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author | zhenghao@google.com <zhenghao@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-10-16 14:47:56 +0000 |
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committer | zhenghao@google.com <zhenghao@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-10-16 14:47:56 +0000 |
commit | 1f7be3e724626695784b147151a6721d209329b4 (patch) | |
tree | a158f1605da22901437001156dc7d106930a5fa5 /third_party/libpng/libpng.gyp | |
parent | c3272bd2a1dd23e3d2804fef1e84c60f6542ca8c (diff) | |
download | chromium_src-1f7be3e724626695784b147151a6721d209329b4.zip chromium_src-1f7be3e724626695784b147151a6721d209329b4.tar.gz chromium_src-1f7be3e724626695784b147151a6721d209329b4.tar.bz2 |
Extract an independent webkit_support_gfx target.
The new webkit_support_gfx, used by DumpRenderTree and ImageDiff,
doesn't depend on most other parts of chromium. This could make building
the individual target of ImageDiff fast. It's implemented by duplicating
most code in ui/gfx/codec/png_codec.cc, after removing code related to
Skia.
This change is required to make ImageDiff for Android, and can benefit
other platforms, too. On Android, most targets are built for
toolsets:target. while ImageDiff needs to be build for toolsets:host.
Currently, building the standalone target of ImageDiff depends on about
85 other targets (try 'make ImageDiff'), which is inefficient. After the
change, ImageDiff only depends on webkit_support_gfx, libpng, and
zlib.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/8226018
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@105731 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'third_party/libpng/libpng.gyp')
-rw-r--r-- | third_party/libpng/libpng.gyp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/third_party/libpng/libpng.gyp b/third_party/libpng/libpng.gyp index ffc0369..1366579 100644 --- a/third_party/libpng/libpng.gyp +++ b/third_party/libpng/libpng.gyp @@ -1,4 +1,4 @@ -# Copyright (c) 2009 The Chromium Authors. All rights reserved. +# Copyright (c) 2011 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. @@ -73,6 +73,9 @@ ], }, }], + ['OS=="android"', { + 'toolsets': ['target', 'host'], + }], ], }, ] |