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author | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-02-18 00:01:43 +0000 |
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committer | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-02-18 00:01:43 +0000 |
commit | 26934aecea06513fc5e826578646c33fc37d1839 (patch) | |
tree | 06d477512da86835c383d14e013354013fca323c /ui/aura/window_unittest.cc | |
parent | d74b1b199c0708aa2df99b9a4a2e39e672c0de55 (diff) | |
download | chromium_src-26934aecea06513fc5e826578646c33fc37d1839.zip chromium_src-26934aecea06513fc5e826578646c33fc37d1839.tar.gz chromium_src-26934aecea06513fc5e826578646c33fc37d1839.tar.bz2 |
Replace RootWindow::GetInstance() usage in a bunch of tests with a new root_window() accessor exposed on AuraTestBase.
Also fixes one place in window.cc to use GetRootWindow() rather than RootWindow::GetInstance().
http://crbug.com/112131
TEST=none
Review URL: https://chromiumcodereview.appspot.com/9421009
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@122634 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/aura/window_unittest.cc')
-rw-r--r-- | ui/aura/window_unittest.cc | 95 |
1 files changed, 44 insertions, 51 deletions
diff --git a/ui/aura/window_unittest.cc b/ui/aura/window_unittest.cc index 29e3364..f5aa649 100644 --- a/ui/aura/window_unittest.cc +++ b/ui/aura/window_unittest.cc @@ -301,7 +301,7 @@ TEST_F(WindowTest, GetEventHandlerForPoint) { scoped_ptr<Window> w13( CreateTestWindow(SK_ColorGRAY, 13, gfx::Rect(5, 470, 50, 50), w1.get())); - Window* root = RootWindow::GetInstance(); + Window* root = root_window(); w1->parent()->SetBounds(gfx::Rect(500, 500)); EXPECT_EQ(NULL, root->GetEventHandlerForPoint(gfx::Point(5, 5))); EXPECT_EQ(w1.get(), root->GetEventHandlerForPoint(gfx::Point(11, 11))); @@ -314,7 +314,7 @@ TEST_F(WindowTest, GetEventHandlerForPoint) { } TEST_F(WindowTest, GetTopWindowContainingPoint) { - Window* root = RootWindow::GetInstance(); + Window* root = root_window(); root->SetBounds(gfx::Rect(0, 0, 300, 300)); scoped_ptr<Window> w1( @@ -353,15 +353,14 @@ TEST_F(WindowTest, GetToplevelWindow) { const gfx::Rect kBounds(0, 0, 10, 10); TestWindowDelegate delegate; - Window* root = aura::RootWindow::GetInstance(); - scoped_ptr<Window> w1(CreateTestWindowWithId(1, root)); + scoped_ptr<Window> w1(CreateTestWindowWithId(1, root_window())); scoped_ptr<Window> w11( CreateTestWindowWithDelegate(&delegate, 11, kBounds, w1.get())); scoped_ptr<Window> w111(CreateTestWindowWithId(111, w11.get())); scoped_ptr<Window> w1111( CreateTestWindowWithDelegate(&delegate, 1111, kBounds, w111.get())); - EXPECT_TRUE(root->GetToplevelWindow() == NULL); + EXPECT_TRUE(root_window()->GetToplevelWindow() == NULL); EXPECT_TRUE(w1->GetToplevelWindow() == NULL); EXPECT_EQ(w11.get(), w11->GetToplevelWindow()); EXPECT_EQ(w11.get(), w111->GetToplevelWindow()); @@ -485,7 +484,6 @@ TEST_F(WindowTest, StackChildAbove) { // Various capture assertions. TEST_F(WindowTest, CaptureTests) { - aura::RootWindow* root_window = aura::RootWindow::GetInstance(); CaptureWindowDelegateImpl delegate; scoped_ptr<Window> window(CreateTestWindowWithDelegate( &delegate, 0, gfx::Rect(0, 0, 20, 20), NULL)); @@ -507,7 +505,7 @@ TEST_F(WindowTest, CaptureTests) { delegate.ResetCounts(); TouchEvent