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authortfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-05-15 02:07:52 +0000
committertfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-05-15 02:07:52 +0000
commitf78452fc691fd36f44b13fa1443a6c002183cb58 (patch)
tree5ad6999431d2ac3ff0879394eaf4f7faf09a9c33 /ui/base
parent2534b2d81a438cbbcfce12853bb43e837dfe8b1b (diff)
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ui: Move NativeTheme files into ui/base/native_theme/ directory.
BUG=103304,125844 R=ben@chromium.org TBR=tony@chromium.org Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=136996 Review URL: https://chromiumcodereview.appspot.com/10310136 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@137056 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/base')
-rw-r--r--ui/base/native_theme/native_theme.cc24
-rw-r--r--ui/base/native_theme/native_theme.h273
-rw-r--r--ui/base/native_theme/native_theme_android.cc802
-rw-r--r--ui/base/native_theme/native_theme_android.h176
-rw-r--r--ui/base/native_theme/native_theme_aura.cc295
-rw-r--r--ui/base/native_theme/native_theme_aura.h48
-rw-r--r--ui/base/native_theme/native_theme_base.cc973
-rw-r--r--ui/base/native_theme/native_theme_base.h171
-rw-r--r--ui/base/native_theme/native_theme_gtk.cc87
-rw-r--r--ui/base/native_theme/native_theme_gtk.h27
-rw-r--r--ui/base/native_theme/native_theme_win.cc1779
-rw-r--r--ui/base/native_theme/native_theme_win.h331
-rw-r--r--ui/base/native_theme/native_theme_win_unittest.cc15
13 files changed, 5001 insertions, 0 deletions
diff --git a/ui/base/native_theme/native_theme.cc b/ui/base/native_theme/native_theme.cc
new file mode 100644
index 0000000..c467d7e
--- /dev/null
+++ b/ui/base/native_theme/native_theme.cc
@@ -0,0 +1,24 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/native_theme/native_theme.h"
+
+namespace ui {
+
+unsigned int NativeTheme::thumb_inactive_color_ = 0xeaeaea;
+unsigned int NativeTheme::thumb_active_color_ = 0xf4f4f4;
+unsigned int NativeTheme::track_color_ = 0xd3d3d3;
+
+void NativeTheme::SetScrollbarColors(unsigned inactive_color,
+ unsigned active_color,
+ unsigned track_color) const {
+ thumb_inactive_color_ = inactive_color;
+ thumb_active_color_ = active_color;
+ track_color_ = track_color;
+}
+
+// NativeTheme::instance() is implemented in the platform specific source files,
+// such as native_theme_win.cc or native_theme_linux.cc
+
+} // namespace ui
diff --git a/ui/base/native_theme/native_theme.h b/ui/base/native_theme/native_theme.h
new file mode 100644
index 0000000..b37b1e7
--- /dev/null
+++ b/ui/base/native_theme/native_theme.h
@@ -0,0 +1,273 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_BASE_NATIVE_THEME_NATIVE_THEME_H_
+#define UI_BASE_NATIVE_THEME_NATIVE_THEME_H_
+#pragma once
+
+#include "third_party/skia/include/core/SkColor.h"
+#include "ui/base/ui_export.h"
+#include "ui/gfx/native_widget_types.h"
+
+class SkCanvas;
+
+namespace gfx {
+class Rect;
+class Size;
+}
+
+namespace ui {
+
+// This class supports drawing UI controls (like buttons, text fields, lists,
+// comboboxes, etc) that look like the native UI controls of the underlying
+// platform, such as Windows or Linux. It also supplies default colors for
+// dialog box backgrounds, etc., which are obtained from the system theme where
+// possible.
+//
+// The supported control types are listed in the Part enum. These parts can be
+// in any state given by the State enum, where the actual definition of the
+// state is part-specific. The supported colors are listed in the ColorId enum.
+//
+// Some parts require more information than simply the state in order to be
+// drawn correctly, and this information is given to the Paint() method via the
+// ExtraParams union. Each part that requires more information has its own
+// field in the union.
+//
+// NativeTheme also supports getting the default size of a given part with
+// the GetPartSize() method.
+class UI_EXPORT NativeTheme {
+ public:
+ // The part to be painted / sized.
+ enum Part {
+ kCheckbox,
+ kInnerSpinButton,
+ kMenuList,
+ kMenuCheck,
+ kMenuCheckBackground,
+ kMenuPopupArrow,
+ kMenuPopupBackground,
+ kMenuPopupGutter,
+ kMenuPopupSeparator,
+ kMenuItemBackground,
+ kProgressBar,
+ kPushButton,
+ kRadio,
+
+ // The order of the arrow enums is important, do not change without also
+ // changing the code in platform implementations.
+ kScrollbarDownArrow,
+ kScrollbarLeftArrow,
+ kScrollbarRightArrow,
+ kScrollbarUpArrow,
+
+ kScrollbarHorizontalThumb,
+ kScrollbarVerticalThumb,
+ kScrollbarHorizontalTrack,
+ kScrollbarVerticalTrack,
+ kScrollbarHorizontalGripper,
+ kScrollbarVerticalGripper,
+ kSliderTrack,
+ kSliderThumb,
+ kTabPanelBackground,
+ kTextField,
+ kTrackbarThumb,
+ kTrackbarTrack,
+ kWindowResizeGripper,
+ kMaxPart,
+ };
+
+ // The state of the part.
+ enum State {
+ kDisabled,
+ kHovered,
+ kNormal,
+ kPressed,
+ kMaxState,
+ };
+
+ // Each structure below holds extra information needed when painting a given
+ // part.
+
+ struct ButtonExtraParams {
+ bool checked;
+ bool indeterminate; // Whether the button state is indeterminate.
+ bool is_default; // Whether the button is default button.
+ bool has_border;
+ int classic_state; // Used on Windows when uxtheme is not available.
+ SkColor background_color;
+ };
+
+ struct InnerSpinButtonExtraParams {
+ bool spin_up;
+ bool read_only;
+ int classic_state; // Used on Windows when uxtheme is not available.
+ };
+
+ struct MenuArrowExtraParams {
+ bool pointing_right;
+ // Used for the disabled state to indicate if the item is both disabled and
+ // selected.
+ bool is_selected;
+ };
+
+ struct MenuCheckExtraParams {
+ bool is_radio;
+ // Used for the disabled state to indicate if the item is both disabled and
+ // selected.
+ bool is_selected;
+ };
+
+ struct MenuItemExtraParams {
+ bool is_selected;
+ };
+
+ struct MenuListExtraParams {
+ bool has_border;
+ bool has_border_radius;
+ int arrow_x;
+ int arrow_y;
+ SkColor background_color;
+ int classic_state; // Used on Windows when uxtheme is not available.
+ };
+
+ struct MenuSeparatorExtraParams {
+ bool has_gutter;
+ };
+
+ struct ProgressBarExtraParams {
+ double animated_seconds;
+ bool determinate;
+ int value_rect_x;
+ int value_rect_y;
+ int value_rect_width;
+ int value_rect_height;
+ };
+
+ struct ScrollbarArrowExtraParams {
+ bool is_hovering;
+ };
+
+ struct ScrollbarTrackExtraParams {
+ bool is_upper;
+ int track_x;
+ int track_y;
+ int track_width;
+ int track_height;
+ int classic_state; // Used on Windows when uxtheme is not available.
+ };
+
+ struct ScrollbarThumbExtraParams {
+ bool is_hovering;
+ };
+
+ struct SliderExtraParams {
+ bool vertical;
+ bool in_drag;
+ };
+
+ struct TextFieldExtraParams {
+ bool is_text_area;
+ bool is_listbox;
+ SkColor background_color;
+ bool is_read_only;
+ bool is_focused;
+ bool fill_content_area;
+ bool draw_edges;
+ int classic_state; // Used on Windows when uxtheme is not available.
+ };
+
+ struct TrackbarExtraParams {
+ bool vertical;
+ int classic_state; // Used on Windows when uxtheme is not available.
+ };
+
+ union ExtraParams {
+ ButtonExtraParams button;
+ InnerSpinButtonExtraParams inner_spin;
+ MenuArrowExtraParams menu_arrow;
+ MenuCheckExtraParams menu_check;
+ MenuItemExtraParams menu_item;
+ MenuListExtraParams menu_list;
+ MenuSeparatorExtraParams menu_separator;
+ ProgressBarExtraParams progress_bar;
+ ScrollbarArrowExtraParams scrollbar_arrow;
+ ScrollbarTrackExtraParams scrollbar_track;
+ ScrollbarThumbExtraParams scrollbar_thumb;
+ SliderExtraParams slider;
+ TextFieldExtraParams text_field;
+ TrackbarExtraParams trackbar;
+ };
+
+ // Return the size of the part.
+ virtual gfx::Size GetPartSize(Part part,
+ State state,
+ const ExtraParams& extra) const = 0;
+
+ // Paint the part to the canvas.
+ virtual void Paint(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const = 0;
+
+ // Supports theme specific colors.
+ void SetScrollbarColors(unsigned inactive_color,
+ unsigned active_color,
+ unsigned track_color) const;
+
+ // Colors for GetSystemColor().
+ enum ColorId {
+ // Dialogs
+ kColorId_DialogBackground,
+ // FocusableBorder
+ kColorId_FocusedBorderColor,
+ kColorId_UnfocusedBorderColor,
+ // TextButton
+ kColorId_TextButtonBackgroundColor,
+ kColorId_TextButtonEnabledColor,
+ kColorId_TextButtonDisabledColor,
+ kColorId_TextButtonHighlightColor,
+ kColorId_TextButtonHoverColor,
+ // MenuItem
+ kColorId_EnabledMenuItemForegroundColor,
+ kColorId_DisabledMenuItemForegroundColor,
+ kColorId_FocusedMenuItemBackgroundColor,
+ kColorId_MenuSeparatorColor,
+ // Label
+ kColorId_LabelEnabledColor,
+ kColorId_LabelDisabledColor,
+ kColorId_LabelBackgroundColor,
+ // Textfield
+ kColorId_TextfieldDefaultColor,
+ kColorId_TextfieldDefaultBackground,
+ kColorId_TextfieldSelectionColor,
+ kColorId_TextfieldSelectionBackgroundFocused,
+ kColorId_TextfieldSelectionBackgroundUnfocused,
+ // TODO(benrg): move other hardcoded colors here.
+ };
+
+ // Return a color from the system theme.
+ virtual SkColor GetSystemColor(ColorId color_id) const = 0;
+
+ // Returns a shared instance of the native theme.
+ // The returned object should not be deleted by the caller. This function
+ // is not thread safe and should only be called from the UI thread.
+ // Each port of NativeTheme should provide its own implementation of this
+ // function, returning the port's subclass.
+ static const NativeTheme* instance();
+
+ protected:
+ NativeTheme() {}
+ virtual ~NativeTheme() {}
+
+ static unsigned int thumb_inactive_color_;
+ static unsigned int thumb_active_color_;
+ static unsigned int track_color_;
+
+ DISALLOW_COPY_AND_ASSIGN(NativeTheme);
+};
+
+} // namespace ui
+
+#endif // UI_BASE_NATIVE_THEME_NATIVE_THEME_H_
diff --git a/ui/base/native_theme/native_theme_android.cc b/ui/base/native_theme/native_theme_android.cc
new file mode 100644
index 0000000..56e0dea
--- /dev/null
+++ b/ui/base/native_theme/native_theme_android.cc
@@ -0,0 +1,802 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/native_theme/native_theme_android.h"
+
+#include <limits>
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "grit/gfx_resources.h"
+#include "third_party/skia/include/effects/SkGradientShader.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/color_utils.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/size.h"
+
+namespace ui {
+
+const unsigned int kButtonLength = 14;
+const unsigned int kScrollbarWidth = 15;
+const unsigned int kThumbInactiveColor = 0xeaeaea;
+const unsigned int kTrackColor= 0xd3d3d3;
+
+// These are the default dimensions of radio buttons and checkboxes.
+const int kCheckboxAndRadioWidth = 13;
+const int kCheckboxAndRadioHeight = 13;
+
+// These sizes match the sizes in Chromium Win.
+const int kSliderThumbWidth = 11;
+const int kSliderThumbHeight = 21;
+
+const SkColor kSliderTrackBackgroundColor = SkColorSetRGB(0xe3, 0xdd, 0xd8);
+const SkColor kSliderThumbLightGrey = SkColorSetRGB(0xf4, 0xf2, 0xef);
+const SkColor kSliderThumbDarkGrey = SkColorSetRGB(0xea, 0xe5, 0xe0);
+const SkColor kSliderThumbBorderDarkGrey = SkColorSetRGB(0x9d, 0x96, 0x8e);
+
+// Get lightness adjusted color.
+SkColor BrightenColor(const color_utils::HSL& hsl,
+ SkAlpha alpha,
+ double lightness_amount) {
+ color_utils::HSL adjusted = hsl;
+ adjusted.l += lightness_amount;
+ if (adjusted.l > 1.0)
+ adjusted.l = 1.0;
+ if (adjusted.l < 0.0)
+ adjusted.l = 0.0;
+
+ return color_utils::HSLToSkColor(adjusted, alpha);
+}
+
+// static
+const NativeTheme* NativeTheme::instance() {
+ return NativeThemeAndroid::instance();
+}
+
+// static
+const NativeThemeAndroid* NativeThemeAndroid::instance() {
+ CR_DEFINE_STATIC_LOCAL(NativeThemeAndroid, s_native_theme, ());
+ return &s_native_theme;
+}
+
+gfx::Size NativeThemeAndroid::GetPartSize(Part part,
+ State state,
+ const ExtraParams& extra) const {
+ switch (part) {
+ case kScrollbarDownArrow:
+ case kScrollbarUpArrow:
+ return gfx::Size(kScrollbarWidth, kButtonLength);
+ case kScrollbarLeftArrow:
+ case kScrollbarRightArrow:
+ return gfx::Size(kButtonLength, kScrollbarWidth);
+ case kCheckbox:
+ case kRadio:
+ return gfx::Size(kCheckboxAndRadioWidth, kCheckboxAndRadioHeight);
+ case kSliderThumb:
+ // These sizes match the sizes in Chromium Win.
+ return gfx::Size(kSliderThumbWidth, kSliderThumbHeight);
+ case kInnerSpinButton:
+ return gfx::Size(kScrollbarWidth, 0);
+ case kPushButton:
+ case kTextField:
+ case kMenuList:
+ case kSliderTrack:
+ case kProgressBar:
+ return gfx::Size(); // No default size.
+ default:
+ NOTREACHED();
+ }
+ return gfx::Size();
+}
+
+void NativeThemeAndroid::Paint(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const {
+ switch (part) {
+ case kScrollbarDownArrow:
+ case kScrollbarUpArrow:
+ case kScrollbarLeftArrow:
+ case kScrollbarRightArrow:
+ PaintArrowButton(canvas, rect, part, state);
+ break;
+ case kCheckbox:
+ PaintCheckbox(canvas, state, rect, extra.button);
+ break;
+ case kRadio:
+ PaintRadio(canvas, state, rect, extra.button);
+ break;
+ case kPushButton:
+ PaintButton(canvas, state, rect, extra.button);
+ break;
+ case kTextField:
+ PaintTextField(canvas, state, rect, extra.text_field);
+ break;
+ case kMenuList:
+ PaintMenuList(canvas, state, rect, extra.menu_list);
+ break;
+ case kSliderTrack:
+ PaintSliderTrack(canvas, state, rect, extra.slider);
+ break;
+ case kSliderThumb:
+ PaintSliderThumb(canvas, state, rect, extra.slider);
+ break;
+ case kInnerSpinButton:
+ PaintInnerSpinButton(canvas, state, rect, extra.inner_spin);
+ break;
+ case kProgressBar:
+ PaintProgressBar(canvas, state, rect, extra.progress_bar);
+ break;
+ default:
+ NOTREACHED();
+ }
+}
+
+SkColor NativeThemeAndroid::GetSystemColor(ColorId color_id) const {
+ NOTIMPLEMENTED();
+ return SK_ColorBLACK;
+}
+
+NativeThemeAndroid::NativeThemeAndroid() {
+}
+
+NativeThemeAndroid::~NativeThemeAndroid() {
+}
+
+void NativeThemeAndroid::PaintArrowButton(SkCanvas* canvas,
+ const gfx::Rect& rect,
+ Part direction,
+ State state) const {
+ int widthMiddle;
+ int lengthMiddle;
+ SkPaint paint;
+ if (direction == kScrollbarUpArrow || direction == kScrollbarDownArrow) {
+ widthMiddle = rect.width() / 2 + 1;
+ lengthMiddle = rect.height() / 2 + 1;
+ } else {
+ lengthMiddle = rect.width() / 2 + 1;
+ widthMiddle = rect.height() / 2 + 1;
+ }
+
+ // Calculate button color.
+ SkScalar trackHSV[3];
+ SkColorToHSV(kTrackColor, trackHSV);
+ SkColor buttonColor = SaturateAndBrighten(trackHSV, 0, 0.2);
+ SkColor backgroundColor = buttonColor;
+ if (state == kPressed) {
+ SkScalar buttonHSV[3];
+ SkColorToHSV(buttonColor, buttonHSV);
+ buttonColor = SaturateAndBrighten(buttonHSV, 0, -0.1);
+ } else if (state == kHovered) {
+ SkScalar buttonHSV[3];
+ SkColorToHSV(buttonColor, buttonHSV);
+ buttonColor = SaturateAndBrighten(buttonHSV, 0, 0.05);
+ }
+
+ SkIRect skrect;
+ skrect.set(rect.x(), rect.y(), rect.x() + rect.width(), rect.y()
+ + rect.height());
+ // Paint the background (the area visible behind the rounded corners).
+ paint.setColor(backgroundColor);
+ canvas->drawIRect(skrect, paint);
+
+ // Paint the button's outline and fill the middle
+ SkPath outline;
+ switch (direction) {
+ case kScrollbarUpArrow:
+ outline.moveTo(rect.x() + 0.5, rect.y() + rect.height() + 0.5);
+ outline.rLineTo(0, -(rect.height() - 2));
+ outline.rLineTo(2, -2);
+ outline.rLineTo(rect.width() - 5, 0);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(0, rect.height() - 2);
+ break;
+ case kScrollbarDownArrow:
+ outline.moveTo(rect.x() + 0.5, rect.y() - 0.5);
+ outline.rLineTo(0, rect.height() - 2);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(rect.width() - 5, 0);
+ outline.rLineTo(2, -2);
+ outline.rLineTo(0, -(rect.height() - 2));
+ break;
+ case kScrollbarRightArrow:
+ outline.moveTo(rect.x() - 0.5, rect.y() + 0.5);
+ outline.rLineTo(rect.width() - 2, 0);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(0, rect.height() - 5);
+ outline.rLineTo(-2, 2);
+ outline.rLineTo(-(rect.width() - 2), 0);
+ break;
+ case kScrollbarLeftArrow:
+ outline.moveTo(rect.x() + rect.width() + 0.5, rect.y() + 0.5);
+ outline.rLineTo(-(rect.width() - 2), 0);
+ outline.rLineTo(-2, 2);
+ outline.rLineTo(0, rect.height() - 5);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(rect.width() - 2, 0);
+ break;
+ default:
+ break;
+ }
+ outline.close();
+
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setColor(buttonColor);
+ canvas->drawPath(outline, paint);
+
+ paint.setAntiAlias(true);
+ paint.setStyle(SkPaint::kStroke_Style);
+ SkScalar thumbHSV[3];
+ SkColorToHSV(kThumbInactiveColor, thumbHSV);
+ paint.setColor(OutlineColor(trackHSV, thumbHSV));
+ canvas->drawPath(outline, paint);
+
+ // If the button is disabled or read-only, the arrow is drawn with the
+ // outline color.
+ if (state != kDisabled)
+ paint.setColor(SK_ColorBLACK);
+
+ paint.setAntiAlias(false);
+ paint.setStyle(SkPaint::kFill_Style);
+
+ SkPath path;
+ // The constants in this block of code are hand-tailored to produce good
+ // looking arrows without anti-aliasing.
