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authorzmo@google.com <zmo@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-11-13 18:09:13 +0000
committerzmo@google.com <zmo@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-11-13 18:09:13 +0000
commit693ca51384f53a13d7ff9402fb5b64ef849782b0 (patch)
tree14f1f37479b356b427d7cdc2e9926d3e4b6d2862 /third_party/smhasher
parentd4c358df150d0cfb697e42c362cd5b84f9d599d7 (diff)
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Hook up ANGLE with CityHash.
This enables name hashing for shaders behind a commandline switch --enable-shader-name-hashing. Also, this CL does not implement the post processing of compile/link error logs. BUG=160369 TEST=webgl conformance tests, webgl demos Review URL: https://codereview.chromium.org/11363182 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@167422 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'third_party/smhasher')
-rw-r--r--third_party/smhasher/smhasher.gyp8
1 files changed, 8 insertions, 0 deletions
diff --git a/third_party/smhasher/smhasher.gyp b/third_party/smhasher/smhasher.gyp
index 3f0cbc8..5f0486c 100644
--- a/third_party/smhasher/smhasher.gyp
+++ b/third_party/smhasher/smhasher.gyp
@@ -20,5 +20,13 @@
'src/PMurHash.c',
],
},
+ {
+ 'target_name': 'cityhash',
+ 'type': 'static_library',
+ 'sources': [
+ 'src/City.cpp',
+ 'src/City.h',
+ ],
+ },
],
}