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author | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-27 00:38:33 +0000 |
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committer | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-27 00:38:33 +0000 |
commit | 584cd5cbd7be997400ccb8db24ae5410b0b88117 (patch) | |
tree | 083e5f1f48d019e0f07b96fef7179483df53c823 /third_party/modp_b64/modp_b64.h | |
parent | f5b16fed647e941aa66933178da85db2860d639b (diff) | |
download | chromium_src-584cd5cbd7be997400ccb8db24ae5410b0b88117.zip chromium_src-584cd5cbd7be997400ccb8db24ae5410b0b88117.tar.gz chromium_src-584cd5cbd7be997400ccb8db24ae5410b0b88117.tar.bz2 |
Add third_party to the repository.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@19 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'third_party/modp_b64/modp_b64.h')
-rw-r--r-- | third_party/modp_b64/modp_b64.h | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/third_party/modp_b64/modp_b64.h b/third_party/modp_b64/modp_b64.h new file mode 100644 index 0000000..f90528f --- /dev/null +++ b/third_party/modp_b64/modp_b64.h @@ -0,0 +1,167 @@ +/* -*- mode: c; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ +/* vi: set expandtab shiftwidth=4 tabstop=4: */ + +/** + * \file + * <PRE> + * High performance base64 encoder / decoder + * Version 1.3 -- 17-Mar-2006 + * + * Copyright © 2005, 2006, Nick Galbreath -- nickg [at] modp [dot] com + * All rights reserved. + * + * http://modp.com/release/base64 + * + * Released under bsd license. See modp_b64.c for details. + * </pre> + * + * The default implementation is the standard b64 encoding with padding. + * It's easy to change this to use "URL safe" characters and to remove + * padding. See the modp_b64.c source code for details. + * + */ + +#ifndef MODP_B64 +#define MODP_B64 + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Encode a raw binary string into base 64. + * src contains the bytes + * len contains the number of bytes in the src + * dest should be allocated by the caller to contain + * at least modp_b64_encode_len(len) bytes (see below) + * This will contain the null-terminated b64 encoded result + * returns length of the destination string plus the ending null byte + * i.e. the result will be equal to strlen(dest) + 1 + * + * Example + * + * \code + * char* src = ...; + * int srclen = ...; //the length of number of bytes in src + * char* dest = (char*) malloc(modp_b64_encode_len); + * int len = modp_b64_encode(dest, src, sourcelen); + * if (len == -1) { + * printf("Error\n"); + * } else { + * printf("b64 = %s\n", dest); + * } + * \endcode + * + */ +int modp_b64_encode(char* dest, const char* str, int len); + +/** + * Decode a base64 encoded string + * + * src should contain exactly len bytes of b64 characters. + * if src contains -any- non-base characters (such as white + * space, -1 is returned. + * + * dest should be allocated by the caller to contain at least + * len * 3 / 4 bytes. + * + * Returns the length (strlen) of the output, or -1 if unable to + * decode + * + * \code + * char* src = ...; + * int srclen = ...; // or if you don't know use strlen(src) + * char* dest = (char*) malloc(modp_b64_decode_len(srclen)); + * int len = modp_b64_decode(dest, src, sourcelen); + * if (len == -1) { error } + * \endcode + */ +int modp_b64_decode(char* dest, const char* src, int len); + +/** + * Given a source string of length len, this returns the amount of + * memory the destination string should have. + * + * remember, this is integer math + * 3 bytes turn into 4 chars + * ceiling[len / 3] * 4 + 1 + * + * +1 is for any extra null. + */ +#define modp_b64_encode_len(A) ((A+2)/3 * 4 + 1) + +/** + * Given a base64 string of length len, + * this returns the amount of memory required for output string + * It maybe be more than the actual number of bytes written. + * NOTE: remember this is integer math + * this allocates a bit more memory than traditional versions of b64 + * decode 4 chars turn into 3 bytes + * floor[len * 3/4] + 2 + */ +#define modp_b64_decode_len(A) (A / 4 * 3 + 2) + +/** + * Will return the strlen of the output from encoding. + * This may be less than the required number of bytes allocated. + * + * This allows you to 'deserialized' a struct + * \code + * char* b64encoded = "..."; + * int len = strlen(b64encoded); + * + * struct datastuff foo; + * if (modp_b64_encode_strlen(sizeof(struct datastuff)) != len) { + * // wrong size + * return false; + * } else { + * // safe to do; + * if (modp_b64_decode((char*) &foo, b64encoded, len) == -1) { + * // bad characters + * return false; + * } + * } + * // foo is filled out now + * \endcode + */ +#define modp_b64_encode_strlen(A) ((A + 2)/ 3 * 4) + +#ifdef __cplusplus +} + +#include <string> + +inline std::string& modp_b64_encode(std::string& s) +{ + std::string x(modp_b64_encode_len(s.size()), '\0'); + int d = modp_b64_encode(const_cast<char*>(x.data()), s.data(), s.size()); + x.erase(d, std::string::npos); + s.swap(x); + return s; +} + +/** + * base 64 decode a string (self-modifing) + * On failure, the string is empty. + * + * This function is for C++ only (duh) + * + * \param[in,out] s the string to be decoded + * \return a reference to the input string + */ +inline std::string& modp_b64_decode(std::string& s) +{ + std::string x(modp_b64_decode_len(s.size()), '\0'); + int d = modp_b64_decode(const_cast<char*>(x.data()), s.data(), s.size()); + if (d < 0) { + x.clear(); + } else { + x.erase(d, std::string::npos); + } + s.swap(x); + return s; +} + +#endif /* __cplusplus */ + +#endif /* MODP_B64 */ |