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author | senorblanco@chromium.org <senorblanco@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-05-26 20:03:03 +0000 |
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committer | senorblanco@chromium.org <senorblanco@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-05-26 20:03:03 +0000 |
commit | a4fc8d30896e63e7074ac06dbd7b13b00732f3c0 (patch) | |
tree | dafaca3fb8892930dce03ee8a6a7d266b46be18f /skia/gl/SkGLDevice_SWLayer.cpp | |
parent | 6131db47e71532f62aae3badcd34a82a64cb9f2a (diff) | |
download | chromium_src-a4fc8d30896e63e7074ac06dbd7b13b00732f3c0.zip chromium_src-a4fc8d30896e63e7074ac06dbd7b13b00732f3c0.tar.gz chromium_src-a4fc8d30896e63e7074ac06dbd7b13b00732f3c0.tar.bz2 |
Remove the remainder of the skia source code from the Chromium repo. It now lives over in third_party/skia (I only removed the headers in the first CL, since it was too unwieldy with all these deletes).
BUG=none
TEST=If it builds, you're happy.
R=dglazkov
Review URL: http://codereview.chromium.org/113827
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@16893 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia/gl/SkGLDevice_SWLayer.cpp')
-rw-r--r-- | skia/gl/SkGLDevice_SWLayer.cpp | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/skia/gl/SkGLDevice_SWLayer.cpp b/skia/gl/SkGLDevice_SWLayer.cpp deleted file mode 100644 index 4b75d4c..0000000 --- a/skia/gl/SkGLDevice_SWLayer.cpp +++ /dev/null @@ -1,91 +0,0 @@ -#include "SkGLDevice_SWLayer.h" -#include "SkRegion.h" - -SkGLDevice_SWLayer::SkGLDevice_SWLayer(const SkBitmap& bitmap) - : SkGLDevice(bitmap, true) { - fTextureID = 0; - - SkASSERT(bitmap.getPixels()); -} - -SkGLDevice_SWLayer::~SkGLDevice_SWLayer() { - if (fTextureID) { - glDeleteTextures(1, &fTextureID); - } -} - -SkGLDevice::TexOrientation SkGLDevice_SWLayer::bindDeviceAsTexture() { - const SkBitmap& bitmap = this->accessBitmap(false); - - if (0 == fTextureID) { - fTextureID = SkGL::BindNewTexture(bitmap, NULL); - } - return kTopToBottom_TexOrientation; -} - -/////////////////////////////////////////////////////////////////////////////// - -#include "SkDraw.h" - -void SkGLDevice_SWLayer::drawPaint(const SkDraw& draw, const SkPaint& paint) { - draw.drawPaint(paint); -} - -void SkGLDevice_SWLayer::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, - const SkPoint pts[], const SkPaint& paint) { - draw.drawPoints(mode, count, pts, paint); -} - -void SkGLDevice_SWLayer::drawRect(const SkDraw& draw, const SkRect& r, - const SkPaint& paint) { - draw.drawRect(r, paint); -} - -void SkGLDevice_SWLayer::drawPath(const SkDraw& draw, const SkPath& path, - const SkPaint& paint) { - draw.drawPath(path, paint); -} - -void SkGLDevice_SWLayer::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, - const SkMatrix& matrix, const SkPaint& paint) { - draw.drawBitmap(bitmap, matrix, paint); -} - -void SkGLDevice_SWLayer::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, - int x, int y, const SkPaint& paint) { - draw.drawSprite(bitmap, x, y, paint); -} - -void SkGLDevice_SWLayer::drawText(const SkDraw& draw, const void* text, size_t len, - SkScalar x, SkScalar y, const SkPaint& paint) { - draw.drawText((const char*)text, len, x, y, paint); -} - -void SkGLDevice_SWLayer::drawPosText(const SkDraw& draw, const void* text, size_t len, - const SkScalar xpos[], SkScalar y, - int scalarsPerPos, const SkPaint& paint) { - draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint); -} - -void SkGLDevice_SWLayer::drawTextOnPath(const SkDraw& draw, const void* text, - size_t len, const SkPath& path, - const SkMatrix* matrix, - const SkPaint& paint) { - draw.drawTextOnPath((const char*)text, len, path, matrix, paint); -} - -void SkGLDevice_SWLayer::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, - int vertexCount, - const SkPoint verts[], const SkPoint textures[], - const SkColor colors[], SkXfermode* xmode, - const uint16_t indices[], int indexCount, - const SkPaint& paint) { - draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, - indices, indexCount, paint); -} - -void SkGLDevice_SWLayer::drawDevice(const SkDraw& draw, SkDevice* dev, - int x, int y, const SkPaint& paint) { - this->SkDevice::drawDevice(draw, dev, x, y, paint); -} - |