINED +#define SkEmbossMask_DEFINED + +#include "SkEmbossMaskFilter.h" + +class SkEmbossMask { +public: + static void Emboss(SkMask* mask, const SkEmbossMaskFilter::Light&); +}; + +#endif + diff --git a/skia/effects/SkEmbossMaskFilter.cpp b/skia/effects/SkEmbossMaskFilter.cpp new file mode 100644 index 0000000..0af2ae05 --- /dev/null +++ b/skia/effects/SkEmbossMaskFilter.cpp @@ -0,0 +1,141 @@ +/* libs/graphics/effects/SkEmbossMaskFilter.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkEmbossMaskFilter.h" +#include "SkBlurMaskFilter.h" +#include "SkBlurMask.h" +#include "SkEmbossMask.h" +#include "SkBuffer.h" + +SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3], + SkScalar ambient, SkScalar specular, + SkScalar blurRadius) +{ + if (direction == NULL) + return NULL; + + // ambient should be 0...1 as a scalar + int am = SkScalarToFixed(ambient) >> 8; + if (am < 0) am = 0; + else if (am > 0xFF) am = 0xFF; + + // specular should be 0..15.99 as a scalar + int sp = SkScalarToFixed(specular) >> 12; + if (sp < 0) sp = 0; + else if (sp > 0xFF) sp = 0xFF; + + SkEmbossMaskFilter::Light light; + + memcpy(light.fDirection, direction, sizeof(light.fDirection)); + light.fAmbient = SkToU8(am); + light.fSpecular = SkToU8(sp); + + return SkNEW_ARGS(SkEmbossMaskFilter, (light, blurRadius)); +} + +///////////////////////////////////////////////////////////////////////////////////////////// + +static void normalize(SkScalar v[3]) +{ + SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare(v[2]); + mag = SkScalarSqrt(mag); + + for (int i = 0; i < 3; i++) + v[i] = SkScalarDiv(v[i], mag); +} + +SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius) + : fLight(light), fBlurRadius(blurRadius) +{ + normalize(fLight.fDirection); +} + +SkMask::Format SkEmbossMaskFilter::getFormat() +{ + return SkMask::k3D_Format; +} + +bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkIPoint* margin) +{ + SkScalar radius = matrix.mapRadius(fBlurRadius); + + if (!SkBlurMask::Blur(dst, src, radius, SkBlurMask::kInner_Style)) + return false; + + dst->fFormat = SkMask::k3D_Format; + if (margin) + margin->set(SkScalarCeil(radius), SkScalarCeil(radius)); + + if (src.fImage == NULL) + return true; + + // create a larger buffer for the other two channels (should force fBlur to do this for us) + + { + uint8_t* alphaPlane = dst->fImage; + size_t planeSize = dst->computeImageSize(); + + dst->fImage = SkMask::AllocImage(planeSize * 3); + memcpy(dst->fImage, alphaPlane, planeSize); + SkMask::FreeImage(alphaPlane); + } + + // run the light direction through the matrix... + Light light = fLight; + matrix.mapVectors((SkVector*)(void*)light.fDirection, (SkVector*)(void*)fLight.fDirection, 1); + + // now restore the length of the XY component + // cast to SkVector so we can call setLength (this double cast silences alias warnings) + SkVector* vec = (SkVector*)(void*)light.fDirection; + vec->setLength(light.fDirection[0], + light.fDirection[1], + SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1])); + + SkEmbossMask::Emboss(dst, light); + + // restore original alpha + memcpy(dst->fImage, src.fImage, src.computeImageSize()); + + return true; +} + +SkFlattenable* SkEmbossMaskFilter::CreateProc(SkFlattenableReadBuffer& buffer) +{ + return SkNEW_ARGS(SkEmbossMaskFilter, (buffer)); +} + +SkFlattenable::Factory SkEmbossMaskFilter::getFactory() +{ + return CreateProc; +} + +SkEmbossMaskFilter::SkEmbossMaskFilter(SkFlattenableReadBuffer& buffer) : SkMaskFilter(buffer) +{ + buffer.read(&fLight, sizeof(fLight)); + SkASSERT(fLight.fPad == 0); // for the font-cache lookup to be clean + fBlurRadius = buffer.readScalar(); +} + +void SkEmbossMaskFilter::flatten(SkFlattenableWriteBuffer& buffer) +{ + this->INHERITED::flatten(buffer); + + fLight.fPad = 0; // for the font-cache lookup to be clean + buffer.writeMul4(&fLight, sizeof(fLight)); + buffer.writeScalar(fBlurRadius); +} + diff --git a/skia/effects/SkEmbossMask_Table.h b/skia/effects/SkEmbossMask_Table.h new file mode 100644 index 0000000..d936c32 --- /dev/null +++ b/skia/effects/SkEmbossMask_Table.h @@ -0,0 +1,1046 @@ +/* libs/graphics/effects/SkEmbossMask_Table.h +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkTypes.h" + +static const uint16_t gInvSqrtTable[128 * 128] = { + 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0800, 0x0787, 0x0787, 0x0787, 0x071C, 0x071C, 0x06BC, 0x0666, 0x0666, 0x0618, 0x0618, + 0x05D1, 0x0590, 0x0555, 0x0555, 0x051E, 0x04EC, 0x04BD, 0x0492, 0x0492, 0x0469, 0x0444, 0x0421, 0x0400, 0x03E0, 0x03C3, 0x03C3, + 0x03A8, 0x038E, 0x0375, 0x035E, 0x0348, 0x0333, 0x031F, 0x030C, 0x02FA, 0x02E8, 0x02E8, 0x02D8, 0x02C8, 0x02B9, 0x02AA, 0x029C, + 0x028F, 0x0282, 0x0276, 0x026A, 0x025E, 0x0253, 0x0249, 0x023E, 0x0234, 0x022B, 0x0222, 0x0219, 0x0210, 0x0208, 0x0200, 0x01F8, + 0x01F8, 0x01F0, 0x01E9, 0x01E1, 0x01DA, 0x01D4, 0x01CD, 0x01C7, 0x01C0, 0x01BA, 0x01B4, 0x01AF, 0x01A9, 0x01A4, 0x019E, 0x0199, + 0x0194, 0x018F, 0x018A, 0x0186, 0x0181, 0x017D, 0x0178, 0x0174, 0x0170, 0x016C, 0x0168, 0x0164, 0x0160, 0x015C, 0x0158, 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0x00DD, 0x00DD, 0x00DB, 0x00DB, 0x00DA, + 0x00DA, 0x00D9, 0x00D7, 0x00D7, 0x00D6, 0x00D6, 0x00D4, 0x00D4, 0x00D3, 0x00D3, 0x00D2, 0x00D0, 0x00D0, 0x00CF, 0x00CF, 0x00CE, + 0x00CC, 0x00CC, 0x00CB, 0x00CB, 0x00CA, 0x00C9, 0x00C9, 0x00C7, 0x00C7, 0x00C6, 0x00C5, 0x00C5, 0x00C4, 0x00C3, 0x00C3, 0x00C1, + 0x00C0, 0x00C0, 0x00BF, 0x00BE, 0x00BE, 0x00BD, 0x00BC, 0x00BC, 0x00BB, 0x00BA, 0x00BA, 0x00B9, 0x00B8, 0x00B8, 0x00B7, 0x00B6 +}; +#define kDeltaUsedToBuildTable 32 diff --git a/skia/effects/SkGradientShader.cpp b/skia/effects/SkGradientShader.cpp new file mode 100644 index 0000000..b296c15 --- /dev/null +++ b/skia/effects/SkGradientShader.cpp @@ -0,0 +1,1541 @@ +/* libs/graphics/effects/SkGradientShader.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkGradientShader.h" +#include "SkColorPriv.h" +#include "SkUnitMapper.h" +#include "SkUtils.h" + +/* + ToDo + + - not sure we still need the full Rec struct, now that we're using a cache + - detect const-alpha (but not opaque) in getFlags() +*/ + +/* dither seems to look better, but not stuningly yet, and it slows us down a little + so its not on by default yet. +*/ +#define TEST_GRADIENT_DITHER + +/////////////////////////////////////////////////////////////////////////// + +typedef SkFixed (*TileProc)(SkFixed); + +static SkFixed clamp_tileproc(SkFixed x) +{ + return SkClampMax(x, 0xFFFF); +} + +static SkFixed repeat_tileproc(SkFixed x) +{ + return x & 0xFFFF; +} + +static inline SkFixed mirror_tileproc(SkFixed x) +{ + int s = x << 15 >> 31; + return (x ^ s) & 0xFFFF; +} + +static const TileProc gTileProcs[] = { + clamp_tileproc, + repeat_tileproc, + mirror_tileproc +}; + +////////////////////////////////////////////////////////////////////////////// + +static inline int repeat_6bits(int x) +{ + return x & 63; +} + +static inline int mirror_6bits(int x) +{ +#ifdef SK_CPU_HAS_CONDITIONAL_INSTR + if (x & 64) + x = ~x; + return x & 63; +#else + int s = x << 25 >> 31; + return (x ^ s) & 63; +#endif +} + +static inline int repeat_8bits(int x) +{ + return x & 0xFF; +} + +static inline int mirror_8bits(int x) +{ +#ifdef SK_CPU_HAS_CONDITIONAL_INSTR + if (x & 256) + x = ~x; + return x & 255; +#else + int s = x << 23 >> 31; + return (x ^ s) & 0xFF; +#endif +} + +////////////////////////////////////////////////////////////////////////////// + +class Gradient_Shader : public SkShader { +public: + Gradient_Shader(const SkColor colors[], const SkScalar pos[], + int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper); + virtual ~Gradient_Shader(); + + // overrides + virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&); + virtual uint32_t getFlags() { return fFlags; } + +protected: + Gradient_Shader(SkFlattenableReadBuffer& ); + SkUnitMapper* fMapper; + SkMatrix fPtsToUnit; // set by subclass + SkMatrix fDstToIndex; + SkMatrix::MapXYProc fDstToIndexProc; + SkPMColor* fARGB32; + TileMode fTileMode; + TileProc fTileProc; + uint16_t fColorCount; + uint8_t fDstToIndexClass; + uint8_t fFlags; + + struct Rec { + SkFixed fPos; // 0...1 + uint32_t fScale; // (1 << 24) / range + }; + Rec* fRecs; + + enum { + kCache16Bits = 6, // seems like enough for visual accuracy + kCache16Count = 1 << kCache16Bits, + kCache32Bits = 8, // pretty much should always be 8 + kCache32Count = 1 << kCache32Bits + }; + virtual void flatten(SkFlattenableWriteBuffer& ); + const uint16_t* getCache16(); + const SkPMColor* getCache32(); + +private: + enum { + kColorStorageCount = 4, // more than this many colors, and we'll use sk_malloc for the space + + kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) + }; + SkColor fStorage[(kStorageSize + 3) >> 2]; + SkColor* fOrigColors; + + uint16_t* fCache16; // working ptr. If this is NULL, we need to recompute the cache values + SkPMColor* fCache32; // working ptr. If this is NULL, we need to recompute the cache values + + uint16_t* fCache16Storage; // storage for fCache16, allocated on demand + SkPMColor* fCache32Storage; // storage for fCache32, allocated on demand + unsigned fCacheAlpha; // the alpha value we used when we computed the cache. larger than 8bits so we can store uninitialized value + + typedef SkShader INHERITED; +}; + +static inline unsigned scalarToU16(SkScalar x) +{ + SkASSERT(x >= 0 && x <= SK_Scalar1); + +#ifdef SK_SCALAR_IS_FLOAT + return (unsigned)(x * 0xFFFF); +#else + return x - (x >> 16); // probably should be x - (x > 0x7FFF) but that is slower +#endif +} + +Gradient_Shader::Gradient_Shader(const SkColor colors[], const SkScalar pos[], int colorCount, + SkShader::TileMode mode, SkUnitMapper* mapper) +{ + SkASSERT(colorCount > 1); + + fCacheAlpha = 256; // init to a value that paint.getAlpha() can't return + + fMapper = mapper; + mapper->safeRef(); + + fCache16 = fCache16Storage = NULL; + fCache32 = fCache32Storage = NULL; + + fColorCount = SkToU16(colorCount); + if (colorCount > kColorStorageCount) + fOrigColors = (SkColor*)sk_malloc_throw((sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) * colorCount); + else + fOrigColors = fStorage; + memcpy(fOrigColors, colors, colorCount * sizeof(SkColor)); + // our premul colors point to the 2nd half of the array + // these are assigned each time in setContext + fARGB32 = fOrigColors + colorCount; + + SkASSERT((unsigned)mode < SkShader::kTileModeCount); + SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs)); + fTileMode = mode; + fTileProc = gTileProcs[mode]; + + fRecs = (Rec*)(fARGB32 + colorCount); + if (colorCount > 2) + { + Rec* recs = fRecs; + + recs[0].fPos = 0; + // recs[0].fScale = 0; // unused; + if (pos) + { + /* We need to convert the user's array of relative positions into + fixed-point positions and scale factors. We need these results + to be strictly monotonic (no two values equal or out of order). + Hence this complex loop that just jams a zero for the scale + value if it sees a segment out of order, and it assures that + we start at 0 and end at 1.0 + */ + SkFixed prev = 0; + for (int i = 1; i < colorCount; i++) + { + // force the last value to be 1.0 + SkFixed curr; + if (i == colorCount - 1) + curr = SK_Fixed1; + else + { + curr = SkScalarToFixed(pos[i]); + // pin curr withing range + if (curr < 0) + curr = 0; + else if (curr > SK_Fixed1) + curr = SK_Fixed1; + } + recs[i].fPos = curr; + if (curr > prev) + recs[i].fScale = (1 << 24) / (curr - prev); + else + recs[i].fScale = 0; // ignore this segment + // get ready for the next value + prev = curr; + } + } + else // assume even distribution + { + SkFixed dp = SK_Fixed1 / (colorCount - 1); + SkFixed p = dp; + SkFixed scale = (colorCount - 1) << 8; // (1 << 24) / dp + for (int i = 1; i < colorCount; i++) + { + recs[i].fPos = p; + recs[i].fScale = scale; + p += dp; + } + } + } +} + +Gradient_Shader::Gradient_Shader(SkFlattenableReadBuffer& buffer) : + INHERITED(buffer) +{ + fCacheAlpha = 256; + + fMapper = static_cast<SkUnitMapper*>(buffer.readFlattenable()); + + fCache16 = fCache16Storage = NULL; + fCache32 = fCache32Storage = NULL; + + int colorCount = fColorCount = buffer.readU16(); + if (colorCount > kColorStorageCount) + fOrigColors = (SkColor*)sk_malloc_throw((sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec)) * colorCount); + else + fOrigColors = fStorage; + buffer.read(fOrigColors, colorCount * sizeof(SkColor)); + fARGB32 = fOrigColors + colorCount; + + fTileMode = (TileMode)buffer.readU8(); + fTileProc = gTileProcs[fTileMode]; + fRecs = (Rec*)(fARGB32 + colorCount); + if (colorCount > 2) { + Rec* recs = fRecs; + recs[0].fPos = 0; + for (int i = 1; i < colorCount; i++) { + recs[i].fPos = buffer.readS32(); + recs[i].fScale = buffer.readU32(); + } + } + buffer.read(&fPtsToUnit, sizeof(SkMatrix)); +} + +Gradient_Shader::~Gradient_Shader() +{ + if (fCache16Storage) + sk_free(fCache16Storage); + if (fCache32Storage) + sk_free(fCache32Storage); + if (fOrigColors != fStorage) + sk_free(fOrigColors); + fMapper->safeUnref(); +} + +void Gradient_Shader::flatten(SkFlattenableWriteBuffer& buffer) +{ + this->INHERITED::flatten(buffer); + buffer.writeFlattenable(fMapper); + buffer.write16(fColorCount); + buffer.writeMul4(fOrigColors, fColorCount * sizeof(SkColor)); + buffer.write8(fTileMode); + if (fColorCount > 2) { + Rec* recs = fRecs; + for (int i = 1; i < fColorCount; i++) { + buffer.write32(recs[i].fPos); + buffer.write32(recs[i].fScale); + } + } + buffer.writeMul4(&fPtsToUnit, sizeof(SkMatrix)); +} + +bool Gradient_Shader::setContext(const SkBitmap& device, + const SkPaint& paint, + const SkMatrix& matrix) +{ + if (!this->INHERITED::setContext(device, paint, matrix)) + return false; + + const SkMatrix& inverse = this->getTotalInverse(); + + if (!fDstToIndex.setConcat(fPtsToUnit, inverse)) { + return false; + } + + fDstToIndexProc = fDstToIndex.getMapXYProc(); + fDstToIndexClass = (uint8_t)SkShader::ComputeMatrixClass(fDstToIndex); + + // now convert our colors in to PMColors + unsigned paintAlpha = this->getPaintAlpha(); + unsigned colorAlpha = 0xFF; + + for (unsigned i = 0; i < fColorCount; i++) { + SkColor src = fOrigColors[i]; + unsigned sa = SkColorGetA(src); + colorAlpha &= sa; + + // now modulate it by the paint for our resulting ARGB32 array + sa = SkMulDiv255Round(sa, paintAlpha); + fARGB32[i] = SkPreMultiplyARGB(sa, SkColorGetR(src), SkColorGetG(src), + SkColorGetB(src)); + } + + fFlags = this->INHERITED::getFlags(); + if ((colorAlpha & paintAlpha) == 0xFF) { + fFlags |= kOpaqueAlpha_Flag; + } + // we can do span16 as long as our individual colors are opaque, + // regardless of the paint's alpha + if (0xFF == colorAlpha) { + fFlags |= kHasSpan16_Flag; + } + + // if the new alpha differs from the previous time we were called, inval our cache + // this will trigger the cache to be rebuilt. + // we don't care about the first time, since the cache ptrs will already be NULL + if (fCacheAlpha != paintAlpha) { + fCache16 = NULL; // inval the cache + fCache32 = NULL; // inval the cache + fCacheAlpha = paintAlpha; // record the new alpha + } + return true; +} + +static inline int blend8(int a, int b, int scale) +{ + SkASSERT(a == SkToU8(a)); + SkASSERT(b == SkToU8(b)); + SkASSERT(scale >= 0 && scale <= 256); + + return a + ((b - a) * scale >> 8); +} + +static inline uint32_t dot8_blend_packed32(uint32_t s0, uint32_t s1, int blend) +{ +#if 0 + int a = blend8(SkGetPackedA32(s0), SkGetPackedA32(s1), blend); + int r = blend8(SkGetPackedR32(s0), SkGetPackedR32(s1), blend); + int g = blend8(SkGetPackedG32(s0), SkGetPackedG32(s1), blend); + int b = blend8(SkGetPackedB32(s0), SkGetPackedB32(s1), blend); + + return SkPackARGB32(a, r, g, b); +#else + int otherBlend = 256 - blend; + +#if 0 + U32 t0 = (((s0 & 0xFF00FF) * blend + (s1 & 0xFF00FF) * otherBlend) >> 8) & 0xFF00FF; + U32 t1 = (((s0 >> 8) & 0xFF00FF) * blend + ((s1 >> 8) & 0xFF00FF) * otherBlend) & 0xFF00FF00; + SkASSERT((t0 & t1) == 0); + return t0 | t1; +#else + return ((((s0 & 0xFF00FF) * blend + (s1 & 0xFF00FF) * otherBlend) >> 8) & 0xFF00FF) | + ((((s0 >> 8) & 0xFF00FF) * blend + ((s1 >> 8) & 0xFF00FF) * otherBlend) & 0xFF00FF00); +#endif + +#endif +} + +#define Fixed_To_Dot8(x) (((x) + 0x80) >> 8) + +/** We take the original colors, not our premultiplied PMColors, since we can build a 16bit table + as long as the original colors are opaque, even if the paint specifies a non-opaque alpha. +*/ +static void build_16bit_cache(uint16_t cache[], SkColor c0, SkColor c1, int count) +{ + SkASSERT(count > 1); + SkASSERT(SkColorGetA(c0) == 0xFF); + SkASSERT(SkColorGetA(c1) == 0xFF); + + SkFixed r = SkColorGetR(c0); + SkFixed g = SkColorGetG(c0); + SkFixed b = SkColorGetB(c0); + + SkFixed dr = SkIntToFixed(SkColorGetR(c1) - r) / (count - 1); + SkFixed dg = SkIntToFixed(SkColorGetG(c1) - g) / (count - 1); + SkFixed db = SkIntToFixed(SkColorGetB(c1) - b) / (count - 1); + + r = SkIntToFixed(r) + 0x8000; + g = SkIntToFixed(g) + 0x8000; + b = SkIntToFixed(b) + 0x8000; + + do { + unsigned rr = r >> 16; + unsigned gg = g >> 16; + unsigned bb = b >> 16; + cache[0] = SkPackRGB16(SkR32ToR16(rr), SkG32ToG16(gg), SkB32ToB16(bb)); + cache[64] = SkDitherPack888ToRGB16(rr, gg, bb); + cache += 1; + r += dr; + g += dg; + b += db; + } while (--count != 0); +} + +static void build_32bit_cache(SkPMColor cache[], SkPMColor c0, SkPMColor c1, int count) +{ + SkASSERT(count > 1); + + SkFixed a = SkGetPackedA32(c0); + SkFixed r = SkGetPackedR32(c0); + SkFixed g = SkGetPackedG32(c0); + SkFixed b = SkGetPackedB32(c0); + + SkFixed da = SkIntToFixed(SkGetPackedA32(c1) - a) / (count - 1); + SkFixed dr = SkIntToFixed(SkGetPackedR32(c1) - r) / (count - 1); + SkFixed dg = SkIntToFixed(SkGetPackedG32(c1) - g) / (count - 1); + SkFixed db = SkIntToFixed(SkGetPackedB32(c1) - b) / (count - 1); + + a = SkIntToFixed(a) + 0x8000; + r = SkIntToFixed(r) + 0x8000; + g = SkIntToFixed(g) + 0x8000; + b = SkIntToFixed(b) + 0x8000; + + do { + *cache++ = SkPackARGB32(a >> 16, r >> 16, g >> 16, b >> 16); + a += da; + r += dr; + g += dg; + b += db; + } while (--count != 0); +} + +static inline int SkFixedToFFFF(SkFixed x) +{ + SkASSERT((unsigned)x <= SK_Fixed1); + return x - (x >> 16); +} + +static inline U16CPU dot6to16(unsigned x) +{ + SkASSERT(x < 64); + return (x << 10) | (x << 4) | (x >> 2); +} + +const uint16_t* Gradient_Shader::getCache16() +{ + if (fCache16 == NULL) + { + if (fCache16Storage == NULL) // set the storage and our working ptr +#ifdef TEST_GRADIENT_DITHER + fCache16Storage = (uint16_t*)sk_malloc_throw(sizeof(uint16_t) * kCache16Count * 2); +#else + fCache16Storage = (uint16_t*)sk_malloc_throw(sizeof(uint16_t) * kCache16Count); +#endif + fCache16 = fCache16Storage; + if (fColorCount == 2) + build_16bit_cache(fCache16, fOrigColors[0], fOrigColors[1], kCache16Count); + else + { + Rec* rec = fRecs; + int prevIndex = 0; + for (unsigned i = 1; i < fColorCount; i++) + { + int nextIndex = SkFixedToFFFF(rec[i].fPos) >> (16 - kCache16Bits); + SkASSERT(nextIndex < kCache16Count); + + if (nextIndex > prevIndex) + build_16bit_cache(fCache16 + prevIndex, fOrigColors[i-1], fOrigColors[i], nextIndex - prevIndex + 1); + prevIndex = nextIndex; + } + SkASSERT(prevIndex == kCache16Count - 1); + } + + if (fMapper) + { +#ifdef TEST_GRADIENT_DITHER + fCache16Storage = (uint16_t*)sk_malloc_throw(sizeof(uint16_t) * kCache16Count * 2); +#else + fCache16Storage = (uint16_t*)sk_malloc_throw(sizeof(uint16_t) * kCache16Count); +#endif + uint16_t* linear = fCache16; // just computed linear data + uint16_t* mapped = fCache16Storage; // storage for mapped data + SkUnitMapper* map = fMapper; + for (int i = 0; i < 64; i++) + { + int index = map->mapUnit16(dot6to16(i)) >> 10; + mapped[i] = linear[index]; +#ifdef TEST_GRADIENT_DITHER + mapped[i + 64] = linear[index + 64]; +#endif + } + sk_free(fCache16); + fCache16 = fCache16Storage; + } + } + return fCache16; +} + +const SkPMColor* Gradient_Shader::getCache32() +{ + if (fCache32 == NULL) + { + if (fCache32Storage == NULL) // set the storage and our working ptr + fCache32Storage = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * kCache32Count); + + fCache32 = fCache32Storage; + if (fColorCount == 2) + build_32bit_cache(fCache32, fARGB32[0], fARGB32[1], kCache32Count); + else + { + Rec* rec = fRecs; + int prevIndex = 0; + for (unsigned i = 1; i < fColorCount; i++) + { + int nextIndex = SkFixedToFFFF(rec[i].fPos) >> (16 - kCache32Bits); + SkASSERT(nextIndex < kCache32Count); + + if (nextIndex > prevIndex) + build_32bit_cache(fCache32 + prevIndex, fARGB32[i-1], fARGB32[i], nextIndex - prevIndex + 1); + prevIndex = nextIndex; + } + SkASSERT(prevIndex == kCache32Count - 1); + } + + if (fMapper) + { + fCache32Storage = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * kCache32Count); + SkPMColor* linear = fCache32; // just computed linear data + SkPMColor* mapped = fCache32Storage; // storage for mapped data + SkUnitMapper* map = fMapper; + for (int i = 0; i < 256; i++) + mapped[i] = linear[map->mapUnit16((i << 8) | i) >> 8]; + sk_free(fCache32); + fCache32 = fCache32Storage; + } + } + return