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authorpkasting@chromium.org <pkasting@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-09-23 20:40:52 +0000
committerpkasting@chromium.org <pkasting@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-09-23 20:40:52 +0000
commit0819b02efb758f7b3f6e5661a18fa7908720cac5 (patch)
tree7e0cce071d63804f06451d08c4a26e747a28ecc2 /skia
parentb5685797f80769c3db0c3c3a1c6bc117b2029b71 (diff)
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Move functions from skia/ext to app/gfx where possible: most of skia_utils.* and image_operations.* can be moved because they are not used by WebKit code.
This also fixes the spelling of "Convolusion" to "Convolution" and updates some copyrights. BUG=none TEST=none Review URL: http://codereview.chromium.org/207059 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@26975 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'skia')
-rw-r--r--skia/ext/convolver.cc52
-rw-r--r--skia/ext/convolver.h16
-rw-r--r--skia/ext/convolver_unittest.cc18
-rw-r--r--skia/ext/image_operations.cc407
-rw-r--r--skia/ext/image_operations.h73
-rw-r--r--skia/ext/image_operations_unittest.cc380
-rw-r--r--skia/ext/skia_utils.cc148
-rw-r--r--skia/ext/skia_utils.h34
-rw-r--r--skia/ext/skia_utils_unittest.cc42
9 files changed, 81 insertions, 1089 deletions
diff --git a/skia/ext/convolver.cc b/skia/ext/convolver.cc
index 9fe9d3c..ec0c014 100644
--- a/skia/ext/convolver.cc
+++ b/skia/ext/convolver.cc
@@ -1,4 +1,4 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -112,14 +112,14 @@ class CircularRowBuffer {
// |src_data| and continues for the num_values() of the filter.
template<bool has_alpha>
void ConvolveHorizontally(const unsigned char* src_data,
- const ConvolusionFilter1D& filter,
+ const ConvolutionFilter1D& filter,
unsigned char* out_row) {
// Loop over each pixel on this row in the output image.
int num_values = filter.num_values();
for (int out_x = 0; out_x < num_values; out_x++) {
// Get the filter that determines the current output pixel.
int filter_offset, filter_length;
- const ConvolusionFilter1D::Fixed* filter_values =
+ const ConvolutionFilter1D::Fixed* filter_values =
filter.FilterForValue(out_x, &filter_offset, &filter_length);
// Compute the first pixel in this row that the filter affects. It will
@@ -129,7 +129,7 @@ void ConvolveHorizontally(const unsigned char* src_data,
// Apply the filter to the row to get the destination pixel in |accum|.
int accum[4] = {0};
for (int filter_x = 0; filter_x < filter_length; filter_x++) {
- ConvolusionFilter1D::Fixed cur_filter = filter_values[filter_x];
+ ConvolutionFilter1D::Fixed cur_filter = filter_values[filter_x];
accum[0] += cur_filter * row_to_filter[filter_x * 4 + 0];
accum[1] += cur_filter * row_to_filter[filter_x * 4 + 1];
accum[2] += cur_filter * row_to_filter[filter_x * 4 + 2];
@@ -139,11 +139,11 @@ void ConvolveHorizontally(const unsigned char* src_data,
// Bring this value back in range. All of the filter scaling factors
// are in fixed point with kShiftBits bits of fractional part.
- accum[0] >>= ConvolusionFilter1D::kShiftBits;
- accum[1] >>= ConvolusionFilter1D::kShiftBits;
- accum[2] >>= ConvolusionFilter1D::kShiftBits;
+ accum[0] >>= ConvolutionFilter1D::kShiftBits;
+ accum[1] >>= ConvolutionFilter1D::kShiftBits;
+ accum[2] >>= ConvolutionFilter1D::kShiftBits;
if (has_alpha)
- accum[3] >>= ConvolusionFilter1D::kShiftBits;
+ accum[3] >>= ConvolutionFilter1D::kShiftBits;
// Store the new pixel.
out_row[out_x * 4 + 0] = ClampTo8(accum[0]);
@@ -154,19 +154,19 @@ void ConvolveHorizontally(const unsigned char* src_data,
}
}
-// Does vertical convolusion to produce one output row. The filter values and
+// Does vertical convolution to produce one output row. The filter values and
// length are given in the first two parameters. These are applied to each
// of the rows pointed to in the |source_data_rows| array, with each row
// being |pixel_width| wide.
//
// The output must have room for |pixel_width * 4| bytes.
template<bool has_alpha>
-void ConvolveVertically(const ConvolusionFilter1D::Fixed* filter_values,
+void ConvolveVertically(const ConvolutionFilter1D::Fixed* filter_values,
int filter_length,
unsigned char* const* source_data_rows,
int pixel_width,
unsigned char* out_row) {
- // We go through each column in the output and do a vertical convolusion,
+ // We go through each column in the output and do a vertical convolution,
// generating one output pixel each time.
for (int out_x = 0; out_x < pixel_width; out_x++) {
// Compute the number of bytes over in each row that the current column
@@ -176,7 +176,7 @@ void ConvolveVertically(const ConvolusionFilter1D::Fixed* filter_values,
// Apply the filter to one column of pixels.
int accum[4] = {0};
for (int filter_y = 0; filter_y < filter_length; filter_y++) {
- ConvolusionFilter1D::Fixed cur_filter = filter_values[filter_y];
+ ConvolutionFilter1D::Fixed cur_filter = filter_values[filter_y];
accum[0] += cur_filter * source_data_rows[filter_y][byte_offset + 0];
accum[1] += cur_filter * source_data_rows[filter_y][byte_offset + 1];
accum[2] += cur_filter * source_data_rows[filter_y][byte_offset + 2];
@@ -186,11 +186,11 @@ void ConvolveVertically(const ConvolusionFilter1D::Fixed* filter_values,
// Bring this value back in range. All of the filter scaling factors
// are in fixed point with kShiftBits bits of precision.
- accum[0] >>= ConvolusionFilter1D::kShiftBits;
- accum[1] >>= ConvolusionFilter1D::kShiftBits;
- accum[2] >>= ConvolusionFilter1D::kShiftBits;
+ accum[0] >>= ConvolutionFilter1D::kShiftBits;
+ accum[1] >>= ConvolutionFilter1D::kShiftBits;
+ accum[2] >>= ConvolutionFilter1D::kShiftBits;
if (has_alpha)
- accum[3] >>= ConvolusionFilter1D::kShiftBits;
+ accum[3] >>= ConvolutionFilter1D::kShiftBits;
// Store the new pixel.
out_row[byte_offset + 0] = ClampTo8(accum[0]);
@@ -221,9 +221,9 @@ void ConvolveVertically(const ConvolusionFilter1D::Fixed* filter_values,
} // namespace
-// ConvolusionFilter1D ---------------------------------------------------------
+// ConvolutionFilter1D ---------------------------------------------------------
-void ConvolusionFilter1D::AddFilter(int filter_offset,
+void ConvolutionFilter1D::AddFilter(int filter_offset,
const float* filter_values,
int filter_length) {
FilterInstance instance;
@@ -239,7 +239,7 @@ void ConvolusionFilter1D::AddFilter(int filter_offset,
max_filter_ = std::max(max_filter_, filter_length);
}
-void ConvolusionFilter1D::AddFilter(int filter_offset,
+void ConvolutionFilter1D::AddFilter(int filter_offset,
const Fixed* filter_values,
int filter_length) {
FilterInstance instance;
@@ -260,8 +260,8 @@ void ConvolusionFilter1D::AddFilter(int filter_offset,
void BGRAConvolve2D(const unsigned char* source_data,
int source_byte_row_stride,
bool source_has_alpha,
- const ConvolusionFilter1D& filter_x,
- const ConvolusionFilter1D& filter_y,
+ const ConvolutionFilter1D& filter_x,
+ const ConvolutionFilter1D& filter_y,
unsigned char* output) {
int max_y_filter_size = filter_y.max_filter();
@@ -269,22 +269,22 @@ void BGRAConvolve2D(const unsigned char* source_data,
// convolved row for. If the filter doesn't start at the beginning of the
// image (this is the case when we are only resizing a subset), then we
// don't want to generate any output rows before that. Compute the starting
- // row for convolusion as the first pixel for the first vertical filter.