+ switch (direction) {
+ case kScrollbarUpArrow:
+ path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle + 2);
+ path.rLineTo(7, 0);
+ path.rLineTo(-4, -4);
+ break;
+ case kScrollbarDownArrow:
+ path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle - 3);
+ path.rLineTo(7, 0);
+ path.rLineTo(-4, 4);
+ break;
+ case kScrollbarRightArrow:
+ path.moveTo(rect.x() + lengthMiddle - 3, rect.y() + widthMiddle - 4);
+ path.rLineTo(0, 7);
+ path.rLineTo(4, -4);
+ break;
+ case kScrollbarLeftArrow:
+ path.moveTo(rect.x() + lengthMiddle + 1, rect.y() + widthMiddle - 5);
+ path.rLineTo(0, 9);
+ path.rLineTo(-4, -4);
+ break;
+ default:
+ break;
+ }
+ path.close();
+
+ canvas->drawPath(path, paint);
+}
+
+void NativeThemeAndroid::PaintCheckbox(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* image = NULL;
+ if (button.indeterminate) {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_INDETERMINATE) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_INDETERMINATE);
+ } else if (button.checked) {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_ON) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_ON);
+ } else {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_OFF) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_OFF);
+ }
+
+ gfx::Rect bounds = rect.Center(gfx::Size(image->width(), image->height()));
+ DrawBitmapInt(canvas, *image, 0, 0, image->width(), image->height(),
+ bounds.x(), bounds.y(), bounds.width(), bounds.height());
+}
+
+void NativeThemeAndroid::PaintRadio(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* image = NULL;
+ if (state == kDisabled) {
+ image = button.checked ?
+ rb.GetBitmapNamed(IDR_RADIO_DISABLED_ON) :
+ rb.GetBitmapNamed(IDR_RADIO_DISABLED_OFF);
+ } else {
+ image = button.checked ?
+ rb.GetBitmapNamed(IDR_RADIO_ON) :
+ rb.GetBitmapNamed(IDR_RADIO_OFF);
+ }
+
+ gfx::Rect bounds = rect.Center(gfx::Size(image->width(), image->height()));
+ DrawBitmapInt(canvas, *image, 0, 0, image->width(), image->height(),
+ bounds.x(), bounds.y(), bounds.width(), bounds.height());
+}
+
+void NativeThemeAndroid::PaintButton(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ SkPaint paint;
+ SkRect skrect;
+ int kRight = rect.right();
+ int kBottom = rect.bottom();
+ SkColor base_color = button.background_color;
+
+ color_utils::HSL base_hsl;
+ color_utils::SkColorToHSL(base_color, &base_hsl);
+
+ // Our standard gradient is from 0xdd to 0xf8. This is the amount of
+ // increased luminance between those values.
+ SkColor light_color(BrightenColor(base_hsl, SkColorGetA(base_color), 0.105));
+
+ // If the button is too small, fallback to drawing a single, solid color
+ if (rect.width() < 5 || rect.height() < 5) {
+ paint.setColor(base_color);
+ skrect.set(rect.x(), rect.y(), kRight, kBottom);
+ canvas->drawRect(skrect, paint);
+ return;
+ }
+
+ if (button.has_border) {
+ int kBorderAlpha = state == kHovered ? 0x80 : 0x55;
+ paint.setARGB(kBorderAlpha, 0, 0, 0);
+ canvas->drawLine(rect.x() + 1, rect.y(), kRight - 1, rect.y(), paint);
+ canvas->drawLine(kRight - 1, rect.y() + 1, kRight - 1, kBottom - 1, paint);
+ canvas->drawLine(rect.x() + 1, kBottom - 1, kRight - 1, kBottom - 1, paint);
+ canvas->drawLine(rect.x(), rect.y() + 1, rect.x(), kBottom - 1, paint);
+ }
+
+ paint.setColor(SK_ColorBLACK);
+ int kLightEnd = state == kPressed ? 1 : 0;
+ int kDarkEnd = !kLightEnd;
+ SkPoint gradient_bounds[2];
+ gradient_bounds[kLightEnd].iset(rect.x(), rect.y());
+ gradient_bounds[kDarkEnd].iset(rect.x(), kBottom - 1);
+ SkColor colors[2];
+ colors[0] = light_color;
+ colors[1] = base_color;
+
+ SkShader* shader = SkGradientShader::CreateLinear(
+ gradient_bounds, colors, NULL, 2, SkShader::kClamp_TileMode, NULL);
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setShader(shader);
+ shader->unref();
+
+ if (button.has_border) {
+ skrect.set(rect.x() + 1, rect.y() + 1, kRight - 1, kBottom - 1);
+ } else {
+ skrect.set(rect.x(), rect.y(), kRight, kBottom);
+ }
+ canvas->drawRect(skrect, paint);
+ paint.setShader(NULL);
+
+ if (button.has_border) {
+ paint.setColor(BrightenColor(base_hsl, SkColorGetA(base_color), -0.0588));
+ canvas->drawPoint(rect.x() + 1, rect.y() + 1, paint);
+ canvas->drawPoint(kRight - 2, rect.y() + 1, paint);
+ canvas->drawPoint(rect.x() + 1, kBottom - 2, paint);
+ canvas->drawPoint(kRight - 2, kBottom - 2, paint);
+ }
+}
+
+void NativeThemeAndroid::PaintTextField(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const TextFieldExtraParams& text) const {
+ // The following drawing code simulates the user-agent css border for
+ // text area and text input so that we do not break layout tests. Once we
+ // have decided the desired looks, we should update the code here and
+ // the layout test expectations.
+ SkRect bounds;
+ bounds.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
+
+ SkPaint fill_paint;
+ fill_paint.setStyle(SkPaint::kFill_Style);
+ fill_paint.setColor(text.background_color);
+ canvas->drawRect(bounds, fill_paint);
+
+ if (text.is_text_area) {
+ // Draw text area border: 1px solid black
+ SkPaint stroke_paint;
+ fill_paint.setStyle(SkPaint::kStroke_Style);
+ fill_paint.setColor(SK_ColorBLACK);
+ canvas->drawRect(bounds, fill_paint);
+ } else {
+ // Draw text input and listbox inset border
+ // Text Input: 2px inset #eee
+ // Listbox: 1px inset #808080
+ SkColor kLightColor = text.is_listbox ?
+ SkColorSetRGB(0x80, 0x80, 0x80) : SkColorSetRGB(0xee, 0xee, 0xee);
+ SkColor kDarkColor = text.is_listbox ?
+ SkColorSetRGB(0x2c, 0x2c, 0x2c) : SkColorSetRGB(0x9a, 0x9a, 0x9a);
+ int kBorderWidth = text.is_listbox ? 1 : 2;
+
+ SkPaint dark_paint;
+ dark_paint.setAntiAlias(true);
+ dark_paint.setStyle(SkPaint::kFill_Style);
+ dark_paint.setColor(kDarkColor);
+
+ SkPaint light_paint;
+ light_paint.setAntiAlias(true);
+ light_paint.setStyle(SkPaint::kFill_Style);
+ light_paint.setColor(kLightColor);
+
+ int left = rect.x();
+ int top = rect.y();
+ int right = rect.right();
+ int bottom = rect.bottom();
+
+ SkPath path;
+ path.incReserve(4);
+
+ // Top
+ path.moveTo(SkIntToScalar(left), SkIntToScalar(top));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(top));
+ canvas->drawPath(path, dark_paint);
+
+ // Bottom
+ path.reset();
+ path.moveTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ path.lineTo(SkIntToScalar(left), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ canvas->drawPath(path, light_paint);
+
+ // Left
+ path.reset();
+ path.moveTo(SkIntToScalar(left), SkIntToScalar(top));
+ path.lineTo(SkIntToScalar(left), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ canvas->drawPath(path, dark_paint);
+
+ // Right
+ path.reset();
+ path.moveTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right - kBorderWidth), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(top));
+ canvas->drawPath(path, light_paint);
+ }
+}
+
+void NativeThemeAndroid::PaintMenuList(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& menu_list) const {
+ // If a border radius is specified, we let the WebCore paint the background
+ // and the border of the control.
+ if (!menu_list.has_border_radius) {
+ ButtonExtraParams button = { 0 };
+ button.background_color = menu_list.background_color;
+ button.has_border = menu_list.has_border;
+ PaintButton(canvas, state, rect, button);
+ }
+
+ SkPaint paint;
+ paint.setColor(SK_ColorBLACK);
+ paint.setAntiAlias(true);
+ paint.setStyle(SkPaint::kFill_Style);
+
+ SkPath path;
+ path.moveTo(menu_list.arrow_x, menu_list.arrow_y - 3);
+ path.rLineTo(6, 0);
+ path.rLineTo(-3, 6);
+ path.close();
+ canvas->drawPath(path, paint);
+}
+
+void NativeThemeAndroid::PaintSliderTrack(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const {
+ int kMidX = rect.x() + rect.width() / 2;
+ int kMidY = rect.y() + rect.height() / 2;
+
+ SkPaint paint;
+ paint.setColor(kSliderTrackBackgroundColor);
+
+ SkRect skrect;
+ if (slider.vertical) {
+ skrect.set(std::max(rect.x(), kMidX - 2),
+ rect.y(),
+ std::min(rect.right(), kMidX + 2),
+ rect.bottom());
+ } else {
+ skrect.set(rect.x(),
+ std::max(rect.y(), kMidY - 2),
+ rect.right(),
+ std::min(rect.bottom(), kMidY + 2));
+ }
+ canvas->drawRect(skrect, paint);
+}
+
+void NativeThemeAndroid::PaintSliderThumb(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const {
+ bool hovered = (state == kHovered) || slider.in_drag;
+ int kMidX = rect.x() + rect.width() / 2;
+ int kMidY = rect.y() + rect.height() / 2;
+
+ SkPaint paint;
+ paint.setColor(hovered ? SK_ColorWHITE : kSliderThumbLightGrey);
+
+ SkIRect skrect;
+ if (slider.vertical)
+ skrect.set(rect.x(), rect.y(), kMidX + 1, rect.bottom());
+ else
+ skrect.set(rect.x(), rect.y(), rect.right(), kMidY + 1);
+
+ canvas->drawIRect(skrect, paint);
+
+ paint.setColor(hovered ? kSliderThumbLightGrey : kSliderThumbDarkGrey);
+
+ if (slider.vertical)
+ skrect.set(kMidX + 1, rect.y(), rect.right(), rect.bottom());
+ else
+ skrect.set(rect.x(), kMidY + 1, rect.right(), rect.bottom());
+
+ canvas->drawIRect(skrect, paint);
+
+ paint.setColor(kSliderThumbBorderDarkGrey);
+ DrawBox(canvas, rect, paint);
+
+ if (rect.height() > 10 && rect.width() > 10) {
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY, paint);
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY - 3, paint);
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY + 3, paint);
+ }
+}
+
+void NativeThemeAndroid::PaintInnerSpinButton(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const InnerSpinButtonExtraParams& spin_button) const {
+ if (spin_button.read_only)
+ state = kDisabled;
+
+ State north_state = state;
+ State south_state = state;
+ if (spin_button.spin_up)
+ south_state = south_state != kDisabled ? kNormal : kDisabled;
+ else
+ north_state = north_state != kDisabled ? kNormal : kDisabled;
+
+ gfx::Rect half = rect;
+ half.set_height(rect.height() / 2);
+ PaintArrowButton(canvas, half, kScrollbarUpArrow, north_state);
+
+ half.set_y(rect.y() + rect.height() / 2);
+ PaintArrowButton(canvas, half, kScrollbarDownArrow, south_state);
+}
+
+void NativeThemeAndroid::PaintProgressBar(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ProgressBarExtraParams& progress_bar) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* bar_image = rb.GetBitmapNamed(IDR_PROGRESS_BAR);
+ SkBitmap* left_border_image = rb.GetBitmapNamed(IDR_PROGRESS_BORDER_LEFT);
+ SkBitmap* right_border_image = rb.GetBitmapNamed(IDR_PROGRESS_BORDER_RIGHT);
+
+ double tile_scale = static_cast<double>(rect.height()) /
+ bar_image->height();
+
+ int new_tile_width = static_cast<int>(bar_image->width() * tile_scale);
+ double tile_scale_x = static_cast<double>(new_tile_width) /
+ bar_image->width();
+
+ DrawTiledImage(canvas, *bar_image, 0, 0, tile_scale_x, tile_scale,
+ rect.x(), rect.y(), rect.width(), rect.height());
+
+ if (progress_bar.value_rect_width) {
+ SkBitmap* value_image = rb.GetBitmapNamed(IDR_PROGRESS_VALUE);
+
+ new_tile_width = static_cast<int>(value_image->width() * tile_scale);
+ tile_scale_x = static_cast<double>(new_tile_width) /
+ value_image->width();
+
+ DrawTiledImage(canvas, *value_image, 0, 0, tile_scale_x, tile_scale,
+ progress_bar.value_rect_x,
+ progress_bar.value_rect_y,
+ progress_bar.value_rect_width,
+ progress_bar.value_rect_height);
+ }
+
+ int dest_left_border_width = static_cast<int>(left_border_image->width() *
+ tile_scale);
+ SkRect dest_rect;
+ dest_rect.iset(rect.x(), rect.y(), rect.x() + dest_left_border_width,
+ rect.bottom());
+ canvas->drawBitmapRect(*left_border_image, NULL, dest_rect);
+
+ int dest_right_border_width = static_cast<int>(right_border_image->width() *
+ tile_scale);
+ dest_rect.iset(rect.right() - dest_right_border_width, rect.y(), rect.right(),
+ rect.bottom());
+ canvas->drawBitmapRect(*right_border_image, NULL, dest_rect);
+}
+
+bool NativeThemeAndroid::IntersectsClipRectInt(SkCanvas* canvas,
+ int x,
+ int y,
+ int w,
+ int h) const {
+ SkRect clip;
+ return canvas->getClipBounds(&clip) &&
+ clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
+ SkIntToScalar(y + h));
+}
+
+void NativeThemeAndroid::DrawBitmapInt(SkCanvas* canvas,
+ const SkBitmap& bitmap,
+ int src_x,
+ int src_y,
+ int src_w,
+ int src_h,
+ int dest_x,
+ int dest_y,
+ int dest_w,
+ int dest_h) const {
+ DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
+ src_y + src_h < std::numeric_limits<int16_t>::max());
+ if (src_w <= 0 || src_h <= 0 || dest_w <= 0 || dest_h <= 0) {
+ NOTREACHED() << "Attempting to draw bitmap to/from an empty rect!";
+ return;
+ }
+
+ if (!IntersectsClipRectInt(canvas, dest_x, dest_y, dest_w, dest_h))
+ return;
+
+ SkRect dest_rect = { SkIntToScalar(dest_x),
+ SkIntToScalar(dest_y),
+ SkIntToScalar(dest_x + dest_w),
+ SkIntToScalar(dest_y + dest_h) };
+
+ if (src_w == dest_w && src_h == dest_h) {
+ // Workaround for apparent bug in Skia that causes image to occasionally
+ // shift.
+ SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
+ canvas->drawBitmapRect(bitmap, &src_rect, dest_rect);
+ return;
+ }
+
+ // Make a bitmap shader that contains the bitmap we want to draw. This is
+ // basically what SkCanvas.drawBitmap does internally, but it gives us
+ // more control over quality and will use the mipmap in the source image if
+ // it has one, whereas drawBitmap won't.
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ SkMatrix shader_scale;
+ shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w),
+ SkFloatToScalar(static_cast<float>(dest_h) / src_h));
+ shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
+ shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
+ shader->setLocalMatrix(shader_scale);
+
+ // The rect will be filled by the bitmap.
+ SkPaint p;
+ p.setFilterBitmap(true);
+ p.setShader(shader);
+ shader->unref();
+ canvas->drawRect(dest_rect, p);
+}
+
+void NativeThemeAndroid::DrawTiledImage(SkCanvas* canvas,
+ const SkBitmap& bitmap,
+ int src_x,
+ int src_y,
+ double tile_scale_x,
+ double tile_scale_y,
+ int dest_x,
+ int dest_y,
+ int w,
+ int h) const {
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ if (tile_scale_x != 1.0 || tile_scale_y != 1.0) {
+ SkMatrix shader_scale;
+ shader_scale.setScale(SkDoubleToScalar(tile_scale_x),
+ SkDoubleToScalar(tile_scale_y));
+ shader->setLocalMatrix(shader_scale);
+ }
+
+ SkPaint paint;
+ paint.setShader(shader);
+ paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
+
+ // CreateBitmapShader returns a Shader with a reference count of one, we
+ // need to unref after paint takes ownership of the shader.
+ shader->unref();
+ canvas->save();
+ canvas->translate(SkIntToScalar(dest_x - src_x),
+ SkIntToScalar(dest_y - src_y));
+ canvas->clipRect(SkRect::MakeXYWH(src_x, src_y, w, h));
+ canvas->drawPaint(paint);
+ canvas->restore();
+}
+
+SkColor NativeThemeAndroid::SaturateAndBrighten(
+ SkScalar* hsv,
+ SkScalar saturate_amount,
+ SkScalar brighten_amount) const {
+ SkScalar color[3];
+ color[0] = hsv[0];
+ color[1] = Clamp(hsv[1] + saturate_amount, 0.0, 1.0);
+ color[2] = Clamp(hsv[2] + brighten_amount, 0.0, 1.0);
+ return SkHSVToColor(color);
+}
+
+SkScalar NativeThemeAndroid::Clamp(SkScalar value,
+ SkScalar min,
+ SkScalar max) const {
+ return std::min(std::max(value, min), max);
+}
+
+void NativeThemeAndroid::DrawVertLine(SkCanvas* canvas,
+ int x,
+ int y1,
+ int y2,
+ const SkPaint& paint) const {
+ SkIRect skrect;
+ skrect.set(x, y1, x + 1, y2 + 1);
+ canvas->drawIRect(skrect, paint);
+}
+
+void NativeThemeAndroid::DrawHorizLine(SkCanvas* canvas,
+ int x1,
+ int x2,
+ int y,
+ const SkPaint& paint) const {
+ SkIRect skrect;
+ skrect.set(x1, y, x2 + 1, y + 1);
+ canvas->drawIRect(skrect, paint);
+}
+
+void NativeThemeAndroid::DrawBox(SkCanvas* canvas,
+ const gfx::Rect& rect,
+ const SkPaint& paint) const {
+ int right = rect.x() + rect.width() - 1;
+ int bottom = rect.y() + rect.height() - 1;
+ DrawHorizLine(canvas, rect.x(), right, rect.y(), paint);
+ DrawVertLine(canvas, right, rect.y(), bottom, paint);
+ DrawHorizLine(canvas, rect.x(), right, bottom, paint);
+ DrawVertLine(canvas, rect.x(), rect.y(), bottom, paint);
+}
+
+SkColor NativeThemeAndroid::OutlineColor(SkScalar* hsv1, SkScalar* hsv2) const {
+ SkScalar min_diff = Clamp((hsv1[1] + hsv2[1]) * 1.2, 0.28, 0.5);
+ SkScalar diff = Clamp(fabs(hsv1[2] - hsv2[2]) / 2, min_diff, 0.5);
+
+ if (hsv1[2] + hsv2[2] > 1.0)
+ diff = -diff;
+
+ return SaturateAndBrighten(hsv2, -0.2, diff);
+}
+
+} // namespace ui
diff --git a/ui/base/native_theme/native_theme_android.h b/ui/base/native_theme/native_theme_android.h
new file mode 100644
index 0000000..601a4f8
--- /dev/null
+++ b/ui/base/native_theme/native_theme_android.h
@@ -0,0 +1,176 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_BASE_NATIVE_THEME_NATIVE_THEME_ANDROID_H_
+#define UI_BASE_NATIVE_THEME_NATIVE_THEME_ANDROID_H_
+#pragma once
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "skia/ext/platform_canvas.h"
+#include "ui/base/native_theme/native_theme.h"
+
+namespace gfx {
+class Rect;
+class Size;
+}
+
+namespace ui {
+
+// Android theming API.
+class NativeThemeAndroid : public NativeTheme {
+ public:
+ // Gets our singleton instance.
+ static const NativeThemeAndroid* instance();
+
+ // Return the size of the part.
+ virtual gfx::Size GetPartSize(Part part,
+ State state,
+ const ExtraParams& extra) const OVERRIDE;
+
+ // Paint the part to the canvas.
+ virtual void Paint(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const OVERRIDE;
+
+ virtual SkColor GetSystemColor(ColorId color_id) const OVERRIDE;
+
+ private:
+ NativeThemeAndroid();
+ virtual ~NativeThemeAndroid();
+
+ // Draw the arrow. Used by scrollbar and inner spin button.
