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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-02-20 00:56:25 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-02-20 00:56:25 +0000 |
commit | d717e03b637b8bd133db3fde5f3108b999a51a88 (patch) | |
tree | aca70991012a49441d24bbd201d894903ba05416 /third_party | |
parent | 5fe524efcaf51b401067d936b5ff331249dc99df (diff) | |
download | chromium_src-d717e03b637b8bd133db3fde5f3108b999a51a88.zip chromium_src-d717e03b637b8bd133db3fde5f3108b999a51a88.tar.gz chromium_src-d717e03b637b8bd133db3fde5f3108b999a51a88.tar.bz2 |
GPU plugin forwards repaint events to Pepper plugin.
WM_PAINT results in a call to Pepper repaint callback.
Implemented WM_ERASEBKGND to prevent flickering on repaint.
Implemented PGL_NO_CONTEXT (copied from EGL spec). This is already reviewed by alokp but unfortunately got entangled with this CL.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/571018
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@39530 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'third_party')
-rw-r--r-- | third_party/npapi/bindings/npapi_extensions.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/third_party/npapi/bindings/npapi_extensions.h b/third_party/npapi/bindings/npapi_extensions.h index fca509e..011628e 100644 --- a/third_party/npapi/bindings/npapi_extensions.h +++ b/third_party/npapi/bindings/npapi_extensions.h @@ -295,6 +295,11 @@ typedef enum _NPDeviceContext3DError { NPDeviceContext3DError_GenericError } NPDeviceContext3DError; +typedef struct _NPDeviceContext3D NPDeviceContext3D; + +typedef void (*NPDeviceContext3DRepaintPtr)(NPP npp, + NPDeviceContext3D* context); + typedef struct _NPDeviceContext3D { void* reserved; @@ -322,6 +327,11 @@ typedef struct _NPDeviceContext3D // Last processed token. Synchronized on flush. int32 token; + // Callback invoked on the main thread when the context must be repainted. + // TODO(apatrick): move this out of the context struct like the rest of the + // fields. + NPDeviceContext3DRepaintPtr repaintCallback; + // Error status. Synchronized on flush. NPDeviceContext3DError error; } NPDeviceContext3D; |