summaryrefslogtreecommitdiffstats
path: root/skia/ext/bitmap_platform_device_mac.cc
diff options
context:
space:
mode:
authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-06-14 15:14:53 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-06-14 15:14:53 +0000
commitbd63dc9cdf640a6d1e833ce0b5ed7ed9090973b0 (patch)
tree149a64e70ca634bd43019d639d9ae29ca6d45a9a /skia/ext/bitmap_platform_device_mac.cc
parentb39627f8eef41a2d4e1f4516bf905d6ad895e56b (diff)
downloadchromium_src-bd63dc9cdf640a6d1e833ce0b5ed7ed9090973b0.zip
chromium_src-bd63dc9cdf640a6d1e833ce0b5ed7ed9090973b0.tar.gz
chromium_src-bd63dc9cdf640a6d1e833ce0b5ed7ed9090973b0.tar.bz2
Refactor the PlatformContext layer to have only one class.
Previously we had three classes of PlatformCanvas*, one for each platform. Then we had a typedef of PlatformContext to PlatformCanvas[Mac|Win|Linux] for the specific platform. This means that it was almost impossible to forward-declare PlatformCanvas and there were a bunch of unnecessary includes of platform_canvas.h in header files. This change makes there be only one platform_canvas.h header with ifdefs, which removes a decent amount of duplicated code. There is a platform-independent file, and one platform-dependent file of platform_canvas for each platform. I also renamed PlatformDevice[Mac|Win|Linux] to PlatformDevice, althouth in this case I kept the separate headers since there was much less overlap. I also broke out CanvasPaint into separate headers so this template doesn't need to be included all over the project (only a couple of files actually need it). Review URL: http://codereview.chromium.org/125109 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@18363 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia/ext/bitmap_platform_device_mac.cc')
-rw-r--r--skia/ext/bitmap_platform_device_mac.cc71
1 files changed, 35 insertions, 36 deletions
diff --git a/skia/ext/bitmap_platform_device_mac.cc b/skia/ext/bitmap_platform_device_mac.cc
index 41458c1..79c735a 100644
--- a/skia/ext/bitmap_platform_device_mac.cc
+++ b/skia/ext/bitmap_platform_device_mac.cc
@@ -46,9 +46,9 @@ bool Constrain(int available_size, int* position, int *size) {
} // namespace
-class BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData : public SkRefCnt {
+class BitmapPlatformDevice::BitmapPlatformDeviceData : public SkRefCnt {
public:
- explicit BitmapPlatformDeviceMacData(CGContextRef bitmap);
+ explicit BitmapPlatformDeviceData(CGContextRef bitmap);
// Create/destroy CoreGraphics context for our bitmap data.
CGContextRef GetBitmapContext() {
@@ -88,19 +88,18 @@ class BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData : public SkRefCnt {
SkRegion clip_region_;
private:
- friend class base::RefCounted<BitmapPlatformDeviceMacData>;
- ~BitmapPlatformDeviceMacData() {
+ friend class base::RefCounted<BitmapPlatformDeviceData>;
+ ~BitmapPlatformDeviceData() {
if (bitmap_context_)
CGContextRelease(bitmap_context_);
}
// Disallow copy & assign.
- BitmapPlatformDeviceMacData(const BitmapPlatformDeviceMacData&);
- BitmapPlatformDeviceMacData& operator=(const BitmapPlatformDeviceMacData&);
+ BitmapPlatformDeviceData(const BitmapPlatformDeviceData&);
+ BitmapPlatformDeviceData& operator=(const BitmapPlatformDeviceData&);
};
-BitmapPlatformDeviceMac::\
- BitmapPlatformDeviceMacData::BitmapPlatformDeviceMacData(
+BitmapPlatformDevice::BitmapPlatformDeviceData::BitmapPlatformDeviceData(
CGContextRef bitmap)
: bitmap_context_(bitmap),
config_dirty_(true) { // Want to load the config next time.
@@ -119,7 +118,7 @@ BitmapPlatformDeviceMac::\
CGContextSaveGState(bitmap_context_);
}
-void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::SetMatrixClip(
+void BitmapPlatformDevice::BitmapPlatformDeviceData::SetMatrixClip(
const SkMatrix& transform,
const SkRegion& region) {
transform_ = transform;
@@ -127,7 +126,7 @@ void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::SetMatrixClip(
config_dirty_ = true;
}
-void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::LoadConfig() {
+void BitmapPlatformDevice::BitmapPlatformDeviceData::LoadConfig() {
if (!config_dirty_ || !bitmap_context_)
return; // Nothing to do.
config_dirty_ = false;
@@ -154,10 +153,10 @@ void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::LoadConfig() {
// that we can create the pixel data before calling the constructor. This is
// required so that we can call the base class' constructor with the pixel
// data.