+ void PaintArrowButton(SkCanvas* gc,
+ const gfx::Rect& rect,
+ Part direction,
+ State state) const;
+
+ // Draw the checkbox.
+ void PaintCheckbox(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const;
+
+ // Draw the radio.
+ void PaintRadio(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const;
+
+ // Draw the push button.
+ void PaintButton(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const;
+
+ // Draw the text field.
+ void PaintTextField(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const TextFieldExtraParams& text) const;
+
+ // Draw the menu list.
+ void PaintMenuList(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& menu_list) const;
+
+ // Draw the slider track.
+ void PaintSliderTrack(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const;
+
+ // Draw the slider thumb.
+ void PaintSliderThumb(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const;
+
+ // Draw the inner spin button.
+ void PaintInnerSpinButton(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const InnerSpinButtonExtraParams& spin_button) const;
+
+ // Draw the progress bar.
+ void PaintProgressBar(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ProgressBarExtraParams& progress_bar) const;
+
+ // Return true if there is intersection between the |canvas| and the given
+ // rectangle.
+ bool IntersectsClipRectInt(SkCanvas* canvas,
+ int x,
+ int y,
+ int w,
+ int h) const;
+
+ // Draw the dest rectangle with the given bitmap which might be scaled if its
+ // size is not same as target rectangle.
+ void DrawBitmapInt(SkCanvas* canvas,
+ const SkBitmap& bitmap,
+ int src_x,
+ int src_y,
+ int src_w,
+ int src_h,
+ int dest_x,
+ int dest_y,
+ int dest_w,
+ int dest_h) const;
+
+ // Draw the target rectangle with the |bitmap| accroding the given
+ // |tile_scale_x| and |tile_scale_y|
+ void DrawTiledImage(SkCanvas* canvas,
+ const SkBitmap& bitmap,
+ int src_x,
+ int src_y,
+ double tile_scale_x,
+ double tile_scale_y,
+ int dest_x,
+ int dest_y,
+ int w,
+ int h) const;
+
+ // Return a new color which comes from the |hsv| by adjusting saturate and
+ // brighten according |saturate_amount| and |brighten_amount|
+ SkColor SaturateAndBrighten(SkScalar* hsv,
+ SkScalar saturate_amount,
+ SkScalar brighten_amount) const;
+
+ void DrawVertLine(SkCanvas* canvas,
+ int x,
+ int y1,
+ int y2,
+ const SkPaint& paint) const;
+
+ void DrawHorizLine(SkCanvas* canvas,
+ int x1,
+ int x2,
+ int y,
+ const SkPaint& paint) const;
+
+ void DrawBox(SkCanvas* canvas,
+ const gfx::Rect& rect,
+ const SkPaint& paint) const;
+
+ // Return the |value| if it is between |min| and |max|, otherwise the |min|
+ // or |max| is returned dependent on which is mostly near the |value|.
+ SkScalar Clamp(SkScalar value, SkScalar min, SkScalar max) const;
+
+ // Used to return the color of scrollbar based on the color of thumb and
+ // track.
+ SkColor OutlineColor(SkScalar* hsv1, SkScalar* hsv2) const;
+
+ DISALLOW_COPY_AND_ASSIGN(NativeThemeAndroid);
+};
+
+} // namespace ui
+
+#endif // UI_BASE_NATIVE_THEME_NATIVE_THEME_ANDROID_H_
diff --git a/ui/base/native_theme/native_theme_aura.cc b/ui/base/native_theme/native_theme_aura.cc
new file mode 100644
index 0000000..56336c0
--- /dev/null
+++ b/ui/base/native_theme/native_theme_aura.cc
@@ -0,0 +1,295 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/native_theme/native_theme_aura.h"
+
+#include "base/logging.h"
+#include "grit/gfx_resources.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/size.h"
+#include "ui/gfx/skbitmap_operations.h"
+
+namespace {
+
+const SkColor kMenuBackgroundColor = SK_ColorWHITE;
+
+// Theme colors returned by GetSystemColor().
+const SkColor kInvalidColorIdColor = SkColorSetRGB(255, 0, 128);
+// Dialogs:
+const SkColor kDialogBackgroundColor = SK_ColorWHITE;
+// FocusableBorder:
+const SkColor kFocusedBorderColor = SkColorSetRGB(0x4D, 0x90, 0xFE);
+const SkColor kUnfocusedBorderColor = SkColorSetRGB(0xD9, 0xD9, 0xD9);
+// TextButton:
+const SkColor kTextButtonBackgroundColor = SkColorSetRGB(0xDE, 0xDE, 0xDE);
+const SkColor kTextButtonEnabledColor = SkColorSetRGB(0x22, 0x22, 0x22);
+const SkColor kTextButtonDisabledColor = SkColorSetRGB(0x99, 0x99, 0x99);
+const SkColor kTextButtonHighlightColor = SkColorSetRGB(0, 0, 0);
+const SkColor kTextButtonHoverColor = kTextButtonEnabledColor;
+// MenuItem:
+const SkColor kEnabledMenuItemForegroundColor = kTextButtonEnabledColor;
+const SkColor kDisabledMenuItemForegroundColor = kTextButtonDisabledColor;
+const SkColor kFocusedMenuItemBackgroundColor = SkColorSetRGB(0xF1, 0xF1, 0xF1);
+const SkColor kMenuSeparatorColor = SkColorSetRGB(0xDA, 0xDA, 0xDA);
+// Label:
+const SkColor kLabelEnabledColor = kTextButtonEnabledColor;
+const SkColor kLabelDisabledColor = kTextButtonDisabledColor;
+const SkColor kLabelBackgroundColor = SK_ColorWHITE;
+// Textfield:
+const SkColor kTextfieldDefaultColor = SK_ColorBLACK;
+const SkColor kTextfieldDefaultBackground = SK_ColorWHITE;
+const SkColor kTextfieldSelectionBackgroundFocused =
+ SkColorSetARGB(0x54, 0x60, 0xA8, 0xEB);
+const SkColor kTextfieldSelectionBackgroundUnfocused = SK_ColorLTGRAY;
+const SkColor kTextfieldSelectionColor =
+ color_utils::AlphaBlend(SK_ColorBLACK,
+ kTextfieldSelectionBackgroundFocused, 0xdd);
+
+} // namespace
+
+namespace ui {
+
+// static
+const NativeTheme* NativeTheme::instance() {
+ return NativeThemeAura::instance();
+}
+
+// static
+const NativeThemeAura* NativeThemeAura::instance() {
+ CR_DEFINE_STATIC_LOCAL(NativeThemeAura, s_native_theme, ());
+ return &s_native_theme;
+}
+
+NativeThemeAura::NativeThemeAura() {
+ // We don't draw scrollbar buttons.
+ set_scrollbar_button_length(0);
+}
+
+NativeThemeAura::~NativeThemeAura() {
+}
+
+SkColor NativeThemeAura::GetSystemColor(ColorId color_id) const {
+ // This implementation returns hardcoded colors.
+ switch (color_id) {
+
+ // Dialogs
+ case kColorId_DialogBackground:
+ return kDialogBackgroundColor;
+
+ // FocusableBorder
+ case kColorId_FocusedBorderColor:
+ return kFocusedBorderColor;
+ case kColorId_UnfocusedBorderColor:
+ return kUnfocusedBorderColor;
+
+ // TextButton
+ case kColorId_TextButtonBackgroundColor:
+ return kTextButtonBackgroundColor;
+ case kColorId_TextButtonEnabledColor:
+ return kTextButtonEnabledColor;
+ case kColorId_TextButtonDisabledColor:
+ return kTextButtonDisabledColor;
+ case kColorId_TextButtonHighlightColor:
+ return kTextButtonHighlightColor;
+ case kColorId_TextButtonHoverColor:
+ return kTextButtonHoverColor;
+
+ // MenuItem
+ case kColorId_EnabledMenuItemForegroundColor:
+ return kEnabledMenuItemForegroundColor;
+ case kColorId_DisabledMenuItemForegroundColor:
+ return kDisabledMenuItemForegroundColor;
+ case kColorId_FocusedMenuItemBackgroundColor:
+ return kFocusedMenuItemBackgroundColor;
+ case kColorId_MenuSeparatorColor:
+ return kMenuSeparatorColor;
+
+ // Label
+ case kColorId_LabelEnabledColor:
+ return kLabelEnabledColor;
+ case kColorId_LabelDisabledColor:
+ return kLabelDisabledColor;
+ case kColorId_LabelBackgroundColor:
+ return kLabelBackgroundColor;
+
+ // Textfield
+ case kColorId_TextfieldDefaultColor:
+ return kTextfieldDefaultColor;
+ case kColorId_TextfieldDefaultBackground:
+ return kTextfieldDefaultBackground;
+ case kColorId_TextfieldSelectionColor:
+ return kTextfieldSelectionColor;
+ case kColorId_TextfieldSelectionBackgroundFocused:
+ return kTextfieldSelectionBackgroundFocused;
+ case kColorId_TextfieldSelectionBackgroundUnfocused:
+ return kTextfieldSelectionBackgroundUnfocused;
+
+ default:
+ NOTREACHED() << "Invalid color_id: " << color_id;
+ break;
+ }
+
+ return kInvalidColorIdColor;
+}
+
+void NativeThemeAura::PaintMenuPopupBackground(SkCanvas* canvas,
+ const gfx::Size& size) const {
+ canvas->drawColor(kMenuBackgroundColor, SkXfermode::kSrc_Mode);
+}
+
+void NativeThemeAura::PaintScrollbarTrack(
+ SkCanvas* canvas,
+ Part part,
+ State state,
+ const ScrollbarTrackExtraParams& extra_params,
+ const gfx::Rect& rect) const {
+ ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
+ if (part == kScrollbarVerticalTrack) {
+ int center_offset = 0;
+ int center_height = rect.height();
+
+ if (rect.y() == extra_params.track_y) {
+ // TODO(derat): Honor |state| instead of only using the highlighted images
+ // after updating WebKit so we can draw the entire track in one go instead
+ // of as two separate pieces: otherwise, only the portion of the scrollbar
+ // that the mouse is over gets the highlighted state.
+ SkBitmap* top = rb.GetBitmapNamed(IDR_SCROLL_BASE_VERTICAL_TOP_H);
+ DrawTiledImage(canvas, *top,
+ 0, 0, 1.0, 1.0,
+ rect.x(), rect.y(), top->width(), top->height());
+ center_offset += top->height();
+ center_height -= top->height();
+ }
+
+ if (rect.y() + rect.height() ==
+ extra_params.track_y + extra_params.track_height) {
+ SkBitmap* bottom = rb.GetBitmapNamed(IDR_SCROLL_BASE_VERTICAL_BOTTOM_H);
+ DrawTiledImage(canvas, *bottom,
+ 0, 0, 1.0, 1.0,
+ rect.x(), rect.y() + rect.height() - bottom->height(),
+ bottom->width(), bottom->height());
+ center_height -= bottom->height();
+ }
+
+ if (center_height > 0) {
+ SkBitmap* center = rb.GetBitmapNamed(IDR_SCROLL_BASE_VERTICAL_CENTER_H);
+ DrawTiledImage(canvas, *center,
+ 0, 0, 1.0, 1.0,
+ rect.x(), rect.y() + center_offset,
+ center->width(), center_height);
+ }
+ } else {
+ int center_offset = 0;
+ int center_width = rect.width();
+
+ if (rect.x() == extra_params.track_x) {
+ SkBitmap* left = rb.GetBitmapNamed(IDR_SCROLL_BASE_HORIZONTAL_LEFT_H);
+ DrawTiledImage(canvas, *left,
+ 0, 0, 1.0, 1.0,
+ rect.x(), rect.y(), left->width(), left->height());
+ center_offset += left->width();
+ center_width -= left->width();
+ }
+
+ if (rect.x() + rect.width() ==
+ extra_params.track_x + extra_params.track_width) {
+ SkBitmap* right = rb.GetBitmapNamed(IDR_SCROLL_BASE_HORIZONTAL_RIGHT_H);
+ DrawTiledImage(canvas, *right,
+ 0, 0, 1.0, 1.0,
+ rect.x() + rect.width() - right->width(), rect.y(),
+ right->width(), right->height());
+ center_width -= right->width();
+ }
+
+ if (center_width > 0) {
+ SkBitmap* center = rb.GetBitmapNamed(IDR_SCROLL_BASE_HORIZONTAL_CENTER_H);
+ DrawTiledImage(canvas, *center,
+ 0, 0, 1.0, 1.0,
+ rect.x() + center_offset, rect.y(),
+ center_width, center->height());
+ }
+ }
+}
+
+void NativeThemeAura::PaintArrowButton(SkCanvas* canvas,
+ const gfx::Rect& rect,
+ Part part,
+ State state) const {
+ DCHECK(rect.IsEmpty());
+}
+
+void NativeThemeAura::PaintScrollbarThumb(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect) const {
+ ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
+ if (part == kScrollbarVerticalThumb) {
+ int top_resource_id =
+ state == kHovered ? IDR_SCROLL_THUMB_VERTICAL_TOP_H :
+ state == kPressed ? IDR_SCROLL_THUMB_VERTICAL_TOP_P :
+ IDR_SCROLL_THUMB_VERTICAL_TOP;
+ SkBitmap* top = rb.GetBitmapNamed(top_resource_id);
+ DrawTiledImage(canvas, *top,
+ 0, 0, 1.0, 1.0,
+ rect.x(), rect.y(), top->width(), top->height());
+
+ int bottom_resource_id =
+ state == kHovered ? IDR_SCROLL_THUMB_VERTICAL_BOTTOM_H :
+ state == kPressed ? IDR_SCROLL_THUMB_VERTICAL_BOTTOM_P :
+ IDR_SCROLL_THUMB_VERTICAL_BOTTOM;
+ SkBitmap* bottom = rb.GetBitmapNamed(bottom_resource_id);
+ DrawTiledImage(canvas, *bottom,
+ 0, 0, 1.0, 1.0,
+ rect.x(), rect.y() + rect.height() - bottom->height(),
+ bottom->width(), bottom->height());
+
+ if (rect.height() > top->height() + bottom->height()) {
+ int center_resource_id =
+ state == kHovered ? IDR_SCROLL_THUMB_VERTICAL_CENTER_H :
+ state == kPressed ? IDR_SCROLL_THUMB_VERTICAL_CENTER_P :
+ IDR_SCROLL_THUMB_VERTICAL_CENTER;
+ SkBitmap* center = rb.GetBitmapNamed(center_resource_id);
+ DrawTiledImage(canvas, *center,
+ 0, 0, 1.0, 1.0,
+ rect.x(), rect.y() + top->height(),
+ center->width(),
+ rect.height() - top->height() - bottom->height());
+ }
+ } else {
+ int left_resource_id =
+ state == kHovered ? IDR_SCROLL_THUMB_HORIZONTAL_LEFT_H :
+ state == kPressed ? IDR_SCROLL_THUMB_HORIZONTAL_LEFT_P :
+ IDR_SCROLL_THUMB_HORIZONTAL_LEFT;
+ SkBitmap* left = rb.GetBitmapNamed(left_resource_id);
+ DrawTiledImage(canvas, *left,
+ 0, 0, 1.0, 1.0,
+ rect.x(), rect.y(), left->width(), left->height());
+
+ int right_resource_id =
+ state == kHovered ? IDR_SCROLL_THUMB_HORIZONTAL_RIGHT_H :
+ state == kPressed ? IDR_SCROLL_THUMB_HORIZONTAL_RIGHT_P :
+ IDR_SCROLL_THUMB_HORIZONTAL_RIGHT;
+ SkBitmap* right = rb.GetBitmapNamed(right_resource_id);
+ DrawTiledImage(canvas, *right,
+ 0, 0, 1.0, 1.0,
+ rect.x() + rect.width() - right->width(), rect.y(),
+ right->width(), right->height());
+
+ if (rect.width() > left->width() + right->width()) {
+ int center_resource_id =
+ state == kHovered ? IDR_SCROLL_THUMB_HORIZONTAL_CENTER_H :
+ state == kPressed ? IDR_SCROLL_THUMB_HORIZONTAL_CENTER_P :
+ IDR_SCROLL_THUMB_HORIZONTAL_CENTER;
+ SkBitmap* center = rb.GetBitmapNamed(center_resource_id);
+ DrawTiledImage(canvas, *center,
+ 0, 0, 1.0, 1.0,
+ rect.x() + left->width(), rect.y(),
+ rect.width() - left->width() - right->width(),
+ center->height());
+ }
+ }
+}
+
+} // namespace ui
diff --git a/ui/base/native_theme/native_theme_aura.h b/ui/base/native_theme/native_theme_aura.h
new file mode 100644
index 0000000..077a42a
--- /dev/null
+++ b/ui/base/native_theme/native_theme_aura.h
@@ -0,0 +1,48 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_BASE_NATIVE_THEME_NATIVE_THEME_AURA_H_
+#define UI_BASE_NATIVE_THEME_NATIVE_THEME_AURA_H_
+#pragma once
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "ui/base/native_theme/native_theme_base.h"
+
+namespace ui {
+
+// Aura implementation of native theme support.
+class NativeThemeAura : public NativeThemeBase {
+ public:
+ static const NativeThemeAura* instance();
+
+ private:
+ NativeThemeAura();
+ virtual ~NativeThemeAura();
+
+ // Overridden from NativeThemeBase:
+ virtual SkColor GetSystemColor(ColorId color_id) const OVERRIDE;
+ virtual void PaintMenuPopupBackground(SkCanvas* canvas,
+ const gfx::Size& size) const OVERRIDE;
+ virtual void PaintScrollbarTrack(
+ SkCanvas* canvas,
+ Part part,
+ State state,
+ const ScrollbarTrackExtraParams& extra_params,
+ const gfx::Rect& rect) const OVERRIDE;
+ virtual void PaintArrowButton(SkCanvas* canvas,
+ const gfx::Rect& rect,
+ Part direction,
+ State state) const OVERRIDE;
+ virtual void PaintScrollbarThumb(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect) const OVERRIDE;
+
+ DISALLOW_COPY_AND_ASSIGN(NativeThemeAura);
+};
+
+} // namespace ui
+
+#endif // UI_BASE_NATIVE_THEME_NATIVE_THEME_AURA_H_
diff --git a/ui/base/native_theme/native_theme_base.cc b/ui/base/native_theme/native_theme_base.cc
new file mode 100644
index 0000000..4f86670
--- /dev/null
+++ b/ui/base/native_theme/native_theme_base.cc
@@ -0,0 +1,973 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/native_theme/native_theme_base.h"
+
+#include <limits>
+
+#include "base/logging.h"
+#include "grit/gfx_resources.h"
+#include "third_party/skia/include/effects/SkGradientShader.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/color_utils.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/size.h"
+
+namespace {
+
+// These are the default dimensions of radio buttons and checkboxes.
+const int kCheckboxAndRadioWidth = 13;
+const int kCheckboxAndRadioHeight = 13;
+
+// These sizes match the sizes in Chromium Win.
+const int kSliderThumbWidth = 11;
+const int kSliderThumbHeight = 21;
+
+const SkColor kSliderTrackBackgroundColor =
+ SkColorSetRGB(0xe3, 0xdd, 0xd8);
+const SkColor kSliderThumbLightGrey = SkColorSetRGB(0xf4, 0xf2, 0xef);
+const SkColor kSliderThumbDarkGrey = SkColorSetRGB(0xea, 0xe5, 0xe0);
+const SkColor kSliderThumbBorderDarkGrey =
+ SkColorSetRGB(0x9d, 0x96, 0x8e);
+
+const SkColor kMenuPopupBackgroundColor = SkColorSetRGB(210, 225, 246);
+
+const unsigned int kDefaultScrollbarWidth = 15;
+const unsigned int kDefaultScrollbarButtonLength = 14;
+
+// Get lightness adjusted color.
+SkColor BrightenColor(const color_utils::HSL& hsl, SkAlpha alpha,
+ double lightness_amount) {
+ color_utils::HSL adjusted = hsl;
+ adjusted.l += lightness_amount;
+ if (adjusted.l > 1.0)
+ adjusted.l = 1.0;
+ if (adjusted.l < 0.0)
+ adjusted.l = 0.0;
+
+ return color_utils::HSLToSkColor(adjusted, alpha);
+}
+
+} // namespace
+
+namespace ui {
+
+gfx::Size NativeThemeBase::GetPartSize(Part part,
+ State state,
+ const ExtraParams& extra) const {
+ switch (part) {
+ // Please keep these in the order of NativeTheme::Part.
