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author | brettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-12-02 22:35:42 +0000 |
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committer | brettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-12-02 22:35:42 +0000 |
commit | 004a96a015b5dfcadaad4ea1b192c97c415b75de (patch) | |
tree | cb32d3809e4366c07e837416a106a3083d2690a5 /skia/ext/skia_utils_win.h | |
parent | f8ed412acb7bcab9855d0ebd9d29f7e38a3a8f92 (diff) | |
download | chromium_src-004a96a015b5dfcadaad4ea1b192c97c415b75de.zip chromium_src-004a96a015b5dfcadaad4ea1b192c97c415b75de.tar.gz chromium_src-004a96a015b5dfcadaad4ea1b192c97c415b75de.tar.bz2 |
Move convolver, image_operations, and skia_utils from base/gfx to skia/ext.
This changes the namespace in those files from "gfx" to "skia".
I split skia_utils into two parts, the Windows specific part is now in a separate file called skia_utils_win.
There were several obsolete includes of these headers which I removed. I also removed img_resize_perftest which isn't used and has bitrotted.
Review URL: http://codereview.chromium.org/12842
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@6248 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia/ext/skia_utils_win.h')
-rw-r--r-- | skia/ext/skia_utils_win.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/skia/ext/skia_utils_win.h b/skia/ext/skia_utils_win.h new file mode 100644 index 0000000..297608a --- /dev/null +++ b/skia/ext/skia_utils_win.h @@ -0,0 +1,56 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef SKIA_EXT_SKIA_UTILS_WIN_H_ +#define SKIA_EXT_SKIA_UTILS_WIN_H_ + +#include "SkColor.h" +#include "SkShader.h" + +struct SkIRect; +struct SkPoint; +struct SkRect; +typedef unsigned long DWORD; +typedef DWORD COLORREF; +typedef struct tagPOINT POINT; +typedef struct tagRECT RECT; + +namespace skia { + +// Converts a Skia point to a Windows POINT. +POINT SkPointToPOINT(const SkPoint& point); + +// Converts a Windows RECT to a Skia rect. +SkRect RECTToSkRect(const RECT& rect); + +// Converts a Windows RECT to a Skia rect. +// Both use same in-memory format. Verified by COMPILE_ASSERT() in +// skia_utils.cc. +inline const SkIRect& RECTToSkIRect(const RECT& rect) { + return reinterpret_cast<const SkIRect&>(rect); +} + +// Converts a Skia rect to a Windows RECT. +// Both use same in-memory format. Verified by COMPILE_ASSERT() in +// skia_utils.cc. +inline const RECT& SkIRectToRECT(const SkIRect& rect) { + return reinterpret_cast<const RECT&>(rect); +} + +// Creates a vertical gradient shader. The caller owns the shader. +SkShader* CreateGradientShader(int start_point, + int end_point, + SkColor start_color, + SkColor end_color); + +// Converts COLORREFs (0BGR) to the ARGB layout Skia expects. +SkColor COLORREFToSkColor(COLORREF color); + +// Converts ARGB to COLORREFs (0BGR). +COLORREF SkColorToCOLORREF(SkColor color); + +} // namespace skia + +#endif // SKIA_EXT_SKIA_UTILS_WIN_H_ + |