diff options
author | bradnelson@google.com <bradnelson@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-03-11 05:17:54 +0000 |
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committer | bradnelson@google.com <bradnelson@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-03-11 05:17:54 +0000 |
commit | 926722fd55b5c579bdf210f0078d9d5f59a8ff3d (patch) | |
tree | 1095ba440fc9c413e38fd94a71cff2a07f9efb15 /skia | |
parent | 479eb31c60544b14a5a5a8ba8a9289f753c4e03f (diff) | |
download | chromium_src-926722fd55b5c579bdf210f0078d9d5f59a8ff3d.zip chromium_src-926722fd55b5c579bdf210f0078d9d5f59a8ff3d.tar.gz chromium_src-926722fd55b5c579bdf210f0078d9d5f59a8ff3d.tar.bz2 |
Rolling back change 11429.
Attempt to roll gyp out for base.
The gyp script is not getting called at the right time to make this work.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@11430 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia')
-rw-r--r-- | skia/skia.vcproj | 1467 |
1 files changed, 1467 insertions, 0 deletions
diff --git a/skia/skia.vcproj b/skia/skia.vcproj new file mode 100644 index 0000000..01670fc --- /dev/null +++ b/skia/skia.vcproj @@ -0,0 +1,1467 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="skia" + ProjectGUID="{CD9CA56E-4E94-444C-87D4-58CA1E6F300D}" + RootNamespace="skia" + Keyword="Win32Proj" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + ConfigurationType="4" + InheritedPropertySheets="$(SolutionDir)..\build\debug.vsprops;.\skia.vsprops;.\precompiled.vsprops" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + ConfigurationType="4" + InheritedPropertySheets="$(SolutionDir)..\build\release.vsprops;.\skia.vsprops" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Header files" + > + <File + RelativePath=".\include\Sk1DPathEffect.h" + > + </File> + <File + RelativePath=".\include\Sk2DPathEffect.h" + > + </File> + <File + RelativePath=".\include\corecg\Sk64.h" + > + </File> + <File + RelativePath=".\include\SkAnimator.h" + > + </File> + <File + RelativePath=".\include\SkAnimatorView.h" + > + </File> + <File + RelativePath=".\include\SkApplication.h" + > + </File> + <File + RelativePath=".\include\SkAvoidXfermode.h" + > + </File> + <File + RelativePath=".\include\SkBGViewArtist.h" + > + </File> + <File + RelativePath=".\include\SkBitmap.h" + > + </File> + <File + RelativePath=".\include\SkBlurDrawLooper.h" + > + </File> + <File + RelativePath=".\include\SkBlurMaskFilter.h" + > + </File> + <File + RelativePath=".\include\SkBML_WXMLParser.h" + > + </File> + <File + RelativePath=".\include\SkBML_XMLParser.h" + > + </File> + <File + RelativePath=".\include\SkBorderView.h" + > + </File> + <File + RelativePath=".\include\SkBounder.h" + > + </File> + <File + RelativePath=".\include\corecg\SkBuffer.h" + > + </File> + <File + RelativePath=".\include\SkCamera.h" + > + </File> + <File + RelativePath=".\include\SkCanvas.h" + > + </File> + <File + RelativePath=".\include\corecg\SkChunkAlloc.h" + > + </File> + <File + RelativePath=".\include\SkColor.h" + > + </File> + <File + RelativePath=".\include\SkColorFilter.h" + > + </File> + <File + RelativePath=".\include\SkColorMatrix.h" + > + </File> + <File + RelativePath=".\include\SkColorPriv.h" + > + </File> + <File + RelativePath=".\include\SkColorShader.h" + > + </File> + <File + RelativePath=".\include\SkCornerPathEffect.h" + > + </File> + <File + RelativePath=".\include\SkCullPoints.h" + > + </File> + <File + RelativePath=".\include\SkDashPathEffect.h" + > + </File> + <File + RelativePath=".\include\SkDeque.h" + > + </File> + <File + RelativePath=".\include\SkDescriptor.h" + > + </File> + <File + RelativePath=".\include\SkDevice.h" + > + </File> + <File + RelativePath=".