summaryrefslogtreecommitdiffstats
path: root/skia/ext/skia_utils.cc
diff options
context:
space:
mode:
authorpkasting@chromium.org <pkasting@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-09-23 20:54:48 +0000
committerpkasting@chromium.org <pkasting@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-09-23 20:54:48 +0000
commit96c2e8ec18feb0766c22acfb481a59f0983c572a (patch)
tree3b1d3f8312d8bdb9bc789bf9859298368021b681 /skia/ext/skia_utils.cc
parent9520ab113d86539f1deba7d107776f0b8ee72a12 (diff)
downloadchromium_src-96c2e8ec18feb0766c22acfb481a59f0983c572a.zip
chromium_src-96c2e8ec18feb0766c22acfb481a59f0983c572a.tar.gz
chromium_src-96c2e8ec18feb0766c22acfb481a59f0983c572a.tar.bz2
Reverting 26975.
Review URL: http://codereview.chromium.org/222011 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@26979 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia/ext/skia_utils.cc')
-rw-r--r--skia/ext/skia_utils.cc148
1 files changed, 146 insertions, 2 deletions
diff --git a/skia/ext/skia_utils.cc b/skia/ext/skia_utils.cc
index c95054d..84a003b 100644
--- a/skia/ext/skia_utils.cc
+++ b/skia/ext/skia_utils.cc
@@ -1,10 +1,9 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "skia/ext/skia_utils.h"
#include "third_party/skia/include/core/SkColorPriv.h"
-#include "third_party/skia/include/core/SkShader.h"
#include "third_party/skia/include/effects/SkGradientShader.h"
namespace skia {
@@ -22,5 +21,150 @@ SkShader* CreateGradientShader(int start_point,
grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode);
}
+// Helper function for HSLToSKColor.
+static inline double calcHue(double temp1, double temp2, double hueVal) {
+ if (hueVal < 0.0)
+ hueVal++;
+ else if (hueVal > 1.0)
+ hueVal--;
+
+ if (hueVal * 6.0 < 1.0)
+ return temp1 + (temp2 - temp1) * hueVal * 6.0;
+ if (hueVal * 2.0 < 1.0)
+ return temp2;
+ if (hueVal * 3.0 < 2.0)
+ return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0;
+
+ return temp1;
+}
+
+SkColor HSLToSkColor(U8CPU alpha, HSL hsl) {
+ double hue = hsl.h;
+ double saturation = hsl.s;
+ double lightness = hsl.l;
+
+ // If there's no color, we don't care about hue and can do everything based
+ // on brightness.
+ if (!saturation) {
+ U8CPU light;
+
+ if (lightness < 0)
+ light = 0;
+ else if (lightness >= SK_Scalar1)
+ light = 255;
+ else
+ light = SkDoubleToFixed(lightness) >> 8;
+
+ return SkColorSetARGB(alpha, light, light, light);
+ }
+
+ double temp2 = (lightness < 0.5) ?
+ lightness * (1.0 + saturation) :
+ lightness + saturation - (lightness * saturation);
+ double temp1 = 2.0 * lightness - temp2;
+
+ double rh = calcHue(temp1, temp2, hue + 1.0 / 3.0);
+ double gh = calcHue(temp1, temp2, hue);
+ double bh = calcHue(temp1, temp2, hue - 1.0 / 3.0);
+
+ return SkColorSetARGB(alpha,
+ static_cast<int>(rh * 255),
+ static_cast<int>(gh * 255),
+ static_cast<int>(bh * 255));
+}
+
+void SkColorToHSL(SkColor c, HSL& hsl) {
+ double r = SkColorGetR(c) / 255.0;
+ double g = SkColorGetG(c) / 255.0;
+ double b = SkColorGetB(c) / 255.0;
+
+ double h, s, l;
+
+ double vmax = r > g ? r : g;
+ vmax = vmax > b ? vmax : b;
+ double vmin = r < g ? r : g;
+ vmin = vmin < b ? vmin : b;
+ double delta = vmax - vmin;
+
+ l = (vmax + vmin) / 2;
+
+ if (delta == 0) {
+ h = 0;
+ s = 0;
+ } else {
+ if (l < 0.5)
+ s = delta / (vmax + vmin);
+ else
+ s = delta / (2 - vmax - vmin);
+
+ double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta;
+ double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta;
+ double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta;
+
+ if (r == vmax)
+ h = db - dg;
+ else if (g == vmax)
+ h = (1.0 / 3.0) + dr - db;
+ else if (b == vmax)
+ h = (2.0 / 3.0) + dg - dr;
+
+ if (h < 0) h += 1;
+ if (h > 1) h -= 1;
+ }
+
+ hsl.h = h;
+ hsl.s = s;
+ hsl.l = l;
+}
+
+SkColor HSLShift(SkColor color, HSL shift) {
+ HSL hsl;
+ int alpha = SkColorGetA(color);
+ SkColorToHSL(color, hsl);
+
+ // Replace the hue with the tint's hue.
+ if (shift.h >= 0)
+ hsl.h = shift.h;
+
+ // Change the saturation.
+ if (shift.s >= 0) {
+ if (shift.s <= 0.5) {
+ hsl.s *= shift.s * 2.0;
+ } else {
+ hsl.s = hsl.s + (1.0 - hsl.s) *
+ ((shift.s - 0.5) * 2.0);
+ }
+ }
+
+ SkColor result = HSLToSkColor(alpha, hsl);
+
+ // Lightness shifts in the style of popular image editors aren't
+ // actually represented in HSL - the L value does have some effect
+ // on saturation.
+ if (shift.l >= 0) {
+ double r = static_cast<double>SkColorGetR(result);
+ double g = static_cast<double>SkColorGetG(result);
+ double b = static_cast<double>SkColorGetB(result);
+
+ if (shift.l <= 0.5) {
+ r *= (shift.l * 2.0);
+ g *= (shift.l * 2.0);
+ b *= (shift.l * 2.0);
+ } else {
+ r = (r + (255.0 - r) * ((shift.l - 0.5) * 2.0));
+ g = (g + (255.0 - g) * ((shift.l - 0.5) * 2.0));
+ b = (b + (255.0 - b) * ((shift.l - 0.5) * 2.0));
+ }
+
+ return SkColorSetARGB(alpha,
+ static_cast<int>(r),
+ static_cast<int>(g),
+ static_cast<int>(b));
+ } else {
+ return result;
+ }
+}
+
+
} // namespace skia