+ // row for convolution as the first pixel for the first vertical filter.
int filter_offset, filter_length;
- const ConvolusionFilter1D::Fixed* filter_values =
+ const ConvolutionFilter1D::Fixed* filter_values =
filter_y.FilterForValue(0, &filter_offset, &filter_length);
int next_x_row = filter_offset;
- // We loop over each row in the input doing a horizontal convolusion. This
+ // We loop over each row in the input doing a horizontal convolution. This
// will result in a horizontally convolved image. We write the results into
- // a circular buffer of convolved rows and do vertical convolusion as rows
+ // a circular buffer of convolved rows and do vertical convolution as rows
// are available. This prevents us from having to store the entire
// intermediate image and helps cache coherency.
CircularRowBuffer row_buffer(filter_x.num_values(), max_y_filter_size,
filter_offset);
// Loop over every possible output row, processing just enough horizontal
- // convolusions to run each subsequent vertical convolusion.
+ // convolutions to run each subsequent vertical convolution.
int output_row_byte_width = filter_x.num_values() * 4;
int num_output_rows = filter_y.num_values();
for (int out_y = 0; out_y < num_output_rows; out_y++) {
diff --git a/skia/ext/convolver.h b/skia/ext/convolver.h
index 91c7ccb..1f38282 100644
--- a/skia/ext/convolver.h
+++ b/skia/ext/convolver.h
@@ -1,4 +1,4 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -18,18 +18,18 @@ namespace skia {
// object for the filter values contributing to it. You build up the filter
// list by calling AddFilter for each output pixel (in order).
//
-// We do 2-dimensional convolusion by first convolving each row by one
-// ConvolusionFilter1D, then convolving each column by another one.
+// We do 2-dimensional convolution by first convolving each row by one
+// ConvolutionFilter1D, then convolving each column by another one.
//
// Entries are stored in fixed point, shifted left by kShiftBits.
-class ConvolusionFilter1D {
+class ConvolutionFilter1D {
public:
// The number of bits that fixed point values are shifted by.
enum { kShiftBits = 14 };
typedef short Fixed;
- ConvolusionFilter1D() : max_filter_(0) {
+ ConvolutionFilter1D() : max_filter_(0) {
}
// Convert between floating point and our fixed point representation.
@@ -106,7 +106,7 @@ class ConvolusionFilter1D {
int max_filter_;
};
-// Does a two-dimensional convolusion on the given source image.
+// Does a two-dimensional convolution on the given source image.
//
// It is assumed the source pixel offsets referenced in the input filters
// reference only valid pixels, so the source image size is not required. Each
@@ -127,8 +127,8 @@ class ConvolusionFilter1D {
void BGRAConvolve2D(const unsigned char* source_data,
int source_byte_row_stride,
bool source_has_alpha,
- const ConvolusionFilter1D& xfilter,
- const ConvolusionFilter1D& yfilter,
+ const ConvolutionFilter1D& xfilter,
+ const ConvolutionFilter1D& yfilter,
unsigned char* output);
} // namespace skia
diff --git a/skia/ext/convolver_unittest.cc b/skia/ext/convolver_unittest.cc
index 10db76c..a25de6e 100644
--- a/skia/ext/convolver_unittest.cc
+++ b/skia/ext/convolver_unittest.cc
@@ -1,4 +1,4 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -14,7 +14,7 @@ namespace skia {
namespace {
// Fills the given filter with impulse functions for the range 0->num_entries.
-void FillImpulseFilter(int num_entries, ConvolusionFilter1D* filter) {
+void FillImpulseFilter(int num_entries, ConvolutionFilter1D* filter) {
float one = 1.0f;
for (int i = 0; i < num_entries; i++)
filter->AddFilter(i, &one, 1);
@@ -22,13 +22,13 @@ void FillImpulseFilter(int num_entries, ConvolusionFilter1D* filter) {
// Filters the given input with the impulse function, and verifies that it
// does not change.
-void TestImpulseConvolusion(const unsigned char* data, int width, int height) {
+void TestImpulseConvolution(const unsigned char* data, int width, int height) {
int byte_count = width * height * 4;
- ConvolusionFilter1D filter_x;
+ ConvolutionFilter1D filter_x;
FillImpulseFilter(width, &filter_x);
- ConvolusionFilter1D filter_y;
+ ConvolutionFilter1D filter_y;
FillImpulseFilter(height, &filter_y);
std::vector<unsigned char> output;
@@ -41,7 +41,7 @@ void TestImpulseConvolusion(const unsigned char* data, int width, int height) {
// Fills the destination filter with a box filter averaging every two pixels
// to produce the output.
-void FillBoxFilter(int size, ConvolusionFilter1D* filter) {
+void FillBoxFilter(int size, ConvolutionFilter1D* filter) {
const float box[2] = { 0.5, 0.5 };
for (int i = 0; i < size; i++)
filter->AddFilter(i * 2, box, 2);
@@ -68,7 +68,7 @@ TEST(Convolver, Impulse) {
input_ptr[(y * width + x) * 4 + channel] = 0xff;
// Always set the alpha channel or it will attempt to "fix" it for us.
input_ptr[(y * width + x) * 4 + 3] = 0xff;
- TestImpulseConvolusion(input_ptr, width, height);
+ TestImpulseConvolution(input_ptr, width, height);
}
}
}
@@ -98,11 +98,11 @@ TEST(Convolver, Halve) {
input[i] = rand() * 255 / RAND_MAX;
// Compute the filters.
- ConvolusionFilter1D filter_x, filter_y;
+ ConvolutionFilter1D filter_x, filter_y;
FillBoxFilter(dest_width, &filter_x);
FillBoxFilter(dest_height, &filter_y);
- // Do the convolusion.
+ // Do the convolution.
BGRAConvolve2D(&input[0], src_width, true, filter_x, filter_y, &output[0]);
// Compute the expected results and check, allowing for a small difference
diff --git a/skia/ext/image_operations.cc b/skia/ext/image_operations.cc
index afd7b51..ed4673b 100644
--- a/skia/ext/image_operations.cc
+++ b/skia/ext/image_operations.cc
@@ -1,24 +1,21 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-//
+
#define _USE_MATH_DEFINES
#include <cmath>
#include <limits>
-#include <vector>
#include "skia/ext/image_operations.h"
-#include "base/gfx/rect.h"
-#include "base/gfx/size.h"
+// TODO(pkasting): skia/ext should not depend on base/!
#include "base/histogram.h"
#include "base/logging.h"
#include "base/stack_container.h"
#include "base/time.h"
-#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkColorPriv.h"
-#include "third_party/skia/include/core/SkUnPreMultiply.h"
#include "skia/ext/convolver.h"
+#include "third_party/skia/include/core/SkBitmap.h"
+#include "third_party/skia/include/core/SkRect.h"
namespace skia {
@@ -68,15 +65,15 @@ class ResizeFilter {
ResizeFilter(ImageOperations::ResizeMethod method,
int src_full_width, int src_full_height,
int dest_width, int dest_height,
- const gfx::Rect& dest_subset);
+ const SkIRect& dest_subset);
// Returns the bounds in the input bitmap of data that is used in the output.
// The filter offsets are within this rectangle.
- const gfx::Rect& src_depend() { return src_depend_; }
+ const SkIRect& src_depend() { return src_depend_; }
// Returns the filled filter values.