\include\SkDiscretePathEffect.h" + > + </File> + <File + RelativePath=".\include\SkDither.h" + > + </File> + <File + RelativePath=".\include\SkDOM.h" + > + </File> + <File + RelativePath=".\include\SkDraw.h" + > + </File> + <File + RelativePath=".\include\SkDrawExtraPathEffect.h" + > + </File> + <File + RelativePath=".\include\SkDrawFilter.h" + > + </File> + <File + RelativePath=".\include\SkDrawLooper.h" + > + </File> + <File + RelativePath=".\include\SkEmbossMaskFilter.h" + > + </File> + <File + RelativePath=".\include\corecg\SkEndian.h" + > + </File> + <File + RelativePath=".\include\SkEvent.h" + > + </File> + <File + RelativePath=".\include\SkEventSink.h" + > + </File> + <File + RelativePath=".\include\corecg\SkFDot6.h" + > + </File> + <File + RelativePath=".\include\corecg\SkFixed.h" + > + </File> + <File + RelativePath=".\include\SkFlattenable.h" + > + </File> + <File + RelativePath=".\include\SkFlipPixelRef.h" + > + </File> + <File + RelativePath=".\include\corecg\SkFloatBits.h" + > + </File> + <File + RelativePath=".\include\corecg\SkFloatingPoint.h" + > + </File> + <File + RelativePath=".\include\SkFontCodec.h" + > + </File> + <File + RelativePath=".\include\SkFontHost.h" + > + </File> + <File + RelativePath=".\include\SkGlobals.h" + > + </File> + <File + RelativePath=".\include\SkGradientShader.h" + > + </File> + <File + RelativePath=".\include\SkGraphics.h" + > + </File> + <File + RelativePath=".\include\SkImageDecoder.h" + > + </File> + <File + RelativePath=".\include\SkImageRef.h" + > + </File> + <File + RelativePath=".\include\SkImageView.h" + > + </File> + <File + RelativePath=".\include\corecg\SkInterpolator.h" + > + </File> + <File + RelativePath=".\include\SkJS.h" + > + </File> + <File + RelativePath=".\include\SkKernel33MaskFilter.h" + > + </File> + <File + RelativePath=".\include\SkKey.h" + > + </File> + <File + RelativePath=".\include\SkLayerDrawLooper.h" + > + </File> + <File + RelativePath=".\include\SkLayerRasterizer.h" + > + </File> + <File + RelativePath=".\include\SkMallocPixelRef.h" + > + </File> + <File + RelativePath=".\include\SkMask.h" + > + </File> + <File + RelativePath=".\include\SkMaskFilter.h" + > + </File> + <File + RelativePath=".\include\corecg\SkMath.h" + > + </File> + <File + RelativePath=".\include\corecg\SkMatrix.h" + > + </File> + <File + RelativePath=".\include\SkMetaData.h" + > + </File> + <File + RelativePath=".\include\SkMMapStream.h" + > + </File> + <File + RelativePath=".\include\SkMovie.h" + > + </File> + <File + RelativePath=".\include\SkNinePatch.h" + > + </File> + <File + RelativePath=".\include\SkOSFile.h" + > + </File> + <File + RelativePath=".\include\SkOSMenu.h" + > + </File> + <File + RelativePath=".\include\SkOSSound.h" + > + </File> + <File + RelativePath=".\include\SkOSWindow_Mac.h" + > + </File> + <File + RelativePath=".\include\SkOSWindow_Unix.h" + > + </File> + <File + RelativePath=".\include\SkOSWindow_Win.h" + > + </File> + <File + RelativePath=".\include\SkOSWindow_wxwidgets.h" + > + </File> + <File + RelativePath=".\include\SkPackBits.h" + > + </File> + <File + RelativePath=".\include\corecg\SkPageFlipper.h" + > + </File> + <File + RelativePath=".\include\SkPaint.h" + > + </File> + <File + RelativePath=".\include\SkPaintFlagsDrawFilter.h" + > + </File> + <File + RelativePath=".\include\SkParse.h" + > + </File> + <File + RelativePath=".\include\SkParsePaint.h" + > + </File> + <File + RelativePath=".\include\SkPath.h" + > + </File> + <File + RelativePath=".\include\SkPathEffect.h" + > + </File> + <File + RelativePath=".\include\SkPathMeasure.h" + > + </File> + <File + RelativePath=".\include\corecg\SkPerspIter.h" + > + </File> + <File + RelativePath=".