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authorsenorblanco@chromium.org <senorblanco@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-26 20:03:03 +0000
committersenorblanco@chromium.org <senorblanco@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-26 20:03:03 +0000
commita4fc8d30896e63e7074ac06dbd7b13b00732f3c0 (patch)
treedafaca3fb8892930dce03ee8a6a7d266b46be18f /skia/sgl/SkFP.h
parent6131db47e71532f62aae3badcd34a82a64cb9f2a (diff)
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Remove the remainder of the skia source code from the Chromium repo. It now lives over in third_party/skia (I only removed the headers in the first CL, since it was too unwieldy with all these deletes).
BUG=none TEST=If it builds, you're happy. R=dglazkov Review URL: http://codereview.chromium.org/113827 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@16893 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia/sgl/SkFP.h')
-rw-r--r--skia/sgl/SkFP.h87
1 files changed, 0 insertions, 87 deletions
diff --git a/skia/sgl/SkFP.h b/skia/sgl/SkFP.h
deleted file mode 100644
index 6c0c526..0000000
--- a/skia/sgl/SkFP.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/* libs/graphics/sgl/SkFP.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef SkFP_DEFINED
-#define SkFP_DEFINED
-
-#include "SkMath.h"
-
-#ifdef SK_SCALAR_IS_FLOAT
-
- typedef float SkFP;
-
- #define SkScalarToFP(n) (n)
- #define SkFPToScalar(n) (n)
- #define SkIntToFP(n) SkIntToScalar(n)
- #define SkFPRound(x) SkScalarRound(n)
- #define SkFPCeil(x) SkScalarCeil(n)
- #define SkFPFloor(x) SkScalarFloor(n)
-
- #define SkFPNeg(x) (-(x))
- #define SkFPAbs(x) SkScalarAbs(x)
- #define SkFPAdd(a, b) ((a) + (b))
- #define SkFPSub(a, b) ((a) - (b))
- #define SkFPMul(a, b) ((a) * (b))
- #define SkFPMulInt(a, n) ((a) * (n))
- #define SkFPDiv(a, b) ((a) / (b))
- #define SkFPDivInt(a, n) ((a) / (n))
- #define SkFPInvert(x) SkScalarInvert(x)
- #define SkFPSqrt(x) SkScalarSqrt(x)
- #define SkFPCubeRoot(x) pow(x, 1.0f/3)
-
- #define SkFPLT(a, b) ((a) < (b))
- #define SkFPLE(a, b) ((a) <= (b))
- #define SkFPGT(a, b) ((a) > (b))
- #define SkFPGE(a, b) ((a) >= (b))
-
-#else // scalar is fixed
-
- #include "SkFloat.h"
-
- typedef int32_t SkFP;
-
- #define SkScalarToFP(n) SkFloat::SetShift(n, -16)
- #define SkFPToScalar(n) SkFloat::GetShift(n, -16)
- #define SkIntToFP(n) SkFloat::SetShift(n, 0)
- #define SkFPRound(x) SkFloat::Round(x);
- #define SkFPCeil(x) SkFloat::Ceil();
- #define SkFPFloor(x) SkFloat::Floor();
-
- #define SkFPNeg(x) SkFloat::Neg(x)
- #define SkFPAbs(x) SkFloat::Abs(x)
- #define SkFPAdd(a, b) SkFloat::Add(a, b)
- #define SkFPSub(a, b) SkFloat::Add(a, SkFloat::Neg(b))
- #define SkFPMul(a, b) SkFloat::Mul(a, b)
- #define SkFPMulInt(a, n) SkFloat::MulInt(a, n)
- #define SkFPDiv(a, b) SkFloat::Div(a, b)
- #define SkFPDivInt(a, n) SkFloat::DivInt(a, n)
- #define SkFPInvert(x) SkFloat::Invert(x)
- #define SkFPSqrt(x) SkFloat::Sqrt(x)
- #define SkFPCubeRoot(x) SkFloat::CubeRoot(x)
-
- #define SkFPLT(a, b) (SkFloat::Cmp(a, b) < 0)
- #define SkFPLE(a, b) (SkFloat::Cmp(a, b) <= 0)
- #define SkFPGT(a, b) (SkFloat::Cmp(a, b) > 0)
- #define SkFPGE(a, b) (SkFloat::Cmp(a, b) >= 0)
-
-#endif
-
-#ifdef SK_DEBUG
- void SkFP_UnitTest();
-#endif
-
-#endif