- const ConvolusionFilter1D& x_filter() { return x_filter_; }
- const ConvolusionFilter1D& y_filter() { return y_filter_; }
+ const ConvolutionFilter1D& x_filter() { return x_filter_; }
+ const ConvolutionFilter1D& y_filter() { return y_filter_; }
private:
// Returns the number of pixels that the filer spans, in filter space (the
@@ -109,7 +106,7 @@ class ResizeFilter {
void ComputeFilters(int src_size,
int dest_subset_lo, int dest_subset_size,
float scale, float src_support,
- ConvolusionFilter1D* output);
+ ConvolutionFilter1D* output);
// Computes the filter value given the coordinate in filter space.
inline float ComputeFilter(float pos) {
@@ -127,7 +124,7 @@ class ResizeFilter {
ImageOperations::ResizeMethod method_;
// Subset of source the filters will touch.
- gfx::Rect src_depend_;
+ SkIRect src_depend_;
// Size of the filter support on one side only in the destination space.
// See GetFilterSupport.
@@ -135,18 +132,18 @@ class ResizeFilter {
float y_filter_support_;
// Subset of scaled destination bitmap to compute.
- gfx::Rect out_bounds_;
+ SkIRect out_bounds_;
- ConvolusionFilter1D x_filter_;
- ConvolusionFilter1D y_filter_;
+ ConvolutionFilter1D x_filter_;
+ ConvolutionFilter1D y_filter_;
- DISALLOW_EVIL_CONSTRUCTORS(ResizeFilter);
+ DISALLOW_COPY_AND_ASSIGN(ResizeFilter);
};
ResizeFilter::ResizeFilter(ImageOperations::ResizeMethod method,
int src_full_width, int src_full_height,
int dest_width, int dest_height,
- const gfx::Rect& dest_subset)
+ const SkIRect& dest_subset)
: method_(method),
out_bounds_(dest_subset) {
float scale_x = static_cast<float>(dest_width) /
@@ -157,25 +154,24 @@ ResizeFilter::ResizeFilter(ImageOperations::ResizeMethod method,
x_filter_support_ = GetFilterSupport(scale_x);
y_filter_support_ = GetFilterSupport(scale_y);
- gfx::Rect src_full(0, 0, src_full_width, src_full_height);
- gfx::Rect dest_full(0, 0,
- static_cast<int>(src_full_width * scale_x + 0.5),
- static_cast<int>(src_full_height * scale_y + 0.5));
+ SkIRect src_full = { 0, 0, src_full_width, src_full_height };
+ SkIRect dest_full = { 0, 0, static_cast<int>(src_full_width * scale_x + 0.5),
+ static_cast<int>(src_full_height * scale_y + 0.5) };
// Support of the filter in source space.
float src_x_support = x_filter_support_ / scale_x;
float src_y_support = y_filter_support_ / scale_y;
- ComputeFilters(src_full_width, dest_subset.x(), dest_subset.width(),
+ ComputeFilters(src_full_width, dest_subset.fLeft, dest_subset.width(),
scale_x, src_x_support, &x_filter_);
- ComputeFilters(src_full_height, dest_subset.y(), dest_subset.height(),
+ ComputeFilters(src_full_height, dest_subset.fTop, dest_subset.height(),
scale_y, src_y_support, &y_filter_);
}
void ResizeFilter::ComputeFilters(int src_size,
int dest_subset_lo, int dest_subset_size,
float scale, float src_support,
- ConvolusionFilter1D* output) {
+ ConvolutionFilter1D* output) {
int dest_subset_hi = dest_subset_lo + dest_subset_size; // [lo, hi)
// When we're doing a magnification, the scale will be larger than one. This
@@ -259,11 +255,12 @@ void ResizeFilter::ComputeFilters(int src_size,
SkBitmap ImageOperations::Resize(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height,
- const gfx::Rect& dest_subset) {
+ const SkIRect& dest_subset) {
// Time how long this takes to see if it's a problem for users.
base::TimeTicks resize_start = base::TimeTicks::Now();
- DCHECK(gfx::Rect(dest_width, dest_height).Contains(dest_subset)) <<
+ SkIRect dest = { 0, 0, dest_width, dest_height };
+ DCHECK(dest.contains(dest_subset)) <<
"The supplied subset does not fall within the destination image.";
// If the size of source or destination is 0, i.e. 0x0, 0xN or Nx0, just
@@ -305,361 +302,9 @@ SkBitmap ImageOperations::Resize(const SkBitmap& source,
SkBitmap ImageOperations::Resize(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height) {
- gfx::Rect dest_subset(0, 0, dest_width, dest_height);
+ SkIRect dest_subset = { 0, 0, dest_width, dest_height };
return Resize(source, method, dest_width, dest_height, dest_subset);
}
-// static
-SkBitmap ImageOperations::CreateBlendedBitmap(const SkBitmap& first,
- const SkBitmap& second,
- double alpha) {
- DCHECK(alpha <= 1 && alpha >= 0);
- DCHECK(first.width() == second.width());
- DCHECK(first.height() == second.height());
- DCHECK(first.bytesPerPixel() == second.bytesPerPixel());
- DCHECK(first.config() == SkBitmap::kARGB_8888_Config);
-
- // Optimize for case where we won't need to blend anything.
- static const double alpha_min = 1.0 / 255;
- static const double alpha_max = 254.0 / 255;
- if (alpha < alpha_min)
- return first;
- else if (alpha > alpha_max)
- return second;
-
- SkAutoLockPixels lock_first(first);
- SkAutoLockPixels lock_second(second);
-
- SkBitmap blended;
- blended.setConfig(SkBitmap::kARGB_8888_Config, first.width(),
- first.height(), 0);
- blended.allocPixels();
- blended.eraseARGB(0, 0, 0, 0);
-
- double first_alpha = 1 - alpha;
-
- for (int y = 0; y < first.height(); y++) {
- uint32* first_row = first.getAddr32(0, y);
- uint32* second_row = second.getAddr32(0, y);
- uint32* dst_row = blended.getAddr32(0, y);
-
- for (int x = 0; x < first.width(); x++) {
- uint32 first_pixel = first_row[x];
- uint32 second_pixel = second_row[x];
-
- int a = static_cast<int>(
- SkColorGetA(first_pixel) * first_alpha +
- SkColorGetA(second_pixel) * alpha);
- int r = static_cast<int>(
- SkColorGetR(first_pixel) * first_alpha +
- SkColorGetR(second_pixel) * alpha);
- int g = static_cast<int>(
- SkColorGetG(first_pixel) * first_alpha +
- SkColorGetG(second_pixel) * alpha);
- int b = static_cast<int>(
- SkColorGetB(first_pixel) * first_alpha +
- SkColorGetB(second_pixel) * alpha);
-
- dst_row[x] = SkColorSetARGB(a, r, g, b);
- }
- }
-
- return blended;
-}
-
-// static
-SkBitmap ImageOperations::CreateMaskedBitmap(const SkBitmap& rgb,
- const SkBitmap& alpha) {
- DCHECK(rgb.width() == alpha.width());
- DCHECK(rgb.height() == alpha.height());
- DCHECK(rgb.bytesPerPixel() == alpha.bytesPerPixel());
- DCHECK(rgb.config() == SkBitmap::kARGB_8888_Config);
- DCHECK(alpha.config() == SkBitmap::kARGB_8888_Config);
-
- SkBitmap masked;
- masked.setConfig(SkBitmap::kARGB_8888_Config, rgb.width(), rgb.height(), 0);
- masked.allocPixels();
- masked.eraseARGB(0, 0, 0, 0);
-
- SkAutoLockPixels lock_rgb(rgb);
- SkAutoLockPixels lock_alpha(alpha);
- SkAutoLockPixels lock_masked(masked);
-
- for (int y = 0; y < masked.height(); y++) {