\include\SkPicture.h" + > + </File> + <File + RelativePath=".\include\SkPixelRef.h" + > + </File> + <File + RelativePath=".\include\SkPixelXorXfermode.h" + > + </File> + <File + RelativePath=".\include\corecg\SkPoint.h" + > + </File> + <File + RelativePath=".\include\SkPorterDuff.h" + > + </File> + <File + RelativePath=".\include\corecg\SkPostConfig.h" + > + </File> + <File + RelativePath=".\include\corecg\SkPreConfig.h" + > + </File> + <File + RelativePath=".\include\SkProgressBarView.h" + > + </File> + <File + RelativePath=".\include\SkPtrRecorder.h" + > + </File> + <File + RelativePath=".\include\corecg\SkRandom.h" + > + </File> + <File + RelativePath=".\include\SkRasterizer.h" + > + </File> + <File + RelativePath=".\include\SkReader32.h" + > + </File> + <File + RelativePath=".\include\corecg\SkRect.h" + > + </File> + <File + RelativePath=".\include\SkRefCnt.h" + > + </File> + <File + RelativePath=".\include\corecg\SkRegion.h" + > + </File> + <File + RelativePath=".\include\corecg\SkScalar.h" + > + </File> + <File + RelativePath=".\include\corecg\SkScalarCompare.h" + > + </File> + <File + RelativePath=".\include\SkScalerContext.h" + > + </File> + <File + RelativePath=".\include\SkScrollBarView.h" + > + </File> + <File + RelativePath=".\include\SkShader.h" + > + </File> + <File + RelativePath=".\include\SkShaderExtras.h" + > + </File> + <File + RelativePath=".\include\SkStackViewLayout.h" + > + </File> + <File + RelativePath=".\include\SkStream.h" + > + </File> + <File + RelativePath=".\include\SkStream_Win.h" + > + </File> + <File + RelativePath=".\include\SkString.h" + > + </File> + <File + RelativePath=".\include\SkStroke.h" + > + </File> + <File + RelativePath=".\include\SkSVGAttribute.h" + > + </File> + <File + RelativePath=".\include\SkSVGBase.h" + > + </File> + <File + RelativePath=".\include\SkSVGPaintState.h" + > + </File> + <File + RelativePath=".\include\SkSVGParser.h" + > + </File> + <File + RelativePath=".\include\SkSVGTypes.h" + > + </File> + <File + RelativePath=".\include\SkSystemEventTypes.h" + > + </File> + <File + RelativePath=".\include\SkTDArray.h" + > + </File> + <File + RelativePath=".\include\SkTDict.h" + > + </File> + <File + RelativePath=".\include\SkTDStack.h" + > + </File> + <File + RelativePath=".\include\corecg\SkTemplates.h" + > + </File> + <File + RelativePath=".\include\SkTextBox.h" + > + </File> + <File + RelativePath=".\include\corecg\SkThread.h" + > + </File> + <File + RelativePath=".\include\corecg\SkThread_platform.h" + > + </File> + <File + RelativePath=".\include\SkTime.h" + > + </File> + <File + RelativePath=".\include\SkTransparentShader.h" + > + </File> + <File + RelativePath=".\include\corecg\SkTSearch.h" + > + </File> + <File + RelativePath=".\include\SkTypeface.h" + > + </File> + <File + RelativePath=".\include\corecg\SkTypes.h" + > + </File> + <File + RelativePath=".\include\SkUnitMapper.h" + > + </File> + <File + RelativePath=".\include\SkUnitMappers.h" + > + </File> + <File + RelativePath=".\include\SkUnPreMultiply.h" + > + </File> + <File + RelativePath=".\include\corecg\SkUserConfig.h" + > + </File> + <File + RelativePath=".\include\SkUtils.h" + > + </File> + <File + RelativePath=".\include\SkView.h" + > + </File> + <File + RelativePath=".\include\SkViewInflate.h" + > + </File> + <File + RelativePath=".\include\SkWidget.h" + > + </File> + <File + RelativePath=".\include\SkWidgetViews.h" + > + </File> + <File + RelativePath=".\include\SkWindow.h" + > + </File> + <File + RelativePath=".\include\SkWriter32.h" + > + </File> + <File + RelativePath=".\include\SkXfermode.h" + > + </File> + <File + RelativePath=".\include\SkXMLParser.h" + > + </File> + <File + RelativePath=".