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authorbradnelson@google.com <bradnelson@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-03-11 05:17:54 +0000
committerbradnelson@google.com <bradnelson@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-03-11 05:17:54 +0000
commit926722fd55b5c579bdf210f0078d9d5f59a8ff3d (patch)
tree1095ba440fc9c413e38fd94a71cff2a07f9efb15 /skia
parent479eb31c60544b14a5a5a8ba8a9289f753c4e03f (diff)
downloadchromium_src-926722fd55b5c579bdf210f0078d9d5f59a8ff3d.zip
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Rolling back change 11429.
Attempt to roll gyp out for base. The gyp script is not getting called at the right time to make this work. git-svn-id: svn://svn.chromium.org/chrome/trunk/src@11430 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia')
-rw-r--r--skia/skia.vcproj1467
1 files changed, 1467 insertions, 0 deletions
diff --git a/skia/skia.vcproj b/skia/skia.vcproj
new file mode 100644
index 0000000..01670fc
--- /dev/null
+++ b/skia/skia.vcproj
@@ -0,0 +1,1467 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="skia"
+ ProjectGUID="{CD9CA56E-4E94-444C-87D4-58CA1E6F300D}"
+ RootNamespace="skia"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(SolutionDir)..\build\debug.vsprops;.\skia.vsprops;.\precompiled.vsprops"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(SolutionDir)..\build\release.vsprops;.\skia.vsprops"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Header files"
+ >
+ <File
+ RelativePath=".\include\Sk1DPathEffect.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\Sk2DPathEffect.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\Sk64.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkAnimator.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkAnimatorView.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkApplication.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkAvoidXfermode.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkBGViewArtist.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkBitmap.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkBlurDrawLooper.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkBlurMaskFilter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkBML_WXMLParser.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkBML_XMLParser.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkBorderView.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkBounder.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkBuffer.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkCamera.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkCanvas.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkChunkAlloc.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkColor.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkColorFilter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkColorMatrix.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkColorPriv.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkColorShader.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkCornerPathEffect.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkCullPoints.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDashPathEffect.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDeque.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDescriptor.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDevice.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDiscretePathEffect.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDither.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDOM.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDraw.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDrawExtraPathEffect.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDrawFilter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkDrawLooper.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkEmbossMaskFilter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkEndian.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkEvent.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkEventSink.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkFDot6.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkFixed.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkFlattenable.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkFlipPixelRef.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkFloatBits.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkFloatingPoint.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkFontCodec.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkFontHost.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkGlobals.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkGradientShader.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkGraphics.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkImageDecoder.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkImageRef.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkImageView.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkInterpolator.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkJS.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkKernel33MaskFilter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkKey.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkLayerDrawLooper.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkLayerRasterizer.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkMallocPixelRef.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkMask.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkMaskFilter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkMath.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkMatrix.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkMetaData.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkMMapStream.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkMovie.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkNinePatch.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkOSFile.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkOSMenu.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkOSSound.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkOSWindow_Mac.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkOSWindow_Unix.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkOSWindow_Win.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkOSWindow_wxwidgets.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPackBits.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkPageFlipper.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPaint.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPaintFlagsDrawFilter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkParse.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkParsePaint.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPath.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPathEffect.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPathMeasure.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkPerspIter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPicture.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPixelRef.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPixelXorXfermode.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkPoint.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPorterDuff.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkPostConfig.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkPreConfig.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkProgressBarView.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkPtrRecorder.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkRandom.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkRasterizer.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkReader32.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkRect.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkRefCnt.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkRegion.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkScalar.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkScalarCompare.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkScalerContext.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkScrollBarView.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkShader.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkShaderExtras.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkStackViewLayout.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkStream.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkStream_Win.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkString.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkStroke.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkSVGAttribute.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkSVGBase.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkSVGPaintState.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkSVGParser.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkSVGTypes.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkSystemEventTypes.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkTDArray.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkTDict.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkTDStack.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkTemplates.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkTextBox.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkThread.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkThread_platform.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkTime.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkTransparentShader.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkTSearch.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkTypeface.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkTypes.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkUnitMapper.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkUnitMappers.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkUnPreMultiply.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\corecg\SkUserConfig.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkUtils.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkView.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkViewInflate.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkWidget.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkWidgetViews.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkWindow.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkWriter32.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkXfermode.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkXMLParser.h"
+ >
+ </File>
+ <File
+ RelativePath=".\include\SkXMLWriter.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="corecg"
+ >
+ <File
+ RelativePath=".\corecg\Sk64.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkBuffer.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkChunkAlloc.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkCordic.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkCordic.h"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkDebug.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkDebug_stdio.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkFloat.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkFloat.h"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkFloatBits.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkInterpolator.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkMath.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkMatrix.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkMemory_stdlib.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkPageFlipper.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkPoint.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkRect.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkRegion.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkRegionPriv.h"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkSinTable.h"
+ >
+ </File>
+ <File
+ RelativePath=".\corecg\SkTSort.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="sgl"
+ >
+ <File
+ RelativePath=".\sgl\SkAlphaRuns.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkAntiRun.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkAutoKern.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmap.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapProcShader.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapProcShader.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapProcState.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapProcState.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapProcState_matrix.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapProcState_matrixProcs.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapSampler.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapSampler.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapSamplerTemplate.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapShader.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapShader.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapShader16BilerpTemplate.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBitmapShaderTemplate.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitBWMaskTemplate.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitRow.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitRow_D16.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitRow_D4444.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitter.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitter.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitter_4444.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitter_A1.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitter_A8.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitter_ARGB32.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitter_RGB16.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkBlitter_Sprite.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkCanvas.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkColor.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkColorFilter.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkColorTable.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkCoreBlitters.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkDeque.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkDither.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkDraw.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkDraw.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkEdge.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkEdge.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkFilterProc.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkFilterProc.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkFlattenable.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkFP.h"
+ >
+ </File>
+ <File
+ RelativePath=".\sgl\SkGeometry.cpp"
+ >
+ </File>
+ <File
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