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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-05-07 22:51:31 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-05-07 22:51:31 +0000
commitfcb524ead399b591b4e6587c2fbe712e45126320 (patch)
tree77da32bc4e3ab916de166e0f9e52e0ad61629efa /third_party/leveldatabase/env_chromium.cc
parent3afef01773fcfe63523ebede8ad5a4dfed10088b (diff)
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Move FileEnumerator to its own file, do some refactoring.
It creates a class FileInfo to contain the details rather than using a platform-specific typedef. This allows the accessors GetName, GetSize, etc. to be moved directly to this class (previously they were static helpers on the FileEnumerator class) which makes a bunch of code much cleaner. It also gives reasonable getting and initialization which the previous version lacked. BUG=175002 R=rvargas@chromium.org Review URL: https://codereview.chromium.org/13165005 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@198820 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'third_party/leveldatabase/env_chromium.cc')
-rw-r--r--third_party/leveldatabase/env_chromium.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/third_party/leveldatabase/env_chromium.cc b/third_party/leveldatabase/env_chromium.cc
index a512e31..2607dbe 100644
--- a/third_party/leveldatabase/env_chromium.cc
+++ b/third_party/leveldatabase/env_chromium.cc
@@ -10,6 +10,7 @@
#include "base/at_exit.h"
#include "base/debug/trace_event.h"
#include "base/file_util.h"
+#include "base/files/file_enumerator.h"
#include "base/files/file_path.h"
#include "base/lazy_instance.h"
#include "base/memory/ref_counted.h"
@@ -454,8 +455,8 @@ class ChromiumEnv : public Env, public UMALogger {
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) {
result->clear();
- ::file_util::FileEnumerator iter(
- CreateFilePath(dir), false, ::file_util::FileEnumerator::FILES);
+ base::FileEnumerator iter(
+ CreateFilePath(dir), false, base::FileEnumerator::FILES);
base::FilePath current = iter.Next();
while (!current.empty()) {
result->push_back(FilePathToString(current.BaseName()));