fCache32; +} + +/////////////////////////////////////////////////////////////////////////// + +static void pts_to_unit_matrix(const SkPoint pts[2], SkMatrix* matrix) +{ + SkVector vec = pts[1] - pts[0]; + SkScalar mag = vec.length(); + SkScalar inv = mag ? SkScalarInvert(mag) : 0; + + vec.scale(inv); + matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); + matrix->postTranslate(-pts[0].fX, -pts[0].fY); + matrix->postScale(inv, inv); +} + +/////////////////////////////////////////////////////////////////////////////// + +class Linear_Gradient : public Gradient_Shader { +public: + Linear_Gradient(const SkPoint pts[2], + const SkColor colors[], const SkScalar pos[], int colorCount, + SkShader::TileMode mode, SkUnitMapper* mapper) + : Gradient_Shader(colors, pos, colorCount, mode, mapper) + { + pts_to_unit_matrix(pts, &fPtsToUnit); + } + virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count); + virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count); + virtual bool asABitmap(SkBitmap*, SkMatrix*, TileMode*); + + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { + return SkNEW_ARGS(Linear_Gradient, (buffer)); + } + +protected: + Linear_Gradient(SkFlattenableReadBuffer& buffer) : Gradient_Shader(buffer) {}; + virtual Factory getFactory() { return CreateProc; } + +private: + typedef Gradient_Shader INHERITED; +}; + +// Return true if fx, fx+dx, fx+2*dx, ... is always in range +static bool no_need_for_clamp(int fx, int dx, int count) +{ + SkASSERT(count > 0); + return (unsigned)((fx | (fx + (count - 1) * dx)) >> 8) <= 0xFF; +} + +void Linear_Gradient::shadeSpan(int x, int y, SkPMColor dstC[], int count) +{ + SkASSERT(count > 0); + + SkPoint srcPt; + SkMatrix::MapXYProc dstProc = fDstToIndexProc; + TileProc proc = fTileProc; + const SkPMColor* cache = this->getCache32(); + + if (fDstToIndexClass != kPerspective_MatrixClass) + { + dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt); + SkFixed dx, fx = SkScalarToFixed(srcPt.fX); + + if (fDstToIndexClass == kFixedStepInX_MatrixClass) + { + SkFixed dxStorage[1]; + (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL); + dx = dxStorage[0]; + } + else + { + SkASSERT(fDstToIndexClass == kLinear_MatrixClass); + dx = SkScalarToFixed(fDstToIndex.getScaleX()); + } + + if (SkFixedNearlyZero(dx)) // we're a vertical gradient, so no change in a span + { + unsigned fi = proc(fx); + SkASSERT(fi <= 0xFFFF); + sk_memset32(dstC, cache[fi >> (16 - kCache32Bits)], count); + } + else if (proc == clamp_tileproc) + { +#if 0 + if (no_need_for_clamp(fx, dx, count)) + { + unsigned fi; + while ((count -= 4) >= 0) + { + fi = fx >> 8; SkASSERT(fi <= 0xFF); fx += dx; *dstC++ = cache[fi]; + fi = fx >> 8; SkASSERT(fi <= 0xFF); fx += dx; *dstC++ = cache[fi]; + fi = fx >> 8; SkASSERT(fi <= 0xFF); fx += dx; *dstC++ = cache[fi]; + fi = fx >> 8; SkASSERT(fi <= 0xFF); fx += dx; *dstC++ = cache[fi]; + } + SkASSERT(count <= -1 && count >= -4); + count += 4; + while (--count >= 0) + { + fi = fx >> 8; + SkASSERT(fi <= 0xFF); + fx += dx; + *dstC++ = cache[fi]; + } + } + else +#endif + do { + unsigned fi = SkClampMax(fx >> 8, 0xFF); + SkASSERT(fi <= 0xFF); + fx += dx; + *dstC++ = cache[fi]; + } while (--count != 0); + } + else if (proc == mirror_tileproc) + { + do { + unsigned fi = mirror_8bits(fx >> 8); + SkASSERT(fi <= 0xFF); + fx += dx; + *dstC++ = cache[fi]; + } while (--count != 0); + } + else + { + SkASSERT(proc == repeat_tileproc); + do { + unsigned fi = repeat_8bits(fx >> 8); + SkASSERT(fi <= 0xFF); + fx += dx; + *dstC++ = cache[fi]; + } while (--count != 0); + } + } + else + { + SkScalar dstX = SkIntToScalar(x); + SkScalar dstY = SkIntToScalar(y); + do { + dstProc(fDstToIndex, dstX, dstY, &srcPt); + unsigned fi = proc(SkScalarToFixed(srcPt.fX)); + SkASSERT(fi <= 0xFFFF); + *dstC++ = cache[fi >> (16 - kCache32Bits)]; + dstX += SK_Scalar1; + } while (--count != 0); + } +} + +bool Linear_Gradient::asABitmap(SkBitmap* bitmap, SkMatrix* matrix, + TileMode xy[]) { + if (bitmap) { + bitmap->setConfig(SkBitmap::kARGB_8888_Config, kCache32Count, 1); + bitmap->allocPixels(); // share with shader??? + memcpy(bitmap->getPixels(), this->getCache32(), kCache32Count * 4); + } + if (matrix) { + matrix->setScale(SkIntToScalar(kCache32Count), SK_Scalar1); + matrix->preConcat(fPtsToUnit); + } + if (xy) { + xy[0] = fTileMode; + xy[1] = kClamp_TileMode; + } + return true; +} + +#ifdef TEST_GRADIENT_DITHER +static void dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, int count) +{ + if ((unsigned)dst & 2) + { + *dst++ = value; + count -= 1; + SkTSwap(value, other); + } + + sk_memset32((uint32_t*)dst, (value << 16) | other, count >> 1); + + if (count & 1) + dst[count - 1] = value; +} +#endif + +void Linear_Gradient::shadeSpan16(int x, int y, uint16_t dstC[], int count) +{ + SkASSERT(count > 0); + + SkPoint srcPt; + SkMatrix::MapXYProc dstProc = fDstToIndexProc; + TileProc proc = fTileProc; + const uint16_t* cache = this->getCache16(); +#ifdef TEST_GRADIENT_DITHER + int toggle = ((x ^ y) & 1) << kCache16Bits; +#endif + + if (fDstToIndexClass != kPerspective_MatrixClass) + { + dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt); + SkFixed dx, fx = SkScalarToFixed(srcPt.fX); + + if (fDstToIndexClass == kFixedStepInX_MatrixClass) + { + SkFixed dxStorage[1]; + (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), dxStorage, NULL); + dx = dxStorage[0]; + } + else + { + SkASSERT(fDstToIndexClass == kLinear_MatrixClass); + dx = SkScalarToFixed(fDstToIndex.getScaleX()); + } + + if (SkFixedNearlyZero(dx)) // we're a vertical gradient, so no change in a span + { + unsigned fi = proc(fx) >> 10; + SkASSERT(fi <= 63); +#ifdef TEST_GRADIENT_DITHER + dither_memset16(dstC, cache[toggle + fi], cache[(toggle ^ (1 << kCache16Bits)) + fi], count); +#else + sk_memset16(dstC, cache[fi], count); +#endif + } + else if (proc == clamp_tileproc) + { + do { + unsigned fi = SkClampMax(fx >> 10, 63); + SkASSERT(fi <= 63); + fx += dx; +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + fi]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[fi]; +#endif + } while (--count != 0); + } + else if (proc == mirror_tileproc) + { + do { + unsigned fi = mirror_6bits(fx >> 10); + SkASSERT(fi <= 0x3F); + fx += dx; +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + fi]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[fi]; +#endif + } while (--count != 0); + } + else + { + SkASSERT(proc == repeat_tileproc); + do { + unsigned fi = repeat_6bits(fx >> 10); + SkASSERT(fi <= 0x3F); + fx += dx; +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + fi]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[fi]; +#endif + } while (--count != 0); + } + } + else + { + SkScalar dstX = SkIntToScalar(x); + SkScalar dstY = SkIntToScalar(y); + do { + dstProc(fDstToIndex, dstX, dstY, &srcPt); + unsigned fi = proc(SkScalarToFixed(srcPt.fX)); + SkASSERT(fi <= 0xFFFF); + + int index = fi >> (16 - kCache16Bits); +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + index]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[index]; +#endif + + dstX += SK_Scalar1; + } while (--count != 0); + } +} + +/////////////////////////////////////////////////////////////////////////////// + +#define kSQRT_TABLE_BITS 11 +#define kSQRT_TABLE_SIZE (1 << kSQRT_TABLE_BITS) + +#include "SkRadialGradient_Table.h" + +#if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG) + +#include <stdio.h> + +void SkRadialGradient_BuildTable() +{ + // build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table + + FILE* file = ::fopen("SkRadialGradient_Table.h", "w"); + SkASSERT(file); + ::fprintf(file, "static const uint8_t gSqrt8Table[] = {\n"); + + for (int i = 0; i < kSQRT_TABLE_SIZE; i++) + { + if ((i & 15) == 0) + ::fprintf(file, "\t"); + + uint8_t value = SkToU8(SkFixedSqrt(i * SK_Fixed1 / kSQRT_TABLE_SIZE) >> 8); + + ::fprintf(file, "0x%02X", value); + if (i < kSQRT_TABLE_SIZE-1) + ::fprintf(file, ", "); + if ((i & 15) == 15) + ::fprintf(file, "\n"); + } + ::fprintf(file, "};\n"); + ::fclose(file); +} + +#endif + + +static void rad_to_unit_matrix(const SkPoint& center, SkScalar radius, SkMatrix* matrix) +{ + SkScalar inv = SkScalarInvert(radius); + + matrix->setTranslate(-center.fX, -center.fY); + matrix->postScale(inv, inv); +} + +class Radial_Gradient : public Gradient_Shader { +public: + Radial_Gradient(const SkPoint& center, SkScalar radius, + const SkColor colors[], const SkScalar pos[], int colorCount, + SkShader::TileMode mode, SkUnitMapper* mapper) + : Gradient_Shader(colors, pos, colorCount, mode, mapper) + { + // make sure our table is insync with our current #define for kSQRT_TABLE_SIZE + SkASSERT(sizeof(gSqrt8Table) == kSQRT_TABLE_SIZE); + + rad_to_unit_matrix(center, radius, &fPtsToUnit); + } + virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) + { + SkASSERT(count > 0); + + SkPoint srcPt; + SkMatrix::MapXYProc dstProc = fDstToIndexProc; + TileProc proc = fTileProc; + const SkPMColor* cache = this->getCache32(); + + if (fDstToIndexClass != kPerspective_MatrixClass) + { + dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt); + SkFixed dx, fx = SkScalarToFixed(srcPt.fX); + SkFixed dy, fy = SkScalarToFixed(srcPt.fY); + + if (fDstToIndexClass == kFixedStepInX_MatrixClass) + { + SkFixed storage[2]; + (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &storage[0], &storage[1]); + dx = storage[0]; + dy = storage[1]; + } + else + { + SkASSERT(fDstToIndexClass == kLinear_MatrixClass); + dx = SkScalarToFixed(fDstToIndex.getScaleX()); + dy = SkScalarToFixed(fDstToIndex.getSkewY()); + } + + if (proc == clamp_tileproc) + { + const uint8_t* sqrt_table = gSqrt8Table; + fx >>= 1; + dx >>= 1; + fy >>= 1; + dy >>= 1; + do { + unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1); + unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1); + fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS); + fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS)); + *dstC++ = cache[sqrt_table[fi] >> (8 - kCache32Bits)]; + fx += dx; + fy += dy; + } while (--count != 0); + } + else if (proc == mirror_tileproc) + { + do { + SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy)); + unsigned fi = mirror_tileproc(dist); + SkASSERT(fi <= 0xFFFF); + *dstC++ = cache[fi >> (16 - kCache32Bits)]; + fx += dx; + fy += dy; + } while (--count != 0); + } + else + { + SkASSERT(proc == repeat_tileproc); + do { + SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy)); + unsigned fi = repeat_tileproc(dist); + SkASSERT(fi <= 0xFFFF); + *dstC++ = cache[fi >> (16 - kCache32Bits)]; + fx += dx; + fy += dy; + } while (--count != 0); + } + } + else // perspective case + { + SkScalar dstX = SkIntToScalar(x); + SkScalar dstY = SkIntToScalar(y); + do { + dstProc(fDstToIndex, dstX, dstY, &srcPt); + unsigned fi = proc(SkScalarToFixed(srcPt.length())); + SkASSERT(fi <= 0xFFFF); + *dstC++ = cache[fi >> (16 - kCache32Bits)]; + dstX += SK_Scalar1; + } while (--count != 0); + } + } + virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) + { + SkASSERT(count > 0); + + SkPoint srcPt; + SkMatrix::MapXYProc dstProc = fDstToIndexProc; + TileProc proc = fTileProc; + const uint16_t* cache = this->getCache16(); +#ifdef TEST_GRADIENT_DITHER + int toggle = ((x ^ y) & 1) << kCache16Bits; +#endif + + if (fDstToIndexClass != kPerspective_MatrixClass) + { + dstProc(fDstToIndex, SkIntToScalar(x), SkIntToScalar(y), &srcPt); + SkFixed dx, fx = SkScalarToFixed(srcPt.fX); + SkFixed dy, fy = SkScalarToFixed(srcPt.fY); + + if (fDstToIndexClass == kFixedStepInX_MatrixClass) + { + SkFixed storage[2]; + (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), &storage[0], &storage[1]); + dx = storage[0]; + dy = storage[1]; + } + else + { + SkASSERT(fDstToIndexClass == kLinear_MatrixClass); + dx = SkScalarToFixed(fDstToIndex.getScaleX()); + dy = SkScalarToFixed(fDstToIndex.getSkewY()); + } + + if (proc == clamp_tileproc) + { + const uint8_t* sqrt_table = gSqrt8Table; + + /* knock these down so we can pin against +- 0x7FFF, which is an immediate load, + rather than 0xFFFF which is slower. This is a compromise, since it reduces our + precision, but that appears to be visually OK. If we decide this is OK for + all of our cases, we could (it seems) put this scale-down into fDstToIndex, + to avoid having to do these extra shifts each time. + */ + fx >>= 1; + dx >>= 1; + fy >>= 1; + dy >>= 1; + if (dy == 0) // might perform this check for the other modes, but the win will be a smaller % of the total + { + fy = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1); + fy *= fy; + do { + unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1); + unsigned fi = (xx * xx + fy) >> (14 + 16 - kSQRT_TABLE_BITS); + fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS)); + fx += dx; +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[sqrt_table[fi] >> (8 - kCache16Bits)]; +#endif + } while (--count != 0); + } + else + { + do { + unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1); + unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1); + fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS); + fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS)); + fx += dx; + fy += dy; +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + (sqrt_table[fi] >> (8 - kCache16Bits))]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[sqrt_table[fi] >> (8 - kCache16Bits)]; +#endif + } while (--count != 0); + } + } + else if (proc == mirror_tileproc) + { + do { + SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy)); + unsigned fi = mirror_tileproc(dist); + SkASSERT(fi <= 0xFFFF); + fx += dx; + fy += dy; +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[fi >> (16 - kCache16Bits)]; +#endif + } while (--count != 0); + } + else + { + SkASSERT(proc == repeat_tileproc); + do { + SkFixed dist = SkFixedSqrt(SkFixedSquare(fx) + SkFixedSquare(fy)); + unsigned fi = repeat_tileproc(dist); + SkASSERT(fi <= 0xFFFF); + fx += dx; + fy += dy; +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + (fi >> (16 - kCache16Bits))]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[fi >> (16 - kCache16Bits)]; +#endif + } while (--count != 0); + } + } + else // perspective case + { + SkScalar dstX = SkIntToScalar(x); + SkScalar dstY = SkIntToScalar(y); + do { + dstProc(fDstToIndex, dstX, dstY, &srcPt); + unsigned fi = proc(SkScalarToFixed(srcPt.length())); + SkASSERT(fi <= 0xFFFF); + + int index = fi >> (16 - kCache16Bits); +#ifdef TEST_GRADIENT_DITHER + *dstC++ = cache[toggle + index]; + toggle ^= (1 << kCache16Bits); +#else + *dstC++ = cache[index]; +#endif + + dstX += SK_Scalar1; + } while (--count != 0); + } + } + + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { + return SkNEW_ARGS(Radial_Gradient, (buffer)); + } + +protected: + Radial_Gradient(SkFlattenableReadBuffer& buffer) : Gradient_Shader(buffer) {}; + virtual Factory getFactory() { return CreateProc; } + +private: + typedef Gradient_Shader INHERITED; +}; + +/////////////////////////////////////////////////////////////////////////////// + +class Sweep_Gradient : public Gradient_Shader { +public: + Sweep_Gradient(SkScalar cx, SkScalar cy, const SkColor colors[], + const SkScalar pos[], int count, SkUnitMapper* mapper) + : Gradient_Shader(colors, pos, count, SkShader::kClamp_TileMode, mapper) + { + fPtsToUnit.setTranslate(-cx, -cy); + } + virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count); + virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count); + + static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { + return SkNEW_ARGS(Sweep_Gradient, (buffer)); + } + +protected: + Sweep_Gradient(SkFlattenableReadBuffer& buffer) : Gradient_Shader(buffer) {} + + virtual Factory getFactory() { return CreateProc; } + +private: + typedef Gradient_Shader INHERITED; +}; + +#ifdef COMPUTE_SWEEP_TABLE +#define PI 3.14159265 +static bool gSweepTableReady; +static uint8_t gSweepTable[65]; + +/* Our table stores precomputed values for atan: [0...1] -> [0..PI/4] + We scale the results to [0..32] +*/ +static const uint8_t* build_sweep_table() +{ + if (!gSweepTableReady) + { + const int N = 65; + const double DENOM = N - 1; + + for (int i = 0; i < N; i++) + { + double arg = i / DENOM; + double v = atan(arg); + int iv = (int)round(v * DENOM * 2 / PI); +// printf("[%d] atan(%g) = %g %d\n", i, arg, v, iv); + printf("%d, ", iv); + gSweepTable[i] = iv; + } + gSweepTableReady = true; + } + return gSweepTable; +} +#else +static const uint8_t gSweepTable[] = { + 0, 1, 1, 2, 3, 3, 4, 4, 5, 6, 6, 7, 8, 8, 9, 9, + 10, 11, 11, 12, 12, 13, 13, 14, 15, 15, 16, 16, 17, 17, 18, 18, + 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26, + 26, 27, 27, 27, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, + 32 +}; +static const uint8_t* build_sweep_table() { return gSweepTable; } +#endif + +// divide numer/denom, with a bias of 6bits. Assumes numer <= denom +// and denom != 0. Since our table is 6bits big (+1), this is a nice fit. +// Same as (but faster than) SkFixedDiv(numer, denom) >> 10 + +//unsigned div_64(int numer, int denom); +static unsigned div_64(int numer, int denom) +{ + SkASSERT(numer <= denom); + SkASSERT(numer > 0); + SkASSERT(denom > 0); + + int nbits = SkCLZ(numer); + int dbits = SkCLZ(denom); + int bits = 6 - nbits + dbits; + SkASSERT(bits <= 6); + + if (bits < 0) // detect underflow + return 0; + + denom <<= dbits - 1; + numer <<= nbits - 1; + + unsigned result = 0; + + // do the first one + if ((numer -= denom) >= 0) + result = 1; + else + numer += denom; + + // Now fall into our switch statement if there are more bits to compute + if (bits > 0) + { + // make room for the rest of the answer bits + result <<= bits; + switch (bits) { + case 6: + if ((numer = (numer << 1) - denom) >= 0) + result |= 32; + else + numer += denom; + case 5: + if ((numer = (numer << 1) - denom) >= 0) + result |= 16; + else + numer += denom; + case 4: + if ((numer = (numer << 1) - denom) >= 0) + result |= 8; + else + numer += denom; + case 3: + if ((numer = (numer << 1) - denom) >= 0) + result |= 4; + else + numer += denom; + case 2: + if ((numer = (numer << 1) - denom) >= 0) + result |= 2; + else + numer += denom; + case 1: + default: // not strictly need, but makes GCC make better ARM code + if ((numer = (numer << 1) - denom) >= 0) + result |= 1; + else + numer += denom; + } + } + return result; +} + +// Given x,y in the first quadrant, return 0..63 for the angle [0..90] +static unsigned atan_0_90(SkFixed y, SkFixed x) +{ +#ifdef SK_DEBUG + { + static bool gOnce; + if (!gOnce) + { + gOnce = true; + SkASSERT(div_64(55, 55) == 64); + SkASSERT(div_64(128, 256) == 32); + SkASSERT(div_64(2326528, 4685824) == 31); + SkASSERT(div_64(753664, 5210112) == 9); + SkASSERT(div_64(229376, 4882432) == 3); + SkASSERT(div_64(2, 64) == 2); + SkASSERT(div_64(1, 64) == 1); + // test that we handle underflow correctly + SkASSERT(div_64(12345, 0x54321234) == 0); + } + } +#endif + + SkASSERT(y > 0 && x > 0); + const uint8_t* table = build_sweep_table(); + + unsigned result; + bool swap = (x < y); + if (swap) + { + // first part of the atan(v) = PI/2 - atan(1/v) identity + // since our div_64 and table want v <= 1, where v = y/x + SkTSwap<SkFixed>(x, y); + } + + result = div_64(y, x); + +#ifdef SK_DEBUG + { + unsigned result2 = SkDivBits(y, x, 6); + SkASSERT(result2 == result || + (result == 1 && result2 == 0)); + } +#endif + + SkASSERT(result < SK_ARRAY_COUNT(gSweepTable)); + result = table[result]; + + if (swap) + { + // complete the atan(v) = PI/2 - atan(1/v) identity + result = 64 - result; + // pin to 63 + result -= result >> 6; + } + + SkASSERT(result <= 63); + return result; +} + +// returns angle in a circle [0..2PI) -> [0..255] +static unsigned SkATan2_255(SkFixed y, SkFixed x) +{ + if (x == 0) + { + if (y == 0) + return 0; + return y < 0 ? 192 : 64; + } + if (y == 0) + return x < 0 ? 