- uint32* rgb_row = rgb.getAddr32(0, y);
- uint32* alpha_row = alpha.getAddr32(0, y);
- uint32* dst_row = masked.getAddr32(0, y);
-
- for (int x = 0; x < masked.width(); x++) {
- uint32 alpha_pixel = alpha_row[x];
- SkColor rgb_pixel = SkUnPreMultiply::PMColorToColor(rgb_row[x]);
-
- int alpha = SkAlphaMul(SkColorGetA(rgb_pixel), SkColorGetA(alpha_pixel));
- dst_row[x] = SkColorSetARGB(alpha,
- SkAlphaMul(SkColorGetR(rgb_pixel), alpha),
- SkAlphaMul(SkColorGetG(rgb_pixel), alpha),
- SkAlphaMul(SkColorGetB(rgb_pixel), alpha));
- }
- }
-
- return masked;
-}
-
-// static
-SkBitmap ImageOperations::CreateButtonBackground(SkColor color,
- const SkBitmap& image,
- const SkBitmap& mask) {
- DCHECK(image.config() == SkBitmap::kARGB_8888_Config);
- DCHECK(mask.config() == SkBitmap::kARGB_8888_Config);
-
- SkBitmap background;
- background.setConfig(SkBitmap::kARGB_8888_Config,
- mask.width(),
- mask.height(), 0);
- background.allocPixels();
-
- int bg_a = SkColorGetA(color);
- int bg_r = SkColorGetR(color);
- int bg_g = SkColorGetG(color);
- int bg_b = SkColorGetB(color);
-
- SkAutoLockPixels lock_mask(mask);
- SkAutoLockPixels lock_image(image);
- SkAutoLockPixels lock_background(background);
-
- for (int y = 0; y < mask.height(); y++) {
- uint32* dst_row = background.getAddr32(0, y);
- uint32* image_row = image.getAddr32(0, y % image.height());
- uint32* mask_row = mask.getAddr32(0, y);
-
- for (int x = 0; x < mask.width(); x++) {
- uint32 mask_pixel = mask_row[x];
- uint32 image_pixel = image_row[x % image.width()];
-
- int img_a = SkColorGetA(image_pixel);
- int img_r = SkColorGetR(image_pixel);
- int img_g = SkColorGetG(image_pixel);
- int img_b = SkColorGetB(image_pixel);
-
- double img_alpha = static_cast<double>(img_a) / 255.0;
- double img_inv = 1 - img_alpha;
-
- double mask_a = static_cast<double>(SkColorGetA(mask_pixel)) / 255.0;
-
- dst_row[x] = SkColorSetARGB(
- static_cast<int>(std::min(255, bg_a + img_a) * mask_a),
- static_cast<int>((bg_r * img_inv + img_r * img_alpha) * mask_a),
- static_cast<int>((bg_g * img_inv + img_g * img_alpha) * mask_a),
- static_cast<int>((bg_b * img_inv + img_b * img_alpha) * mask_a));
- }
- }
-
- return background;
-}
-
-
-SkBitmap ImageOperations::CreateBlurredBitmap(const SkBitmap& bitmap,
- int blur_amount ) {
- DCHECK(bitmap.config() == SkBitmap::kARGB_8888_Config);
-
- // Blur factor (1 divided by how many pixels the blur takes place over).
- double v = 1.0 / pow(static_cast<double>(blur_amount * 2 + 1), 2);
-
- SkBitmap blurred;
- blurred.setConfig(SkBitmap::kARGB_8888_Config, bitmap.width(),
- bitmap.height(), 0);
- blurred.allocPixels();
- blurred.eraseARGB(0, 0, 0, 0);
-
- SkAutoLockPixels lock_bitmap(bitmap);
- SkAutoLockPixels lock_blurred(blurred);
-
- // Loop through every pixel in the image.
- for (int y = 0; y < bitmap.height(); y++) { // Skip top and bottom edges.
- uint32* dst_row = blurred.getAddr32(0, y);
-
- for (int x = 0; x < bitmap.width(); x++) { // Skip left and right edges.
- // Sums for this pixel.
- double a = 0;
- double r = 0;
- double g = 0;
- double b = 0;
-
- for (int ky = -blur_amount; ky <= blur_amount; ky++) {
- for (int kx = -blur_amount; kx <= blur_amount; kx++) {
- // Calculate the adjacent pixel for this kernel point. Blurs
- // are wrapped.
- int bx = (x + kx) % bitmap.width();
- while (bx < 0)
- bx += bitmap.width();
- int by = (y + ky) % bitmap.height();
- while (by < 0)
- by += bitmap.height();
-
- uint32 src_pixel = bitmap.getAddr32(0, by)[bx];
-
- a += v * static_cast<double>(SkColorGetA(src_pixel));
- r += v * static_cast<double>(SkColorGetR(src_pixel));
- g += v * static_cast<double>(SkColorGetG(src_pixel));
- b += v * static_cast<double>(SkColorGetB(src_pixel));
- }
- }
-
- dst_row[x] = SkColorSetARGB(
- static_cast<int>(a),
- static_cast<int>(r),
- static_cast<int>(g),
- static_cast<int>(b));
- }
- }
-
- return blurred;
-}
-
-// static
-SkBitmap ImageOperations::CreateHSLShiftedBitmap(const SkBitmap& bitmap,
- HSL hsl_shift) {
- DCHECK(bitmap.empty() == false);
- DCHECK(bitmap.config() == SkBitmap::kARGB_8888_Config);
-
- SkBitmap shifted;
- shifted.setConfig(SkBitmap::kARGB_8888_Config, bitmap.width(),
- bitmap.height(), 0);
- shifted.allocPixels();
- shifted.eraseARGB(0, 0, 0, 0);
- shifted.setIsOpaque(false);
-
- SkAutoLockPixels lock_bitmap(bitmap);
- SkAutoLockPixels lock_shifted(shifted);
-
- // Loop through the pixels of the original bitmap.
- for (int y = 0; y < bitmap.height(); y++) {
- SkPMColor* pixels = bitmap.getAddr32(0, y);
- SkPMColor* tinted_pixels = shifted.getAddr32(0, y);
-
- for (int x = 0; x < bitmap.width(); x++) {
- SkColor color = SkUnPreMultiply::PMColorToColor(pixels[x]);
- SkColor shifted = HSLShift(color, hsl_shift);
- tinted_pixels[x] = SkPreMultiplyColor(shifted);
- }
- }
-
- return shifted;
-}
-
-// static
-SkBitmap ImageOperations::CreateTiledBitmap(const SkBitmap& source,
- int src_x, int src_y,
- int dst_w, int dst_h) {
- DCHECK(source.getConfig() == SkBitmap::kARGB_8888_Config);
-
- SkBitmap cropped;
- cropped.setConfig(SkBitmap::kARGB_8888_Config, dst_w, dst_h, 0);
- cropped.allocPixels();
- cropped.eraseARGB(0, 0, 0, 0);
-
- SkAutoLockPixels lock_source(source);
- SkAutoLockPixels lock_cropped(cropped);
-
- // Loop through the pixels of the original bitmap.
- for (int y = 0; y < dst_h; y++) {
- int y_pix = (src_y + y) % source.height();
- while (y_pix < 0)
- y_pix += source.height();
-
- uint32* source_row = source.getAddr32(0, y_pix);
- uint32* dst_row = cropped.getAddr32(0, y);
-
- for (int x = 0; x < dst_w; x++) {
- int x_pix = (src_x + x) % source.width();
- while (x_pix < 0)
- x_pix += source.width();
-
- dst_row[x] = source_row[x_pix];
- }
- }
-
- return cropped;
-}
-
-// static
-SkBitmap ImageOperations::DownsampleByTwo(const SkBitmap& bitmap) {
- // Handle the nop case.
- if (bitmap.width() <= 1 || bitmap.height() <= 1)
- return bitmap;
-
- SkBitmap result;
- result.setConfig(SkBitmap::kARGB_8888_Config,
- (bitmap.width() + 1) / 2,
- (bitmap.height() + 1) / 2);
- result.allocPixels();
-
- SkAutoLockPixels lock(bitmap);
- for (int dest_y = 0; dest_y < result.height(); dest_y++) {
- for (int dest_x = 0; dest_x < result.width(); dest_x++ ) {
- // This code is based on downsampleby2_proc32 in SkBitmap.cpp. It is very
- // clever in that it does two channels at once: alpha and green ("ag")
- // and red and blue ("rb"). Each channel gets averaged across 4 pixels
- // to get the result.
