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authorvmpstr@chromium.org <vmpstr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-05-31 23:57:47 +0000
committervmpstr@chromium.org <vmpstr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-05-31 23:57:47 +0000
commit66d5ac0c4ff1e95e240d076c798300435891b58b (patch)
tree37c4a5bff614acaadc927e79d84bb4b94fb63aa3 /skia/ext
parent6cdce5554de9e4b686afc4cd9a934491ebae7fcc (diff)
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cc: Add a gathers pixel refs with positions util.
This is part 1 of reducing the number of picture walks during GatherPixelRefs in picture.cc. This adds a utility similar to SkPictureUtils except it gathers all lazy refs in a picture along with their positions. Also adds tests. BUG=242703 Review URL: https://chromiumcodereview.appspot.com/15732015 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@203515 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia/ext')
-rw-r--r--skia/ext/lazy_pixel_ref_utils.cc417
-rw-r--r--skia/ext/lazy_pixel_ref_utils.h33
-rw-r--r--skia/ext/lazy_pixel_ref_utils_unittest.cc730
3 files changed, 1180 insertions, 0 deletions
diff --git a/skia/ext/lazy_pixel_ref_utils.cc b/skia/ext/lazy_pixel_ref_utils.cc
new file mode 100644
index 0000000..87b487e
--- /dev/null
+++ b/skia/ext/lazy_pixel_ref_utils.cc
@@ -0,0 +1,417 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "lazy_pixel_ref_utils.h"
+
+#include "SkCanvas.h"
+#include "SkData.h"
+#include "SkDevice.h"
+#include "SkDraw.h"
+#include "SkPixelRef.h"
+#include "SkRRect.h"
+#include "SkRasterClip.h"
+#include "SkRect.h"
+#include "SkShader.h"
+
+#include "lazy_pixel_ref.h"
+
+namespace skia {
+
+namespace {
+
+// URI label for a lazily decoded SkPixelRef.
+const char kLabelLazyDecoded[] = "lazy";
+
+class LazyPixelRefSet {
+ public:
+ LazyPixelRefSet(
+ std::vector<LazyPixelRefUtils::PositionLazyPixelRef>* pixel_refs)
+ : pixel_refs_(pixel_refs) {}
+
+ void add(SkPixelRef* pixel_ref, const SkRect& rect) {
+ // Only save lazy pixel refs.
+ if (pixel_ref->getURI() &&
+ !strcmp(pixel_ref->getURI(), kLabelLazyDecoded)) {
+ LazyPixelRefUtils::PositionLazyPixelRef position_pixel_ref;
+ position_pixel_ref.lazy_pixel_ref =
+ static_cast<skia::LazyPixelRef*>(pixel_ref);
+ position_pixel_ref.pixel_ref_rect = rect;
+ pixel_refs_->push_back(position_pixel_ref);
+ }
+ }
+
+ private:
+ std::vector<LazyPixelRefUtils::PositionLazyPixelRef>* pixel_refs_;
+};
+
+class GatherPixelRefDevice : public SkDevice {
+ public:
+ GatherPixelRefDevice(const SkBitmap& bm, LazyPixelRefSet* lazy_pixel_ref_set)
+ : SkDevice(bm), lazy_pixel_ref_set_(lazy_pixel_ref_set) {}
+
+ virtual void clear(SkColor color) SK_OVERRIDE {}
+ virtual void writePixels(const SkBitmap& bitmap,
+ int x,
+ int y,
+ SkCanvas::Config8888 config8888) SK_OVERRIDE {}
+
+ virtual void drawPaint(const SkDraw& draw, const SkPaint& paint) SK_OVERRIDE {
+ SkBitmap bitmap;
+ if (getBitmapFromPaint(paint, &bitmap)) {
+ SkRect clip_rect = SkRect::Make(draw.fRC->getBounds());
+ SkRect canvas_rect = SkRect::MakeWH(width(), height());
+ SkRect paint_rect = SkRect::MakeEmpty();