\include\SkXMLWriter.h" + > + </File> + </Filter> + <Filter + Name="corecg" + > + <File + RelativePath=".\corecg\Sk64.cpp" + > + </File> + <File + RelativePath=".\corecg\SkBuffer.cpp" + > + </File> + <File + RelativePath=".\corecg\SkChunkAlloc.cpp" + > + </File> + <File + RelativePath=".\corecg\SkCordic.cpp" + > + </File> + <File + RelativePath=".\corecg\SkCordic.h" + > + </File> + <File + RelativePath=".\corecg\SkDebug.cpp" + > + </File> + <File + RelativePath=".\corecg\SkDebug_stdio.cpp" + > + </File> + <File + RelativePath=".\corecg\SkFloat.cpp" + > + </File> + <File + RelativePath=".\corecg\SkFloat.h" + > + </File> + <File + RelativePath=".\corecg\SkFloatBits.cpp" + > + </File> + <File + RelativePath=".\corecg\SkInterpolator.cpp" + > + </File> + <File + RelativePath=".\corecg\SkMath.cpp" + > + </File> + <File + RelativePath=".\corecg\SkMatrix.cpp" + > + </File> + <File + RelativePath=".\corecg\SkMemory_stdlib.cpp" + > + </File> + <File + RelativePath=".\corecg\SkPageFlipper.cpp" + > + </File> + <File + RelativePath=".\corecg\SkPoint.cpp" + > + </File> + <File + RelativePath=".\corecg\SkRect.cpp" + > + </File> + <File + RelativePath=".\corecg\SkRegion.cpp" + > + </File> + <File + RelativePath=".\corecg\SkRegionPriv.h" + > + </File> + <File + RelativePath=".\corecg\SkSinTable.h" + > + </File> + <File + RelativePath=".\corecg\SkTSort.h" + > + </File> + </Filter> + <Filter + Name="sgl" + > + <File + RelativePath=".\sgl\SkAlphaRuns.cpp" + > + </File> + <File + RelativePath=".\sgl\SkAntiRun.h" + > + </File> + <File + RelativePath=".\sgl\SkAutoKern.h" + > + </File> + <File + RelativePath=".\sgl\SkBitmap.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBitmapProcShader.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBitmapProcShader.h" + > + </File> + <File + RelativePath=".\sgl\SkBitmapProcState.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBitmapProcState.h" + > + </File> + <File + RelativePath=".\sgl\SkBitmapProcState_matrix.h" + > + </File> + <File + RelativePath=".\sgl\SkBitmapProcState_matrixProcs.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBitmapSampler.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBitmapSampler.h" + > + </File> + <File + RelativePath=".\sgl\SkBitmapSamplerTemplate.h" + > + </File> + <File + RelativePath=".\sgl\SkBitmapShader.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBitmapShader.h" + > + </File> + <File + RelativePath=".\sgl\SkBitmapShader16BilerpTemplate.h" + > + </File> + <File + RelativePath=".\sgl\SkBitmapShaderTemplate.h" + > + </File> + <File + RelativePath=".\sgl\SkBlitBWMaskTemplate.h" + > + </File> + <File + RelativePath=".\sgl\SkBlitRow.h" + > + </File> + <File + RelativePath=".\sgl\SkBlitRow_D16.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBlitRow_D4444.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBlitter.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBlitter.h" + > + </File> + <File + RelativePath=".\sgl\SkBlitter_4444.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBlitter_A1.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBlitter_A8.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBlitter_ARGB32.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBlitter_RGB16.cpp" + > + </File> + <File + RelativePath=".\sgl\SkBlitter_Sprite.cpp" + > + </File> + <File + RelativePath=".\sgl\SkCanvas.cpp" + > + </File> + <File + RelativePath=".\sgl\SkColor.cpp" + > + </File> + <File + RelativePath=".\sgl\SkColorFilter.cpp" + > + </File> + <File + RelativePath=".\sgl\SkColorTable.cpp" + > + </File> + <File + RelativePath=".\sgl\SkCoreBlitters.h" + > + </File> + <File + RelativePath=".\sgl\SkDeque.cpp" + > + </File> + <File + RelativePath=".