128 : 0; + + /* Find the right quadrant for x,y + Since atan_0_90 only handles the first quadrant, we rotate x,y + appropriately before calling it, and then add the right amount + to account for the real quadrant. + quadrant 0 : add 0 | x > 0 && y > 0 + quadrant 1 : add 64 (90 degrees) | x < 0 && y > 0 + quadrant 2 : add 128 (180 degrees) | x < 0 && y < 0 + quadrant 3 : add 192 (270 degrees) | x > 0 && y < 0 + + map x<0 to (1 << 6) + map y<0 to (3 << 6) + add = map_x ^ map_y + */ + int xsign = x >> 31; + int ysign = y >> 31; + int add = ((-xsign) ^ (ysign & 3)) << 6; + +#ifdef SK_DEBUG + if (0 == add) + SkASSERT(x > 0 && y > 0); + else if (64 == add) + SkASSERT(x < 0 && y > 0); + else if (128 == add) + SkASSERT(x < 0 && y < 0); + else if (192 == add) + SkASSERT(x > 0 && y < 0); + else + SkASSERT(!"bad value for add"); +#endif + + /* This ^ trick makes x, y positive, and the swap<> handles quadrants + where we need to rotate x,y by 90 or -90 + */ + x = (x ^ xsign) - xsign; + y = (y ^ ysign) - ysign; + if (add & 64) // quads 1 or 3 need to swap x,y + SkTSwap<SkFixed>(x, y); + + unsigned result = add + atan_0_90(y, x); + SkASSERT(result < 256); + return result; +} + +void Sweep_Gradient::shadeSpan(int x, int y, SkPMColor dstC[], int count) +{ + SkMatrix::MapXYProc proc = fDstToIndexProc; + const SkMatrix& matrix = fDstToIndex; + const SkPMColor* cache = this->getCache32(); + SkPoint srcPt; + + if (fDstToIndexClass != kPerspective_MatrixClass) + { + proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, + SkIntToScalar(y) + SK_ScalarHalf, &srcPt); + SkFixed dx, fx = SkScalarToFixed(srcPt.fX); + SkFixed dy, fy = SkScalarToFixed(srcPt.fY); + + if (fDstToIndexClass == kFixedStepInX_MatrixClass) + { + SkFixed storage[2]; + (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf, + &storage[0], &storage[1]); + dx = storage[0]; + dy = storage[1]; + } + else + { + SkASSERT(fDstToIndexClass == kLinear_MatrixClass); + dx = SkScalarToFixed(matrix.getScaleX()); + dy = SkScalarToFixed(matrix.getSkewY()); + } + + for (; count > 0; --count) + { + *dstC++ = cache[SkATan2_255(fy, fx)]; + fx += dx; + fy += dy; + } + } + else // perspective case + { + for (int stop = x + count; x < stop; x++) + { + proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, + SkIntToScalar(y) + SK_ScalarHalf, &srcPt); + + int index = SkATan2_255(SkScalarToFixed(srcPt.fY), + SkScalarToFixed(srcPt.fX)); + *dstC++ = cache[index]; + } + } +} + +void Sweep_Gradient::shadeSpan16(int x, int y, uint16_t dstC[], int count) +{ + SkMatrix::MapXYProc proc = fDstToIndexProc; + const SkMatrix& matrix = fDstToIndex; + const uint16_t* cache = this->getCache16(); + int toggle = ((x ^ y) & 1) << kCache16Bits; + SkPoint srcPt; + + if (fDstToIndexClass != kPerspective_MatrixClass) + { + proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, + SkIntToScalar(y) + SK_ScalarHalf, &srcPt); + SkFixed dx, fx = SkScalarToFixed(srcPt.fX); + SkFixed dy, fy = SkScalarToFixed(srcPt.fY); + + if (fDstToIndexClass == kFixedStepInX_MatrixClass) + { + SkFixed storage[2]; + (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf, + &storage[0], &storage[1]); + dx = storage[0]; + dy = storage[1]; + } + else + { + SkASSERT(fDstToIndexClass == kLinear_MatrixClass); + dx = SkScalarToFixed(matrix.getScaleX()); + dy = SkScalarToFixed(matrix.getSkewY()); + } + + for (; count > 0; --count) + { + int index = SkATan2_255(fy, fx) >> (8 - kCache16Bits); + *dstC++ = cache[toggle + index]; + toggle ^= (1 << kCache16Bits); + fx += dx; + fy += dy; + } + } + else // perspective case + { + for (int stop = x + count; x < stop; x++) + { + proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, + SkIntToScalar(y) + SK_ScalarHalf, &srcPt); + + int index = SkATan2_255(SkScalarToFixed(srcPt.fY), + SkScalarToFixed(srcPt.fX)); + index >>= (8 - kCache16Bits); + *dstC++ = cache[toggle + index]; + toggle ^= (1 << kCache16Bits); + } + } +} + +/////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////// + +SkShader* SkGradientShader::CreateLinear( const SkPoint pts[2], + const SkColor colors[], const SkScalar pos[], int colorCount, + SkShader::TileMode mode, SkUnitMapper* mapper) +{ + SkASSERT(pts && colors && colorCount >= 2); + + return SkNEW_ARGS(Linear_Gradient, (pts, colors, pos, colorCount, mode, mapper)); +} + +SkShader* SkGradientShader::CreateRadial( const SkPoint& center, SkScalar radius, + const SkColor colors[], const SkScalar pos[], int colorCount, + SkShader::TileMode mode, SkUnitMapper* mapper) +{ + SkASSERT(radius > 0 && colors && colorCount >= 2); + + return SkNEW_ARGS(Radial_Gradient, (center, radius, colors, pos, colorCount, mode, mapper)); +} + +SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy, + const SkColor colors[], + const SkScalar pos[], + int count, SkUnitMapper* mapper) +{ + SkASSERT(colors && count >= 2); + + return SkNEW_ARGS(Sweep_Gradient, (cx, cy, colors, pos, count, mapper)); +} + +static SkFlattenable::Registrar gLinearGradientReg("Linear_Gradient", + Linear_Gradient::CreateProc); + +static SkFlattenable::Registrar gRadialGradientReg("Radial_Gradient", + Radial_Gradient::CreateProc); + +static SkFlattenable::Registrar gSweepGradientReg("Sweep_Gradient", + Sweep_Gradient::CreateProc); + diff --git a/skia/effects/SkKernel33MaskFilter.cpp b/skia/effects/SkKernel33MaskFilter.cpp new file mode 100644 index 0000000..a30ea4a --- /dev/null +++ b/skia/effects/SkKernel33MaskFilter.cpp @@ -0,0 +1,122 @@ +#include "SkKernel33MaskFilter.h" +#include "SkColorPriv.h" + +SkMask::Format SkKernel33ProcMaskFilter::getFormat() +{ + return SkMask::kA8_Format; +} + +bool SkKernel33ProcMaskFilter::filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, SkIPoint* margin) +{ + // margin??? + dst->fImage = NULL; + dst->fBounds = src.fBounds; + dst->fBounds.inset(-1, -1); + dst->fFormat = SkMask::kA8_Format; + + if (NULL == src.fImage) + return true; + + dst->fRowBytes = dst->fBounds.width(); + size_t size = dst->computeImageSize(); + dst->fImage = SkMask::AllocImage(size); + + const int h = src.fBounds.height(); + const int w = src.fBounds.width(); + const int srcRB = src.fRowBytes; + const uint8_t* srcImage = src.fImage; + uint8_t* dstImage = dst->fImage; + + uint8_t* srcRows[3]; + uint8_t storage[3][3]; + + srcRows[0] = storage[0]; + srcRows[1] = storage[1]; + srcRows[2] = storage[2]; + + unsigned scale = fPercent256; + + for (int y = -1; y <= h; y++) + { + uint8_t* dstRow = dstImage; + for (int x = -1; x <= w; x++) + { + memset(storage, 0, sizeof(storage)); + uint8_t* storagePtr = &storage[0][0]; + + for (int ky = y - 1; ky <= y + 1; ky++) + { + const uint8_t* srcRow = srcImage + ky * srcRB; // may be out-of-range + for (int kx = x - 1; kx <= x + 1; kx++) + { + if ((unsigned)ky < (unsigned)h && (unsigned)kx < (unsigned)w) + *storagePtr = srcRow[kx]; + storagePtr++; + } + } + int value = this->computeValue(srcRows); + + if (scale < 256) + value = SkAlphaBlend(value, srcRows[1][1], scale); + *dstRow++ = SkToU8(value); + } + dstImage += dst->fRowBytes; + } + return true; +} + +void SkKernel33ProcMaskFilter::flatten(SkFlattenableWriteBuffer& wb) +{ + this->INHERITED::flatten(wb); + wb.write32(fPercent256); +} + +SkKernel33ProcMaskFilter::SkKernel33ProcMaskFilter(SkFlattenableReadBuffer& rb) + : SkMaskFilter(rb) +{ + fPercent256 = rb.readS32(); +} + +/////////////////////////////////////////////////////////////////////////////// + +uint8_t SkKernel33MaskFilter::computeValue(uint8_t* const* srcRows) +{ + int value = 0; + + for (int i = 0; i < 3; i++) + for (int j = 0; j < 3; j++) + value += fKernel[i][j] * srcRows[i][j]; + + value >>= fShift; + + if (value < 0) + value = 0; + else if (value > 255) + value = 255; + return (uint8_t)value; +} + +void SkKernel33MaskFilter::flatten(SkFlattenableWriteBuffer& wb) +{ + this->INHERITED::flatten(wb); + wb.writeMul4(fKernel, 9 * sizeof(int)); + wb.write32(fShift); +} + +SkFlattenable::Factory SkKernel33MaskFilter::getFactory() +{ + return Create; +} + +SkFlattenable* SkKernel33MaskFilter::Create(SkFlattenableReadBuffer& rb) +{ + return new SkKernel33MaskFilter(rb); +} + +SkKernel33MaskFilter::SkKernel33MaskFilter(SkFlattenableReadBuffer& rb) + : SkKernel33ProcMaskFilter(rb) +{ + rb.read(fKernel, 9 * sizeof(int)); + fShift = rb.readS32(); +} + diff --git a/skia/effects/SkLayerRasterizer.cpp b/skia/effects/SkLayerRasterizer.cpp new file mode 100644 index 0000000..b21f885 --- /dev/null +++ b/skia/effects/SkLayerRasterizer.cpp @@ -0,0 +1,242 @@ +/* libs/graphics/effects/SkLayerRasterizer.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkLayerRasterizer.h" +#include "SkBuffer.h" +#include "SkDraw.h" +#include "SkMask.h" +#include "SkMaskFilter.h" +#include "SkPaint.h" +#include "SkPath.h" +#include "SkRegion.h" +#include "SkXfermode.h" +#include <new> + +struct SkLayerRasterizer_Rec { + SkPaint fPaint; + SkVector fOffset; +}; + +SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec)) +{ +} + +SkLayerRasterizer::~SkLayerRasterizer() +{ + SkDeque::Iter iter(fLayers); + SkLayerRasterizer_Rec* rec; + + while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) + rec->fPaint.~SkPaint(); +} + +void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy) +{ + SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back(); + + new (&rec->fPaint) SkPaint(paint); + rec->fOffset.set(dx, dy); +} + +static bool compute_bounds(const SkDeque& layers, const SkPath& path, const SkMatrix& matrix, + const SkIRect* clipBounds, SkIRect* bounds) +{ + SkDeque::Iter iter(layers); + SkLayerRasterizer_Rec* rec; + + bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32); + + while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) + { + const SkPaint& paint = rec->fPaint; + SkPath fillPath, devPath; + const SkPath* p = &path; + + if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) + { + paint.getFillPath(path, &fillPath); + p = &fillPath; + } + if (p->isEmpty()) + continue; + + // apply the matrix and offset + { + SkMatrix m = matrix; + m.preTranslate(rec->fOffset.fX, rec->fOffset.fY); + p->transform(m, &devPath); + } + + SkMask mask; + if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(), &matrix, + &mask, SkMask::kJustComputeBounds_CreateMode)) + return false; + + bounds->join(mask.fBounds); + } + return true; +} + +bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix, + const SkIRect* clipBounds, + SkMask* mask, SkMask::CreateMode mode) +{ + if (fLayers.empty()) + return false; + + if (SkMask::kJustRenderImage_CreateMode != mode) + { + if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds)) + return false; + } + + if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) + { + mask->fFormat = SkMask::kA8_Format; + mask->fRowBytes = SkToU16(mask->fBounds.width()); + mask->fImage = SkMask::AllocImage(mask->computeImageSize()); + memset(mask->fImage, 0, mask->computeImageSize()); + } + + if (SkMask::kJustComputeBounds_CreateMode != mode) + { + SkBitmap device; + SkDraw draw; + SkMatrix translatedMatrix; // this translates us to our local pixels + SkMatrix drawMatrix; // this translates the path by each layer's offset + SkRegion rectClip; + + rectClip.setRect(0, 0, mask->fBounds.width(), mask->fBounds.height()); + + translatedMatrix = matrix; + translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft), + -SkIntToScalar(mask->fBounds.fTop)); + + device.setConfig(SkBitmap::kA8_Config, mask->fBounds.width(), mask->fBounds.height(), mask->fRowBytes); + device.setPixels(mask->fImage); + + draw.fBitmap = &device; + draw.fMatrix = &drawMatrix; + draw.fClip = &rectClip; + // we set the matrixproc in the loop, as the matrix changes each time (potentially) + draw.fBounder = NULL; + + SkDeque::Iter iter(fLayers); + SkLayerRasterizer_Rec* rec; + + while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) { + drawMatrix = translatedMatrix; + drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY); + draw.drawPath(path, rec->fPaint); + } + } + return true; +} + +/////////// Routines for flattening ///////////////// + +static void paint_read(SkPaint* paint, SkFlattenableReadBuffer& buffer) +{ + paint->setAntiAlias(buffer.readBool()); + paint->setStyle((SkPaint::Style)buffer.readU8()); + paint->setAlpha(buffer.readU8()); + + if (paint->getStyle() != SkPaint::kFill_Style) + { + paint->setStrokeWidth(buffer.readScalar()); + paint->setStrokeMiter(buffer.readScalar()); + paint->setStrokeCap((SkPaint::Cap)buffer.readU8()); + paint->setStrokeJoin((SkPaint::Join)buffer.readU8()); + } + + paint->setMaskFilter((SkMaskFilter*)buffer.readFlattenable())->safeUnref(); + paint->setPathEffect((SkPathEffect*)buffer.readFlattenable())->safeUnref(); + paint->setRasterizer((SkRasterizer*)buffer.readFlattenable())->safeUnref(); + paint->setXfermode((SkXfermode*)buffer.readFlattenable())->safeUnref(); +} + +static void paint_write(const SkPaint& paint, SkFlattenableWriteBuffer& buffer) +{ + buffer.writeBool(paint.isAntiAlias()); + buffer.write8(paint.getStyle()); + buffer.write8(paint.getAlpha()); + + if (paint.getStyle() != SkPaint::kFill_Style) + { + buffer.writeScalar(paint.getStrokeWidth()); + buffer.writeScalar(paint.getStrokeMiter()); + buffer.write8(paint.getStrokeCap()); + buffer.write8(paint.getStrokeJoin()); + } + + buffer.writeFlattenable(paint.getMaskFilter()); + buffer.writeFlattenable(paint.getPathEffect()); + buffer.writeFlattenable(paint.getRasterizer()); + buffer.writeFlattenable(paint.getXfermode()); +} + +SkLayerRasterizer::SkLayerRasterizer(SkFlattenableReadBuffer& buffer) + : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec)) +{ + int count = buffer.readS32(); + + for (int i = 0; i < count; i++) + { + SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back(); + +#if 0 + new (&rec->fPaint) SkPaint(buffer); +#else + new (&rec->fPaint) SkPaint; + paint_read(&rec->fPaint, buffer); +#endif + rec->fOffset.fX = buffer.readScalar(); + rec->fOffset.fY = buffer.readScalar(); + } +} + +void SkLayerRasterizer::flatten(SkFlattenableWriteBuffer& buffer) +{ + this->INHERITED::flatten(buffer); + + buffer.write32(fLayers.count()); + + SkDeque::Iter iter(fLayers); + const SkLayerRasterizer_Rec* rec; + + while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL) + { +#if 0 + rec->fPaint.flatten(buffer); +#else + paint_write(rec->fPaint, buffer); +#endif + buffer.writeScalar(rec->fOffset.fX); + buffer.writeScalar(rec->fOffset.fY); + } +} + +SkFlattenable* SkLayerRasterizer::CreateProc(SkFlattenableReadBuffer& buffer) +{ + return SkNEW_ARGS(SkLayerRasterizer, (buffer)); +} + +SkFlattenable::Factory SkLayerRasterizer::getFactory() +{ + return CreateProc; +} + diff --git a/skia/effects/SkNinePatch.cpp b/skia/effects/SkNinePatch.cpp new file mode 100644 index 0000000..267c39e --- /dev/null +++ b/skia/effects/SkNinePatch.cpp @@ -0,0 +1,240 @@ +/* +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkNinePatch.h" +#include "SkCanvas.h" +#include "SkShader.h" + +static const uint16_t g3x3Indices[] = { + 0, 5, 1, 0, 4, 5, + 1, 6, 2, 1, 5, 6, + 2, 7, 3, 2, 6, 7, + + 4, 9, 5, 4, 8, 9, + 5, 10, 6, 5, 9, 10, + 6, 11, 7, 6, 10, 11, + + 8, 13, 9, 8, 12, 13, + 9, 14, 10, 9, 13, 14, + 10, 15, 11, 10, 14, 15 +}; + +static int fillIndices(uint16_t indices[], int xCount, int yCount) { + uint16_t* startIndices = indices; + + int n = 0; + for (int y = 0; y < yCount; y++) { + for (int x = 0; x < xCount; x++) { + *indices++ = n; + *indices++ = n + xCount + 2; + *indices++ = n + 1; + + *indices++ = n; + *indices++ = n + xCount + 1; + *indices++ = n + xCount + 2; + + n += 1; + } + n += 1; + } + return indices - startIndices; +} + +static void fillRow(SkPoint verts[], SkPoint texs[], + const SkScalar vy, const SkScalar ty, + const SkRect& bounds, const int32_t xDivs[], int numXDivs, + const SkScalar stretchX, int width) { + SkScalar vx = bounds.fLeft; + verts->set(vx, vy); verts++; + texs->set(0, ty); texs++; + for (int x = 0; x < numXDivs; x++) { + SkScalar tx = SkIntToScalar(xDivs[x]); + if (x & 1) { + vx += stretchX; + } else { + vx += tx; + } + verts->set(vx, vy); verts++; + texs->set(tx, ty); texs++; + } + verts->set(bounds.fRight, vy); verts++; + texs->set(SkIntToScalar(width), ty); texs++; +} + +struct Mesh { + const SkPoint* fVerts; + const SkPoint* fTexs; + const SkColor* fColors; + const uint16_t* fIndices; +}; + +void SkNinePatch::DrawMesh(SkCanvas* canvas, const SkRect& bounds, + const SkBitmap& bitmap, + const int32_t xDivs[], int numXDivs, + const int32_t yDivs[], int numYDivs, + const SkPaint* paint) { + if (bounds.isEmpty() || bitmap.width() == 0 || bitmap.height() == 0) { + return; + } + + // should try a quick-reject test before calling lockPixels <reed> + SkAutoLockPixels alp(bitmap); + // after the lock, it is valid to check getPixels() + if (bitmap.getPixels() == NULL) { + return; + } + + // check for degenerate divs (just an optimization, not required) + { + int i; + int zeros = 0; + for (i = 0; i < numYDivs && yDivs[i] == 0; i++) { + zeros += 1; + } + numYDivs -= zeros; + yDivs += zeros; + for (i = numYDivs - 1; i >= 0 && yDivs[i] == bitmap.height(); --i) { + numYDivs -= 1; + } + } + + Mesh mesh; + + const int numXStretch = (numXDivs + 1) >> 1; + const int numYStretch = (numYDivs + 1) >> 1; + + if (numXStretch < 1 && numYStretch < 1) { + BITMAP_RECT: +// SkDebugf("------ drawasamesh revert to bitmaprect\n"); + canvas->drawBitmapRect(bitmap, NULL, bounds, paint); + return; + } + + if (false) { + int i; + for (i = 0; i < numXDivs; i++) { + SkDebugf("--- xdivs[%d] %d\n", i, xDivs[i]); + } + for (i = 0; i < numYDivs; i++) { + SkDebugf("--- ydivs[%d] %d\n", i, yDivs[i]); + } + } + + SkScalar stretchX = 0, stretchY = 0; + + if (numXStretch > 0) { + int stretchSize = 0; + for (int i = 1; i < numXDivs; i += 2) { + stretchSize += xDivs[i] - xDivs[i-1]; + } + int fixed = bitmap.width() - stretchSize; + stretchX = (bounds.width() - SkIntToScalar(fixed)) / numXStretch; + if (stretchX < 0) { + goto BITMAP_RECT; + } + } + + if (numYStretch > 0) { + int stretchSize = 0; + for (int i = 1; i < numYDivs; i += 2) { + stretchSize += yDivs[i] - yDivs[i-1]; + } + int fixed = bitmap.height() - stretchSize; + stretchY = (bounds.height() - SkIntToScalar(fixed)) / numYStretch; + if (stretchY < 0) { + goto BITMAP_RECT; + } + } + +#if 0 + SkDebugf("---- drawasamesh [%d %d] -> [%g %g] <%d %d> (%g %g)\n", + bitmap.width(), bitmap.height(), + SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()), + numXDivs + 1, numYDivs + 1, + SkScalarToFloat(stretchX), SkScalarToFloat(stretchY)); +#endif + + const int vCount = (numXDivs + 2) * (numYDivs + 2); + // number of celss * 2 (tris per cell) * 3 (verts per tri) + const int indexCount = (numXDivs + 1) * (numYDivs + 1) * 2 * 3; + // allocate 2 times, one for verts, one for texs, plus indices + SkAutoMalloc storage(vCount * sizeof(SkPoint) * 2 + + indexCount * sizeof(uint16_t)); + SkPoint* verts = (SkPoint*)storage.get(); + SkPoint* texs = verts + vCount; + uint16_t* indices = (uint16_t*)(texs + vCount); + + mesh.fVerts = verts; + mesh.fTexs = texs; + mesh.fColors = NULL; + mesh.fIndices = NULL; + + // we use <= for YDivs, since the prebuild indices work for 3x2 and 3x1 too + if (numXDivs == 2 && numYDivs <= 2) { + mesh.fIndices = g3x3Indices; + } else { + int n = fillIndices(indices, numXDivs + 1, numYDivs + 1); + SkASSERT(n == indexCount); + mesh.fIndices = indices; + } + + SkScalar vy = bounds.fTop; + fillRow(verts, texs, vy, 0, bounds, xDivs, numXDivs, + stretchX, bitmap.width()); + verts += numXDivs + 2; + texs += numXDivs + 2; + for (int y = 0; y < numYDivs; y++) { + const SkScalar ty = SkIntToScalar(yDivs[y]); + if (y & 1) { + vy += stretchY; + } else { + vy += ty; + } + fillRow(verts, texs, vy, ty, bounds, xDivs, numXDivs, + stretchX, bitmap.width()); + verts += numXDivs + 2; + texs += numXDivs + 2; + } + fillRow(verts, texs, bounds.fBottom, SkIntToScalar(bitmap.height()), + bounds, xDivs, numXDivs, stretchX, bitmap.width()); + + SkShader* shader = SkShader::CreateBitmapShader(bitmap, + SkShader::kClamp_TileMode, + SkShader::kClamp_TileMode); + SkPaint p; + if (paint) { + p = *paint; + } + p.setShader(shader)->unref(); + canvas->drawVertices(SkCanvas::kTriangles_VertexMode, vCount, + mesh.fVerts, mesh.fTexs, mesh.fColors, NULL, + mesh.fIndices, indexCount, p); +} + +void SkNinePatch::DrawNine(SkCanvas* canvas, const SkRect& bounds, + const SkBitmap& bitmap, const SkIRect& margins, + const SkPaint* paint) { + int32_t xDivs[2]; + int32_t yDivs[2]; + + xDivs[0] = margins.fLeft; + xDivs[1] = bitmap.width() - margins.fRight; + yDivs[0] = margins.fTop; + yDivs[1] = bitmap.height() - margins.fBottom; + + SkNinePatch::DrawMesh(canvas, bounds, bitmap, xDivs, 2, yDivs, 2, paint); +} + diff --git a/skia/effects/SkPaintFlagsDrawFilter.cpp b/skia/effects/SkPaintFlagsDrawFilter.cpp new file mode 100644 index 0000000..ed2df88 --- /dev/null +++ b/skia/effects/SkPaintFlagsDrawFilter.cpp @@ -0,0 +1,22 @@ +#include "SkPaintFlagsDrawFilter.h" +#include "SkPaint.h" + +SkPaintFlagsDrawFilter::SkPaintFlagsDrawFilter(uint32_t clearFlags, + uint32_t setFlags) +{ + fClearFlags = SkToU16(clearFlags & SkPaint::kAllFlags); + fSetFlags = SkToU16(setFlags & SkPaint::kAllFlags); +} + +bool SkPaintFlagsDrawFilter::filter(SkCanvas*, SkPaint* paint, Type) +{ + fPrevFlags = paint->getFlags(); + paint->setFlags((fPrevFlags & ~fClearFlags) | fSetFlags); + return true; +} + +void SkPaintFlagsDrawFilter::restore(SkCanvas*, SkPaint* paint, Type) +{ + paint->setFlags(fPrevFlags); +} + diff --git a/skia/effects/SkPixelXorXfermode.cpp b/skia/effects/SkPixelXorXfermode.cpp new file mode 100644 index 0000000..a5599e2 --- /dev/null +++ b/skia/effects/SkPixelXorXfermode.cpp @@ -0,0 +1,36 @@ +#include "SkPixelXorXfermode.h" +#include "SkColorPriv.h" + +// we always return an opaque color, 'cause I don't know what to do with +// the alpha-component and still return a valid premultiplied color. +SkPMColor SkPixelXorXfermode::xferColor(SkPMColor src, SkPMColor dst) +{ + SkPMColor res = src ^ dst ^ fOpColor; + res |= (SK_A32_MASK << SK_A32_SHIFT); // force it to be opaque + return res; +} + +void SkPixelXorXfermode::flatten(SkFlattenableWriteBuffer& wb) +{ + this->INHERITED::flatten(wb); + wb.write32(fOpColor); +} + +SkPixelXorXfermode::SkPixelXorXfermode(SkFlattenableReadBuffer& rb) + : SkXfermode(rb) +{ + fOpColor = rb.readU32(); +} + +SkFlattenable::Factory SkPixelXorXfermode::getFactory() +{ + return