+ paint_rect.intersect(canvas_rect, clip_rect);
+
+ addBitmap(bitmap, paint_rect);
+ }
+ }
+
+ virtual void drawPoints(const SkDraw& draw,
+ SkCanvas::PointMode mode,
+ size_t count,
+ const SkPoint points[],
+ const SkPaint& paint) SK_OVERRIDE {
+ SkBitmap bitmap;
+ if (!getBitmapFromPaint(paint, &bitmap))
+ return;
+
+ if (count == 0)
+ return;
+
+ SkPoint min_point = points[0];
+ SkPoint max_point = points[0];
+ for (size_t i = 1; i < count; ++i) {
+ const SkPoint& point = points[i];
+ min_point.set(std::min(min_point.x(), point.x()),
+ std::min(min_point.y(), point.y()));
+ max_point.set(std::max(max_point.x(), point.x()),
+ std::max(max_point.y(), point.y()));
+ }
+
+ SkRect bounds = SkRect::MakeLTRB(
+ min_point.x(), min_point.y(), max_point.x(), max_point.y());
+
+ GatherPixelRefDevice::drawRect(draw, bounds, paint);
+ }
+ virtual void drawRect(const SkDraw& draw,
+ const SkRect& rect,
+ const SkPaint& paint) SK_OVERRIDE {
+ SkBitmap bitmap;
+ if (getBitmapFromPaint(paint, &bitmap)) {
+ SkRect mapped_rect;
+ draw.fMatrix->mapRect(&mapped_rect, rect);
+ mapped_rect.intersect(SkRect::Make(draw.fRC->getBounds()));
+ addBitmap(bitmap, mapped_rect);
+ }
+ }
+ virtual void drawOval(const SkDraw& draw,
+ const SkRect& rect,
+ const SkPaint& paint) SK_OVERRIDE {
+ GatherPixelRefDevice::drawRect(draw, rect, paint);
+ }
+ virtual void drawRRect(const SkDraw& draw,
+ const SkRRect& rect,
+ const SkPaint& paint) SK_OVERRIDE {
+ GatherPixelRefDevice::drawRect(draw, rect.rect(), paint);
+ }
+ virtual void drawPath(const SkDraw& draw,
+ const SkPath& path,
+ const SkPaint& paint,
+ const SkMatrix* prePathMatrix,
+ bool pathIsMutable) SK_OVERRIDE {
+ SkBitmap bitmap;
+ if (!getBitmapFromPaint(paint, &bitmap))
+ return;
+
+ SkRect path_bounds = path.getBounds();
+ SkRect final_rect;
+ if (prePathMatrix != NULL)
+ prePathMatrix->mapRect(&final_rect, path_bounds);
+ else
+ final_rect = path_bounds;
+
+ GatherPixelRefDevice::drawRect(draw, final_rect, paint);
+ }
+ virtual void drawBitmap(const SkDraw& draw,
+ const SkBitmap& bitmap,
+ const SkIRect* srcRectOrNull,
+ const SkMatrix& matrix,
+ const SkPaint& paint) SK_OVERRIDE {
+ SkMatrix total_matrix;
+ total_matrix.setConcat(*draw.fMatrix, matrix);
+
+ SkRect bitmap_rect = SkRect::MakeWH(bitmap.width(), bitmap.height());
+ SkRect mapped_rect;
+ total_matrix.mapRect(&mapped_rect, bitmap_rect);
+ addBitmap(bitmap, mapped_rect);
+
+ SkBitmap paint_bitmap;
+ if (getBitmapFromPaint(paint, &paint_bitmap))
+ addBitmap(paint_bitmap, mapped_rect);
+ }
+ virtual void drawBitmapRect(const SkDraw& draw,
+ const SkBitmap& bitmap,
+ const SkRect* srcOrNull,
+ const SkRect& dst,
+ const SkPaint& paint) SK_OVERRIDE {
+ SkRect bitmap_rect = SkRect::MakeWH(bitmap.width(), bitmap.height());
+ SkMatrix matrix;
+ matrix.setRectToRect(bitmap_rect, dst, SkMatrix::kFill_ScaleToFit);
+ GatherPixelRefDevice::drawBitmap(draw, bitmap, NULL, matrix, paint);
+ }
+ virtual void drawSprite(const SkDraw& draw,
+ const SkBitmap& bitmap,
+ int x,
+ int y,
+ const SkPaint& paint) SK_OVERRIDE {
+ // Sprites aren't affected by current matrix, so we can't reuse drawRect.