- int src_x = dest_x << 1;
- int src_y = dest_y << 1;
- const SkPMColor* cur_src = bitmap.getAddr32(src_x, src_y);
- SkPMColor tmp, ag, rb;
-
- // Top left pixel of the 2x2 block.
- tmp = *cur_src;
- ag = (tmp >> 8) & 0xFF00FF;
- rb = tmp & 0xFF00FF;
- if (src_x < bitmap.width() - 1)
- cur_src += 1;
-
- // Top right pixel of the 2x2 block.
- tmp = *cur_src;
- ag += (tmp >> 8) & 0xFF00FF;
- rb += tmp & 0xFF00FF;
- if (src_y < bitmap.height() - 1)
- cur_src = bitmap.getAddr32(src_x, src_y + 1);
- else
- cur_src = bitmap.getAddr32(src_x, src_y); // Move back to the first.
-
- // Bottom left pixel of the 2x2 block.
- tmp = *cur_src;
- ag += (tmp >> 8) & 0xFF00FF;
- rb += tmp & 0xFF00FF;
- if (src_x < bitmap.width() - 1)
- cur_src += 1;
-
- // Bottom right pixel of the 2x2 block.
- tmp = *cur_src;
- ag += (tmp >> 8) & 0xFF00FF;
- rb += tmp & 0xFF00FF;
-
- // Put the channels back together, dividing each by 4 to get the average.
- // |ag| has the alpha and green channels shifted right by 8 bits from
- // there they should end up, so shifting left by 6 gives them in the
- // correct position divided by 4.
- *result.getAddr32(dest_x, dest_y) =
- ((rb >> 2) & 0xFF00FF) | ((ag << 6) & 0xFF00FF00);
- }
- }
-
- return result;
-}
-
-// static
-SkBitmap ImageOperations::DownsampleByTwoUntilSize(const SkBitmap& bitmap,
- int min_w, int min_h) {
- if (bitmap.width() <= min_w || bitmap.height() <= min_h ||
- min_w < 0 || min_h < 0)
- return bitmap;
-
- // Since bitmaps are refcounted, this copy will be fast.
- SkBitmap current = bitmap;
- while (current.width() >= min_w * 2 && current.height() >= min_h * 2 &&
- current.width() > 1 && current.height() > 1)
- current = DownsampleByTwo(current);
- return current;
-}
-
} // namespace skia
diff --git a/skia/ext/image_operations.h b/skia/ext/image_operations.h
index 3b172c8..e9f448b 100644
--- a/skia/ext/image_operations.h
+++ b/skia/ext/image_operations.h
@@ -1,16 +1,12 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKIA_EXT_IMAGE_OPERATIONS_H_
#define SKIA_EXT_IMAGE_OPERATIONS_H_
-#include "base/basictypes.h"
-#include "base/gfx/rect.h"
-#include "skia/ext/skia_utils.h"
-#include "third_party/skia/include/core/SkColor.h"
-
class SkBitmap;
+struct SkIRect;
namespace skia {
@@ -40,7 +36,7 @@ class ImageOperations {
static SkBitmap Resize(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height,
- const gfx::Rect& dest_subset);
+ const SkIRect& dest_subset);
// Alternate version for resizing and returning the entire bitmap rather than
// a subset.
@@ -48,69 +44,6 @@ class ImageOperations {
ResizeMethod method,
int dest_width, int dest_height);
- // Create a bitmap that is a blend of two others. The alpha argument
- // specifies the opacity of the second bitmap. The provided bitmaps must
- // use have the kARGB_8888_Config config and be of equal dimensions.
- static SkBitmap CreateBlendedBitmap(const SkBitmap& first,
- const SkBitmap& second,
- double alpha);
-
- // Create a bitmap that is the original bitmap masked out by the mask defined
- // in the alpha bitmap. The images must use the kARGB_8888_Config config and
- // be of equal dimensions.
- static SkBitmap CreateMaskedBitmap(const SkBitmap& first,
- const SkBitmap& alpha);
-
- // We create a button background image by compositing the color and image
- // together, then applying the mask. This is a highly specialized composite
- // operation that is the equivalent of drawing a background in |color|,
- // tiling |image| over the top, and then masking the result out with |mask|.
- // The images must use kARGB_8888_Config config.
- static SkBitmap CreateButtonBackground(SkColor color,
- const SkBitmap& image,
- const SkBitmap& mask);
-
- // Blur a bitmap using an average-blur algorithm over the rectangle defined
- // by |blur_amount|. The blur will wrap around image edges.
- static SkBitmap CreateBlurredBitmap(const SkBitmap& bitmap, int blur_amount);
-
- // Shift a bitmap's HSL values. The shift values are in the range of 0-1,
- // with the option to specify -1 for 'no change'. The shift values are
- // defined as:
- // hsl_shift[0] (hue): The absolute hue value for the image - 0 and 1 map
- // to 0 and 360 on the hue color wheel (red).
- // hsl_shift[1] (saturation): A saturation shift for the image, with the
- // following key values:
- // 0 = remove all color.
- // 0.5 = leave unchanged.
- // 1 = fully saturate the image.
- // hsl_shift[2] (lightness): A lightness shift for the image, with the
- // following key values:
- // 0 = remove all lightness (make all pixels black).
- // 0.5 = leave unchanged.
- // 1 = full lightness (make all pixels white).
- static SkBitmap CreateHSLShiftedBitmap(const SkBitmap& bitmap,
- HSL hsl_shift);
-
- // Create a bitmap that is cropped from another bitmap. This is special
- // because it tiles the original bitmap, so your coordinates can extend
- // outside the bounds of the original image.
- static SkBitmap CreateTiledBitmap(const SkBitmap& bitmap,
- int src_x, int src_y,
- int dst_w, int dst_h);
-
- // Makes a bitmap half has large in each direction by averaging groups of
- // 4 pixels. This is one step in generating a mipmap.
- static SkBitmap DownsampleByTwo(const SkBitmap& bitmap);
-
- // Iteratively downsamples by 2 until the bitmap is no smaller than the
- // input size. The normal use of this is to downsample the bitmap "close" to
- // the final size, and then use traditional resampling on the result.
- // Because the bitmap will be closer to the final size, it will be faster,
- // and linear interpolation will generally work well as a second step.
- static SkBitmap DownsampleByTwoUntilSize(const SkBitmap& bitmap,
- int min_w, int min_h);
-
private:
ImageOperations(); // Class for scoping only.
};
diff --git a/skia/ext/image_operations_unittest.cc b/skia/ext/image_operations_unittest.cc
index dbf4fce..52d13b9 100644
--- a/skia/ext/image_operations_unittest.cc
+++ b/skia/ext/image_operations_unittest.cc
@@ -1,14 +1,11 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include <stdlib.h>
-
#include "skia/ext/image_operations.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkColorPriv.h"
-#include "third_party/skia/include/core/SkUnPreMultiply.h"
+#include "third_party/skia/include/core/SkRect.h"
namespace {
@@ -105,7 +102,7 @@ TEST(ImageOperations, HalveSubset) {
// Now do a halving of a a subset, recall the destination subset is in the
// destination coordinate system (max = half of the original image size).
- gfx::Rect subset_rect(2, 3, 3, 6);
+ SkIRect subset_rect = { 2, 3, 3, 6 };
SkBitmap subset_results = skia::ImageOperations::Resize(
src, skia::ImageOperations::RESIZE_BOX,
src_w / 2, src_h / 2, subset_rect);
@@ -119,7 +116,7 @@ TEST(ImageOperations, HalveSubset) {
for (int y = 0; y < subset_rect.height(); y++) {
for (int x = 0; x < subset_rect.width(); x++) {
ASSERT_EQ(
- *full_results.getAddr32(x + subset_rect.x(), y + subset_rect.y()),
+ *full_results.getAddr32(x + subset_rect.fLeft, y + subset_rect.fTop),
*subset_results.getAddr32(x, y));
}
}
@@ -147,372 +144,3 @@ TEST(ImageOperations, ResampleToSame) {
}
}
}
-
-// Blend two bitmaps together at 50% alpha and verify that the result
-// is the middle-blend of the two.