+ case kCheckbox:
+ return gfx::Size(kCheckboxAndRadioWidth, kCheckboxAndRadioHeight);
+ case kInnerSpinButton:
+ return gfx::Size(scrollbar_width_, 0);
+ case kMenuList:
+ return gfx::Size(); // No default size.
+ case kMenuCheck:
+ case kMenuCheckBackground:
+ case kMenuPopupArrow:
+ NOTIMPLEMENTED();
+ break;
+ case kMenuPopupBackground:
+ return gfx::Size(); // No default size.
+ case kMenuPopupGutter:
+ case kMenuPopupSeparator:
+ NOTIMPLEMENTED();
+ break;
+ case kMenuItemBackground:
+ case kProgressBar:
+ case kPushButton:
+ return gfx::Size(); // No default size.
+ case kRadio:
+ return gfx::Size(kCheckboxAndRadioWidth, kCheckboxAndRadioHeight);
+ case kScrollbarDownArrow:
+ case kScrollbarUpArrow:
+ return gfx::Size(scrollbar_width_, scrollbar_button_length_);
+ case kScrollbarLeftArrow:
+ case kScrollbarRightArrow:
+ return gfx::Size(scrollbar_button_length_, scrollbar_width_);
+ case kScrollbarHorizontalThumb:
+ // This matches Firefox on Linux.
+ return gfx::Size(2 * scrollbar_width_, scrollbar_width_);
+ case kScrollbarVerticalThumb:
+ // This matches Firefox on Linux.
+ return gfx::Size(scrollbar_width_, 2 * scrollbar_width_);
+ case kScrollbarHorizontalTrack:
+ return gfx::Size(0, scrollbar_width_);
+ case kScrollbarVerticalTrack:
+ return gfx::Size(scrollbar_width_, 0);
+ case kScrollbarHorizontalGripper:
+ case kScrollbarVerticalGripper:
+ NOTIMPLEMENTED();
+ break;
+ case kSliderTrack:
+ return gfx::Size(); // No default size.
+ case kSliderThumb:
+ // These sizes match the sizes in Chromium Win.
+ return gfx::Size(kSliderThumbWidth, kSliderThumbHeight);
+ case kTabPanelBackground:
+ NOTIMPLEMENTED();
+ break;
+ case kTextField:
+ return gfx::Size(); // No default size.
+ case kTrackbarThumb:
+ case kTrackbarTrack:
+ case kWindowResizeGripper:
+ NOTIMPLEMENTED();
+ break;
+ default:
+ NOTREACHED() << "Unknown theme part: " << part;
+ break;
+ }
+ return gfx::Size();
+}
+
+void NativeThemeBase::Paint(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const {
+ switch (part) {
+ // Please keep these in the order of NativeTheme::Part.
+ case kCheckbox:
+ PaintCheckbox(canvas, state, rect, extra.button);
+ break;
+ case kInnerSpinButton:
+ PaintInnerSpinButton(canvas, state, rect, extra.inner_spin);
+ break;
+ case kMenuList:
+ PaintMenuList(canvas, state, rect, extra.menu_list);
+ break;
+ case kMenuCheck:
+ case kMenuCheckBackground:
+ case kMenuPopupArrow:
+ NOTIMPLEMENTED();
+ break;
+ case kMenuPopupBackground:
+ PaintMenuPopupBackground(canvas, rect.size());
+ break;
+ case kMenuPopupGutter:
+ case kMenuPopupSeparator:
+ NOTIMPLEMENTED();
+ break;
+ case kMenuItemBackground:
+ PaintMenuItemBackground(canvas, state, rect, extra.menu_list);
+ break;
+ case kProgressBar:
+ PaintProgressBar(canvas, state, rect, extra.progress_bar);
+ break;
+ case kPushButton:
+ PaintButton(canvas, state, rect, extra.button);
+ break;
+ case kRadio:
+ PaintRadio(canvas, state, rect, extra.button);
+ break;
+ case kScrollbarDownArrow:
+ case kScrollbarUpArrow:
+ case kScrollbarLeftArrow:
+ case kScrollbarRightArrow:
+ PaintArrowButton(canvas, rect, part, state);
+ break;
+ case kScrollbarHorizontalThumb:
+ case kScrollbarVerticalThumb:
+ PaintScrollbarThumb(canvas, part, state, rect);
+ break;
+ case kScrollbarHorizontalTrack:
+ case kScrollbarVerticalTrack:
+ PaintScrollbarTrack(canvas, part, state, extra.scrollbar_track, rect);
+ break;
+ case kScrollbarHorizontalGripper:
+ case kScrollbarVerticalGripper:
+ NOTIMPLEMENTED();
+ break;
+ case kSliderTrack:
+ PaintSliderTrack(canvas, state, rect, extra.slider);
+ break;
+ case kSliderThumb:
+ PaintSliderThumb(canvas, state, rect, extra.slider);
+ break;
+ case kTabPanelBackground:
+ NOTIMPLEMENTED();
+ break;
+ case kTextField:
+ PaintTextField(canvas, state, rect, extra.text_field);
+ break;
+ case kTrackbarThumb:
+ case kTrackbarTrack:
+ case kWindowResizeGripper:
+ NOTIMPLEMENTED();
+ break;
+ default:
+ NOTREACHED() << "Unknown theme part: " << part;
+ break;
+ }
+}
+
+NativeThemeBase::NativeThemeBase()
+ : scrollbar_width_(kDefaultScrollbarWidth),
+ scrollbar_button_length_(kDefaultScrollbarButtonLength) {
+}
+
+NativeThemeBase::~NativeThemeBase() {
+}
+
+void NativeThemeBase::PaintArrowButton(
+ SkCanvas* canvas,
+ const gfx::Rect& rect, Part direction, State state) const {
+ int widthMiddle, lengthMiddle;
+ SkPaint paint;
+ if (direction == kScrollbarUpArrow || direction == kScrollbarDownArrow) {
+ widthMiddle = rect.width() / 2 + 1;
+ lengthMiddle = rect.height() / 2 + 1;
+ } else {
+ lengthMiddle = rect.width() / 2 + 1;
+ widthMiddle = rect.height() / 2 + 1;
+ }
+
+ // Calculate button color.
+ SkScalar trackHSV[3];
+ SkColorToHSV(track_color_, trackHSV);
+ SkColor buttonColor = SaturateAndBrighten(trackHSV, 0, 0.2f);
+ SkColor backgroundColor = buttonColor;
+ if (state == kPressed) {
+ SkScalar buttonHSV[3];
+ SkColorToHSV(buttonColor, buttonHSV);
+ buttonColor = SaturateAndBrighten(buttonHSV, 0, -0.1f);
+ } else if (state == kHovered) {
+ SkScalar buttonHSV[3];
+ SkColorToHSV(buttonColor, buttonHSV);
+ buttonColor = SaturateAndBrighten(buttonHSV, 0, 0.05f);
+ }
+
+ SkIRect skrect;
+ skrect.set(rect.x(), rect.y(), rect.x() + rect.width(), rect.y()
+ + rect.height());
+ // Paint the background (the area visible behind the rounded corners).
+ paint.setColor(backgroundColor);
+ canvas->drawIRect(skrect, paint);
+
+ // Paint the button's outline and fill the middle
+ SkPath outline;
+ switch (direction) {
+ case kScrollbarUpArrow:
+ outline.moveTo(rect.x() + 0.5, rect.y() + rect.height() + 0.5);
+ outline.rLineTo(0, -(rect.height() - 2));
+ outline.rLineTo(2, -2);
+ outline.rLineTo(rect.width() - 5, 0);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(0, rect.height() - 2);
+ break;
+ case kScrollbarDownArrow:
+ outline.moveTo(rect.x() + 0.5, rect.y() - 0.5);
+ outline.rLineTo(0, rect.height() - 2);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(rect.width() - 5, 0);
+ outline.rLineTo(2, -2);
+ outline.rLineTo(0, -(rect.height() - 2));
+ break;
+ case kScrollbarRightArrow:
+ outline.moveTo(rect.x() - 0.5, rect.y() + 0.5);
+ outline.rLineTo(rect.width() - 2, 0);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(0, rect.height() - 5);
+ outline.rLineTo(-2, 2);
+ outline.rLineTo(-(rect.width() - 2), 0);
+ break;
+ case kScrollbarLeftArrow:
+ outline.moveTo(rect.x() + rect.width() + 0.5, rect.y() + 0.5);
+ outline.rLineTo(-(rect.width() - 2), 0);
+ outline.rLineTo(-2, 2);
+ outline.rLineTo(0, rect.height() - 5);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(rect.width() - 2, 0);
+ break;
+ default:
+ break;
+ }
+ outline.close();
+
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setColor(buttonColor);
+ canvas->drawPath(outline, paint);
+
+ paint.setAntiAlias(true);
+ paint.setStyle(SkPaint::kStroke_Style);
+ SkScalar thumbHSV[3];
+ SkColorToHSV(thumb_inactive_color_, thumbHSV);
+ paint.setColor(OutlineColor(trackHSV, thumbHSV));
+ canvas->drawPath(outline, paint);
+
+ // If the button is disabled or read-only, the arrow is drawn with the
+ // outline color.
+ if (state != kDisabled)
+ paint.setColor(SK_ColorBLACK);
+
+ paint.setAntiAlias(false);
+ paint.setStyle(SkPaint::kFill_Style);
+
+ SkPath path;
+ // The constants in this block of code are hand-tailored to produce good
+ // looking arrows without anti-aliasing.
+ switch (direction) {
+ case kScrollbarUpArrow:
+ path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle + 2);
+ path.rLineTo(7, 0);
+ path.rLineTo(-4, -4);
+ break;
+ case kScrollbarDownArrow:
+ path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle - 3);
+ path.rLineTo(7, 0);
+ path.rLineTo(-4, 4);
+ break;
+ case kScrollbarRightArrow:
+ path.moveTo(rect.x() + lengthMiddle - 3, rect.y() + widthMiddle - 4);
+ path.rLineTo(0, 7);
+ path.rLineTo(4, -4);
+ break;
+ case kScrollbarLeftArrow:
+ path.moveTo(rect.x() + lengthMiddle + 1, rect.y() + widthMiddle - 5);
+ path.rLineTo(0, 9);
+ path.rLineTo(-4, -4);
+ break;
+ default:
+ break;
+ }
+ path.close();
+
+ canvas->drawPath(path, paint);
+}
+
+void NativeThemeBase::PaintScrollbarTrack(SkCanvas* canvas,
+ Part part,
+ State state,
+ const ScrollbarTrackExtraParams& extra_params,
+ const gfx::Rect& rect) const {
+ SkPaint paint;
+ SkIRect skrect;
+
+ skrect.set(rect.x(), rect.y(), rect.right(), rect.bottom());
+ SkScalar track_hsv[3];
+ SkColorToHSV(track_color_, track_hsv);
+ paint.setColor(SaturateAndBrighten(track_hsv, 0, 0));
+ canvas->drawIRect(skrect, paint);
+
+ SkScalar thumb_hsv[3];
+ SkColorToHSV(thumb_inactive_color_, thumb_hsv);
+
+ paint.setColor(OutlineColor(track_hsv, thumb_hsv));
+ DrawBox(canvas, rect, paint);
+}
+
+void NativeThemeBase::PaintScrollbarThumb(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect) const {
+ const bool hovered = state == kHovered;
+ const int midx = rect.x() + rect.width() / 2;
+ const int midy = rect.y() + rect.height() / 2;
+ const bool vertical = part == kScrollbarVerticalThumb;
+
+ SkScalar thumb[3];
+ SkColorToHSV(hovered ? thumb_active_color_ : thumb_inactive_color_, thumb);
+
+ SkPaint paint;
+ paint.setColor(SaturateAndBrighten(thumb, 0, 0.02f));
+
+ SkIRect skrect;
+ if (vertical)
+ skrect.set(rect.x(), rect.y(), midx + 1, rect.y() + rect.height());
+ else
+ skrect.set(rect.x(), rect.y(), rect.x() + rect.width(), midy + 1);
+
+ canvas->drawIRect(skrect, paint);
+
+ paint.setColor(SaturateAndBrighten(thumb, 0, -0.02f));
+
+ if (vertical) {
+ skrect.set(
+ midx + 1, rect.y(), rect.x() + rect.width(), rect.y() + rect.height());
+ } else {
+ skrect.set(
+ rect.x(), midy + 1, rect.x() + rect.width(), rect.y() + rect.height());
+ }
+
+ canvas->drawIRect(skrect, paint);
+
+ SkScalar track[3];
+ SkColorToHSV(track_color_, track);
+ paint.setColor(OutlineColor(track, thumb));
+ DrawBox(canvas, rect, paint);
+
+ if (rect.height() > 10 && rect.width() > 10) {
+ const int grippy_half_width = 2;
+ const int inter_grippy_offset = 3;
+ if (vertical) {
+ DrawHorizLine(canvas,
+ midx - grippy_half_width,
+ midx + grippy_half_width,
+ midy - inter_grippy_offset,
+ paint);
+ DrawHorizLine(canvas,
+ midx - grippy_half_width,
+ midx + grippy_half_width,
+ midy,
+ paint);
+ DrawHorizLine(canvas,
+ midx - grippy_half_width,
+ midx + grippy_half_width,
+ midy + inter_grippy_offset,
+ paint);
+ } else {
+ DrawVertLine(canvas,
+ midx - inter_grippy_offset,
+ midy - grippy_half_width,
+ midy + grippy_half_width,
+ paint);
+ DrawVertLine(canvas,
+ midx,
+ midy - grippy_half_width,
+ midy + grippy_half_width,
+ paint);
+ DrawVertLine(canvas,
+ midx + inter_grippy_offset,
+ midy - grippy_half_width,
+ midy + grippy_half_width,
+ paint);
+ }
+ }
+}
+
+void NativeThemeBase::PaintCheckbox(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* image = NULL;
+ if (button.indeterminate) {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_INDETERMINATE) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_INDETERMINATE);
+ } else if (button.checked) {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_ON) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_ON);
+ } else {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_OFF) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_OFF);
+ }
+
+ gfx::Rect bounds = rect.Center(gfx::Size(image->width(), image->height()));
+ DrawBitmapInt(canvas, *image, 0, 0, image->width(), image->height(),
+ bounds.x(), bounds.y(), bounds.width(), bounds.height());
+}
+
+void NativeThemeBase::PaintRadio(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* image = NULL;
+ if (state == kDisabled) {
+ image = button.checked ?
+ rb.GetBitmapNamed(IDR_RADIO_DISABLED_ON) :
+ rb.GetBitmapNamed(IDR_RADIO_DISABLED_OFF);
+ } else {
+ image = button.checked ?
+ rb.GetBitmapNamed(IDR_RADIO_ON) :
+ rb.GetBitmapNamed(IDR_RADIO_OFF);
+ }
+
+ gfx::Rect bounds = rect.Center(gfx::Size(image->width(), image->height()));
+ DrawBitmapInt(canvas, *image, 0, 0, image->width(), image->height(),
+ bounds.x(), bounds.y(), bounds.width(), bounds.height());
+}
+
+void NativeThemeBase::PaintButton(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ SkPaint paint;
+ const int kRight = rect.right();
+ const int kBottom = rect.bottom();
+ SkRect skrect = SkRect::MakeLTRB(rect.x(), rect.y(), kRight, kBottom);
+ SkColor base_color = button.background_color;
+
+ color_utils::HSL base_hsl;
+ color_utils::SkColorToHSL(base_color, &base_hsl);
+
+ // Our standard gradient is from 0xdd to 0xf8. This is the amount of
+ // increased luminance between those values.
+ SkColor light_color(BrightenColor(base_hsl, SkColorGetA(base_color), 0.105));
+
+ // If the button is too small, fallback to drawing a single, solid color
+ if (rect.width() < 5 || rect.height() < 5) {
+ paint.setColor(base_color);
+ canvas->drawRect(skrect, paint);
+ return;
+ }
+
+ paint.setColor(SK_ColorBLACK);
+ const int kLightEnd = state == kPressed ? 1 : 0;
+ const int kDarkEnd = !kLightEnd;
+ SkPoint gradient_bounds[2];
+ gradient_bounds[kLightEnd].iset(rect.x(), rect.y());
+ gradient_bounds[kDarkEnd].iset(rect.x(), kBottom - 1);
+ SkColor colors[2];
+ colors[0] = light_color;
+ colors[1] = base_color;
+
+ SkShader* shader = SkGradientShader::CreateLinear(
+ gradient_bounds, colors, NULL, 2, SkShader::kClamp_TileMode, NULL);
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setAntiAlias(true);
+ paint.setShader(shader);
+ shader->unref();
+
+ canvas->drawRoundRect(skrect, SkIntToScalar(1), SkIntToScalar(1), paint);
+ paint.setShader(NULL);
+
+ if (button.has_border) {
+ const int kBorderAlpha = state == kHovered ? 0x80 : 0x55;
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setStrokeWidth(SkIntToScalar(1));
+ paint.setARGB(kBorderAlpha, 0, 0, 0);
+ skrect.inset(SkFloatToScalar(.5f), SkFloatToScalar(.5f));
+ canvas->drawRoundRect(skrect, SkIntToScalar(1), SkIntToScalar(1), paint);
+ }
+}
+
+void NativeThemeBase::PaintTextField(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const TextFieldExtraParams& text) const {
+ // The following drawing code simulates the user-agent css border for
+ // text area and text input so that we do not break layout tests. Once we
+ // have decided the desired looks, we should update the code here and
+ // the layout test expectations.
+ SkRect bounds;
+ bounds.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
+
+ SkPaint fill_paint;
+ fill_paint.setStyle(SkPaint::kFill_Style);
+ fill_paint.setColor(text.background_color);
+ canvas->drawRect(bounds, fill_paint);
+
+ if (text.is_text_area) {
+ // Draw text area border: 1px solid black
+ SkPaint stroke_paint;
+ fill_paint.setStyle(SkPaint::kStroke_Style);
+ fill_paint.setColor(SK_ColorBLACK);
+ canvas->drawRect(bounds, fill_paint);
+ } else {
+ // Draw text input and listbox inset border
+ // Text Input: 2px inset #eee
+ // Listbox: 1px inset #808080
+ const SkColor kLightColor = text.is_listbox ?
+ SkColorSetRGB(0x80, 0x80, 0x80) : SkColorSetRGB(0xee, 0xee, 0xee);
+ const SkColor kDarkColor = text.is_listbox ?
+ SkColorSetRGB(0x2c, 0x2c, 0x2c) : SkColorSetRGB(0x9a, 0x9a, 0x9a);
+ const int kBorderWidth = text.is_listbox ? 1 : 2;
+
+ SkPaint dark_paint;
+ dark_paint.setAntiAlias(true);
+ dark_paint.setStyle(SkPaint::kFill_Style);
+ dark_paint.setColor(kDarkColor);
+
+ SkPaint light_paint;
+ light_paint.setAntiAlias(true);
+ light_paint.setStyle(SkPaint::kFill_Style);
+ light_paint.setColor(kLightColor);
+
+ int left = rect.x();
+ int top = rect.y();
+ int right = rect.right();
+ int bottom = rect.bottom();
+
+ SkPath path;
+ path.incReserve(4);
+
+ // Top
+ path.moveTo(SkIntToScalar(left), SkIntToScalar(top));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(top));
+ canvas->drawPath(path, dark_paint);
+
+ // Bottom
+ path.reset();
+ path.moveTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ path.lineTo(SkIntToScalar(left), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ canvas->drawPath(path, light_paint);
+
+ // Left
+ path.reset();
+ path.moveTo(SkIntToScalar(left), SkIntToScalar(top));
+ path.lineTo(SkIntToScalar(left), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ canvas->drawPath(path, dark_paint);
+
+ // Right
+ path.reset();
+ path.moveTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right - kBorderWidth), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(top));
+ canvas->drawPath(path, light_paint);
+ }
+}
+
+void NativeThemeBase::PaintMenuList(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& menu_list) const {
+ // If a border radius is specified, we let the WebCore paint the background
+ // and the border of the control.