+ SkMatrix matrix;
+ matrix.setTranslate(x, y);
+
+ SkRect bitmap_rect = SkRect::MakeWH(bitmap.width(), bitmap.height());
+ SkRect mapped_rect;
+ matrix.mapRect(&mapped_rect, bitmap_rect);
+
+ addBitmap(bitmap, mapped_rect);
+ SkBitmap paint_bitmap;
+ if (getBitmapFromPaint(paint, &paint_bitmap))
+ addBitmap(paint_bitmap, mapped_rect);
+ }
+ virtual void drawText(const SkDraw& draw,
+ const void* text,
+ size_t len,
+ SkScalar x,
+ SkScalar y,
+ const SkPaint& paint) SK_OVERRIDE {
+ SkBitmap bitmap;
+ if (!getBitmapFromPaint(paint, &bitmap))
+ return;
+
+ // Math is borrowed from SkBBoxRecord
+ SkRect bounds;
+ paint.measureText(text, len, &bounds);
+ SkPaint::FontMetrics metrics;
+ paint.getFontMetrics(&metrics);
+
+ if (paint.isVerticalText()) {
+ SkScalar h = bounds.fBottom - bounds.fTop;
+ if (paint.getTextAlign() == SkPaint::kCenter_Align) {
+ bounds.fTop -= h / 2;
+ bounds.fBottom -= h / 2;
+ }
+ bounds.fBottom += metrics.fBottom;
+ bounds.fTop += metrics.fTop;
+ }
+ else {
+ SkScalar w = bounds.fRight - bounds.fLeft;
+ if (paint.getTextAlign() == SkPaint::kCenter_Align) {
+ bounds.fLeft -= w / 2;
+ bounds.fRight -= w / 2;
+ } else if (paint.getTextAlign() == SkPaint::kRight_Align) {
+ bounds.fLeft -= w;
+ bounds.fRight -= w;
+ }
+ bounds.fTop = metrics.fTop;
+ bounds.fBottom = metrics.fBottom;
+ }
+
+ SkScalar pad = (metrics.fBottom - metrics.fTop) / 2;
+ bounds.fLeft -= pad;
+ bounds.fRight += pad;
+ bounds.fLeft += x;
+ bounds.fRight += x;
+ bounds.fTop += y;
+ bounds.fBottom += y;
+
+ GatherPixelRefDevice::drawRect(draw, bounds, paint);
+ }
+ virtual void drawPosText(const SkDraw& draw,
+ const void* text,
+ size_t len,
+ const SkScalar pos[],
+ SkScalar constY,
+ int scalarsPerPos,
+ const SkPaint& paint) SK_OVERRIDE {
+ SkBitmap bitmap;
+ if (!getBitmapFromPaint(paint, &bitmap))
+ return;
+
+ if (len == 0)
+ return;
+
+ // Similar to SkDraw asserts.
+ SkASSERT(scalarsPerPos == 1 || scalarsPerPos == 2);
+
+ SkPoint min_point;
+ SkPoint max_point;
+ if (scalarsPerPos == 1) {
+ min_point.set(pos[0], constY);
+ max_point.set(pos[0], constY);
+ } else if (scalarsPerPos == 2) {
+ min_point.set(pos[0], constY + pos[1]);
+ max_point.set(pos[0], constY + pos[1]);
+ }
+
+ for (size_t i = 0; i < len; ++i) {
+ SkScalar x = pos[i * scalarsPerPos];
+ SkScalar y = constY;
+ if (scalarsPerPos == 2)
+ y += pos[i * scalarsPerPos + 1];
+
+ min_point.set(
+ std::min(x, min_point.x()),
+ std::min(y, min_point.y()));
+ max_point.set(
+ std::max(x, max_point.x()),
+ std::max(y, max_point.y()));
+ }
+
+ SkRect bounds = SkRect::MakeLTRB(
+ min_point.x(), min_point.y(), max_point.x(), max_point.y());
+
+ // Math is borrowed from SkBBoxRecord
+ SkPaint::FontMetrics metrics;
+ paint.getFontMetrics(&metrics);
+
+ bounds.fTop += metrics.fTop;
+ bounds.fBottom += metrics.fBottom;
+
+ SkScalar pad = (metrics.fTop - metrics.fBottom) / 2;
+ bounds.fLeft += pad;
+ bounds.fRight -= pad;
+
+ GatherPixelRefDevice::drawRect(draw, bounds, paint);
+ }
+ virtual void drawTextOnPath(const SkDraw& draw,
+ const void* text,
+ size_t len,
+ const SkPath& path,
+ const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE {
+ SkBitmap bitmap;
+ if (!getBitmapFromPaint(paint, &bitmap))
+ return;
+
+ // Math is borrowed from SkBBoxRecord
+ SkRect bounds = path.getBounds();
+ SkPaint::FontMetrics metrics;
+ paint.getFontMetrics(&metrics);
+
+ SkScalar pad = metrics.fTop;
+ bounds.fLeft += pad;
+ bounds.fRight -= pad;
+ bounds.fTop += pad;
+ bounds.fBottom -= pad;
+
+ GatherPixelRefDevice::drawRect(draw, bounds, paint);
+ }
+ virtual void drawVertices(const SkDraw& draw,
+ SkCanvas::VertexMode,
+ int vertexCount,
+ const SkPoint verts[],
+ const SkPoint texs[],
+ const SkColor colors[],
+ SkXfermode* xmode,
+ const uint16_t indices[],
+ int indexCount,
+ const SkPaint& paint) SK_OVERRIDE {
+ GatherPixelRefDevice::drawPoints(
+ draw, SkCanvas::kPolygon_PointMode, vertexCount, verts, paint);
+ }
+ virtual void drawDevice(const SkDraw&,
+ SkDevice*,
+ int x,
+ int y,
+ const SkPaint&) SK_OVERRIDE {}
+
+ protected:
+ virtual bool onReadPixels(const SkBitmap& bitmap,
+ int x,
+ int y,
+ SkCanvas::Config8888 config8888) SK_OVERRIDE {
+ return false;
+ }
+
+ private:
+ LazyPixelRefSet* lazy_pixel_ref_set_;
+
+ void addBitmap(const SkBitmap& bm, const SkRect& rect) {
+ lazy_pixel_ref_set_->add(bm.pixelRef(), rect);
+ }
+
+ bool getBitmapFromPaint(const SkPaint& paint, SkBitmap* bm) {
+ SkShader* shader = paint.getShader();
+ if (shader) {
+ // Check whether the shader is a gradient in order to prevent generation
+ // of bitmaps from gradient shaders, which implement asABitmap.