-BitmapPlatformDeviceMac* BitmapPlatformDeviceMac::Create(CGContextRef context,
- int width,
- int height,
- bool is_opaque) {
+BitmapPlatformDevice* BitmapPlatformDevice::Create(CGContextRef context,
+ int width,
+ int height,
+ bool is_opaque) {
SkBitmap bitmap;
bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
if (bitmap.allocPixels() != true)
@@ -197,51 +196,51 @@ BitmapPlatformDeviceMac* BitmapPlatformDeviceMac::Create(CGContextRef context,
}
// The device object will take ownership of the graphics context.
- return new BitmapPlatformDeviceMac(
- new BitmapPlatformDeviceMacData(context), bitmap);
+ return new BitmapPlatformDevice(
+ new BitmapPlatformDeviceData(context), bitmap);
}
// The device will own the bitmap, which corresponds to also owning the pixel
// data. Therefore, we do not transfer ownership to the SkDevice's bitmap.
-BitmapPlatformDeviceMac::BitmapPlatformDeviceMac(
- BitmapPlatformDeviceMacData* data, const SkBitmap& bitmap)
- : PlatformDeviceMac(bitmap),
+BitmapPlatformDevice::BitmapPlatformDevice(
+ BitmapPlatformDeviceData* data, const SkBitmap& bitmap)
+ : PlatformDevice(bitmap),
data_(data) {
}
// The copy constructor just adds another reference to the underlying data.
// We use a const cast since the default Skia definitions don't define the
// proper constedness that we expect (accessBitmap should really be const).
-BitmapPlatformDeviceMac::BitmapPlatformDeviceMac(
- const BitmapPlatformDeviceMac& other)
- : PlatformDeviceMac(
- const_cast<BitmapPlatformDeviceMac&>(other).accessBitmap(true)),
+BitmapPlatformDevice::BitmapPlatformDevice(
+ const BitmapPlatformDevice& other)
+ : PlatformDevice(
+ const_cast<BitmapPlatformDevice&>(other).accessBitmap(true)),
data_(other.data_) {
data_->ref();
}
-BitmapPlatformDeviceMac::~BitmapPlatformDeviceMac() {
+BitmapPlatformDevice::~BitmapPlatformDevice() {
data_->unref();
}
-BitmapPlatformDeviceMac& BitmapPlatformDeviceMac::operator=(
- const BitmapPlatformDeviceMac& other) {
+BitmapPlatformDevice& BitmapPlatformDevice::operator=(
+ const BitmapPlatformDevice& other) {
data_ = other.data_;
data_->ref();
return *this;
}
-CGContextRef BitmapPlatformDeviceMac::GetBitmapContext() {
+CGContextRef BitmapPlatformDevice::GetBitmapContext() {
return data_->GetBitmapContext();
}
-void BitmapPlatformDeviceMac::setMatrixClip(const SkMatrix& transform,
- const SkRegion& region) {
+void BitmapPlatformDevice::setMatrixClip(const SkMatrix& transform,
+ const SkRegion& region) {
data_->SetMatrixClip(transform, region);
}
-void BitmapPlatformDeviceMac::DrawToContext(CGContextRef context, int x, int y,
- const CGRect* src_rect) {
+void BitmapPlatformDevice::DrawToContext(CGContextRef context, int x, int y,
+ const CGRect* src_rect) {
bool created_dc = false;
if (!data_->bitmap_context_) {
created_dc = true;
@@ -273,20 +272,20 @@ void BitmapPlatformDeviceMac::DrawToContext(CGContextRef context, int x, int y,
}
// Returns the color value at the specified location.
-SkColor BitmapPlatformDeviceMac::getColorAt(int x, int y) {
+SkColor BitmapPlatformDevice::getColorAt(int x, int y) {
const SkBitmap& bitmap = accessBitmap(true);
SkAutoLockPixels lock(bitmap);
uint32_t* data = bitmap.getAddr32(0, 0);
return static_cast<SkColor>(data[x + y * width()]);
}
-void BitmapPlatformDeviceMac::onAccessBitmap(SkBitmap*) {
+void BitmapPlatformDevice::onAccessBitmap(SkBitmap*) {
// Not needed in CoreGraphics
}
-void BitmapPlatformDeviceMac::processPixels(int x, int y,
- int width, int height,
- adjustAlpha adjustor) {
+void BitmapPlatformDevice::processPixels(int x, int y,
+ int width, int height,
+ adjustAlpha adjustor) {
const SkBitmap& bitmap = accessBitmap(true);
SkMatrix& matrix = data_->transform_;
int bitmap_start_x = SkScalarRound(matrix.getTranslateX()) + x;