touchev(ui::ET_TOUCH_PRESSED, gfx::Point(50, 50), 0); - root_window->DispatchTouchEvent(&touchev); + root_window()->DispatchTouchEvent(&touchev); EXPECT_EQ(1, delegate.touch_event_count()); delegate.ResetCounts(); @@ -520,16 +518,16 @@ TEST_F(WindowTest, CaptureTests) { generator.PressLeftButton(); EXPECT_EQ(1, delegate.mouse_event_count()); - root_window->DispatchTouchEvent(&touchev); + root_window()->DispatchTouchEvent(&touchev); EXPECT_EQ(0, delegate.touch_event_count()); // Removing the capture window from parent should reset the capture window // in the root window. window->SetCapture(); - EXPECT_EQ(window.get(), root_window->capture_window()); + EXPECT_EQ(window.get(), root_window()->capture_window()); window->parent()->RemoveChild(window.get()); EXPECT_FALSE(window->HasCapture()); - EXPECT_EQ(NULL, root_window->capture_window()); + EXPECT_EQ(NULL, root_window()->capture_window()); } // Changes capture while capture is already ongoing. @@ -568,7 +566,6 @@ TEST_F(WindowTest, ChangeCaptureWhileMouseDown) { // Verifies capture is reset when a window is destroyed. TEST_F(WindowTest, ReleaseCaptureOnDestroy) { - RootWindow* root_window = RootWindow::GetInstance(); CaptureWindowDelegateImpl delegate; scoped_ptr<Window> window(CreateTestWindowWithDelegate( &delegate, 0, gfx::Rect(0, 0, 20, 20), NULL)); @@ -582,8 +579,8 @@ TEST_F(WindowTest, ReleaseCaptureOnDestroy) { window.reset(); // Make sure the root window doesn't reference the window anymore. - EXPECT_EQ(NULL, root_window->mouse_pressed_handler()); - EXPECT_EQ(NULL, root_window->capture_window()); + EXPECT_EQ(NULL, root_window()->mouse_pressed_handler()); + EXPECT_EQ(NULL, root_window()->capture_window()); } TEST_F(WindowTest, GetScreenBounds) { @@ -835,8 +832,7 @@ TEST_F(WindowTest, IgnoreEventsTest) { // Tests transformation on the root window. TEST_F(WindowTest, Transform) { - RootWindow* root_window = RootWindow::GetInstance(); - gfx::Size size = root_window->GetHostSize(); + gfx::Size size = root_window()->GetHostSize(); EXPECT_EQ(gfx::Rect(size), gfx::Screen::GetMonitorAreaNearestPoint(gfx::Point())); @@ -844,20 +840,20 @@ TEST_F(WindowTest, Transform) { ui::Transform transform; transform.SetRotate(90.0f); transform.ConcatTranslate(size.height(), 0); - root_window->SetTransform(transform); + root_window()->SetTransform(transform); // The size should be the transformed size. gfx::Size transformed_size(size.height(), size.width()); - EXPECT_EQ(transformed_size.ToString(), root_window->GetHostSize().ToString()); + EXPECT_EQ(transformed_size.ToString(), + root_window()->GetHostSize().ToString()); EXPECT_EQ(gfx::Rect(transformed_size).ToString(), - root_window->bounds().ToString()); + root_window()->bounds().ToString()); EXPECT_EQ(gfx::Rect(transformed_size).ToString(), gfx::Screen::GetMonitorAreaNearestPoint(gfx::Point()).ToString()); } TEST_F(WindowTest, TransformGesture) { - RootWindow* root_window = RootWindow::GetInstance(); - gfx::Size size = root_window->GetHostSize(); + gfx::Size size = root_window()->GetHostSize(); scoped_ptr<GestureTrackPositionDelegate> delegate( new GestureTrackPositionDelegate); @@ -868,11 +864,11 @@ TEST_F(WindowTest, TransformGesture) { ui::Transform transform; transform.SetRotate(90.0f); transform.ConcatTranslate(size.height(), 