+ if (SkShader::kNone_GradientType == shader->asAGradient(NULL))
+ return shader->asABitmap(bm, NULL, NULL);
+ }
+ return false;
+ }
+
+};
+
+class NoSaveLayerCanvas : public SkCanvas {
+ public:
+ NoSaveLayerCanvas(SkDevice* device) : INHERITED(device) {}
+
+ // Turn saveLayer() into save() for speed, should not affect correctness.
+ virtual int saveLayer(const SkRect* bounds,
+ const SkPaint* paint,
+ SaveFlags flags) SK_OVERRIDE {
+
+ // Like SkPictureRecord, we don't want to create layers, but we do need
+ // to respect the save and (possibly) its rect-clip.
+ int count = this->INHERITED::save(flags);
+ if (bounds) {
+ this->INHERITED::clipRectBounds(bounds, flags, NULL);
+ }
+ return count;
+ }
+
+ // Disable aa for speed.
+ virtual bool clipRect(const SkRect& rect, SkRegion::Op op, bool doAA)
+ SK_OVERRIDE {
+ return this->INHERITED::clipRect(rect, op, false);
+ }
+
+ virtual bool clipPath(const SkPath& path, SkRegion::Op op, bool doAA)
+ SK_OVERRIDE {
+ return this->updateClipConservativelyUsingBounds(
+ path.getBounds(), op, path.isInverseFillType());
+ }
+ virtual bool clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA)
+ SK_OVERRIDE {
+ return this->updateClipConservativelyUsingBounds(
+ rrect.getBounds(), op, false);
+ }
+
+ private:
+ typedef SkCanvas INHERITED;
+};
+
+} // namespace
+
+void LazyPixelRefUtils::GatherPixelRefs(
+ SkPicture* picture,
+ std::vector<PositionLazyPixelRef>* lazy_pixel_refs) {
+ lazy_pixel_refs->clear();
+ LazyPixelRefSet pixel_ref_set(lazy_pixel_refs);
+
+ SkBitmap emptyBitmap;
+ emptyBitmap.setConfig(
+ SkBitmap::kNo_Config, picture->width(), picture->height());
+
+ GatherPixelRefDevice device(emptyBitmap, &pixel_ref_set);
+ NoSaveLayerCanvas canvas(&device);
+
+ canvas.clipRect(SkRect::MakeWH(picture->width(), picture->height()),
+ SkRegion::kIntersect_Op,
+ false);
+ canvas.drawPicture(*picture);
+}
+
+} // namespace skia
diff --git a/skia/ext/lazy_pixel_ref_utils.h b/skia/ext/lazy_pixel_ref_utils.h
new file mode 100644
index 0000000..e6cfdd1
--- /dev/null
+++ b/skia/ext/lazy_pixel_ref_utils.h
@@ -0,0 +1,33 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef SKIA_EXT_LAZY_PIXEL_REF_UTILS_H_
+#define SKIA_EXT_LAZY_PIXEL_REF_UTILS_H_
+
+#include <vector>
+
+#include "SkPicture.h"
+#include "SkRect.h"
+
+namespace skia {
+
+class LazyPixelRef;
+class SK_API LazyPixelRefUtils {
+ public:
+
+ struct PositionLazyPixelRef {
+ skia::LazyPixelRef* lazy_pixel_ref;
+ SkRect pixel_ref_rect;
+ };
+
+ static void GatherPixelRefs(
+ SkPicture* picture,
+ std::vector<PositionLazyPixelRef>* lazy_pixel_refs);
+};
+
+typedef std::vector<LazyPixelRefUtils::PositionLazyPixelRef> LazyPixelRefList;
+
+}
+
+#endif
diff --git a/skia/ext/lazy_pixel_ref_utils_unittest.cc b/skia/ext/lazy_pixel_ref_utils_unittest.cc
new file mode 100644
index 0000000..2854ef0
--- /dev/null
+++ b/skia/ext/lazy_pixel_ref_utils_unittest.cc
@@ -0,0 +1,730 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/compiler_specific.h"
+#include "base/memory/scoped_ptr.h"
+#include "cc/test/geometry_test_utils.h"
+#include "skia/ext/lazy_pixel_ref.h"
+#include "skia/ext/lazy_pixel_ref_utils.h"
+#include "skia/ext/refptr.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/skia/include/core/SkBitmap.h"
+#include "third_party/skia/include/core/SkCanvas.h"
+#include "third_party/skia/include/core/SkFlattenableBuffers.h"
+#include "third_party/skia/include/core/SkPoint.h"
+#include "third_party/skia/include/core/SkShader.h"
+#include "third_party/skia/src/core/SkOrderedReadBuffer.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/skia_util.h"
+
+namespace skia {
+
+namespace {
+
+void CreateBitmap(gfx::Size size, const char* uri, SkBitmap* bitmap);