Create; +} + +SkFlattenable* SkPixelXorXfermode::Create(SkFlattenableReadBuffer& rb) +{ + return SkNEW_ARGS(SkPixelXorXfermode, (rb)); +} + + + diff --git a/skia/effects/SkRadialGradient_Table.h b/skia/effects/SkRadialGradient_Table.h new file mode 100644 index 0000000..ed9712f --- /dev/null +++ b/skia/effects/SkRadialGradient_Table.h @@ -0,0 +1,147 @@ +/* libs/graphics/effects/SkRadialGradient_Table.h +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +static const uint8_t gSqrt8Table[] = { + 0x00, 0x05, 0x08, 0x09, 0x0B, 0x0C, 0x0D, 0x0E, 0x10, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x15, + 0x16, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1A, 0x1B, 0x1B, 0x1C, 0x1C, 0x1D, 0x1D, 0x1E, 0x1E, 0x1F, + 0x20, 0x20, 0x20, 0x21, 0x21, 0x22, 0x22, 0x23, 0x23, 0x24, 0x24, 0x25, 0x25, 0x25, 0x26, 0x26, + 0x27, 0x27, 0x28, 0x28, 0x28, 0x29, 0x29, 0x29, 0x2A, 0x2A, 0x2B, 0x2B, 0x2B, 0x2C, 0x2C, 0x2C, + 0x2D, 0x2D, 0x2D, 0x2E, 0x2E, 0x2E, 0x2F, 0x2F, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x31, 0x32, + 0x32, 0x32, 0x33, 0x33, 0x33, 0x34, 0x34, 0x34, 0x35, 0x35, 0x35, 0x35, 0x36, 0x36, 0x36, 0x37, + 0x37, 0x37, 0x38, 0x38, 0x38, 0x38, 0x39, 0x39, 0x39, 0x39, 0x3A, 0x3A, 0x3A, 0x3B, 0x3B, 0x3B, + 0x3B, 0x3C, 0x3C, 0x3C, 0x3C, 0x3D, 0x3D, 0x3D, 0x3D, 0x3E, 0x3E, 0x3E, 0x3E, 0x3F, 0x3F, 0x3F, + 0x40, 0x40, 0x40, 0x40, 0x40, 0x41, 0x41, 0x41, 0x41, 0x42, 0x42, 0x42, 0x42, 0x43, 0x43, 0x43, + 0x43, 0x44, 0x44, 0x44, 0x44, 0x45, 0x45, 0x45, 0x45, 0x45, 0x46, 0x46, 0x46, 0x46, 0x47, 0x47, + 0x47, 0x47, 0x48, 0x48, 0x48, 0x48, 0x48, 0x49, 0x49, 0x49, 0x49, 0x49, 0x4A, 0x4A, 0x4A, 0x4A, + 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4E, + 0x4E, 0x4E, 0x4E, 0x4E, 0x4F, 0x4F, 0x4F, 0x4F, 0x50, 0x50, 0x50, 0x50, 0x50, 0x50, 0x51, 0x51, + 0x51, 0x51, 0x51, 0x52, 0x52, 0x52, 0x52, 0x52, 0x53, 0x53, 0x53, 0x53, 0x53, 0x54, 0x54, 0x54, + 0x54, 0x54, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x56, 0x56, 0x56, 0x56, 0x56, 0x57, 0x57, 0x57, + 0x57, 0x57, 0x58, 0x58, 0x58, 0x58, 0x58, 0x58, 0x59, 0x59, 0x59, 0x59, 0x59, 0x59, 0x5A, 0x5A, + 0x5A, 0x5A, 0x5A, 0x5B, 0x5B, 0x5B, 0x5B, 0x5B, 0x5B, 0x5C, 0x5C, 0x5C, 0x5C, 0x5C, 0x5C, 0x5D, + 0x5D, 0x5D, 0x5D, 0x5D, 0x5D, 0x5E, 0x5E, 0x5E, 0x5E, 0x5E, 0x5E, 0x5F, 0x5F, 0x5F, 0x5F, 0x5F, + 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x61, 0x61, 0x61, 0x61, 0x61, 0x61, 0x62, 0x62, 0x62, + 0x62, 0x62, 0x62, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x64, 0x64, 0x64, 0x64, 0x64, 0x64, 0x65, + 0x65, 0x65, 0x65, 0x65, 0x65, 0x65, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x67, 0x67, 0x67, 0x67, + 0x67, 0x67, 0x68, 0x68, 0x68, 0x68, 0x68, 0x68, 0x68, 0x69, 0x69, 0x69, 0x69, 0x69, 0x69, 0x69, + 0x6A, 0x6A, 0x6A, 0x6A, 0x6A, 0x6A, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6B, 0x6C, 0x6C, 0x6C, + 0x6C, 0x6C, 0x6C, 0x6C, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6D, 0x6E, 0x6E, 0x6E, 0x6E, 0x6E, + 0x6E, 0x6E, 0x6F, 0x6F, 0x6F, 0x6F, 0x6F, 0x6F, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, + 0x71, 0x71, 0x71, 0x71, 0x71, 0x71, 0x71, 0x72, 0x72, 0x72, 0x72, 0x72, 0x72, 0x72, 0x73, 0x73, + 0x73, 0x73, 0x73, 0x73, 0x73, 0x74, 0x74, 0x74, 0x74, 0x74, 0x74, 0x74, 0x75, 0x75, 0x75, 0x75, + 0x75, 0x75, 0x75, 0x75, 0x76, 0x76, 0x76, 0x76, 0x76, 0x76, 0x76, 0x77, 0x77, 0x77, 0x77, 0x77, + 0x77, 0x77, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x79, 0x79, 0x79, 0x79, 0x79, 0x79, + 0x79, 0x79, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7A, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B, 0x7B, + 0x7B, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D, + 0x7D, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, + 0x81, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x83, 0x83, 0x83, 0x83, 0x83, 0x83, 0x83, + 0x83, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, + 0x85, 0x85, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x87, 0x87, 0x87, 0x87, 0x87, 0x87, + 0x87, 0x87, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x89, 0x89, 0x89, 0x89, 0x89, + 0x89, 0x89, 0x89, 0x89, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8A, 0x8B, 0x8B, 0x8B, 0x8B, + 0x8B, 0x8B, 0x8B, 0x8B, 0x8B, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8C, 0x8D, 0x8D, + 0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8D, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, 0x8E, + 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, + 0x90, 0x90, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x91, 0x92, 0x92, 0x92, 0x92, 0x92, + 0x92, 0x92, 0x92, 0x92, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x93, 0x94, 0x94, 0x94, + 0x94, 0x94, 0x94, 0x94, 0x94, 0x94, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, 0x95, + 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x97, 0x97, 0x97, 0x97, 0x97, 0x97, 0x97, + 0x97, 0x97, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x98, 0x99, 0x99, 0x99, 0x99, + 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9A, 0x9B, + 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9B, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, 0x9C, + 0x9C, 0x9C, 0x9C, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9D, 0x9E, 0x9E, 0x9E, + 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9E, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, 0x9F, + 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA0, 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, + 0xA1, 0xA1, 0xA1, 0xA1, 0xA1, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA2, 0xA3, + 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA3, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, 0xA4, + 0xA4, 0xA4, 0xA4, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA5, 0xA6, 0xA6, + 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA6, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, 0xA7, + 0xA7, 0xA7, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA8, 0xA9, 0xA9, 0xA9, + 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xA9, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, + 0xAA, 0xAA, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAB, 0xAC, 0xAC, 0xAC, + 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAC, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, + 0xAD, 0xAD, 0xAD, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAE, 0xAF, 0xAF, + 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xAF, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, 0xB0, + 0xB0, 0xB0, 0xB0, 0xB0, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB1, 0xB2, + 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB2, 0xB3, 0xB3, 0xB3, 0xB3, 0xB3, 0xB3, + 0xB3, 0xB3, 0xB3, 0xB3, 0xB3, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, 0xB4, + 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB5, 0xB6, 0xB6, 0xB6, 0xB6, + 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, + 0xB7, 0xB7, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB8, 0xB9, 0xB9, + 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xB9, 0xBA, 0xBA, 0xBA, 0xBA, 0xBA, 0xBA, + 0xBA, 0xBA, 0xBA, 0xBA, 0xBA, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, + 0xBB, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBC, 0xBD, 0xBD, 0xBD, + 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, + 0xBE, 0xBE, 0xBE, 0xBE, 0xBE, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, + 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC1, 0xC1, 0xC1, + 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, + 0xC2, 0xC2, 0xC2, 0xC2, 0xC2, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, + 0xC3, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC4, 0xC5, 0xC5, 0xC5, + 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC5, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, + 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, 0xC7, + 0xC7, 0xC7, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC8, 0xC9, + 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xC9, 0xCA, 0xCA, 0xCA, 0xCA, + 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCA, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, + 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, + 0xCC, 0xCC, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCD, 0xCE, + 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCE, 0xCF, 0xCF, 0xCF, 0xCF, + 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xCF, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, + 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD0, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, 0xD1, + 0xD1, 0xD1, 0xD1, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, 0xD2, + 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD3, 0xD4, 0xD4, 0xD4, + 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD4, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, + 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD5, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, + 0xD6, 0xD6, 0xD6, 0xD6, 0xD6, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, 0xD7, + 0xD7, 0xD7, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, + 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xD9, 0xDA, 0xDA, + 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDA, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, + 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, + 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, + 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, 0xDE, + 0xDE, 0xDE, 0xDE, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, 0xDF, + 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE1, + 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE2, 0xE2, 0xE2, + 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE2, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, + 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE3, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, + 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE4, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, + 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE5, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, 0xE6, + 0xE6, 0xE6, 0xE6, 0xE6, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, 0xE7, + 0xE7, 0xE7, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, 0xE8, + 0xE8, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, 0xE9, + 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEA, 0xEB, 0xEB, + 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEB, 0xEC, 0xEC, 0xEC, + 