+ if (!menu_list.has_border_radius) {
+ ButtonExtraParams button = { 0 };
+ button.background_color = menu_list.background_color;
+ button.has_border = menu_list.has_border;
+ PaintButton(canvas, state, rect, button);
+ }
+
+ SkPaint paint;
+ paint.setColor(SK_ColorBLACK);
+ paint.setAntiAlias(true);
+ paint.setStyle(SkPaint::kFill_Style);
+
+ SkPath path;
+ path.moveTo(menu_list.arrow_x, menu_list.arrow_y - 3);
+ path.rLineTo(6, 0);
+ path.rLineTo(-3, 6);
+ path.close();
+ canvas->drawPath(path, paint);
+}
+
+void NativeThemeBase::PaintMenuPopupBackground(SkCanvas* canvas,
+ const gfx::Size& size) const {
+ canvas->drawColor(kMenuPopupBackgroundColor, SkXfermode::kSrc_Mode);
+}
+
+void NativeThemeBase::PaintMenuItemBackground(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& menu_list) const {
+ // By default don't draw anything over the normal background.
+}
+
+void NativeThemeBase::PaintSliderTrack(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const {
+ const int kMidX = rect.x() + rect.width() / 2;
+ const int kMidY = rect.y() + rect.height() / 2;
+
+ SkPaint paint;
+ paint.setColor(kSliderTrackBackgroundColor);
+
+ SkRect skrect;
+ if (slider.vertical) {
+ skrect.set(std::max(rect.x(), kMidX - 2),
+ rect.y(),
+ std::min(rect.right(), kMidX + 2),
+ rect.bottom());
+ } else {
+ skrect.set(rect.x(),
+ std::max(rect.y(), kMidY - 2),
+ rect.right(),
+ std::min(rect.bottom(), kMidY + 2));
+ }
+ canvas->drawRect(skrect, paint);
+}
+
+void NativeThemeBase::PaintSliderThumb(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const {
+ const bool hovered = (state == kHovered) || slider.in_drag;
+ const int kMidX = rect.x() + rect.width() / 2;
+ const int kMidY = rect.y() + rect.height() / 2;
+
+ SkPaint paint;
+ paint.setColor(hovered ? SK_ColorWHITE : kSliderThumbLightGrey);
+
+ SkIRect skrect;
+ if (slider.vertical)
+ skrect.set(rect.x(), rect.y(), kMidX + 1, rect.bottom());
+ else
+ skrect.set(rect.x(), rect.y(), rect.right(), kMidY + 1);
+
+ canvas->drawIRect(skrect, paint);
+
+ paint.setColor(hovered ? kSliderThumbLightGrey : kSliderThumbDarkGrey);
+
+ if (slider.vertical)
+ skrect.set(kMidX + 1, rect.y(), rect.right(), rect.bottom());
+ else
+ skrect.set(rect.x(), kMidY + 1, rect.right(), rect.bottom());
+
+ canvas->drawIRect(skrect, paint);
+
+ paint.setColor(kSliderThumbBorderDarkGrey);
+ DrawBox(canvas, rect, paint);
+
+ if (rect.height() > 10 && rect.width() > 10) {
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY, paint);
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY - 3, paint);
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY + 3, paint);
+ }
+}
+
+void NativeThemeBase::PaintInnerSpinButton(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const InnerSpinButtonExtraParams& spin_button) const {
+ if (spin_button.read_only)
+ state = kDisabled;
+
+ State north_state = state;
+ State south_state = state;
+ if (spin_button.spin_up)
+ south_state = south_state != kDisabled ? kNormal : kDisabled;
+ else
+ north_state = north_state != kDisabled ? kNormal : kDisabled;
+
+ gfx::Rect half = rect;
+ half.set_height(rect.height() / 2);
+ PaintArrowButton(canvas, half, kScrollbarUpArrow, north_state);
+
+ half.set_y(rect.y() + rect.height() / 2);
+ PaintArrowButton(canvas, half, kScrollbarDownArrow, south_state);
+}
+
+void NativeThemeBase::PaintProgressBar(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ProgressBarExtraParams& progress_bar) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* bar_image = rb.GetBitmapNamed(IDR_PROGRESS_BAR);
+ SkBitmap* left_border_image = rb.GetBitmapNamed(IDR_PROGRESS_BORDER_LEFT);
+ SkBitmap* right_border_image = rb.GetBitmapNamed(IDR_PROGRESS_BORDER_RIGHT);
+
+ double tile_scale = static_cast<double>(rect.height()) /
+ bar_image->height();
+
+ int new_tile_width = static_cast<int>(bar_image->width() * tile_scale);
+ double tile_scale_x = static_cast<double>(new_tile_width) /
+ bar_image->width();
+
+ DrawTiledImage(canvas, *bar_image, 0, 0, tile_scale_x, tile_scale,
+ rect.x(), rect.y(), rect.width(), rect.height());
+
+ if (progress_bar.value_rect_width) {
+ SkBitmap* value_image = rb.GetBitmapNamed(IDR_PROGRESS_VALUE);
+
+ new_tile_width = static_cast<int>(value_image->width() * tile_scale);
+ tile_scale_x = static_cast<double>(new_tile_width) /
+ value_image->width();
+
+ DrawTiledImage(canvas, *value_image, 0, 0, tile_scale_x, tile_scale,
+ progress_bar.value_rect_x,
+ progress_bar.value_rect_y,
+ progress_bar.value_rect_width,
+ progress_bar.value_rect_height);
+ }
+
+ int dest_left_border_width = static_cast<int>(left_border_image->width() *
+ tile_scale);
+ SkRect dest_rect;
+ dest_rect.iset(rect.x(), rect.y(), rect.x() + dest_left_border_width,
+ rect.bottom());
+ canvas->drawBitmapRect(*left_border_image, NULL, dest_rect);
+
+ int dest_right_border_width = static_cast<int>(right_border_image->width() *
+ tile_scale);
+ dest_rect.iset(rect.right() - dest_right_border_width, rect.y(), rect.right(),
+ rect.bottom());
+ canvas->drawBitmapRect(*right_border_image, NULL, dest_rect);
+}
+
+bool NativeThemeBase::IntersectsClipRectInt(SkCanvas* canvas,
+ int x, int y, int w, int h) const {
+ SkRect clip;
+ return canvas->getClipBounds(&clip) &&
+ clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
+ SkIntToScalar(y + h));
+}
+
+void NativeThemeBase::DrawBitmapInt(
+ SkCanvas* canvas, const SkBitmap& bitmap,
+ int src_x, int src_y, int src_w, int src_h,
+ int dest_x, int dest_y, int dest_w, int dest_h) const {
+ DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
+ src_y + src_h < std::numeric_limits<int16_t>::max());
+ if (src_w <= 0 || src_h <= 0 || dest_w <= 0 || dest_h <= 0) {
+ NOTREACHED() << "Attempting to draw bitmap to/from an empty rect!";
+ return;
+ }
+
+ if (!IntersectsClipRectInt(canvas, dest_x, dest_y, dest_w, dest_h))
+ return;
+
+ SkRect dest_rect = { SkIntToScalar(dest_x),
+ SkIntToScalar(dest_y),
+ SkIntToScalar(dest_x + dest_w),
+ SkIntToScalar(dest_y + dest_h) };
+
+ if (src_w == dest_w && src_h == dest_h) {
+ // Workaround for apparent bug in Skia that causes image to occasionally
+ // shift.
+ SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
+ canvas->drawBitmapRect(bitmap, &src_rect, dest_rect);
+ return;
+ }
+
+ // Make a bitmap shader that contains the bitmap we want to draw. This is
+ // basically what SkCanvas.drawBitmap does internally, but it gives us
+ // more control over quality and will use the mipmap in the source image if
+ // it has one, whereas drawBitmap won't.
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ SkMatrix shader_scale;
+ shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w),
+ SkFloatToScalar(static_cast<float>(dest_h) / src_h));
+ shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
+ shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
+ shader->setLocalMatrix(shader_scale);
+
+ // The rect will be filled by the bitmap.
+ SkPaint p;
+ p.setFilterBitmap(true);
+ p.setShader(shader);
+ shader->unref();
+ canvas->drawRect(dest_rect, p);
+}
+
+void NativeThemeBase::DrawTiledImage(SkCanvas* canvas,
+ const SkBitmap& bitmap,
+ int src_x, int src_y, double tile_scale_x, double tile_scale_y,
+ int dest_x, int dest_y, int w, int h) const {
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ if (tile_scale_x != 1.0 || tile_scale_y != 1.0) {
+ SkMatrix shader_scale;
+ shader_scale.setScale(SkDoubleToScalar(tile_scale_x),
+ SkDoubleToScalar(tile_scale_y));
+ shader->setLocalMatrix(shader_scale);
+ }
+
+ SkPaint paint;
+ paint.setShader(shader);
+ paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
+
+ // CreateBitmapShader returns a Shader with a reference count of one, we
+ // need to unref after paint takes ownership of the shader.
+ shader->unref();
+ canvas->save();
+ canvas->translate(SkIntToScalar(dest_x - src_x),
+ SkIntToScalar(dest_y - src_y));
+ canvas->clipRect(SkRect::MakeXYWH(src_x, src_y, w, h));
+ canvas->drawPaint(paint);
+ canvas->restore();
+}
+
+SkColor NativeThemeBase::SaturateAndBrighten(SkScalar* hsv,
+ SkScalar saturate_amount,
+ SkScalar brighten_amount) const {
+ SkScalar color[3];
+ color[0] = hsv[0];
+ color[1] = Clamp(hsv[1] + saturate_amount, 0.0, 1.0);
+ color[2] = Clamp(hsv[2] + brighten_amount, 0.0, 1.0);
+ return SkHSVToColor(color);
+}
+
+void NativeThemeBase::DrawVertLine(SkCanvas* canvas,
+ int x,
+ int y1,
+ int y2,
+ const SkPaint& paint) const {
+ SkIRect skrect;
+ skrect.set(x, y1, x + 1, y2 + 1);
+ canvas->drawIRect(skrect, paint);
+}
+
+void NativeThemeBase::DrawHorizLine(SkCanvas* canvas,
+ int x1,
+ int x2,
+ int y,
+ const SkPaint& paint) const {
+ SkIRect skrect;
+ skrect.set(x1, y, x2 + 1, y + 1);
+ canvas->drawIRect(skrect, paint);
+}
+
+void NativeThemeBase::DrawBox(SkCanvas* canvas,
+ const gfx::Rect& rect,
+ const SkPaint& paint) const {
+ const int right = rect.x() + rect.width() - 1;
+ const int bottom = rect.y() + rect.height() - 1;
+ DrawHorizLine(canvas, rect.x(), right, rect.y(), paint);
+ DrawVertLine(canvas, right, rect.y(), bottom, paint);
+ DrawHorizLine(canvas, rect.x(), right, bottom, paint);
+ DrawVertLine(canvas, rect.x(), rect.y(), bottom, paint);
+}
+
+SkScalar NativeThemeBase::Clamp(SkScalar value,
+ SkScalar min,
+ SkScalar max) const {
+ return std::min(std::max(value, min), max);
+}
+
+SkColor NativeThemeBase::OutlineColor(SkScalar* hsv1, SkScalar* hsv2) const {
+ // GTK Theme engines have way too much control over the layout of
+ // the scrollbar. We might be able to more closely approximate its
+ // look-and-feel, if we sent whole images instead of just colors
+ // from the browser to the renderer. But even then, some themes
+ // would just break.
+ //
+ // So, instead, we don't even try to 100% replicate the look of
+ // the native scrollbar. We render our own version, but we make
+ // sure to pick colors that blend in nicely with the system GTK
+ // theme. In most cases, we can just sample a couple of pixels
+ // from the system scrollbar and use those colors to draw our
+ // scrollbar.
+ //
+ // This works fine for the track color and the overall thumb
+ // color. But it fails spectacularly for the outline color used
+ // around the thumb piece. Not all themes have a clearly defined
+ // outline. For some of them it is partially transparent, and for
+ // others the thickness is very unpredictable.
+ //
+ // So, instead of trying to approximate the system theme, we
+ // instead try to compute a reasonable looking choice based on the
+ // known color of the track and the thumb piece. This is difficult
+ // when trying to deal both with high- and low-contrast themes,
+ // and both with positive and inverted themes.
+ //
+ // The following code has been tested to look OK with all of the
+ // default GTK themes.
+ SkScalar min_diff = Clamp((hsv1[1] + hsv2[1]) * 1.2f, 0.28f, 0.5f);
+ SkScalar diff = Clamp(fabs(hsv1[2] - hsv2[2]) / 2, min_diff, 0.5f);
+
+ if (hsv1[2] + hsv2[2] > 1.0)
+ diff = -diff;
+
+ return SaturateAndBrighten(hsv2, -0.2f, diff);
+}
+
+} // namespace ui
diff --git a/ui/base/native_theme/native_theme_base.h b/ui/base/native_theme/native_theme_base.h
new file mode 100644
index 0000000..5cc86fe
--- /dev/null
+++ b/ui/base/native_theme/native_theme_base.h
@@ -0,0 +1,171 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_BASE_NATIVE_THEME_NATIVE_THEME_BASE_H_
+#define UI_BASE_NATIVE_THEME_NATIVE_THEME_BASE_H_
+#pragma once
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "skia/ext/platform_canvas.h"
+#include "ui/base/native_theme/native_theme.h"
+
+namespace gfx {
+class Rect;
+class Size;
+}
+
+namespace ui {
+
+// Theme support for non-Windows toolkits.
+class NativeThemeBase : public NativeTheme {
+ public:
+ // NativeTheme implementation:
+ virtual gfx::Size GetPartSize(Part part,
+ State state,
+ const ExtraParams& extra) const OVERRIDE;
+ virtual void Paint(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const OVERRIDE;
+
+ protected:
+ NativeThemeBase();
+ virtual ~NativeThemeBase();
+
+ // Draw the arrow. Used by scrollbar and inner spin button.
+ virtual void PaintArrowButton(
+ SkCanvas* gc,
+ const gfx::Rect& rect,
+ Part direction,
+ State state) const;
+ // Paint the scrollbar track. Done before the thumb so that it can contain
+ // alpha.
+ virtual void PaintScrollbarTrack(
+ SkCanvas* canvas,
+ Part part,
+ State state,
+ const ScrollbarTrackExtraParams& extra_params,
+ const gfx::Rect& rect) const;
+ // Draw the scrollbar thumb over the track.
+ virtual void PaintScrollbarThumb(
+ SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect) const;
+
+ virtual void PaintCheckbox(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const;
+
+ virtual void PaintRadio(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const;
+
+ virtual void PaintButton(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const;
+
+ virtual void PaintTextField(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const TextFieldExtraParams& text) const;
+
+ virtual void PaintMenuList(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& menu_list) const;
+
+ virtual void PaintMenuPopupBackground(SkCanvas* canvas,
+ const gfx::Size& size) const;
+
+ virtual void PaintMenuItemBackground(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& menu_list) const;
+
+ virtual void PaintSliderTrack(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const;
+
+ virtual void PaintSliderThumb(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const;
+
+ virtual void PaintInnerSpinButton(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const InnerSpinButtonExtraParams& spin_button) const;
+
+ virtual void PaintProgressBar(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ProgressBarExtraParams& progress_bar) const;
+
+ protected:
+ void set_scrollbar_button_length(unsigned int length) {
+ scrollbar_button_length_ = length;
+ }
+
+ bool IntersectsClipRectInt(SkCanvas* canvas,
+ int x, int y, int w, int h) const;
+
+ void DrawBitmapInt(SkCanvas* canvas, const SkBitmap& bitmap,
+ int src_x, int src_y, int src_w, int src_h,
+ int dest_x, int dest_y, int dest_w, int dest_h) const;
+
+ void DrawTiledImage(SkCanvas* canvas,
+ const SkBitmap& bitmap,
+ int src_x, int src_y,
+ double tile_scale_x, double tile_scale_y,
+ int dest_x, int dest_y, int w, int h) const;
+
+ SkColor SaturateAndBrighten(SkScalar* hsv,
+ SkScalar saturate_amount,
+ SkScalar brighten_amount) const;
+
+ private:
+ void DrawVertLine(SkCanvas* canvas,
+ int x,
+ int y1,
+ int y2,
+ const SkPaint& paint) const;
+ void DrawHorizLine(SkCanvas* canvas,
+ int x1,
+ int x2,
+ int y,
+ const SkPaint& paint) const;
+ void DrawBox(SkCanvas* canvas,
+ const gfx::Rect& rect,
+ const SkPaint& paint) const;
+ SkScalar Clamp(SkScalar value,
+ SkScalar min,
+ SkScalar max) const;
+ SkColor OutlineColor(SkScalar* hsv1, SkScalar* hsv2) const;
+
+ unsigned int scrollbar_width_;
+ unsigned int scrollbar_button_length_;
+
+ DISALLOW_COPY_AND_ASSIGN(NativeThemeBase);
+};
+
+} // namespace ui
+
+#endif // UI_BASE_NATIVE_THEME_NATIVE_THEME_BASE_H_
diff --git a/ui/base/native_theme/native_theme_gtk.cc b/ui/base/native_theme/native_theme_gtk.cc
new file mode 100644
index 0000000..d8eab30
--- /dev/null
+++ b/ui/base/native_theme/native_theme_gtk.cc
@@ -0,0 +1,87 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/native_theme/native_theme_gtk.h"
+
+#include <gtk/gtk.h>
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "ui/gfx/skia_utils_gtk.h"
+
+namespace {
+
+const SkColor kInvalidColorIdColor = SkColorSetRGB(255, 0, 128);
+
+// Theme colors returned by GetSystemColor().
+
+// FocusableBorder:
+const SkColor kFocusedBorderColor = SkColorSetRGB(0x4D, 0x90, 0xFE);
+const SkColor kUnfocusedBorderColor = SkColorSetRGB(0xD9, 0xD9, 0xD9);
+
+// TextButton:
+const SkColor kTextButtonBackgroundColor = SkColorSetRGB(0xde, 0xde, 0xde);
+const SkColor kTextButtonEnabledColor = SkColorSetRGB(6, 45, 117);
+const SkColor kTextButtonDisabledColor = SkColorSetRGB(161, 161, 146);
+const SkColor kTextButtonHighlightColor = SkColorSetARGB(200, 255, 255, 255);
+const SkColor kTextButtonHoverColor = kTextButtonEnabledColor;
+
+} // namespace
+
+namespace ui {
+
+// static
+const NativeTheme* NativeTheme::instance() {
+ return NativeThemeGtk::instance();
+}
+
+// static
+const NativeThemeGtk* NativeThemeGtk::instance() {
+ CR_DEFINE_STATIC_LOCAL(NativeThemeGtk, s_native_theme, ());
+ return &s_native_theme;
+}
+
+SkColor NativeThemeGtk::GetSystemColor(ColorId color_id) const {
+ switch (color_id) {
+ case kColorId_DialogBackground:
+ // TODO(benrg): This code used to call gtk_widget_get_style() on the
+ // widget being styled. After refactoring, that widget is not available
+ // and we have to call gtk_widget_get_default_style(). Unfortunately,
+ // it turns out that this breaks everything (chromium bug 105609,
+ // chromium-os bug 23461). Need to figure out the right thing and do it.
+ return gfx::GdkColorToSkColor(
+ gtk_widget_get_default_style()->bg[GTK_STATE_NORMAL]);
+
+ // FocusableBorder:
+ case kColorId_FocusedBorderColor:
+ return kFocusedBorderColor;
+ case kColorId_UnfocusedBorderColor:
+ return kUnfocusedBorderColor;
+
+ // TextButton:
+ case kColorId_TextButtonBackgroundColor:
+ return kTextButtonBackgroundColor;
+ case kColorId_TextButtonEnabledColor:
+ return kTextButtonEnabledColor;
+ case kColorId_TextButtonDisabledColor:
+ return kTextButtonDisabledColor;
+ case kColorId_TextButtonHighlightColor:
+ return kTextButtonHighlightColor;
+ case kColorId_TextButtonHoverColor:
+ return kTextButtonHoverColor;
+
+ default:
+ NOTREACHED() << "Invalid color_id: " << color_id;
+ break;
+ }
+ return kInvalidColorIdColor;
+}
+
+NativeThemeGtk::NativeThemeGtk() {
+}
+
+NativeThemeGtk::~NativeThemeGtk() {
+}
+
+} // namespace ui
diff --git a/ui/base/native_theme/native_theme_gtk.h b/ui/base/native_theme/native_theme_gtk.h
new file mode 100644
index 0000000..257d49f
--- /dev/null
+++ b/ui/base/native_theme/native_theme_gtk.h
@@ -0,0 +1,27 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_BASE_NATIVE_THEME_NATIVE_THEME_GTK_H_
+#define UI_BASE_NATIVE_THEME_NATIVE_THEME_GTK_H_
+#pragma once
+
+#include "ui/base/native_theme/native_theme_base.h"
+
+namespace ui {
+
+// GTK implementation of native theme support.