+
+class TestPixelRef : public SkPixelRef {
+ public:
+ TestPixelRef(int width, int height);
+ virtual ~TestPixelRef();
+
+ virtual SkFlattenable::Factory getFactory() OVERRIDE;
+ virtual void* onLockPixels(SkColorTable** color_table) OVERRIDE;
+ virtual void onUnlockPixels() OVERRIDE {}
+ virtual SkPixelRef* deepCopy(SkBitmap::Config config, const SkIRect* subset)
+ OVERRIDE;
+
+ private:
+ scoped_ptr<char[]> pixels_;
+};
+
+class TestLazyPixelRef : public skia::LazyPixelRef {
+ public:
+ TestLazyPixelRef(int width, int height);
+ virtual ~TestLazyPixelRef();
+
+ virtual SkFlattenable::Factory getFactory() OVERRIDE;
+ virtual void* onLockPixels(SkColorTable** color_table) OVERRIDE;
+ virtual void onUnlockPixels() OVERRIDE {}
+ virtual bool PrepareToDecode(const PrepareParams& params) OVERRIDE;
+ virtual SkPixelRef* deepCopy(SkBitmap::Config config, const SkIRect* subset)
+ OVERRIDE;
+ virtual void Decode() OVERRIDE {}
+
+ private:
+ scoped_ptr<char[]> pixels_;
+};
+
+class TestLazyShader : public SkShader {
+ public:
+ TestLazyShader() { CreateBitmap(gfx::Size(50, 50), "lazy", &bitmap_); }
+
+ TestLazyShader(SkFlattenableReadBuffer& flattenable_buffer) {
+ SkOrderedReadBuffer& buffer =
+ static_cast<SkOrderedReadBuffer&>(flattenable_buffer);
+ SkReader32* reader = buffer.getReader32();
+
+ reader->skip(-4);
+ uint32_t toSkip = reader->readU32();
+ reader->skip(toSkip);
+
+ CreateBitmap(gfx::Size(50, 50), "lazy", &bitmap_);
+ }
+
+ virtual SkShader::BitmapType asABitmap(SkBitmap* bitmap,
+ SkMatrix* matrix,
+ TileMode xy[2]) const OVERRIDE {
+ if (bitmap)
+ *bitmap = bitmap_;
+ return SkShader::kDefault_BitmapType;
+ }
+
+ // Pure virtual implementaiton.
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count) OVERRIDE {}
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(TestLazyShader);
+
+ private:
+ SkBitmap bitmap_;
+};
+
+TestPixelRef::TestPixelRef(int width, int height)
+ : pixels_(new char[4 * width * height]) {}
+
+TestPixelRef::~TestPixelRef() {}
+
+SkFlattenable::Factory TestPixelRef::getFactory() { return NULL; }
+
+void* TestPixelRef::onLockPixels(SkColorTable** color_table) {
+ return pixels_.get();
+}
+
+SkPixelRef* TestPixelRef::deepCopy(SkBitmap::Config config,
+ const SkIRect* subset) {
+ this->ref();
+ return this;
+}
+
+TestLazyPixelRef::TestLazyPixelRef(int width, int height)
+ : pixels_(new char[4 * width * height]) {}
+
+TestLazyPixelRef::~TestLazyPixelRef() {}
+
+SkFlattenable::Factory TestLazyPixelRef::getFactory() { return NULL; }
+
+void* TestLazyPixelRef::onLockPixels(SkColorTable** color_table) {
+ return pixels_.get();
+}
+
+bool TestLazyPixelRef::PrepareToDecode(const PrepareParams& params) {
+ return true;
+}
+
+SkPixelRef* TestLazyPixelRef::deepCopy(SkBitmap::Config config,
+ const SkIRect* subset) {
+ this->ref();
+ return this;
+}
+
+void CreateBitmap(gfx::Size size, const char* uri, SkBitmap* bitmap) {
+ skia::RefPtr<TestLazyPixelRef> lazy_pixel_ref =
+ skia::AdoptRef(new TestLazyPixelRef(size.width(), size.height()));
+ lazy_pixel_ref->setURI(uri);
+
+ bitmap->setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height());
+ bitmap->setPixelRef(lazy_pixel_ref.get());
+}
+
+SkCanvas* StartRecording(SkPicture* picture, gfx::Rect layer_rect) {
+ SkCanvas* canvas = picture->beginRecording(
+ layer_rect.width(),
+ layer_rect.height(),
+ SkPicture::kUsePathBoundsForClip_RecordingFlag |
+ SkPicture::kOptimizeForClippedPlayback_RecordingFlag);
+
+ canvas->save();
+ canvas->translate(-layer_rect.x(), -layer_rect.y());
+ canvas->clipRect(SkRect::MakeXYWH(
+ layer_rect.x(), layer_rect.y(), layer_rect.width(), layer_rect.height()));
+