0); - root_window->SetTransform(transform); + root_window()->SetTransform(transform); TouchEvent press(ui::ET_TOUCH_PRESSED, gfx::Point(size.height() - 10, 10), 0); - root_window->DispatchTouchEvent(&press); + root_window()->DispatchTouchEvent(&press); EXPECT_EQ(gfx::Point(10, 10).ToString(), delegate->position().ToString()); } @@ -1238,24 +1234,20 @@ TEST_F(WindowTest, StackWindowsWhoseLayersHaveNoDelegate) { scoped_ptr<Window> window2(CreateTestWindowWithId(2, NULL)); // This brings window1 (and its layer) to the front. - RootWindow::GetInstance()->StackChildAbove(window1.get(), window2.get()); - EXPECT_EQ(RootWindow::GetInstance()->children().front(), window2.get()); - EXPECT_EQ(RootWindow::GetInstance()->children().back(), window1.get()); - EXPECT_EQ(RootWindow::GetInstance()->layer()->children().front(), - window2->layer()); - EXPECT_EQ(RootWindow::GetInstance()->layer()->children().back(), - window1->layer()); + root_window()->StackChildAbove(window1.get(), window2.get()); + EXPECT_EQ(root_window()->children().front(), window2.get()); + EXPECT_EQ(root_window()->children().back(), window1.get()); + EXPECT_EQ(root_window()->layer()->children().front(), window2->layer()); + EXPECT_EQ(root_window()->layer()->children().back(), window1->layer()); // Since window1 does not have a delegate, window2 should not move in // front of it, nor should its layer. window1->layer()->set_delegate(NULL); - RootWindow::GetInstance()->StackChildAbove(window2.get(), window1.get()); - EXPECT_EQ(RootWindow::GetInstance()->children().front(), window2.get()); - EXPECT_EQ(RootWindow::GetInstance()->children().back(), window1.get()); - EXPECT_EQ(RootWindow::GetInstance()->layer()->children().front(), - window2->layer()); - EXPECT_EQ(RootWindow::GetInstance()->layer()->children().back(), - window1->layer()); + root_window()->StackChildAbove(window2.get(), window1.get()); + EXPECT_EQ(root_window()->children().front(), window2.get()); + EXPECT_EQ(root_window()->children().back(), window1.get()); + EXPECT_EQ(root_window()->layer()->children().front(), window2->layer()); + EXPECT_EQ(root_window()->layer()->children().back(), window1->layer()); } TEST_F(WindowTest, StackTransientsWhoseLayersHaveNoDelegate) { @@ -1274,7 +1266,7 @@ TEST_F(WindowTest, StackTransientsWhoseLayersHaveNoDelegate) { // Move window1 to the front. All transients should move with it, and their // order should be preserved. - RootWindow* root = RootWindow::GetInstance(); + RootWindow* root = root_window(); root->StackChildAtTop(window1.get()); ASSERT_EQ(6u, root->children().size()); @@ -1334,15 +1326,14 @@ TEST_F(WindowTest, VisibilityClientIsVisible) { // Tests mouse events on window change. TEST_F(WindowTest, MouseEventsOnWindowChange) { - RootWindow* root_window = RootWindow::GetInstance(); - gfx::Size size = root_window->GetHostSize(); + gfx::Size size = root_window()->GetHostSize(); EventGenerator generator; generator.MoveMouseTo(50, 50); MouseTrackingDelegate d1; scoped_ptr<Window> w1(CreateTestWindowWithDelegate(&d1, 1, - gfx::Rect(0, 0, 100, 100), root_window)); + gfx::Rect(0, 0, 100, 100), root_window())); RunAllPendingInMessageLoop(); // The format of result is "Enter/Mouse/Leave". EXPECT_EQ("1 1 