-TEST(ImageOperations, CreateBlendedBitmap) {
- int src_w = 16, src_h = 16;
- SkBitmap src_a;
- src_a.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
- src_a.allocPixels();
-
- SkBitmap src_b;
- src_b.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
- src_b.allocPixels();
-
- for (int y = 0, i = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- *src_a.getAddr32(x, y) = SkColorSetARGB(255, 0, i * 2 % 255, i % 255);
- *src_b.getAddr32(x, y) =
- SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0);
- i++;
- }
- }
-
- // Shift to red.
- SkBitmap blended = skia::ImageOperations::CreateBlendedBitmap(
- src_a, src_b, 0.5);
- SkAutoLockPixels srca_lock(src_a);
- SkAutoLockPixels srcb_lock(src_b);
- SkAutoLockPixels blended_lock(blended);
-
- for (int y = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- int i = y * src_w + x;
- EXPECT_EQ(static_cast<unsigned int>((255 + ((255 - i) % 255)) / 2),
- SkColorGetA(*blended.getAddr32(x, y)));
- EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
- SkColorGetR(*blended.getAddr32(x, y)));
- EXPECT_EQ((static_cast<unsigned int>((i * 2) % 255 + (i * 4) % 255) / 2),
- SkColorGetG(*blended.getAddr32(x, y)));
- EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
- SkColorGetB(*blended.getAddr32(x, y)));
- }
- }
-}
-
-// Test our masking functions.
-TEST(ImageOperations, CreateMaskedBitmap) {
- int src_w = 16, src_h = 16;
-
- SkBitmap src;
- FillDataToBitmap(src_w, src_h, &src);
-
- // Generate alpha mask
- SkBitmap alpha;
- alpha.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
- alpha.allocPixels();
- for (int y = 0, i = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- *alpha.getAddr32(x, y) = SkColorSetARGB((i + 128) % 255,
- (i + 128) % 255,
- (i + 64) % 255,
- (i + 0) % 255);
- i++;
- }
- }
-
- SkBitmap masked = skia::ImageOperations::CreateMaskedBitmap(src, alpha);
-
- SkAutoLockPixels src_lock(src);
- SkAutoLockPixels alpha_lock(alpha);
- SkAutoLockPixels masked_lock(masked);
- for (int y = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- // Test that the alpha is equal.
- SkColor src_pixel = SkUnPreMultiply::PMColorToColor(*src.getAddr32(x, y));
- SkColor alpha_pixel =
- SkUnPreMultiply::PMColorToColor(*alpha.getAddr32(x, y));
- SkColor masked_pixel = *masked.getAddr32(x, y);
-
- int alpha_value = SkAlphaMul(SkColorGetA(src_pixel),
- SkColorGetA(alpha_pixel));
- SkColor expected_pixel = SkColorSetARGB(
- alpha_value,
- SkAlphaMul(SkColorGetR(src_pixel), alpha_value),
- SkAlphaMul(SkColorGetG(src_pixel), alpha_value),
- SkAlphaMul(SkColorGetB(src_pixel), alpha_value));
-
- EXPECT_TRUE(ColorsClose(expected_pixel, masked_pixel));
- }
- }
-}
-
-// Testing blur without reimplementing the blur algorithm here is tough,
-// so we just check to see if the pixels have moved in the direction we
-// think they should move in (and also checking the wrapping behavior).
-// This will allow us to tweak the blur algorithm to suit speed/visual
-// needs without breaking the fundamentals.
-TEST(ImageOperations, CreateBlurredBitmap) {
- int src_w = 4, src_h = 4;
- SkBitmap src;
- src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
- src.allocPixels();
-
- for (int y = 0, i = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- int r = (y == 0) ? 255 : 0; // Make the top row red.
- int g = (i % 2 == 0) ? 255 : 0; // Make green alternate in each pixel.
- int b = (y == src_h - 1) ? 255 : 0; // Make the bottom row blue.
-
- *src.getAddr32(x, y) = SkColorSetARGB(255, r, g, b);
- i++;
- }
- }
-
- // Perform a small blur (enough to shove the values in the direction we
- // need - more would just be an unneccessary unit test slowdown).
- SkBitmap blurred = skia::ImageOperations::CreateBlurredBitmap(src, 2);
-
- SkAutoLockPixels src_lock(src);
- SkAutoLockPixels blurred_lock(blurred);
- for (int y = 0, i = 0; y < src_w; y++) {
- for (int x = 0; x < src_h; x++) {
- SkColor src_pixel = *src.getAddr32(x, y);
- SkColor blurred_pixel = *blurred.getAddr32(x, y);
- if (y == 0) {
- // We expect our red to have decreased, but our blue to have
- // increased (from the wrapping from the bottom line).
- EXPECT_TRUE(SkColorGetR(blurred_pixel) < SkColorGetR(src_pixel));
- EXPECT_TRUE(SkColorGetB(blurred_pixel) > SkColorGetB(src_pixel));
- } else if (y == src_h - 1) {
- // Now for the opposite.
- EXPECT_TRUE(SkColorGetB(blurred_pixel) < SkColorGetB(src_pixel));
- EXPECT_TRUE(SkColorGetR(blurred_pixel) > SkColorGetR(src_pixel));
- }
-
- // Expect the green channel to have moved towards the center (but
- // not past it).
- if (i % 2 == 0) {
- EXPECT_LT(SkColorGetG(blurred_pixel), SkColorGetG(src_pixel));
- EXPECT_GE(SkColorGetG(blurred_pixel), static_cast<uint32>(128));
- } else {
- EXPECT_GT(SkColorGetG(blurred_pixel), SkColorGetG(src_pixel));
- EXPECT_LE(SkColorGetG(blurred_pixel), static_cast<uint32>(128));
- }
-
- i++;
- }
- }
-}
-
-// Make sure that when shifting a bitmap without any shift parameters,
-// the end result is close enough to the original (rounding errors
-// notwithstanding).
-TEST(ImageOperations, CreateHSLShiftedBitmapToSame) {
- int src_w = 4, src_h = 4;
- SkBitmap src;
- src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
- src.allocPixels();
-
- for (int y = 0, i = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- *src.getAddr32(x, y) = SkColorSetARGB(i + 128 % 255,
- i + 128 % 255, i + 64 % 255, i + 0 % 255);
- i++;
- }
- }
-
- skia::HSL hsl = { -1, -1, -1 };
-
- SkBitmap shifted = skia::ImageOperations::CreateHSLShiftedBitmap(src, hsl);
-
- SkAutoLockPixels src_lock(src);
- SkAutoLockPixels shifted_lock(shifted);
-
- for (int y = 0; y < src_w; y++) {
- for (int x = 0; x < src_h; x++) {
- SkColor src_pixel = *src.getAddr32(x, y);
- SkColor shifted_pixel = *shifted.getAddr32(x, y);
- EXPECT_TRUE(ColorsClose(src_pixel, shifted_pixel));
- }
- }
-}
-
-// Shift a blue bitmap to red.
-TEST(ImageOperations, CreateHSLShiftedBitmapHueOnly) {
- int src_w = 16, src_h = 16;
- SkBitmap src;
- src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
- src.allocPixels();
-
- for (int y = 0, i = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- *src.getAddr32(x, y) = SkColorSetARGB(255, 0, 0, i % 255);
- i++;
- }
- }
-
- // Shift to red.