+ return canvas;
+}
+
+void StopRecording(SkPicture* picture, SkCanvas* canvas) {
+ canvas->restore();
+ picture->endRecording();
+}
+
+} // namespace
+
+TEST(LazyPixelRefUtilsTest, DrawPaint) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ TestLazyShader second_shader;
+ SkPaint second_paint;
+ second_paint.setShader(&second_shader);
+
+ TestLazyShader third_shader;
+ SkPaint third_paint;
+ third_paint.setShader(&third_shader);
+
+ canvas->drawPaint(first_paint);
+ canvas->clipRect(SkRect::MakeXYWH(34, 45, 56, 67));
+ canvas->drawPaint(second_paint);
+ // Total clip is now (34, 45, 56, 55)
+ canvas->clipRect(SkRect::MakeWH(100, 100));
+ canvas->drawPaint(third_paint);
+
+ StopRecording(picture.get(), canvas);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(3u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 256, 256),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(34, 45, 56, 67),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(34, 45, 56, 55),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+}
+
+TEST(LazyPixelRefUtilsTest, DrawPoints) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ TestLazyShader second_shader;
+ SkPaint second_paint;
+ second_paint.setShader(&second_shader);
+
+ TestLazyShader third_shader;
+ SkPaint third_paint;
+ third_paint.setShader(&third_shader);
+
+ SkPoint points[3];
+ points[0].set(10, 10);
+ points[1].set(100, 20);
+ points[2].set(50, 100);
+ // (10, 10, 90, 90).
+ canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, points, first_paint);
+
+ canvas->save();
+
+ canvas->clipRect(SkRect::MakeWH(50, 50));
+ // (10, 10, 40, 40).
+ canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, points, second_paint);
+
+ canvas->restore();
+
+ points[0].set(50, 55);
+ points[1].set(50, 55);
+ points[2].set(200, 200);
+ // (50, 55, 150, 145).
+ canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, points, third_paint);
+
+ StopRecording(picture.get(), canvas);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(3u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(10, 10, 90, 90),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(10, 10, 40, 40),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(50, 55, 150, 145),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+}
+
+TEST(LazyPixelRefUtilsTest, DrawRect) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ TestLazyShader second_shader;
+ SkPaint second_paint;
+ second_paint.setShader(&second_shader);
+
+ TestLazyShader third_shader;
+ SkPaint third_paint;
+ third_paint.setShader(&third_shader);
+
+ // (10, 20, 30, 40).
+ canvas->drawRect(SkRect::MakeXYWH(10, 20, 30, 40), first_paint);
+
+ canvas->save();
+
+ canvas->translate(5, 17);
+ // (5, 50, 25, 35)
+ canvas->drawRect(SkRect::MakeXYWH(0, 33, 25, 35), second_paint);
+
+ canvas->restore();
+
+ canvas->clipRect(SkRect::MakeXYWH(50, 50, 50, 50));
+ canvas->translate(20, 20);
+ // (50, 50, 50, 50)
+ canvas->drawRect(SkRect::MakeXYWH(0, 0, 100, 100), third_paint);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(3u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(10, 20, 30, 40),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(5, 50, 25, 35),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(50, 50, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+}
+
+TEST(LazyPixelRefUtilsTest, DrawRRect) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ TestLazyShader second_shader;
+ SkPaint second_paint;
+ second_paint.setShader(&second_shader);
+
+ TestLazyShader third_shader;
+ SkPaint third_paint;
+ third_paint.setShader(&third_shader);
+
+ SkRRect rrect;
+ rrect.setRect(SkRect::MakeXYWH(10, 20, 30, 40));
+
+ // (10, 20, 30, 40).
