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authorapatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-02-20 01:20:47 +0000
committerapatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-02-20 01:20:47 +0000
commit024e9386c24b862cae3a4cf4bd22fd4651b02cc5 (patch)
tree12f9a2c80e2a142856c1adefc3253f66a491f0bb /third_party/npapi/bindings
parent9cf005d236d090fb18d8a5b6c6c630a94e893ef4 (diff)
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Revert 39530 - GPU plugin forwards repaint events to Pepper plugin.
WM_PAINT results in a call to Pepper repaint callback. Implemented WM_ERASEBKGND to prevent flickering on repaint. Implemented PGL_NO_CONTEXT (copied from EGL spec). This is already reviewed by alokp but unfortunately got entangled with this CL. TEST=none BUG=none Review URL: http://codereview.chromium.org/571018 TBR=alokp@chromium.org Review URL: http://codereview.chromium.org/650100 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39535 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'third_party/npapi/bindings')
-rw-r--r--third_party/npapi/bindings/npapi_extensions.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/third_party/npapi/bindings/npapi_extensions.h b/third_party/npapi/bindings/npapi_extensions.h
index 011628e..fca509e 100644
--- a/third_party/npapi/bindings/npapi_extensions.h
+++ b/third_party/npapi/bindings/npapi_extensions.h
@@ -295,11 +295,6 @@ typedef enum _NPDeviceContext3DError {
NPDeviceContext3DError_GenericError
} NPDeviceContext3DError;
-typedef struct _NPDeviceContext3D NPDeviceContext3D;
-
-typedef void (*NPDeviceContext3DRepaintPtr)(NPP npp,
- NPDeviceContext3D* context);
-
typedef struct _NPDeviceContext3D
{
void* reserved;
@@ -327,11 +322,6 @@ typedef struct _NPDeviceContext3D
// Last processed token. Synchronized on flush.
int32 token;
- // Callback invoked on the main thread when the context must be repainted.
- // TODO(apatrick): move this out of the context struct like the rest of the
- // fields.
- NPDeviceContext3DRepaintPtr repaintCallback;
-
// Error status. Synchronized on flush.
NPDeviceContext3DError error;
} NPDeviceContext3D;