+class NativeThemeGtk : public NativeThemeBase {
+ public:
+ static const NativeThemeGtk* instance();
+
+ virtual SkColor GetSystemColor(ColorId color_id) const OVERRIDE;
+
+ private:
+ NativeThemeGtk();
+ virtual ~NativeThemeGtk();
+};
+
+} // namespace ui
+
+#endif // UI_BASE_NATIVE_THEME_NATIVE_THEME_GTK_H_
diff --git a/ui/base/native_theme/native_theme_win.cc b/ui/base/native_theme/native_theme_win.cc
new file mode 100644
index 0000000..abe605f
--- /dev/null
+++ b/ui/base/native_theme/native_theme_win.cc
@@ -0,0 +1,1779 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/native_theme/native_theme_win.h"
+
+#include <windows.h>
+#include <uxtheme.h>
+#include <vsstyle.h>
+#include <vssym32.h>
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "base/memory/scoped_handle.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/win/scoped_gdi_object.h"
+#include "base/win/scoped_hdc.h"
+#include "base/win/scoped_select_object.h"
+#include "base/win/windows_version.h"
+#include "skia/ext/platform_canvas.h"
+#include "skia/ext/skia_utils_win.h"
+#include "third_party/skia/include/core/SkCanvas.h"
+#include "third_party/skia/include/core/SkColorPriv.h"
+#include "third_party/skia/include/core/SkShader.h"
+#include "ui/gfx/color_utils.h"
+#include "ui/gfx/gdi_util.h"
+#include "ui/gfx/rect.h"
+
+namespace {
+
+// TODO: Obtain the correct colors using GetSysColor.
+// Theme colors returned by GetSystemColor().
+const SkColor kInvalidColorIdColor = SkColorSetRGB(255, 0, 128);
+// Dialogs:
+const SkColor kDialogBackgroundColor = SkColorSetRGB(200, 200, 200);
+// FocusableBorder (should be unused on Win):
+const SkColor kFocusedBorderColor= SkColorSetRGB(0x4D, 0x90, 0xFE);
+const SkColor kUnfocusedBorderColor = SkColorSetRGB(0xD9, 0xD9, 0xD9);
+// TextButton:
+const SkColor kTextButtonBackgroundColor = SkColorSetRGB(0xde, 0xde, 0xde);
+const SkColor kTextButtonEnabledColor = SkColorSetRGB(6, 45, 117);
+const SkColor kTextButtonDisabledColor = SkColorSetRGB(161, 161, 146);
+const SkColor kTextButtonHighlightColor = SkColorSetARGB(200, 255, 255, 255);
+const SkColor kTextButtonHoverColor = kTextButtonEnabledColor;
+// MenuItem:
+const SkColor kEnabledMenuItemForegroundColor = kTextButtonEnabledColor;
+const SkColor kDisabledMenuItemForegroundColor = kTextButtonDisabledColor;
+const SkColor kFocusedMenuItemBackgroundColor = SkColorSetRGB(246, 249, 253);
+const SkColor kMenuSeparatorColor = SkColorSetARGB(50, 0, 0, 0);
+// Label:
+const SkColor kLabelEnabledColor = color_utils::GetSysSkColor(COLOR_WINDOWTEXT);
+const SkColor kLabelDisabledColor = color_utils::GetSysSkColor(COLOR_GRAYTEXT);
+const SkColor kLabelBackgroundColor = color_utils::GetSysSkColor(COLOR_WINDOW);
+// Textfield:
+const SkColor kTextfieldDefaultColor = SK_ColorBLACK;
+const SkColor kTextfieldDefaultBackground = SK_ColorWHITE;
+const SkColor kTextfieldSelectionColor = SK_ColorWHITE;
+const SkColor kTextfieldSelectionBackgroundFocused =
+ SkColorSetRGB(0x1D, 0x90, 0xFF);
+const SkColor kTextfieldSelectionBackgroundUnfocused = SK_ColorLTGRAY;
+
+SkColor WinColorToSkColor(COLORREF color) {
+ return SkColorSetRGB(GetRValue(color), GetGValue(color), GetBValue(color));
+}
+
+void SetCheckerboardShader(SkPaint* paint, const RECT& align_rect) {
+ // Create a 2x2 checkerboard pattern using the 3D face and highlight colors.
+ SkColor face = skia::COLORREFToSkColor(GetSysColor(COLOR_3DFACE));
+ SkColor highlight = skia::COLORREFToSkColor(GetSysColor(COLOR_3DHILIGHT));
+ SkColor buffer[] = { face, highlight, highlight, face };
+ // Confusing bit: we first create a temporary bitmap with our desired pattern,
+ // then copy it to another bitmap. The temporary bitmap doesn't take
+ // ownership of the pixel data, and so will point to garbage when this
+ // function returns. The copy will copy the pixel data into a place owned by
+ // the bitmap, which is in turn owned by the shader, etc., so it will live
+ // until we're done using it.
+ SkBitmap temp_bitmap;
+ temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
+ temp_bitmap.setPixels(buffer);
+ SkBitmap bitmap;
+ temp_bitmap.copyTo(&bitmap, temp_bitmap.config());
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+
+ // Align the pattern with the upper corner of |align_rect|.
+ SkMatrix matrix;
+ matrix.setTranslate(SkIntToScalar(align_rect.left),
+ SkIntToScalar(align_rect.top));
+ shader->setLocalMatrix(matrix);
+ SkSafeUnref(paint->setShader(shader));
+}
+
+// <-a->
+// [ ***** ]
+// ____ | |
+// <-a-> <------b----->
+// a: object_width
+// b: frame_width
+// *: animating object
+//
+// - the animation goes from "[" to "]" repeatedly.
+// - the animation offset is at first "|"
+//
+int ComputeAnimationProgress(int frame_width,
+ int object_width,
+ int pixels_per_second,
+ double animated_seconds) {
+ int animation_width = frame_width + object_width;
+ double interval = static_cast<double>(animation_width) / pixels_per_second;
+ double ratio = fmod(animated_seconds, interval) / interval;
+ return static_cast<int>(animation_width * ratio) - object_width;
+}
+
+RECT InsetRect(const RECT* rect, int size) {
+ gfx::Rect result(*rect);
+ result.Inset(size, size);
+ return result.ToRECT();
+}
+
+} // namespace
+
+namespace ui {
+
+bool NativeThemeWin::IsThemingActive() const {
+ if (is_theme_active_)
+ return !!is_theme_active_();
+ return false;
+}
+
+HRESULT NativeThemeWin::GetThemeColor(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ SkColor* color) const {
+ HANDLE handle = GetThemeHandle(theme);
+ if (handle && get_theme_color_) {
+ COLORREF color_ref;
+ if (get_theme_color_(handle, part_id, state_id, prop_id, &color_ref) ==
+ S_OK) {
+ *color = skia::COLORREFToSkColor(color_ref);
+ return S_OK;
+ }
+ }
+ return E_NOTIMPL;
+}
+
+SkColor NativeThemeWin::GetThemeColorWithDefault(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int default_sys_color) const {
+ SkColor color;
+ if (GetThemeColor(theme, part_id, state_id, prop_id, &color) != S_OK)
+ color = skia::COLORREFToSkColor(GetSysColor(default_sys_color));
+ return color;
+}
+
+gfx::Size NativeThemeWin::GetThemeBorderSize(ThemeName theme) const {
+ // For simplicity use the wildcard state==0, part==0, since it works
+ // for the cases we currently depend on.
+ int border;
+ if (GetThemeInt(theme, 0, 0, TMT_BORDERSIZE, &border) == S_OK)
+ return gfx::Size(border, border);
+ else
+ return gfx::Size(GetSystemMetrics(SM_CXEDGE), GetSystemMetrics(SM_CYEDGE));
+}
+
+void NativeThemeWin::DisableTheming() const {
+ if (!set_theme_properties_)
+ return;
+ set_theme_properties_(0);
+}
+
+void NativeThemeWin::CloseHandles() const {
+ if (!close_theme_)
+ return;
+
+ for (int i = 0; i < LAST; ++i) {
+ if (theme_handles_[i]) {
+ close_theme_(theme_handles_[i]);
+ theme_handles_[i] = NULL;
+ }
+ }
+}
+
+bool NativeThemeWin::IsClassicTheme(ThemeName name) const {
+ if (!theme_dll_)
+ return true;
+
+ return !GetThemeHandle(name);
+}
+
+// static
+const NativeTheme* NativeTheme::instance() {
+ return NativeThemeWin::instance();
+}
+
+// static
+const NativeThemeWin* NativeThemeWin::instance() {
+ CR_DEFINE_STATIC_LOCAL(NativeThemeWin, s_native_theme, ());
+ return &s_native_theme;
+}
+
+NativeThemeWin::NativeThemeWin()
+ : theme_dll_(LoadLibrary(L"uxtheme.dll")),
+ draw_theme_(NULL),
+ draw_theme_ex_(NULL),
+ get_theme_color_(NULL),
+ get_theme_content_rect_(NULL),
+ get_theme_part_size_(NULL),
+ open_theme_(NULL),
+ close_theme_(NULL),
+ set_theme_properties_(NULL),
+ is_theme_active_(NULL),
+ get_theme_int_(NULL) {
+ if (theme_dll_) {
+ draw_theme_ = reinterpret_cast<DrawThemeBackgroundPtr>(
+ GetProcAddress(theme_dll_, "DrawThemeBackground"));
+ draw_theme_ex_ = reinterpret_cast<DrawThemeBackgroundExPtr>(
+ GetProcAddress(theme_dll_, "DrawThemeBackgroundEx"));
+ get_theme_color_ = reinterpret_cast<GetThemeColorPtr>(
+ GetProcAddress(theme_dll_, "GetThemeColor"));
+ get_theme_content_rect_ = reinterpret_cast<GetThemeContentRectPtr>(
+ GetProcAddress(theme_dll_, "GetThemeBackgroundContentRect"));
+ get_theme_part_size_ = reinterpret_cast<GetThemePartSizePtr>(
+ GetProcAddress(theme_dll_, "GetThemePartSize"));
+ open_theme_ = reinterpret_cast<OpenThemeDataPtr>(
+ GetProcAddress(theme_dll_, "OpenThemeData"));
+ close_theme_ = reinterpret_cast<CloseThemeDataPtr>(
+ GetProcAddress(theme_dll_, "CloseThemeData"));
+ set_theme_properties_ = reinterpret_cast<SetThemeAppPropertiesPtr>(
+ GetProcAddress(theme_dll_, "SetThemeAppProperties"));
+ is_theme_active_ = reinterpret_cast<IsThemeActivePtr>(
+ GetProcAddress(theme_dll_, "IsThemeActive"));
+ get_theme_int_ = reinterpret_cast<GetThemeIntPtr>(
+ GetProcAddress(theme_dll_, "GetThemeInt"));
+ }
+ memset(theme_handles_, 0, sizeof(theme_handles_));
+}
+
+NativeThemeWin::~NativeThemeWin() {
+ if (theme_dll_) {
+ // todo (cpu): fix this soon. Making a call to CloseHandles() here breaks
+ // certain tests and the reliability bots.
+ // CloseHandles();
+ FreeLibrary(theme_dll_);
+ }
+}
+
+gfx::Size NativeThemeWin::GetPartSize(Part part,
+ State state,
+ const ExtraParams& extra) const {
+ SIZE size;
+ int part_id = GetWindowsPart(part, state, extra);
+ int state_id = GetWindowsState(part, state, extra);
+
+ HDC hdc = GetDC(NULL);
+ HRESULT hr = GetThemePartSize(GetThemeName(part), hdc, part_id, state_id,
+ NULL, TS_TRUE, &size);
+ ReleaseDC(NULL, hdc);
+
+ if (FAILED(hr)) {
+ // TODO(rogerta): For now, we need to support radio buttons and checkboxes
+ // when theming is not enabled. Support for other parts can be added
+ // if/when needed.
+ switch (part) {
+ case kCheckbox:
+ case kRadio:
+ // TODO(rogerta): I was not able to find any API to get the default
+ // size of these controls, so determined these values empirically.
+ size.cx = 13;
+ size.cy = 13;
+ break;
+ default:
+ size.cx = 0;
+ size.cy = 0;
+ break;
+ }
+ }
+
+ return gfx::Size(size.cx, size.cy);
+}
+
+void NativeThemeWin::Paint(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const {
+ if (!skia::SupportsPlatformPaint(canvas)) {
+ // This block will only get hit with --enable-accelerated-drawing flag.
+ PaintToNonPlatformCanvas(canvas, part, state, rect, extra);
+ return;
+ }
+
+ skia::ScopedPlatformPaint scoped_platform_paint(canvas);
+ HDC hdc = scoped_platform_paint.GetPlatformSurface();
+
+ switch (part) {
+ case kCheckbox:
+ PaintCheckbox(hdc, part, state, rect, extra.button);
+ break;
+ case kRadio:
+ PaintRadioButton(hdc, part, state, rect, extra.button);
+ break;
+ case kPushButton:
+ PaintPushButton(hdc, part, state, rect, extra.button);
+ break;
+ case kMenuPopupArrow:
+ PaintMenuArrow(hdc, state, rect, extra.menu_arrow);
+ break;
+ case kMenuPopupGutter:
+ PaintMenuGutter(hdc, rect);
+ break;
+ case kMenuPopupSeparator:
+ PaintMenuSeparator(hdc, rect, extra.menu_separator);
+ break;
+ case kMenuPopupBackground:
+ PaintMenuBackground(hdc, rect);
+ break;
+ case kMenuCheck:
+ PaintMenuCheck(hdc, state, rect, extra.menu_check);
+ break;
+ case kMenuCheckBackground:
+ PaintMenuCheckBackground(hdc, state, rect);
+ break;
+ case kMenuItemBackground:
+ PaintMenuItemBackground(hdc, state, rect, extra.menu_item);
+ break;
+ case kMenuList:
+ PaintMenuList(hdc, state, rect, extra.menu_list);
+ break;
+ case kScrollbarDownArrow:
+ case kScrollbarUpArrow:
+ case kScrollbarLeftArrow:
+ case kScrollbarRightArrow:
+ PaintScrollbarArrow(hdc, part, state, rect, extra.scrollbar_arrow);
+ break;
+ case kScrollbarHorizontalTrack:
+ case kScrollbarVerticalTrack:
+ PaintScrollbarTrack(canvas, hdc, part, state, rect,
+ extra.scrollbar_track);
+ break;
+ case kScrollbarHorizontalThumb:
+ case kScrollbarVerticalThumb:
+ case kScrollbarHorizontalGripper:
+ case kScrollbarVerticalGripper:
+ PaintScrollbarThumb(hdc, part, state, rect, extra.scrollbar_thumb);
+ break;
+ case kInnerSpinButton:
+ PaintSpinButton(hdc, part, state, rect, extra.inner_spin);
+ break;
+ case kTrackbarThumb:
+ case kTrackbarTrack:
+ PaintTrackbar(canvas, hdc, part, state, rect, extra.trackbar);
+ break;
+ case kProgressBar:
+ PaintProgressBar(hdc, rect, extra.progress_bar);
+ break;
+ case kWindowResizeGripper:
+ PaintWindowResizeGripper(hdc, rect);
+ break;
+ case kTabPanelBackground:
+ PaintTabPanelBackground(hdc, rect);
+ break;
+ case kTextField:
+ PaintTextField(hdc, part, state, rect, extra.text_field);
+ break;
+
+ case kSliderTrack:
+ case kSliderThumb:
+ default:
+ // While transitioning NativeThemeWin to the single Paint() entry point,
+ // unsupported parts will DCHECK here.
+ NOTREACHED();
+ }
+}
+
+SkColor NativeThemeWin::GetSystemColor(ColorId color_id) const {
+ switch (color_id) {
+
+ // Dialogs
+ case kColorId_DialogBackground:
+ // TODO(benrg): Should this use the new Windows theme functions? The old
+ // code in DialogClientView::OnPaint used GetSysColor(COLOR_3DFACE).
+ return WinColorToSkColor(GetSysColor(COLOR_3DFACE));
+
+ // TextButton
+ case kColorId_TextButtonBackgroundColor:
+ return kTextButtonBackgroundColor;
+ case kColorId_TextButtonEnabledColor:
+ return kTextButtonEnabledColor;
+ case kColorId_TextButtonDisabledColor:
+ return kTextButtonDisabledColor;
+ case kColorId_TextButtonHighlightColor:
+ return kTextButtonHighlightColor;
+ case kColorId_TextButtonHoverColor:
+ return kTextButtonHoverColor;
+
+ // MenuItem
+ case kColorId_EnabledMenuItemForegroundColor:
+ return kEnabledMenuItemForegroundColor;
+ case kColorId_DisabledMenuItemForegroundColor:
+ return kDisabledMenuItemForegroundColor;
+ case kColorId_FocusedMenuItemBackgroundColor:
+ return kFocusedMenuItemBackgroundColor;
+ case kColorId_MenuSeparatorColor:
+ return kMenuSeparatorColor;
+
+ // Label
+ case kColorId_LabelEnabledColor:
+ return kLabelEnabledColor;
+ case kColorId_LabelDisabledColor:
+ return kLabelDisabledColor;
+ case kColorId_LabelBackgroundColor:
+ return kLabelBackgroundColor;
+
+ // Textfield
+ case kColorId_TextfieldDefaultColor:
+ return kTextfieldDefaultColor;
+ case kColorId_TextfieldDefaultBackground:
+ return kTextfieldDefaultBackground;
+ case kColorId_TextfieldSelectionColor:
+ return kTextfieldSelectionColor;
+ case kColorId_TextfieldSelectionBackgroundFocused:
+ return kTextfieldSelectionBackgroundFocused;
+ case kColorId_TextfieldSelectionBackgroundUnfocused:
+ return kTextfieldSelectionBackgroundUnfocused;
+
+ default:
+ NOTREACHED() << "Invalid color_id: " << color_id;
+ break;
+ }
+ return kInvalidColorIdColor;
+}
+
+void NativeThemeWin::PaintToNonPlatformCanvas(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const {
+ // TODO(asvitkine): This path is pretty inefficient - for each paint operation
+ // it creates a new offscreen bitmap Skia canvas. This can
+ // be sped up by doing it only once per part/state and
+ // keeping a cache of the resulting bitmaps.
+
+ // Create an offscreen canvas that is backed by an HDC.
+ scoped_ptr<SkCanvas> offscreen_canvas(
+ skia::CreateBitmapCanvas(rect.width(), rect.height(), false));
+ DCHECK(offscreen_canvas.get());
+ DCHECK(skia::SupportsPlatformPaint(offscreen_canvas.get()));
+
+ // Some of the Windows theme drawing operations do not write correct alpha
+ // values for fully-opaque pixels; instead the pixels get alpha 0. This is
+ // especially a problem on Windows XP or when using the Classic theme.
+ //
+ // To work-around this, mark all pixels with a placeholder value, to detect
+ // which pixels get touched by the paint operation. After paint, set any
+ // pixels that have alpha 0 to opaque and placeholders to fully-transparent.
+ const SkColor placeholder = SkColorSetARGB(1, 0, 0, 0);
+ offscreen_canvas->clear(placeholder);
+
+ // Offset destination rects to have origin (0,0).
+ gfx::Rect adjusted_rect(rect.size());
+ ExtraParams adjusted_extra(extra);
+ switch (part) {
+ case kProgressBar:
+ adjusted_extra.progress_bar.value_rect_x = 0;
+ adjusted_extra.progress_bar.value_rect_y = 0;
+ break;
+ case kScrollbarHorizontalTrack:
+ case kScrollbarVerticalTrack:
+ adjusted_extra.scrollbar_track.track_x = 0;
+ adjusted_extra.scrollbar_track.track_y = 0;
+ break;
+ default: break;
+ }
+ // Draw the theme controls using existing HDC-drawing code.
+ Paint(offscreen_canvas.get(), part, state, adjusted_rect, adjusted_extra);
+
+ // Copy the pixels to a bitmap that has ref-counted pixel storage, which is
+ // necessary to have when drawing to a SkPicture.