+ canvas->drawRRect(rrect, first_paint);
+
+ canvas->save();
+
+ canvas->translate(5, 17);
+ rrect.setRect(SkRect::MakeXYWH(0, 33, 25, 35));
+ // (5, 50, 25, 35)
+ canvas->drawRRect(rrect, second_paint);
+
+ canvas->restore();
+
+ canvas->clipRect(SkRect::MakeXYWH(50, 50, 50, 50));
+ canvas->translate(20, 20);
+ rrect.setRect(SkRect::MakeXYWH(0, 0, 100, 100));
+ // (50, 50, 50, 50)
+ canvas->drawRRect(rrect, third_paint);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(3u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(10, 20, 30, 40),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(5, 50, 25, 35),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(50, 50, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+}
+
+TEST(LazyPixelRefUtilsTest, DrawOval) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ TestLazyShader second_shader;
+ SkPaint second_paint;
+ second_paint.setShader(&second_shader);
+
+ TestLazyShader third_shader;
+ SkPaint third_paint;
+ third_paint.setShader(&third_shader);
+
+ canvas->save();
+
+ canvas->scale(2, 0.5);
+ // (20, 10, 60, 20).
+ canvas->drawOval(SkRect::MakeXYWH(10, 20, 30, 40), first_paint);
+
+ canvas->restore();
+ canvas->save();
+
+ canvas->translate(1, 2);
+ // (1, 35, 25, 35)
+ canvas->drawRect(SkRect::MakeXYWH(0, 33, 25, 35), second_paint);
+
+ canvas->restore();
+
+ canvas->clipRect(SkRect::MakeXYWH(50, 50, 50, 50));
+ canvas->translate(20, 20);
+ // (50, 50, 50, 50)
+ canvas->drawRect(SkRect::MakeXYWH(0, 0, 100, 100), third_paint);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(3u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(20, 10, 60, 20),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(1, 35, 25, 35),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(50, 50, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+}
+
+TEST(LazyPixelRefUtilsTest, DrawPath) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ TestLazyShader second_shader;
+ SkPaint second_paint;
+ second_paint.setShader(&second_shader);
+
+ SkPath path;
+ path.moveTo(12, 13);
+ path.lineTo(50, 50);
+ path.lineTo(22, 101);
+
+ // (12, 13, 38, 88).
+ canvas->drawPath(path, first_paint);
+
+ canvas->save();
+ canvas->clipRect(SkRect::MakeWH(50, 50));
+
+ // (12, 13, 38, 37).
+ canvas->drawPath(path, second_paint);
+
+ canvas->restore();
+
+ StopRecording(picture.get(), canvas);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(2u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(12, 13, 38, 88),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(12, 13, 38, 37),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+}
+
+TEST(LazyPixelRefUtilsTest, DrawBitmap) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ SkBitmap first;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &first);
+ SkBitmap second;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &second);
+ SkBitmap third;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &third);
+ SkBitmap fourth;
+ CreateBitmap(gfx::Size(50, 1), "lazy", &fourth);
+ SkBitmap fifth;
+ CreateBitmap(gfx::Size(10, 10), "lazy", &fifth);
+
+ canvas->save();
+
+ // At (0, 0).
+ canvas->drawBitmap(first, 0, 0);
+ canvas->translate(25, 0);
+ // At (25, 0).
+ canvas->drawBitmap(second, 0, 0);
+ canvas->translate(0, 50);
+ // At (50, 50).
+ canvas->drawBitmap(third, 25, 0);
+
+ canvas->restore();
+ canvas->save();
+
+ canvas->rotate(90);
+ // At (0, 0), rotated 90 degrees
+ canvas->drawBitmap(fourth, 0, 0);
+
+ canvas->restore();
+
+ canvas->scale(5, 6);
+ // At (0, 0), scaled by 5 and 6
+ canvas->drawBitmap(fifth, 0, 0);
+
+ StopRecording(picture.get(), canvas);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(5u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(25, 0, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(50, 50, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(-1, 0, 1, 50),
+ gfx::SkRectToRectF(pixel_refs[3].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 50, 60),
+ gfx::SkRectToRectF(pixel_refs[4].pixel_ref_rect));
+
+}
+
+TEST(LazyPixelRefUtilsTest, DrawBitmapRect) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ SkBitmap first;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &first);
+ SkBitmap second;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &second);
+ SkBitmap third;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &third);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ SkPaint non_lazy_paint;
+
+ canvas->save();
+
+ // (0, 0, 100, 100).
+ canvas->drawBitmapRect(first, SkRect::MakeWH(100, 100), &non_lazy_paint);
+ canvas->translate(25, 0);
+ // (75, 50, 10, 10).
+ canvas->drawBitmapRect(
+ second, SkRect::MakeXYWH(50, 50, 10, 10), &non_lazy_paint);
+ canvas->translate(5, 50);
+ // (0, 30, 100, 100). One from bitmap, one from paint.