\sgl\SkDevice.cpp" + > + </File> + <File + RelativePath=".\sgl\SkDither.cpp" + > + </File> + <File + RelativePath=".\sgl\SkDraw.cpp" + > + </File> + <File + RelativePath=".\sgl\SkDraw.h" + > + </File> + <File + RelativePath=".\sgl\SkEdge.cpp" + > + </File> + <File + RelativePath=".\sgl\SkEdge.h" + > + </File> + <File + RelativePath=".\sgl\SkFilterProc.cpp" + > + </File> + <File + RelativePath=".\sgl\SkFilterProc.h" + > + </File> + <File + RelativePath=".\sgl\SkFlattenable.cpp" + > + </File> + <File + RelativePath=".\sgl\SkFP.h" + > + </File> + <File + RelativePath=".\sgl\SkGeometry.cpp" + > + </File> + <File + RelativePath=".\sgl\SkGeometry.h" + > + </File> + <File + RelativePath=".\sgl\SkGlobals.cpp" + > + </File> + <File + RelativePath=".\sgl\SkGlyphCache.cpp" + > + </File> + <File + RelativePath=".\sgl\SkGlyphCache.h" + > + </File> + <File + RelativePath=".\sgl\SkGraphics.cpp" + > + </File> + <File + RelativePath=".\sgl\SkMask.cpp" + > + </File> + <File + RelativePath=".\sgl\SkMaskFilter.cpp" + > + </File> + <File + RelativePath=".\sgl\SkPackBits.cpp" + > + </File> + <File + RelativePath=".\sgl\SkPaint.cpp" + > + </File> + <File + RelativePath=".\sgl\SkPath.cpp" + > + </File> + <File + RelativePath=".\sgl\SkPathEffect.cpp" + > + </File> + <File + RelativePath=".\sgl\SkPathMeasure.cpp" + > + </File> + <File + RelativePath=".\sgl\SkPixelRef.cpp" + > + </File> + <File + RelativePath=".\sgl\SkProcSpriteBlitter.cpp" + > + </File> + <File + RelativePath=".\sgl\SkPtrRecorder.cpp" + > + </File> + <File + RelativePath=".\sgl\SkRasterizer.cpp" + > + </File> + <File + RelativePath=".\sgl\SkRefCnt.cpp" + > + </File> + <File + RelativePath=".\sgl\SkRegion_path.cpp" + > + </File> + <File + RelativePath=".\sgl\SkScalerContext.cpp" + > + </File> + <File + RelativePath=".\sgl\SkScan.cpp" + > + </File> + <File + RelativePath=".\sgl\SkScan.h" + > + </File> + <File + RelativePath=".\sgl\SkScan_Antihair.cpp" + > + </File> + <File + RelativePath=".\sgl\SkScan_AntiPath.cpp" + > + </File> + <File + RelativePath=".\sgl\SkScan_Hairline.cpp" + > + </File> + <File + RelativePath=".\sgl\SkScan_Path.cpp" + > + </File> + <File + RelativePath=".\sgl\SkScanPriv.h" + > + </File> + <File + RelativePath=".\sgl\SkShader.cpp" + > + </File> + <File + RelativePath=".\sgl\SkSpriteBlitter.h" + > + </File> + <File + RelativePath=".\sgl\SkSpriteBlitter_ARGB32.cpp" + > + </File> + <File + RelativePath=".\sgl\SkSpriteBlitter_RGB16.cpp" + > + </File> + <File + RelativePath=".\sgl\SkSpriteBlitterTemplate.h" + > + </File> + <File + RelativePath=".\sgl\SkString.cpp" + > + </File> + <File + RelativePath=".\sgl\SkStroke.cpp" + > + </File> + <File + RelativePath=".\sgl\SkStrokerPriv.cpp" + > + </File> + <File + RelativePath=".\sgl\SkStrokerPriv.h" + > + </File> + <File + RelativePath=".\sgl\SkTemplatesPriv.h" + > + </File> + <File + RelativePath=".\sgl\SkTSearch.cpp" + > + </File> + <File + RelativePath=".\sgl\SkTSort.h" + > + </File> + <File + RelativePath=".\sgl\SkTypeface_fake.cpp" + > + </File> + <File + RelativePath=".\sgl\SkUtils.cpp" + > + </File> + <File + RelativePath=".\sgl\SkWriter32.cpp" + > + </File> + <File + RelativePath=".\sgl\SkXfermode.cpp" + > + </File> + </Filter> + <Filter + Name="ports" + > + <File + RelativePath=".\ports\sk_predefined_gamma.h" + > + </File> + <File + RelativePath=".\ports\SkFontHost_none.cpp" + > + </File> + <File + RelativePath=".\ports\SkGlobals_global.cpp" + > + </File> + <File + RelativePath=".\ports\SkImageDecoder_Factory.cpp" + > + </File> + <File + RelativePath=".\ports\SkOSFile_stdio.cpp" + > + </File> + <File + RelativePath=".\ports\SkThread_win.cpp" + > + </File> + </Filter> + 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