+ const SkBitmap& hdc_bitmap =
+ offscreen_canvas->getDevice()->accessBitmap(false);
+ SkBitmap bitmap;
+ hdc_bitmap.copyTo(&bitmap, SkBitmap::kARGB_8888_Config);
+
+ // Post-process the pixels to fix up the alpha values (see big comment above).
+ const SkPMColor placeholder_value = SkPreMultiplyColor(placeholder);
+ const int pixel_count = rect.width() * rect.height();
+ SkPMColor* pixels = bitmap.getAddr32(0, 0);
+ for (int i = 0; i < pixel_count; i++) {
+ if (pixels[i] == placeholder_value) {
+ // Pixel wasn't touched - make it fully transparent.
+ pixels[i] = SkPackARGB32(0, 0, 0, 0);
+ } else if (SkGetPackedA32(pixels[i]) == 0) {
+ // Pixel was touched but has incorrect alpha of 0, make it fully opaque.
+ pixels[i] = SkPackARGB32(0xFF,
+ SkGetPackedR32(pixels[i]),
+ SkGetPackedG32(pixels[i]),
+ SkGetPackedB32(pixels[i]));
+ }
+ }
+
+ // Draw the offscreen bitmap to the destination canvas.
+ canvas->drawBitmap(bitmap, rect.x(), rect.y());
+}
+
+HRESULT NativeThemeWin::GetThemePartSize(ThemeName theme_name,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ int ts,
+ SIZE* size) const {
+ HANDLE handle = GetThemeHandle(theme_name);
+ if (handle && get_theme_part_size_)
+ return get_theme_part_size_(handle, hdc, part_id, state_id, rect, ts, size);
+
+ return E_NOTIMPL;
+}
+
+HRESULT NativeThemeWin::PaintButton(HDC hdc,
+ State state,
+ const ButtonExtraParams& extra,
+ int part_id,
+ int state_id,
+ RECT* rect) const {
+ HANDLE handle = GetThemeHandle(BUTTON);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+
+ // Adjust classic_state based on part, state, and extras.
+ int classic_state = extra.classic_state;
+ switch (part_id) {
+ case BP_CHECKBOX:
+ classic_state |= DFCS_BUTTONCHECK;
+ break;
+ case BP_RADIOBUTTON:
+ classic_state |= DFCS_BUTTONRADIO;
+ break;
+ case BP_PUSHBUTTON:
+ classic_state |= DFCS_BUTTONPUSH;
+ break;
+ default:
+ NOTREACHED() << "Unknown part_id: " << part_id;
+ break;
+ }
+
+ switch (state) {
+ case kDisabled:
+ classic_state |= DFCS_INACTIVE;
+ break;
+ case kPressed:
+ classic_state |= DFCS_PUSHED;
+ break;
+ case kNormal:
+ case kHovered:
+ break;
+ default:
+ NOTREACHED() << "Unknown state: " << state;
+ break;
+ }
+
+ if (extra.checked)
+ classic_state |= DFCS_CHECKED;
+
+ // Draw it manually.
+ // All pressed states have both low bits set, and no other states do.
+ const bool focused = ((state_id & ETS_FOCUSED) == ETS_FOCUSED);
+ const bool pressed = ((state_id & PBS_PRESSED) == PBS_PRESSED);
+ if ((BP_PUSHBUTTON == part_id) && (pressed || focused)) {
+ // BP_PUSHBUTTON has a focus rect drawn around the outer edge, and the
+ // button itself is shrunk by 1 pixel.
+ HBRUSH brush = GetSysColorBrush(COLOR_3DDKSHADOW);
+ if (brush) {
+ FrameRect(hdc, rect, brush);
+ InflateRect(rect, -1, -1);
+ }
+ }
+ DrawFrameControl(hdc, rect, DFC_BUTTON, classic_state);
+
+ // Draw the focus rectangle (the dotted line box) only on buttons. For radio
+ // and checkboxes, we let webkit draw the focus rectangle (orange glow).
+ if ((BP_PUSHBUTTON == part_id) && focused) {
+ // The focus rect is inside the button. The exact number of pixels depends
+ // on whether we're in classic mode or using uxtheme.
+ if (handle && get_theme_content_rect_) {
+ get_theme_content_rect_(handle, hdc, part_id, state_id, rect, rect);
+ } else {
+ InflateRect(rect, -GetSystemMetrics(SM_CXEDGE),
+ -GetSystemMetrics(SM_CYEDGE));
+ }
+ DrawFocusRect(hdc, rect);
+ }
+
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintMenuSeparator(
+ HDC hdc,
+ const gfx::Rect& rect,
+ const MenuSeparatorExtraParams& extra) const {
+ RECT rect_win = rect.ToRECT();
+ if (!extra.has_gutter)
+ rect_win.top = rect.y() + rect.height() / 3 + 1;
+
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_) {
+ // Delta is needed for non-classic to move separator up slightly.
+ --rect_win.top;
+ --rect_win.bottom;
+ return draw_theme_(handle, hdc, MENU_POPUPSEPARATOR, MPI_NORMAL, &rect_win,
+ NULL);
+ }
+
+ DrawEdge(hdc, &rect_win, EDGE_ETCHED, BF_TOP);
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintMenuGutter(HDC hdc,
+ const gfx::Rect& rect) const {
+ RECT rect_win = rect.ToRECT();
+ HANDLE handle = GetThemeHandle(MENU);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, MENU_POPUPGUTTER, MPI_NORMAL, &rect_win,
+ NULL);
+ return E_NOTIMPL;
+}
+
+HRESULT NativeThemeWin::PaintMenuArrow(HDC hdc,
+ State state,
+ const gfx::Rect& rect,
+ const MenuArrowExtraParams& extra)
+ const {
+ int state_id = MSM_NORMAL;
+ if (state == kDisabled)
+ state_id = MSM_DISABLED;
+
+ HANDLE handle = GetThemeHandle(MENU);
+ RECT rect_win = rect.ToRECT();
+ if (handle && draw_theme_) {
+ if (extra.pointing_right) {
+ return draw_theme_(handle, hdc, MENU_POPUPSUBMENU, state_id, &rect_win,
+ NULL);
+ } else {
+ // There is no way to tell the uxtheme API to draw a left pointing arrow;
+ // it doesn't have a flag equivalent to DFCS_MENUARROWRIGHT. But they
+ // are needed for RTL locales on Vista. So use a memory DC and mirror
+ // the region with GDI's StretchBlt.
+ gfx::Rect r(rect);
+ base::win::ScopedCreateDC mem_dc(CreateCompatibleDC(hdc));
+ base::win::ScopedBitmap mem_bitmap(CreateCompatibleBitmap(hdc, r.width(),
+ r.height()));
+ base::win::ScopedSelectObject select_bitmap(mem_dc, mem_bitmap);
+ // Copy and horizontally mirror the background from hdc into mem_dc. Use
+ // a negative-width source rect, starting at the rightmost pixel.
+ StretchBlt(mem_dc, 0, 0, r.width(), r.height(),
+ hdc, r.right()-1, r.y(), -r.width(), r.height(), SRCCOPY);
+ // Draw the arrow.
+ RECT theme_rect = {0, 0, r.width(), r.height()};
+ HRESULT result = draw_theme_(handle, mem_dc, MENU_POPUPSUBMENU,
+ state_id, &theme_rect, NULL);
+ // Copy and mirror the result back into mem_dc.
+ StretchBlt(hdc, r.x(), r.y(), r.width(), r.height(),
+ mem_dc, r.width()-1, 0, -r.width(), r.height(), SRCCOPY);
+ return result;
+ }
+ }
+
+ // For some reason, Windows uses the name DFCS_MENUARROWRIGHT to indicate a
+ // left pointing arrow. This makes the following 'if' statement slightly
+ // counterintuitive.
+ UINT pfc_state;
+ if (extra.pointing_right)
+ pfc_state = DFCS_MENUARROW;
+ else
+ pfc_state = DFCS_MENUARROWRIGHT;
+ return PaintFrameControl(hdc, rect, DFC_MENU, pfc_state, extra.is_selected,
+ state);
+}
+
+HRESULT NativeThemeWin::PaintMenuBackground(HDC hdc,
+ const gfx::Rect& rect) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ RECT rect_win = rect.ToRECT();
+ if (handle && draw_theme_) {
+ HRESULT result = draw_theme_(handle, hdc, MENU_POPUPBACKGROUND, 0,
+ &rect_win, NULL);
+ FrameRect(hdc, &rect_win, GetSysColorBrush(COLOR_3DSHADOW));
+ return result;
+ }
+
+ FillRect(hdc, &rect_win, GetSysColorBrush(COLOR_MENU));
+ DrawEdge(hdc, &rect_win, EDGE_RAISED, BF_RECT);
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintMenuCheck(
+ HDC hdc,
+ State state,
+ const gfx::Rect& rect,
+ const MenuCheckExtraParams& extra) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ int state_id;
+ if (extra.is_radio) {
+ state_id = state == kDisabled ? MC_BULLETDISABLED : MC_BULLETNORMAL;
+ } else {
+ state_id = state == kDisabled ? MC_CHECKMARKDISABLED : MC_CHECKMARKNORMAL;
+ }
+
+ RECT rect_win = rect.ToRECT();
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, MENU_POPUPCHECK, state_id, &rect_win, NULL);
+
+ return PaintFrameControl(hdc, rect, DFC_MENU,
+ extra.is_radio ? DFCS_MENUBULLET : DFCS_MENUCHECK,
+ extra.is_selected, state);
+}
+
+HRESULT NativeThemeWin::PaintMenuCheckBackground(HDC hdc,
+ State state,
+ const gfx::Rect& rect) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ int state_id = state == kDisabled ? MCB_DISABLED : MCB_NORMAL;
+ RECT rect_win = rect.ToRECT();
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, MENU_POPUPCHECKBACKGROUND, state_id,
+ &rect_win, NULL);
+ // Nothing to do for background.
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintMenuItemBackground(
+ HDC hdc,
+ State state,
+ const gfx::Rect& rect,
+ const MenuItemExtraParams& extra) const {
+ HANDLE handle = GetThemeHandle(MENU);
+ RECT rect_win = rect.ToRECT();
+ int state_id;
+ switch (state) {
+ case kNormal:
+ state_id = MPI_NORMAL;
+ break;
+ case kDisabled:
+ state_id = extra.is_selected ? MPI_DISABLEDHOT : MPI_DISABLED;
+ break;
+ case kHovered:
+ state_id = MPI_HOT;
+ break;
+ default:
+ NOTREACHED() << "Invalid state " << state;
+ break;
+ }
+
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, MENU_POPUPITEM, state_id, &rect_win, NULL);
+
+ if (extra.is_selected)
+ FillRect(hdc, &rect_win, GetSysColorBrush(COLOR_HIGHLIGHT));
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintPushButton(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& extra) const {
+ int state_id;
+ switch (state) {
+ case kDisabled:
+ state_id = PBS_DISABLED;
+ break;
+ case kHovered:
+ state_id = PBS_HOT;
+ break;
+ case kNormal:
+ state_id = extra.is_default ? PBS_DEFAULTED : PBS_NORMAL;
+ break;
+ case kPressed:
+ state_id = PBS_PRESSED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+
+ RECT rect_win = rect.ToRECT();
+ return PaintButton(hdc, state, extra, BP_PUSHBUTTON, state_id, &rect_win);
+}
+
+HRESULT NativeThemeWin::PaintRadioButton(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& extra) const {
+ int state_id;
+ switch (state) {
+ case kDisabled:
+ state_id = extra.checked ? RBS_CHECKEDDISABLED : RBS_UNCHECKEDDISABLED;
+ break;
+ case kHovered:
+ state_id = extra.checked ? RBS_CHECKEDHOT : RBS_UNCHECKEDHOT;
+ break;
+ case kNormal:
+ state_id = extra.checked ? RBS_CHECKEDNORMAL : RBS_UNCHECKEDNORMAL;
+ break;
+ case kPressed:
+ state_id = extra.checked ? RBS_CHECKEDPRESSED : RBS_UNCHECKEDPRESSED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+
+ RECT rect_win = rect.ToRECT();
+ return PaintButton(hdc, state, extra, BP_RADIOBUTTON, state_id, &rect_win);
+}
+
+HRESULT NativeThemeWin::PaintCheckbox(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& extra) const {
+ int state_id;
+ switch (state) {
+ case kDisabled:
+ state_id = extra.checked ? CBS_CHECKEDDISABLED :
+ extra.indeterminate ? CBS_MIXEDDISABLED :
+ CBS_UNCHECKEDDISABLED;
+ break;
+ case kHovered:
+ state_id = extra.checked ? CBS_CHECKEDHOT :
+ extra.indeterminate ? CBS_MIXEDHOT :
+ CBS_UNCHECKEDHOT;
+ break;
+ case kNormal:
+ state_id = extra.checked ? CBS_CHECKEDNORMAL :
+ extra.indeterminate ? CBS_MIXEDNORMAL :
+ CBS_UNCHECKEDNORMAL;
+ break;
+ case kPressed:
+ state_id = extra.checked ? CBS_CHECKEDPRESSED :
+ extra.indeterminate ? CBS_MIXEDPRESSED :
+ CBS_UNCHECKEDPRESSED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+
+ RECT rect_win = rect.ToRECT();
+ return PaintButton(hdc, state, extra, BP_CHECKBOX, state_id, &rect_win);
+}
+
+HRESULT NativeThemeWin::PaintMenuList(HDC hdc,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& extra) const {
+ HANDLE handle = GetThemeHandle(MENULIST);
+ RECT rect_win = rect.ToRECT();
+ int state_id;
+ switch (state) {
+ case kNormal:
+ state_id = CBXS_NORMAL;
+ break;
+ case kDisabled:
+ state_id = CBXS_DISABLED;
+ break;
+ case kHovered:
+ state_id = CBXS_HOT;
+ break;
+ case kPressed:
+ state_id = CBXS_PRESSED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state " << state;
+ break;
+ }
+
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, CP_DROPDOWNBUTTON, state_id, &rect_win,
+ NULL);
+
+ // Draw it manually.
+ DrawFrameControl(hdc, &rect_win, DFC_SCROLL,
+ DFCS_SCROLLCOMBOBOX | extra.classic_state);
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintScrollbarArrow(
+ HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ScrollbarArrowExtraParams& extra) const {
+ static const int state_id_matrix[4][kMaxState] = {
+ ABS_DOWNDISABLED, ABS_DOWNHOT, ABS_DOWNNORMAL, ABS_DOWNPRESSED,
+ ABS_LEFTDISABLED, ABS_LEFTHOT, ABS_LEFTNORMAL, ABS_LEFTPRESSED,
+ ABS_RIGHTDISABLED, ABS_RIGHTHOT, ABS_RIGHTNORMAL, ABS_RIGHTPRESSED,
+ ABS_UPDISABLED, ABS_UPHOT, ABS_UPNORMAL, ABS_UPPRESSED
+ };
+ HANDLE handle = GetThemeHandle(SCROLLBAR);
+ RECT rect_win = rect.ToRECT();
+ if (handle && draw_theme_) {
+ int index = part - kScrollbarDownArrow;
+ DCHECK(index >=0 && index < 4);
+ int state_id = state_id_matrix[index][state];
+
+ // Hovering means that the cursor is over the scroolbar, but not over the
+ // specific arrow itself. We don't want to show it "hot" mode, but only
+ // in "hover" mode.
+ if (state == kHovered && extra.is_hovering) {
+ switch (part) {
+ case kScrollbarDownArrow:
+ state_id = ABS_DOWNHOVER;
+ break;
+ case kScrollbarLeftArrow:
+ state_id = ABS_LEFTHOVER;
+ break;
+ case kScrollbarRightArrow:
+ state_id = ABS_RIGHTHOVER;
+ break;
+ case kScrollbarUpArrow:
+ state_id = ABS_UPHOVER;
+ break;
+ default:
+ NOTREACHED() << "Invalid part: " << part;
+ break;
+ }
+ }
+
+ return draw_theme_(handle, hdc, SBP_ARROWBTN, state_id, &rect_win, NULL);
+ }
+
+ int classic_state = DFCS_SCROLLDOWN;
+ switch (part) {
+ case kScrollbarDownArrow:
+ classic_state = DFCS_SCROLLDOWN;
+ break;
+ case kScrollbarLeftArrow:
+ classic_state = DFCS_SCROLLLEFT;
+ break;
+ case kScrollbarRightArrow:
+ classic_state = DFCS_SCROLLRIGHT;
+ break;
+ case kScrollbarUpArrow:
+ classic_state = DFCS_SCROLLUP;
+ break;
+ default:
+ NOTREACHED() << "Invalid part: " << part;
+ break;
+ }
+ switch (state) {
+ case kDisabled:
+ classic_state |= DFCS_INACTIVE;
+ break;
+ case kHovered:
+ classic_state |= DFCS_HOT;
+ break;
+ case kNormal:
+ break;
+ case kPressed:
+ classic_state |= DFCS_PUSHED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+ DrawFrameControl(hdc, &rect_win, DFC_SCROLL, classic_state);
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintScrollbarThumb(
+ HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ScrollbarThumbExtraParams& extra) const {
+ HANDLE handle = GetThemeHandle(SCROLLBAR);
+ RECT rect_win = rect.ToRECT();
+ int part_id;
+ int state_id;
+
+ switch (part) {
+ case NativeTheme::kScrollbarHorizontalThumb:
+ part_id = SBP_THUMBBTNHORZ;
+ break;
+ case NativeTheme::kScrollbarVerticalThumb:
+ part_id = SBP_THUMBBTNVERT;
+ break;
+ case NativeTheme::kScrollbarHorizontalGripper:
+ part_id = SBP_GRIPPERHORZ;
+ break;
+ case NativeTheme::kScrollbarVerticalGripper:
+ part_id = SBP_GRIPPERVERT;
+ break;
+ default:
+ NOTREACHED() << "Invalid part: " << part;
+ break;
+ }
+
+ switch (state) {
+ case kDisabled:
+ state_id = SCRBS_DISABLED;
+ break;
+ case kHovered:
+ state_id = extra.is_hovering ? SCRBS_HOVER : SCRBS_HOT;
+ break;
+ case kNormal:
+ state_id = SCRBS_NORMAL;
+ break;
+ case kPressed:
+ state_id = SCRBS_PRESSED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, &rect_win, NULL);
+
+ // Draw it manually.
+ if ((part_id == SBP_THUMBBTNHORZ) || (part_id == SBP_THUMBBTNVERT))
+ DrawEdge(hdc, &rect_win, EDGE_RAISED, BF_RECT | BF_MIDDLE);
+ // Classic mode doesn't have a gripper.
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintScrollbarTrack(
+ SkCanvas* canvas,
+ HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ScrollbarTrackExtraParams& extra) const {
+ HANDLE handle = GetThemeHandle(SCROLLBAR);
+ RECT rect_win = rect.ToRECT();
+ int part_id;
+ int state_id;
+
+ switch (part) {
+ case NativeTheme::kScrollbarHorizontalTrack:
+ part_id = extra.is_upper ? SBP_UPPERTRACKHORZ : SBP_LOWERTRACKHORZ;
+ break;
+ case NativeTheme::kScrollbarVerticalTrack:
+ part_id = extra.is_upper ? SBP_UPPERTRACKVERT : SBP_LOWERTRACKVERT;
+ break;
+ default:
+ NOTREACHED() << "Invalid part: " << part;
+ break;
+ }
+
+ switch (state) {
+ case kDisabled:
+ state_id = SCRBS_DISABLED;
+ break;
+ case kHovered:
+ state_id = SCRBS_HOVER;
+ break;
+ case kNormal:
+ state_id = SCRBS_NORMAL;
+ break;
+ case kPressed:
+ state_id = SCRBS_PRESSED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, &rect_win, NULL);
+
+ // Draw it manually.