+ canvas->drawBitmapRect(
+ third, SkRect::MakeXYWH(-30, -20, 100, 100), &first_paint);
+
+ canvas->restore();
+
+ StopRecording(picture.get(), canvas);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(4u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 100, 100),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(75, 50, 10, 10),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 30, 100, 100),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 30, 100, 100),
+ gfx::SkRectToRectF(pixel_refs[3].pixel_ref_rect));
+}
+
+TEST(LazyPixelRefUtilsTest, DrawSprite) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ SkBitmap first;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &first);
+ SkBitmap second;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &second);
+ SkBitmap third;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &third);
+ SkBitmap fourth;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &fourth);
+ SkBitmap fifth;
+ CreateBitmap(gfx::Size(50, 50), "lazy", &fifth);
+
+ canvas->save();
+
+ // Sprites aren't affected by the current matrix.
+
+ // (0, 0, 50, 50).
+ canvas->drawSprite(first, 0, 0);
+ canvas->translate(25, 0);
+ // (10, 0, 50, 50).
+ canvas->drawSprite(second, 10, 0);
+ canvas->translate(0, 50);
+ // (25, 0, 50, 50).
+ canvas->drawSprite(third, 25, 0);
+
+ canvas->restore();
+ canvas->save();
+
+ canvas->rotate(90);
+ // (0, 0, 50, 50).
+ canvas->drawSprite(fourth, 0, 0);
+
+ canvas->restore();
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ canvas->scale(5, 6);
+ // (100, 100, 50, 50).
+ canvas->drawSprite(fifth, 100, 100, &first_paint);
+
+ StopRecording(picture.get(), canvas);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(6u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(10, 0, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(25, 0, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[3].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[4].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 50, 50),
+ gfx::SkRectToRectF(pixel_refs[5].pixel_ref_rect));
+}
+
+TEST(LazyPixelRefUtilsTest, DrawText) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ SkPoint points[4];
+ points[0].set(10, 50);
+ points[1].set(20, 50);
+ points[2].set(30, 50);
+ points[3].set(40, 50);
+
+ SkPath path;
+ path.moveTo(10, 50);
+ path.lineTo(20, 50);
+ path.lineTo(30, 50);
+ path.lineTo(40, 50);
+ path.lineTo(50, 50);
+
+ canvas->drawText("text", 4, 50, 50, first_paint);
+ canvas->drawPosText("text", 4, points, first_paint);
+ canvas->drawTextOnPath("text", 4, path, NULL, first_paint);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(3u, pixel_refs.size());
+}
+
+TEST(LazyPixelRefUtilsTest, DrawVertices) {
+ gfx::Rect layer_rect(0, 0, 256, 256);
+
+ skia::RefPtr<SkPicture> picture = skia::AdoptRef(new SkPicture);
+ SkCanvas* canvas = StartRecording(picture.get(), layer_rect);
+
+ TestLazyShader first_shader;
+ SkPaint first_paint;
+ first_paint.setShader(&first_shader);
+
+ TestLazyShader second_shader;
+ SkPaint second_paint;
+ second_paint.setShader(&second_shader);
+
+ TestLazyShader third_shader;
+ SkPaint third_paint;
+ third_paint.setShader(&third_shader);
+
+ SkPoint points[3];
+ SkColor colors[3];
+ uint16_t indecies[3] = {0, 1, 2};
+ points[0].set(10, 10);
+ points[1].set(100, 20);
+ points[2].set(50, 100);
+ // (10, 10, 90, 90).
+ canvas->drawVertices(SkCanvas::kTriangles_VertexMode,
+ 3,
+ points,
+ points,
+ colors,
+ NULL,
+ indecies,
+ 3,
+ first_paint);
+
+ canvas->save();
+
+ canvas->clipRect(SkRect::MakeWH(50, 50));
+ // (10, 10, 40, 40).
+ canvas->drawVertices(SkCanvas::kTriangles_VertexMode,
+ 3,
+ points,
+ points,
+ colors,
+ NULL,
+ indecies,
+ 3,
+ second_paint);
+
+ canvas->restore();
+
+ points[0].set(50, 55);
+ points[1].set(50, 55);
+ points[2].set(200, 200);
+ // (50, 55, 150, 145).
+ canvas->drawVertices(SkCanvas::kTriangles_VertexMode,
+ 3,
+ points,
+ points,
+ colors,
+ NULL,
+ indecies,
+ 3,
+ third_paint);
+
+ StopRecording(picture.get(), canvas);
+
+ std::vector<skia::LazyPixelRefUtils::PositionLazyPixelRef> pixel_refs;
+ skia::LazyPixelRefUtils::GatherPixelRefs(picture.get(), &pixel_refs);
+
+ EXPECT_EQ(3u, pixel_refs.size());
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(10, 10, 90, 90),
+ gfx::SkRectToRectF(pixel_refs[0].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(10, 10, 40, 40),
+ gfx::SkRectToRectF(pixel_refs[1].pixel_ref_rect));
+ EXPECT_FLOAT_RECT_EQ(gfx::RectF(50, 55, 150, 145),
+ gfx::SkRectToRectF(pixel_refs[2].pixel_ref_rect));
+}
+
+} // namespace skia