- skia::HSL hsl = { 0, -1, -1 };
-
- SkBitmap shifted = skia::ImageOperations::CreateHSLShiftedBitmap(src, hsl);
-
- SkAutoLockPixels src_lock(src);
- SkAutoLockPixels shifted_lock(shifted);
-
- for (int y = 0, i = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- EXPECT_TRUE(ColorsClose(*shifted.getAddr32(x, y),
- SkColorSetARGB(255, i % 255, 0, 0)));
- i++;
- }
- }
-}
-
-// Test our cropping.
-TEST(ImageOperations, CreateCroppedBitmap) {
- int src_w = 16, src_h = 16;
- SkBitmap src;
- FillDataToBitmap(src_w, src_h, &src);
-
- SkBitmap cropped = skia::ImageOperations::CreateTiledBitmap(src, 4, 4,
- 8, 8);
- ASSERT_EQ(8, cropped.width());
- ASSERT_EQ(8, cropped.height());
-
- SkAutoLockPixels src_lock(src);
- SkAutoLockPixels cropped_lock(cropped);
- for (int y = 4; y < 12; y++) {
- for (int x = 4; x < 12; x++) {
- EXPECT_EQ(*src.getAddr32(x, y),
- *cropped.getAddr32(x - 4, y - 4));
- }
- }
-}
-
-// Test whether our cropping correctly wraps across image boundaries.
-TEST(ImageOperations, CreateCroppedBitmapWrapping) {
- int src_w = 16, src_h = 16;
- SkBitmap src;
- FillDataToBitmap(src_w, src_h, &src);
-
- SkBitmap cropped = skia::ImageOperations::CreateTiledBitmap(
- src, src_w / 2, src_h / 2, src_w, src_h);
- ASSERT_EQ(src_w, cropped.width());
- ASSERT_EQ(src_h, cropped.height());
-
- SkAutoLockPixels src_lock(src);
- SkAutoLockPixels cropped_lock(cropped);
- for (int y = 0; y < src_h; y++) {
- for (int x = 0; x < src_w; x++) {
- EXPECT_EQ(*src.getAddr32(x, y),
- *cropped.getAddr32((x + src_w / 2) % src_w,
- (y + src_h / 2) % src_h));
- }
- }
-}
-
-TEST(ImageOperations, DownsampleByTwo) {
- // Use an odd-sized bitmap to make sure the edge cases where there isn't a
- // 2x2 block of pixels is handled correctly.
- // Here's the ARGB example
- //
- // 50% transparent green opaque 50% blue white
- // 80008000 FF000080 FFFFFFFF
- //
- // 50% transparent red opaque 50% gray black
- // 80800000 80808080 FF000000
- //
- // black white 50% gray
- // FF000000 FFFFFFFF FF808080
- //
- // The result of this computation should be:
- // A0404040 FF808080
- // FF808080 FF808080
- SkBitmap input;
- input.setConfig(SkBitmap::kARGB_8888_Config, 3, 3);
- input.allocPixels();
-
- // The color order may be different, but we don't care (the channels are
- // trated the same).
- *input.getAddr32(0, 0) = 0x80008000;
- *input.getAddr32(1, 0) = 0xFF000080;
- *input.getAddr32(2, 0) = 0xFFFFFFFF;
- *input.getAddr32(0, 1) = 0x80800000;
- *input.getAddr32(1, 1) = 0x80808080;
- *input.getAddr32(2, 1) = 0xFF000000;
- *input.getAddr32(0, 2) = 0xFF000000;
- *input.getAddr32(1, 2) = 0xFFFFFFFF;
- *input.getAddr32(2, 2) = 0xFF808080;
-
- SkBitmap result = skia::ImageOperations::DownsampleByTwo(input);
- EXPECT_EQ(2, result.width());
- EXPECT_EQ(2, result.height());
-
- // Some of the values are off-by-one due to rounding.
- SkAutoLockPixels lock(result);
- EXPECT_EQ(0x9f404040, *result.getAddr32(0, 0));
- EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(1, 0));
- EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(0, 1));
- EXPECT_EQ(0xFF808080, *result.getAddr32(1, 1));
-}
-
-// Test edge cases for DownsampleByTwo.
-TEST(ImageOperations, DownsampleByTwoSmall) {
- SkPMColor reference = 0xFF4080FF;
-
- // Test a 1x1 bitmap.
- SkBitmap one_by_one;
- one_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 1);
- one_by_one.allocPixels();
- *one_by_one.getAddr32(0, 0) = reference;
- SkBitmap result = skia::ImageOperations::DownsampleByTwo(one_by_one);
- SkAutoLockPixels lock1(result);
- EXPECT_EQ(1, result.width());
- EXPECT_EQ(1, result.height());
- EXPECT_EQ(reference, *result.getAddr32(0, 0));
-
- // Test an n by 1 bitmap.
- SkBitmap one_by_n;
- one_by_n.setConfig(SkBitmap::kARGB_8888_Config, 300, 1);
- one_by_n.allocPixels();
- result = skia::ImageOperations::DownsampleByTwo(one_by_n);
- SkAutoLockPixels lock2(result);
- EXPECT_EQ(300, result.width());
- EXPECT_EQ(1, result.height());
-
- // Test a 1 by n bitmap.
- SkBitmap n_by_one;
- n_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 300);
- n_by_one.allocPixels();
- result = skia::ImageOperations::DownsampleByTwo(n_by_one);
- SkAutoLockPixels lock3(result);
- EXPECT_EQ(1, result.width());
- EXPECT_EQ(300, result.height());
-
- // Test an empty bitmap
- SkBitmap empty;
- result = skia::ImageOperations::DownsampleByTwo(empty);
- EXPECT_TRUE(result.isNull());
- EXPECT_EQ(0, result.width());
- EXPECT_EQ(0, result.height());
-}
-
-// Here we assume DownsampleByTwo works correctly (it's tested above) and
-// just make sure that the
-TEST(ImageOperations, DownsampleByTwoUntilSize) {
- // First make sure a "too small" bitmap doesn't get modified at all.
- SkBitmap too_small;
- too_small.setConfig(SkBitmap::kARGB_8888_Config, 10, 10);
- too_small.allocPixels();
- SkBitmap result = skia::ImageOperations::DownsampleByTwoUntilSize(
- too_small, 16, 16);
- EXPECT_EQ(10, result.width());
- EXPECT_EQ(10, result.height());
-
- // Now make sure giving it a 0x0 target returns something reasonable.
- result = skia::ImageOperations::DownsampleByTwoUntilSize(too_small, 0, 0);
- EXPECT_EQ(1, result.width());
- EXPECT_EQ(1, result.height());
-
- // Test multiple steps of downsampling.
- SkBitmap large;
- large.setConfig(SkBitmap::kARGB_8888_Config, 100, 43);
- large.allocPixels();
- result = skia::ImageOperations::DownsampleByTwoUntilSize(large, 6, 6);
-
- // The result should be divided in half 100x43 -> 50x22 -> 25x11
- EXPECT_EQ(25, result.width());
- EXPECT_EQ(11, result.height());
-}
diff --git a/skia/ext/skia_utils.cc b/skia/ext/skia_utils.cc
index 84a003b..c95054d 100644
--- a/skia/ext/skia_utils.cc
+++ b/skia/ext/skia_utils.cc
@@ -1,9 +1,10 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "skia/ext/skia_utils.h"
#include "third_party/skia/include/core/SkColorPriv.h"
+#include "third_party/skia/include/core/SkShader.h"
#include "third_party/skia/include/effects/SkGradientShader.h"
namespace skia {
@@ -21,150 +22,5 @@ SkShader* CreateGradientShader(int start_point,
grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode);
}
-// Helper function for HSLToSKColor.
-static inline double calcHue(double temp1, double temp2, double hueVal) {
- if (hueVal < 0.0)
- hueVal++;
- else if (hueVal > 1.0)
- hueVal--;
-
- if (hueVal * 6.0 < 1.0)
- return temp1 + (temp2 - temp1) * hueVal * 6.0;
- if (hueVal * 2.0 < 1.0)
- return temp2;
- if (hueVal * 3.0 < 2.0)
- return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0;
-
- return temp1;
-}
-
-SkColor HSLToSkColor(U8CPU alpha, HSL hsl) {
- double hue = hsl.h;
- double saturation = hsl.s;
- double lightness = hsl.l;
-
- // If there's no color, we don't care about hue and can do everything based
- // on brightness.