0", d1.GetMouseCountsAndReset()); @@ -1412,8 +1403,9 @@ TEST_F(WindowTest, MouseEventsOnWindowChange) { class StackingMadrigalLayoutManager : public LayoutManager { public: - StackingMadrigalLayoutManager() { - RootWindow::GetInstance()->SetLayoutManager(this); + explicit StackingMadrigalLayoutManager(RootWindow* root_window) + : root_window_(root_window) { + root_window_->SetLayoutManager(this); } virtual ~StackingMadrigalLayoutManager() { } @@ -1425,15 +1417,14 @@ class StackingMadrigalLayoutManager : public LayoutManager { virtual void OnWillRemoveWindowFromLayout(Window* child) OVERRIDE {} virtual void OnChildWindowVisibilityChanged(Window* child, bool visible) OVERRIDE { - Window::Windows::const_iterator it = - RootWindow::GetInstance()->children().begin(); + Window::Windows::const_iterator it = root_window_->children().begin(); Window* last_window = NULL; - for (; it != RootWindow::GetInstance()->children().end(); ++it) { + for (; it != root_window_->children().end(); ++it) { if (*it == child && last_window) { if (!visible) - RootWindow::GetInstance()->StackChildAbove(last_window, *it); + root_window_->StackChildAbove(last_window, *it); else - RootWindow::GetInstance()->StackChildAbove(*it, last_window); + root_window_->StackChildAbove(*it, last_window); break; } last_window = *it; @@ -1444,6 +1435,8 @@ class StackingMadrigalLayoutManager : public LayoutManager { SetChildBoundsDirect(child, requested_bounds); } + RootWindow* root_window_; + DISALLOW_COPY_AND_ASSIGN(StackingMadrigalLayoutManager); }; @@ -1495,7 +1488,7 @@ class StackingMadrigalVisibilityClient : public client::VisibilityClient { // child. A fix is made to Window::StackAbove to prevent this, and this test // verifies this fix. TEST_F(WindowTest, StackingMadrigal) { - new StackingMadrigalLayoutManager; + new StackingMadrigalLayoutManager(root_window()); StackingMadrigalVisibilityClient visibility_client; scoped_ptr<Window> window1(CreateTestWindowWithId(1, NULL)); @@ -1525,7 +1518,7 @@ TEST_F(WindowTest, StackingMadrigal) { // resulting in window12's layer being below window1's layer (though the // windows themselves would still be correctly stacked, so events would pass // through.) - RootWindow::GetInstance()->StackChildAbove(window1.get(), window12.get()); + root_window()->StackChildAbove(window1.get(), window12.get()); // Both window12 and its layer should be stacked above window1. EXPECT_TRUE(WindowIsAbove(window12.get(), window1.get())); @@ -1542,7 +1535,7 @@ TEST_F(WindowTest, StackOverClosingTransient) { scoped_ptr<Window> transient2(CreateTransientChild(21, window2.get())); // Both windows and layers are stacked in creation order. - RootWindow* root = RootWindow::GetInstance(); + RootWindow* root = root_window(); ASSERT_EQ(4u, root->children().size()); EXPECT_EQ(root->children()[0], window1.get()); EXPECT_EQ(root->children()[1], transient1.get()); @@ -1555,7 +1548,7 @@ TEST_F(WindowTest, StackOverClosingTransient) { EXPECT_EQ(root->layer()->children()[3], transient2->layer()); // This brings window1 and its transient to the front. - //root_window->StackChildAbove(window1.get(), window2.get()); + // root_window()->StackChildAbove(window1.get(), window2.get()); root->StackChildAtTop(window1.get()); EXPECT_EQ(root->children()[0], window2.get()); |