summaryrefslogtreecommitdiffstats
path: root/tools/json_schema_compiler/idl_schema.py
diff options
context:
space:
mode:
authorscheib@chromium.org <scheib@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-03-12 00:09:28 +0000
committerscheib@chromium.org <scheib@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-03-12 00:09:28 +0000
commitb810ed751289fab5f0f0c757c46c9ab8c7a3027a (patch)
treed34f95cec4b22ea96f37d4d8cb3c8243a970b950 /tools/json_schema_compiler/idl_schema.py
parenta17df8e38de1dd7ecc68f3bdf7a9c87bb2410e16 (diff)
downloadchromium_src-b810ed751289fab5f0f0c757c46c9ab8c7a3027a.zip
chromium_src-b810ed751289fab5f0f0c757c46c9ab8c7a3027a.tar.gz
chromium_src-b810ed751289fab5f0f0c757c46c9ab8c7a3027a.tar.bz2
windowCreateWindowOptions.type changed to enum; nodoc support on idl enum.
Issue 181295: chrome.app.window.CreateWindowOptions.type should be an enum. This allows runtime parameter checking to be automated, and simplifies the runtime logic check in custom code. Because this enum should not be documented, this issue is fixed: Issue 176599: JSON schema compiler supporting nodoc for enum types. idl_schema.py required detecting this property on enums. BUG=181295, 176599 TEST=http://developer.chrome.com/apps/app.window.html does not contain string 'WindowType'. Review URL: https://chromiumcodereview.appspot.com/12717005 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@187418 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'tools/json_schema_compiler/idl_schema.py')
-rw-r--r--tools/json_schema_compiler/idl_schema.py5
1 files changed, 3 insertions, 2 deletions
diff --git a/tools/json_schema_compiler/idl_schema.py b/tools/json_schema_compiler/idl_schema.py
index 8c1bc76..4c79c30 100644
--- a/tools/json_schema_compiler/idl_schema.py
+++ b/tools/json_schema_compiler/idl_schema.py
@@ -295,8 +295,9 @@ class Enum(object):
'description': self.description,
'type': 'string',
'enum': enum}
- if self.node.GetProperty('inline_doc'):
- result['inline_doc'] = True
+ for property_name in ('inline_doc', 'nodoc'):
+ if self.node.GetProperty(property_name):
+ result[property_name] = True
return result