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xEC, 0xED, 0xED, 0xED, 0xED, + 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, + 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEE, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, + 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, + 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, + 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF1, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, + 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF2, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, + 0xF3, 0xF3, 0xF3, 0xF3, 0xF3, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, 0xF4, + 0xF4, 0xF4, 0xF4, 0xF4, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, 0xF5, + 0xF5, 0xF5, 0xF5, 0xF5, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, 0xF6, + 0xF6, 0xF6, 0xF6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, + 0xF7, 0xF7, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, + 0xF8, 0xF8, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, 0xF9, + 0xF9, 0xF9, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, 0xFA, + 0xFA, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, 0xFB, + 0xFB, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xFC, + 0xFC, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, + 0xFD, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, + 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF +}; diff --git a/skia/effects/SkShaderExtras.cpp b/skia/effects/SkShaderExtras.cpp new file mode 100644 index 0000000..6bfe517 --- /dev/null +++ b/skia/effects/SkShaderExtras.cpp @@ -0,0 +1,174 @@ +/* libs/graphics/effects/SkShaderExtras.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkShaderExtras.h" +#include "SkColorFilter.h" +#include "SkColorPriv.h" +#include "SkXfermode.h" + +////////////////////////////////////////////////////////////////////////////////////// + +SkComposeShader::SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode) +{ + fShaderA = sA; sA->ref(); + fShaderB = sB; sB->ref(); + // mode may be null + fMode = mode; mode->safeRef(); +} + +SkComposeShader::SkComposeShader(SkFlattenableReadBuffer& buffer) : + INHERITED(buffer) +{ + fShaderA = static_cast<SkShader*>(buffer.readFlattenable()); + fShaderB = static_cast<SkShader*>(buffer.readFlattenable()); + fMode = static_cast<SkXfermode*>(buffer.readFlattenable()); +} + +SkComposeShader::~SkComposeShader() +{ + fMode->safeUnref(); // may be null + fShaderB->unref(); + fShaderA->unref(); +} + +void SkComposeShader::beginSession() +{ + this->INHERITED::beginSession(); + fShaderA->beginSession(); + fShaderB->beginSession(); +} + +void SkComposeShader::endSession() +{ + fShaderA->endSession(); + fShaderB->endSession(); + this->INHERITED::endSession(); +} + +class SkAutoAlphaRestore { +public: + SkAutoAlphaRestore(SkPaint* paint, uint8_t newAlpha) + { + fAlpha = paint->getAlpha(); + fPaint = paint; + paint->setAlpha(newAlpha); + } + ~SkAutoAlphaRestore() + { + fPaint->setAlpha(fAlpha); + } +private: + SkPaint* fPaint; + uint8_t fAlpha; +}; + +void SkComposeShader::flatten(SkFlattenableWriteBuffer& buffer) +{ + this->INHERITED::flatten(buffer); + buffer.writeFlattenable(fShaderA); + buffer.writeFlattenable(fShaderB); + buffer.writeFlattenable(fMode); +} + +/* We call setContext on our two worker shaders. However, we + always let them see opaque alpha, and if the paint really + is translucent, then we apply that after the fact. +*/ +bool SkComposeShader::setContext(const SkBitmap& device, + const SkPaint& paint, + const SkMatrix& matrix) +{ + if (!this->INHERITED::setContext(device, paint, matrix)) + return false; + + // we preconcat our localMatrix (if any) with the device matrix + // before calling our sub-shaders + + SkMatrix tmpM; + + (void)this->getLocalMatrix(&tmpM); + tmpM.setConcat(matrix, tmpM); + + SkAutoAlphaRestore restore(const_cast<SkPaint*>(&paint), 0xFF); + + return fShaderA->setContext(device, paint, tmpM) && + fShaderB->setContext(device, paint, tmpM); +} + +// larger is better (fewer times we have to loop), but we shouldn't +// take up too much stack-space (each element is 4 bytes) +#define TMP_COLOR_COUNT 64 + +void SkComposeShader::shadeSpan(int x, int y, SkPMColor result[], int count) +{ + SkShader* shaderA = fShaderA; + SkShader* shaderB = fShaderB; + SkXfermode* mode = fMode; + unsigned scale = SkAlpha255To256(this->getPaintAlpha()); + + SkPMColor tmp[TMP_COLOR_COUNT]; + + if (NULL == mode) // implied SRC_OVER + { + do { + int n = count; + if (n > TMP_COLOR_COUNT) + n = TMP_COLOR_COUNT; + + shaderA->shadeSpan(x, y, result, n); + shaderB->shadeSpan(x, y, tmp, n); + + if (256 == scale) + { + for (int i = 0; i < n; i++) + result[i] = SkPMSrcOver(tmp[i], result[i]); + } + else + { + for (int i = 0; i < n; i++) + result[i] = SkAlphaMulQ(SkPMSrcOver(tmp[i], result[i]), scale); + } + + result += n; + x += n; + count -= n; + } while (count > 0); + } + else // use mode for the composition + { + do { + int n = count; + if (n > TMP_COLOR_COUNT) + n = TMP_COLOR_COUNT; + + shaderA->shadeSpan(x, y, result, n); + shaderB->shadeSpan(x, y, tmp, n); + mode->xfer32(result, tmp, n, NULL); + + if (256 == scale) + { + for (int i = 0; i < n; i++) + result[i] = SkAlphaMulQ(result[i], scale); + } + + result += n; + x += n; + count -= n; + } while (count > 0); + } +} + diff --git a/skia/effects/SkTransparentShader.cpp b/skia/effects/SkTransparentShader.cpp new file mode 100644 index 0000000..0c08543 --- /dev/null +++ b/skia/effects/SkTransparentShader.cpp @@ -0,0 +1,144 @@ +/* libs/graphics/effects/SkTransparentShader.cpp +** +** Copyright 2006, Google Inc. +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkTransparentShader.h" +#include "SkColorPriv.h" + +bool SkTransparentShader::setContext(const SkBitmap& device, + const SkPaint& paint, + const SkMatrix& matrix) +{ + fDevice = &device; + fAlpha = paint.getAlpha(); + + return this->INHERITED::setContext(device, paint, matrix); +} + +uint32_t SkTransparentShader::getFlags() +{ + uint32_t flags = this->INHERITED::getFlags(); + + switch (fDevice->getConfig()) { + case SkBitmap::kRGB_565_Config: + flags |= kHasSpan16_Flag; + if (fAlpha == 255) + flags |= kOpaqueAlpha_Flag; + break; + case SkBitmap::kARGB_8888_Config: + case SkBitmap::kARGB_4444_Config: + if (fAlpha == 255 && fDevice->isOpaque()) + flags |= kOpaqueAlpha_Flag; + break; + default: + break; + } + return flags; +} + +void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count) +{ + unsigned scale = SkAlpha255To256(fAlpha); + + switch (fDevice->getConfig()) { + case SkBitmap::kARGB_8888_Config: + if (scale == 256) + memcpy(span, fDevice->getAddr32(x, y), count * sizeof(SkPMColor)); + else + { + const SkPMColor* src = fDevice->getAddr32(x, y); + for (int i = count - 1; i >= 0; --i) + span[i] = SkAlphaMulQ(src[i], scale); + } + break; + case SkBitmap::kRGB_565_Config: + { + const uint16_t* src = fDevice->getAddr16(x, y); + if (scale == 256) + { + for (int i = count - 1; i >= 0; --i) + span[i] = SkPixel16ToPixel32(src[i]); + } + else + { + unsigned alpha = fAlpha; + for (int i = count - 1; i >= 0; --i) + { + uint16_t c = src[i]; + unsigned r = SkPacked16ToR32(c); + unsigned g = SkPacked16ToG32(c); + unsigned b = SkPacked16ToB32(c); + + span[i] = SkPackARGB32( alpha, + SkAlphaMul(r, scale), + SkAlphaMul(g, scale), + SkAlphaMul(b, scale)); + } + } + } + break; + case SkBitmap::kARGB_4444_Config: + { + const uint16_t* src = fDevice->getAddr16(x, y); + if (scale == 256) + { + for (int i = count - 1; i >= 0; --i) + span[i] = SkPixel4444ToPixel32(src[i]); + } + else + { + unsigned scale16 = scale >> 4; + for (int i = count - 1; i >= 0; --i) + { + uint32_t c = SkExpand_4444(src[i]) * scale16; + span[i] = SkCompact_8888(c); + } + } + } + break; + case SkBitmap::kIndex8_Config: + SkASSERT(!"index8 not supported as a destination device"); + break; + case SkBitmap::kA8_Config: + { + const uint8_t* src = fDevice->getAddr8(x, y); + if (scale == 256) + { + for (int i = count - 1; i >= 0; --i) + span[i] = SkPackARGB32(src[i], 0, 0, 0); + } + else + { + for (int i = count - 1; i >= 0; --i) + span[i] = SkPackARGB32(SkAlphaMul(src[i], scale), 0, 0, 0); + } + } + break; + case SkBitmap::kA1_Config: + SkASSERT(!"kA1_Config umimplemented at this time"); + break; + default: // to avoid warnings + break; + } +} + +void SkTransparentShader::shadeSpan16(int x, int y, uint16_t span[], int count) +{ + SkASSERT(fDevice->getConfig() == SkBitmap::kRGB_565_Config); + + memcpy(span, fDevice->getAddr16(x, y), count << 1); +} + diff --git a/skia/effects/SkUnitMappers.cpp b/skia/effects/SkUnitMappers.cpp new file mode 100644 index 0000000..0363a2b --- /dev/null +++ b/skia/effects/SkUnitMappers.cpp @@ -0,0 +1,80 @@ +#include "SkUnitMappers.h" + +SkDiscreteMapper::SkDiscreteMapper(int segments) +{ + if (segments < 2) + { + fSegments = 0; + fScale = 0; + } + else + { + if (segments > 0xFFFF) + segments = 0xFFFF; + fSegments = segments; + fScale = SK_Fract1 / (segments - 1); + } +} + +uint16_t SkDiscreteMapper::mapUnit16(uint16_t input) +{ + SkFixed x = input * fSegments >> 16; + x = x * fScale >> 14; + x += x << 15 >> 31; // map 0x10000 to 0xFFFF + return SkToU16(x); +} + +SkDiscreteMapper::SkDiscreteMapper(SkFlattenableReadBuffer& rb) + : SkUnitMapper(rb) +{ + fSegments = rb.readU32(); + fScale = rb.readU32(); +} + +SkFlattenable::Factory SkDiscreteMapper::getFactory() +{ + return Create; +} + +SkFlattenable* SkDiscreteMapper::Create(SkFlattenableReadBuffer& rb) +{ + return SkNEW_ARGS(SkDiscreteMapper, (rb)); +} + +void SkDiscreteMapper::flatten(SkFlattenableWriteBuffer& wb) +{ + this->INHERITED::flatten(wb); + + wb.write32(fSegments); + wb.write32(fScale); +} + +/////////////////////////////////////////////////////////////////////////////// + +uint16_t SkCosineMapper::mapUnit16(uint16_t input) +{ + /* we want to call cosine(input * pi/2) treating input as [0...1) + however, the straight multitply would overflow 32bits since input is + 16bits and pi/2 is 17bits, so we shift down our pi const before we mul + */ + SkFixed rads = (unsigned)(input * (SK_FixedPI >> 2)) >> 15; + SkFixed x = SkFixedCos(rads); + x += x << 15 >> 31; // map 0x10000 to 0xFFFF + return SkToU16(x); +} + +SkCosineMapper::SkCosineMapper(SkFlattenableReadBuffer& rb) + : SkUnitMapper(rb) +{ +} + +SkFlattenable::Factory SkCosineMapper::getFactory() +{ + return Create; +} + +SkFlattenable* SkCosineMapper::Create(SkFlattenableReadBuffer& rb) +{ + return SkNEW_ARGS(SkCosineMapper, (rb)); +} + |