- if (!saturation) {
- U8CPU light;
-
- if (lightness < 0)
- light = 0;
- else if (lightness >= SK_Scalar1)
- light = 255;
- else
- light = SkDoubleToFixed(lightness) >> 8;
-
- return SkColorSetARGB(alpha, light, light, light);
- }
-
- double temp2 = (lightness < 0.5) ?
- lightness * (1.0 + saturation) :
- lightness + saturation - (lightness * saturation);
- double temp1 = 2.0 * lightness - temp2;
-
- double rh = calcHue(temp1, temp2, hue + 1.0 / 3.0);
- double gh = calcHue(temp1, temp2, hue);
- double bh = calcHue(temp1, temp2, hue - 1.0 / 3.0);
-
- return SkColorSetARGB(alpha,
- static_cast<int>(rh * 255),
- static_cast<int>(gh * 255),
- static_cast<int>(bh * 255));
-}
-
-void SkColorToHSL(SkColor c, HSL& hsl) {
- double r = SkColorGetR(c) / 255.0;
- double g = SkColorGetG(c) / 255.0;
- double b = SkColorGetB(c) / 255.0;
-
- double h, s, l;
-
- double vmax = r > g ? r : g;
- vmax = vmax > b ? vmax : b;
- double vmin = r < g ? r : g;
- vmin = vmin < b ? vmin : b;
- double delta = vmax - vmin;
-
- l = (vmax + vmin) / 2;
-
- if (delta == 0) {
- h = 0;
- s = 0;
- } else {
- if (l < 0.5)
- s = delta / (vmax + vmin);
- else
- s = delta / (2 - vmax - vmin);
-
- double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta;
- double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta;
- double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta;
-
- if (r == vmax)
- h = db - dg;
- else if (g == vmax)
- h = (1.0 / 3.0) + dr - db;
- else if (b == vmax)
- h = (2.0 / 3.0) + dg - dr;
-
- if (h < 0) h += 1;
- if (h > 1) h -= 1;
- }
-
- hsl.h = h;
- hsl.s = s;
- hsl.l = l;
-}
-
-SkColor HSLShift(SkColor color, HSL shift) {
- HSL hsl;
- int alpha = SkColorGetA(color);
- SkColorToHSL(color, hsl);
-
- // Replace the hue with the tint's hue.
- if (shift.h >= 0)
- hsl.h = shift.h;
-
- // Change the saturation.
- if (shift.s >= 0) {
- if (shift.s <= 0.5) {
- hsl.s *= shift.s * 2.0;
- } else {
- hsl.s = hsl.s + (1.0 - hsl.s) *
- ((shift.s - 0.5) * 2.0);
- }
- }
-
- SkColor result = HSLToSkColor(alpha, hsl);
-
- // Lightness shifts in the style of popular image editors aren't
- // actually represented in HSL - the L value does have some effect
- // on saturation.
- if (shift.l >= 0) {
- double r = static_cast<double>SkColorGetR(result);
- double g = static_cast<double>SkColorGetG(result);
- double b = static_cast<double>SkColorGetB(result);
-
- if (shift.l <= 0.5) {
- r *= (shift.l * 2.0);
- g *= (shift.l * 2.0);
- b *= (shift.l * 2.0);
- } else {
- r = (r + (255.0 - r) * ((shift.l - 0.5) * 2.0));
- g = (g + (255.0 - g) * ((shift.l - 0.5) * 2.0));
- b = (b + (255.0 - b) * ((shift.l - 0.5) * 2.0));
- }
-
- return SkColorSetARGB(alpha,
- static_cast<int>(r),
- static_cast<int>(g),
- static_cast<int>(b));
- } else {
- return result;
- }
-}
-
-
} // namespace skia
diff --git a/skia/ext/skia_utils.h b/skia/ext/skia_utils.h
index 769d9d4..52d9d62 100644
--- a/skia/ext/skia_utils.h
+++ b/skia/ext/skia_utils.h
@@ -1,4 +1,4 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -6,15 +6,10 @@
#define SKIA_EXT_SKIA_UTILS_H_
#include "third_party/skia/include/core/SkColor.h"
-#include "third_party/skia/include/core/SkShader.h"
-namespace skia {
+class SkShader;
-struct HSL {
- double h;
- double s;
- double l;
-};
+namespace skia {
// Creates a vertical gradient shader. The caller owns the shader.
// Example usage to avoid leaks:
@@ -26,29 +21,6 @@ SkShader* CreateGradientShader(int start_point,
int end_point,
SkColor start_color,
SkColor end_color);
-
-// Convert an SkColor to a HSL value.
-void SkColorToHSL(SkColor c, HSL& hsl);
-
-// Convert a HSL color to an SkColor.
-SkColor HSLToSkColor(U8CPU alpha, HSL hsl);
-
-// HSL-Shift an SkColor. The shift values are in the range of 0-1, with the
-// option to specify -1 for 'no change'. The shift values are defined as:
-// hsl_shift[0] (hue): The absolute hue value - 0 and 1 map
-// to 0 and 360 on the hue color wheel (red).
-// hsl_shift[1] (saturation): A saturation shift, with the
-// following key values:
-// 0 = remove all color.
-// 0.5 = leave unchanged.
-// 1 = fully saturate the image.
-// hsl_shift[2] (lightness): A lightness shift, with the
-// following key values:
-// 0 = remove all lightness (make all pixels black).
-// 0.5 = leave unchanged.
-// 1 = full lightness (make all pixels white).
-SkColor HSLShift(SkColor color, skia::HSL shift);
-
} // namespace skia
#endif // SKIA_EXT_SKIA_UTILS_H_
diff --git a/skia/ext/skia_utils_unittest.cc b/skia/ext/skia_utils_unittest.cc
deleted file mode 100644
index 3b590b4..0000000
--- a/skia/ext/skia_utils_unittest.cc
+++ /dev/null
@@ -1,42 +0,0 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <stdlib.h>
-
-#include "skia/ext/skia_utils.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "third_party/skia/include/core/SkBitmap.h"
-#include "third_party/skia/include/core/SkColorPriv.h"
-
-TEST(SkiaUtils, SkColorToHSLRed) {
- SkColor red = SkColorSetARGB(255, 255, 0, 0);
- skia::HSL hsl = { 0, 0, 0 };
- skia::SkColorToHSL(red, hsl);
- EXPECT_EQ(hsl.h, 0);
- EXPECT_EQ(hsl.s, 1);
- EXPECT_EQ(hsl.l, 0.5);
-}
-
-TEST(SkiaUtils, SkColorToHSLGrey) {
- SkColor red = SkColorSetARGB(255, 128, 128, 128);
- skia::HSL hsl = { 0, 0, 0 };
- skia::SkColorToHSL(red, hsl);
- EXPECT_EQ(hsl.h, 0);
- EXPECT_EQ(hsl.s, 0);
- EXPECT_EQ(static_cast<int>(hsl.l * 100),
- static_cast<int>(0.5 * 100)); // Accurate to two decimal places.
-}
-
-TEST(SkiaUtils, HSLToSkColorWithAlpha) {
- SkColor red = SkColorSetARGB(128, 255, 0, 0);
-
- skia::HSL hsl = { 0, 1, 0.5 };
-
- SkColor result = skia::HSLToSkColor(128, hsl);
- EXPECT_EQ(SkColorGetA(red), SkColorGetA(result));
- EXPECT_EQ(SkColorGetR(red), SkColorGetR(result));
- EXPECT_EQ(SkColorGetG(red), SkColorGetG(result));
- EXPECT_EQ(SkColorGetB(red), SkColorGetB(result));
-}
-