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author | alokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-01-14 16:24:14 +0000 |
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committer | alokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-01-14 16:24:14 +0000 |
commit | 2289c29f0bdb08738db7da0b09768985692ea647 (patch) | |
tree | a1a00ac5665581e7ad5505708a93d6f413ab8b7c /third_party | |
parent | 528211a4c55cec0d9ef0bc22d7cd7fc9e3138f57 (diff) | |
download | chromium_src-2289c29f0bdb08738db7da0b09768985692ea647.zip chromium_src-2289c29f0bdb08738db7da0b09768985692ea647.tar.gz chromium_src-2289c29f0bdb08738db7da0b09768985692ea647.tar.bz2 |
SwapBuffer is now synchronous. No need for glFlush.
Review URL: http://codereview.chromium.org/536053
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@36241 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'third_party')
-rw-r--r-- | third_party/gles2_book/Chapter_2/Hello_Triangle/Hello_Triangle.c | 4 | ||||
-rw-r--r-- | third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.c | 3 |
2 files changed, 0 insertions, 7 deletions
diff --git a/third_party/gles2_book/Chapter_2/Hello_Triangle/Hello_Triangle.c b/third_party/gles2_book/Chapter_2/Hello_Triangle/Hello_Triangle.c index 6021f687..3094c14 100644 --- a/third_party/gles2_book/Chapter_2/Hello_Triangle/Hello_Triangle.c +++ b/third_party/gles2_book/Chapter_2/Hello_Triangle/Hello_Triangle.c @@ -82,10 +82,6 @@ void htDraw ( ESContext *esContext ) glVertexAttribPointer ( 0, 3, GL_FLOAT, GL_FALSE, 0, 0 ); glDrawArrays ( GL_TRIANGLES, 0, 3 ); - - // Nothing is drawn or application crashes without glFlush. - // TODO(alokp): glFlush should not be necessary with SwapBuffers(). - glFlush(); } /// diff --git a/third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.c b/third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.c index 8b9c217..90be08a 100644 --- a/third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.c +++ b/third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.c @@ -134,9 +134,6 @@ void svsDraw ( ESContext *esContext ) // Draw the cube glDrawElements ( GL_TRIANGLES, userData->numIndices, GL_UNSIGNED_SHORT, 0 ); - - // TODO(alokp): glFlush should not be necessary with SwapBuffers. - glFlush(); } /// |