+ const DWORD colorScrollbar = GetSysColor(COLOR_SCROLLBAR);
+ const DWORD color3DFace = GetSysColor(COLOR_3DFACE);
+ if ((colorScrollbar != color3DFace) &&
+ (colorScrollbar != GetSysColor(COLOR_WINDOW))) {
+ FillRect(hdc, &rect_win, reinterpret_cast<HBRUSH>(COLOR_SCROLLBAR + 1));
+ } else {
+ SkPaint paint;
+ RECT align_rect = gfx::Rect(extra.track_x, extra.track_y, extra.track_width,
+ extra.track_height).ToRECT();
+ SetCheckerboardShader(&paint, align_rect);
+ canvas->drawIRect(skia::RECTToSkIRect(rect_win), paint);
+ }
+ if (extra.classic_state & DFCS_PUSHED)
+ InvertRect(hdc, &rect_win);
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintSpinButton(
+ HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const InnerSpinButtonExtraParams& extra) const {
+ HANDLE handle = GetThemeHandle(SPIN);
+ RECT rect_win = rect.ToRECT();
+ int part_id = extra.spin_up ? SPNP_UP : SPNP_DOWN;
+ int state_id;
+ switch (state) {
+ case kDisabled:
+ state_id = extra.spin_up ? UPS_DISABLED : DNS_DISABLED;
+ break;
+ case kHovered:
+ state_id = extra.spin_up ? UPS_HOT : DNS_HOT;
+ break;
+ case kNormal:
+ state_id = extra.spin_up ? UPS_NORMAL : DNS_NORMAL;
+ break;
+ case kPressed:
+ state_id = extra.spin_up ? UPS_PRESSED : DNS_PRESSED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state " << state;
+ break;
+ }
+
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, &rect_win, NULL);
+ DrawFrameControl(hdc, &rect_win, DFC_SCROLL, extra.classic_state);
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintTrackbar(
+ SkCanvas* canvas,
+ HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const TrackbarExtraParams& extra) const {
+ int part_id = part == kTrackbarTrack ? TKP_TRACK : TKP_THUMBBOTTOM;
+ if (extra.vertical)
+ part_id = part == kTrackbarTrack ? TKP_TRACKVERT : TKP_THUMBVERT;
+
+ int state_id = 0;
+ switch (state) {
+ case kDisabled:
+ state_id = TUS_DISABLED;
+ break;
+ case kHovered:
+ state_id = TUS_HOT;
+ break;
+ case kNormal:
+ state_id = TUS_NORMAL;
+ break;
+ case kPressed:
+ state_id = TUS_PRESSED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state " << state;
+ break;
+ }
+
+ // Make the channel be 4 px thick in the center of the supplied rect. (4 px
+ // matches what XP does in various menus; GetThemePartSize() doesn't seem to
+ // return good values here.)
+ RECT rect_win = rect.ToRECT();
+ RECT channel_rect = rect.ToRECT();
+ const int channel_thickness = 4;
+ if (part_id == TKP_TRACK) {
+ channel_rect.top +=
+ ((channel_rect.bottom - channel_rect.top - channel_thickness) / 2);
+ channel_rect.bottom = channel_rect.top + channel_thickness;
+ } else if (part_id == TKP_TRACKVERT) {
+ channel_rect.left +=
+ ((channel_rect.right - channel_rect.left - channel_thickness) / 2);
+ channel_rect.right = channel_rect.left + channel_thickness;
+ } // else this isn't actually a channel, so |channel_rect| == |rect|.
+
+ HANDLE handle = GetThemeHandle(TRACKBAR);
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, part_id, state_id, &channel_rect, NULL);
+
+ // Classic mode, draw it manually.
+ if ((part_id == TKP_TRACK) || (part_id == TKP_TRACKVERT)) {
+ DrawEdge(hdc, &channel_rect, EDGE_SUNKEN, BF_RECT);
+ } else if (part_id == TKP_THUMBVERT) {
+ DrawEdge(hdc, &rect_win, EDGE_RAISED, BF_RECT | BF_SOFT | BF_MIDDLE);
+ } else {
+ // Split rect into top and bottom pieces.
+ RECT top_section = rect.ToRECT();
+ RECT bottom_section = rect.ToRECT();
+ top_section.bottom -= ((bottom_section.right - bottom_section.left) / 2);
+ bottom_section.top = top_section.bottom;
+ DrawEdge(hdc, &top_section, EDGE_RAISED,
+ BF_LEFT | BF_TOP | BF_RIGHT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
+
+ // Split triangular piece into two diagonals.
+ RECT& left_half = bottom_section;
+ RECT right_half = bottom_section;
+ right_half.left += ((bottom_section.right - bottom_section.left) / 2);
+ left_half.right = right_half.left;
+ DrawEdge(hdc, &left_half, EDGE_RAISED,
+ BF_DIAGONAL_ENDTOPLEFT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
+ DrawEdge(hdc, &right_half, EDGE_RAISED,
+ BF_DIAGONAL_ENDBOTTOMLEFT | BF_SOFT | BF_MIDDLE | BF_ADJUST);
+
+ // If the button is pressed, draw hatching.
+ if (extra.classic_state & DFCS_PUSHED) {
+ SkPaint paint;
+ SetCheckerboardShader(&paint, rect_win);
+
+ // Fill all three pieces with the pattern.
+ canvas->drawIRect(skia::RECTToSkIRect(top_section), paint);
+
+ SkScalar left_triangle_top = SkIntToScalar(left_half.top);
+ SkScalar left_triangle_right = SkIntToScalar(left_half.right);
+ SkPath left_triangle;
+ left_triangle.moveTo(SkIntToScalar(left_half.left), left_triangle_top);
+ left_triangle.lineTo(left_triangle_right, left_triangle_top);
+ left_triangle.lineTo(left_triangle_right,
+ SkIntToScalar(left_half.bottom));
+ left_triangle.close();
+ canvas->drawPath(left_triangle, paint);
+
+ SkScalar right_triangle_left = SkIntToScalar(right_half.left);
+ SkScalar right_triangle_top = SkIntToScalar(right_half.top);
+ SkPath right_triangle;
+ right_triangle.moveTo(right_triangle_left, right_triangle_top);
+ right_triangle.lineTo(SkIntToScalar(right_half.right),
+ right_triangle_top);
+ right_triangle.lineTo(right_triangle_left,
+ SkIntToScalar(right_half.bottom));
+ right_triangle.close();
+ canvas->drawPath(right_triangle, paint);
+ }
+ }
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintProgressBar(
+ HDC hdc,
+ const gfx::Rect& rect,
+ const ProgressBarExtraParams& extra) const {
+ // There is no documentation about the animation speed, frame-rate, nor
+ // size of moving overlay of the indeterminate progress bar.
+ // So we just observed real-world programs and guessed following parameters.
+ const int kDeteminateOverlayPixelsPerSecond = 300;
+ const int kDeteminateOverlayWidth = 120;
+ const int kIndeterminateOverlayPixelsPerSecond = 175;
+ const int kVistaIndeterminateOverlayWidth = 120;
+ const int kXPIndeterminateOverlayWidth = 55;
+ // The thickness of the bar frame inside |value_rect|
+ const int kXPBarPadding = 3;
+
+ RECT bar_rect = rect.ToRECT();
+ RECT value_rect = gfx::Rect(extra.value_rect_x,
+ extra.value_rect_y,
+ extra.value_rect_width,
+ extra.value_rect_height).ToRECT();
+
+ bool pre_vista = base::win::GetVersion() < base::win::VERSION_VISTA;
+ HANDLE handle = GetThemeHandle(PROGRESS);
+ if (handle && draw_theme_ && draw_theme_ex_) {
+ draw_theme_(handle, hdc, PP_BAR, 0, &bar_rect, NULL);
+
+ int bar_width = bar_rect.right - bar_rect.left;
+ if (extra.determinate) {
+ // TODO(morrita): this RTL guess can be wrong.
+ // We should pass the direction from WebKit side.
+ bool is_rtl = (bar_rect.right == value_rect.right &&
+ bar_rect.left != value_rect.left);
+ // We should care the direction here because PP_CNUNK painting
+ // is asymmetric.
+ DTBGOPTS value_draw_options;
+ value_draw_options.dwSize = sizeof(DTBGOPTS);
+ value_draw_options.dwFlags = is_rtl ? DTBG_MIRRORDC : 0;
+ value_draw_options.rcClip = bar_rect;
+
+ if (pre_vista) {
+ // On XP, progress bar is chunk-style and has no glossy effect.
+ // We need to shrink destination rect to fit the part inside the bar
+ // with an appropriate margin.
+ RECT shrunk_value_rect = InsetRect(&value_rect, kXPBarPadding);
+ draw_theme_ex_(handle, hdc, PP_CHUNK, 0,
+ &shrunk_value_rect, &value_draw_options);
+ } else {
+ // On Vista or later, the progress bar part has a
+ // single-block value part. It also has glossy effect.
+ // And the value part has exactly same height as the bar part
+ // so we don't need to shrink the rect.
+ draw_theme_ex_(handle, hdc, PP_FILL, 0,
+ &value_rect, &value_draw_options);
+
+ int dx = ComputeAnimationProgress(bar_width,
+ kDeteminateOverlayWidth,
+ kDeteminateOverlayPixelsPerSecond,
+ extra.animated_seconds);
+ RECT overlay_rect = value_rect;
+ overlay_rect.left += dx;
+ overlay_rect.right = overlay_rect.left + kDeteminateOverlayWidth;
+ draw_theme_(handle, hdc, PP_MOVEOVERLAY, 0, &overlay_rect, &value_rect);
+ }
+ } else {
+ // A glossy overlay for indeterminate progress bar has small pause
+ // after each animation. We emulate this by adding an invisible margin
+ // the animation has to traverse.
+ int width_with_margin = bar_width + kIndeterminateOverlayPixelsPerSecond;
+ int overlay_width = pre_vista ?
+ kXPIndeterminateOverlayWidth : kVistaIndeterminateOverlayWidth;
+ int dx = ComputeAnimationProgress(width_with_margin,
+ overlay_width,
+ kIndeterminateOverlayPixelsPerSecond,
+ extra.animated_seconds);
+ RECT overlay_rect = bar_rect;
+ overlay_rect.left += dx;
+ overlay_rect.right = overlay_rect.left + overlay_width;
+ if (pre_vista) {
+ RECT shrunk_rect = InsetRect(&overlay_rect, kXPBarPadding);
+ RECT shrunk_bar_rect = InsetRect(&bar_rect, kXPBarPadding);
+ draw_theme_(handle, hdc, PP_CHUNK, 0, &shrunk_rect, &shrunk_bar_rect);
+ } else {
+ draw_theme_(handle, hdc, PP_MOVEOVERLAY, 0, &overlay_rect, &bar_rect);
+ }
+ }
+
+ return S_OK;
+ }
+
+ HBRUSH bg_brush = GetSysColorBrush(COLOR_BTNFACE);
+ HBRUSH fg_brush = GetSysColorBrush(COLOR_BTNSHADOW);
+ FillRect(hdc, &bar_rect, bg_brush);
+ FillRect(hdc, &value_rect, fg_brush);
+ DrawEdge(hdc, &bar_rect, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintWindowResizeGripper(HDC hdc,
+ const gfx::Rect& rect) const {
+ HANDLE handle = GetThemeHandle(STATUS);
+ RECT rect_win = rect.ToRECT();
+ if (handle && draw_theme_) {
+ // Paint the status bar gripper. There doesn't seem to be a
+ // standard gripper in Windows for the space between
+ // scrollbars. This is pretty close, but it's supposed to be
+ // painted over a status bar.
+ return draw_theme_(handle, hdc, SP_GRIPPER, 0, &rect_win, NULL);
+ }
+
+ // Draw a windows classic scrollbar gripper.
+ DrawFrameControl(hdc, &rect_win, DFC_SCROLL, DFCS_SCROLLSIZEGRIP);
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintTabPanelBackground(HDC hdc,
+ const gfx::Rect& rect) const {
+ HANDLE handle = GetThemeHandle(TAB);
+ RECT rect_win = rect.ToRECT();
+ if (handle && draw_theme_)
+ return draw_theme_(handle, hdc, TABP_BODY, 0, &rect_win, NULL);
+
+ // Classic just renders a flat color background.
+ FillRect(hdc, &rect_win, reinterpret_cast<HBRUSH>(COLOR_3DFACE + 1));
+ return S_OK;
+}
+
+HRESULT NativeThemeWin::PaintTextField(
+ HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const TextFieldExtraParams& extra) const {
+ int part_id = EP_EDITTEXT;
+ int state_id = ETS_NORMAL;
+ switch (state) {
+ case kNormal:
+ if (extra.is_read_only) {
+ state_id = ETS_READONLY;
+ } else if (extra.is_focused) {
+ state_id = ETS_FOCUSED;
+ } else {
+ state_id = ETS_NORMAL;
+ }
+ break;
+ case kHovered:
+ state_id = ETS_HOT;
+ break;
+ case kPressed:
+ state_id = ETS_SELECTED;
+ break;
+ case kDisabled:
+ state_id = ETS_DISABLED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+
+ RECT rect_win = rect.ToRECT();
+ return PaintTextField(hdc, part_id, state_id, extra.classic_state,
+ &rect_win,
+ skia::SkColorToCOLORREF(extra.background_color),
+ extra.fill_content_area, extra.draw_edges);
+}
+
+HRESULT NativeThemeWin::PaintTextField(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect,
+ COLORREF color,
+ bool fill_content_area,
+ bool draw_edges) const {
+ // TODO(ojan): http://b/1210017 Figure out how to give the ability to
+ // exclude individual edges from being drawn.
+
+ HANDLE handle = GetThemeHandle(TEXTFIELD);
+ // TODO(mpcomplete): can we detect if the color is specified by the user,
+ // and if not, just use the system color?
+ // CreateSolidBrush() accepts a RGB value but alpha must be 0.
+ HBRUSH bg_brush = CreateSolidBrush(color);
+ HRESULT hr;
+ // DrawThemeBackgroundEx was introduced in XP SP2, so that it's possible
+ // draw_theme_ex_ is NULL and draw_theme_ is non-null.
+ if (handle && (draw_theme_ex_ || (draw_theme_ && draw_edges))) {
+ if (draw_theme_ex_) {
+ static const DTBGOPTS omit_border_options = {
+ sizeof(DTBGOPTS),
+ DTBG_OMITBORDER,
+ { 0, 0, 0, 0 }
+ };
+ const DTBGOPTS* draw_opts = draw_edges ? NULL : &omit_border_options;
+ hr = draw_theme_ex_(handle, hdc, part_id, state_id, rect, draw_opts);
+ } else {
+ hr = draw_theme_(handle, hdc, part_id, state_id, rect, NULL);
+ }
+
+ // TODO(maruel): Need to be fixed if get_theme_content_rect_ is NULL.
+ if (fill_content_area && get_theme_content_rect_) {
+ RECT content_rect;
+ hr = get_theme_content_rect_(handle, hdc, part_id, state_id, rect,
+ &content_rect);
+ FillRect(hdc, &content_rect, bg_brush);
+ }
+ } else {
+ // Draw it manually.
+ if (draw_edges)
+ DrawEdge(hdc, rect, EDGE_SUNKEN, BF_RECT | BF_ADJUST);
+
+ if (fill_content_area) {
+ FillRect(hdc, rect, (classic_state & DFCS_INACTIVE) ?
+ reinterpret_cast<HBRUSH>(COLOR_BTNFACE + 1) : bg_brush);
+ }
+ hr = S_OK;
+ }
+ DeleteObject(bg_brush);
+ return hr;
+}
+
+// static
+NativeThemeWin::ThemeName NativeThemeWin::GetThemeName(Part part) {
+ ThemeName name;
+ switch (part) {
+ case kCheckbox:
+ case kRadio:
+ case kPushButton:
+ name = BUTTON;
+ break;
+ case kInnerSpinButton:
+ name = SPIN;
+ break;
+ case kMenuCheck:
+ case kMenuPopupGutter:
+ case kMenuList:
+ case kMenuPopupArrow:
+ case kMenuPopupSeparator:
+ name = MENU;
+ break;
+ case kProgressBar:
+ name = PROGRESS;
+ break;
+ case kScrollbarDownArrow:
+ case kScrollbarLeftArrow:
+ case kScrollbarRightArrow:
+ case kScrollbarUpArrow:
+ case kScrollbarHorizontalThumb:
+ case kScrollbarVerticalThumb:
+ case kScrollbarHorizontalTrack:
+ case kScrollbarVerticalTrack:
+ name = SCROLLBAR;
+ break;
+ case kSliderTrack:
+ case kSliderThumb:
+ name = TRACKBAR;
+ break;
+ case kTextField:
+ name = TEXTFIELD;
+ break;
+ case kWindowResizeGripper:
+ name = STATUS;
+ break;
+ default:
+ NOTREACHED() << "Invalid part: " << part;
+ break;
+ }
+ return name;
+}
+
+// static
+int NativeThemeWin::GetWindowsPart(Part part,
+ State state,
+ const ExtraParams& extra) {
+ int part_id;
+ switch (part) {
+ case kCheckbox:
+ part_id = BP_CHECKBOX;
+ break;
+ case kMenuCheck:
+ part_id = MENU_POPUPCHECK;
+ break;
+ case kMenuPopupArrow:
+ part_id = MENU_POPUPSUBMENU;
+ break;
+ case kMenuPopupGutter:
+ part_id = MENU_POPUPGUTTER;
+ break;
+ case kMenuPopupSeparator:
+ part_id = MENU_POPUPSEPARATOR;
+ break;
+ case kPushButton:
+ part_id = BP_PUSHBUTTON;
+ break;
+ case kRadio:
+ part_id = BP_RADIOBUTTON;
+ break;
+ case kWindowResizeGripper:
+ part_id = SP_GRIPPER;
+ break;
+ default:
+ NOTREACHED() << "Invalid part: " << part;
+ break;
+ }
+ return part_id;
+}
+
+int NativeThemeWin::GetWindowsState(Part part,
+ State state,
+ const ExtraParams& extra) {
+ int state_id;
+ switch (part) {
+ case kCheckbox:
+ switch (state) {
+ case kNormal:
+ state_id = CBS_UNCHECKEDNORMAL;
+ break;
+ case kHovered:
+ state_id = CBS_UNCHECKEDHOT;
+ break;
+ case kPressed:
+ state_id = CBS_UNCHECKEDPRESSED;
+ break;
+ case kDisabled:
+ state_id = CBS_UNCHECKEDDISABLED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+ break;
+ case kMenuCheck:
+ switch (state) {
+ case kNormal:
+ case kHovered:
+ case kPressed:
+ state_id = extra.menu_check.is_radio ? MC_BULLETNORMAL
+ : MC_CHECKMARKNORMAL;
+ break;
+ case kDisabled:
+ state_id = extra.menu_check.is_radio ? MC_BULLETDISABLED
+ : MC_CHECKMARKDISABLED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+ break;
+ case kMenuPopupArrow:
+ case kMenuPopupGutter:
+ case kMenuPopupSeparator:
+ switch (state) {
+ case kNormal:
+ state_id = MBI_NORMAL;
+ break;
+ case kHovered:
+ state_id = MBI_HOT;
+ break;
+ case kPressed:
+ state_id = MBI_PUSHED;
+ break;
+ case kDisabled:
+ state_id = MBI_DISABLED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+ break;
+ case kPushButton:
+ switch (state) {
+ case kNormal:
+ state_id = PBS_NORMAL;
+ break;
+ case kHovered:
+ state_id = PBS_HOT;
+ break;
+ case kPressed:
+ state_id = PBS_PRESSED;
+ break;
+ case kDisabled:
+ state_id = PBS_DISABLED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+ break;
+ case kRadio:
+ switch (state) {
+ case kNormal:
+ state_id = RBS_UNCHECKEDNORMAL;
+ break;
+ case kHovered:
+ state_id = RBS_UNCHECKEDHOT;
+ break;
+ case kPressed:
+ state_id = RBS_UNCHECKEDPRESSED;
+ break;
+ case kDisabled:
+ state_id = RBS_UNCHECKEDDISABLED;
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+ break;
+ case kWindowResizeGripper:
+ switch (state) {
+ case kNormal:
+ case kHovered:
+ case kPressed:
+ case kDisabled:
+ state_id = 1; // gripper has no windows state
+ break;
+ default:
+ NOTREACHED() << "Invalid state: " << state;
+ break;
+ }
+ break;
+ default:
+ NOTREACHED() << "Invalid part: " << part;
+ break;
+ }
+ return state_id;
+}
+
+HRESULT NativeThemeWin::GetThemeInt(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int *value) const {
+ HANDLE handle = GetThemeHandle(theme);
+ if (handle && get_theme_int_)
+ return get_theme_int_(handle, part_id, state_id, prop_id, value);
+ return E_NOTIMPL;
+}
+
+HRESULT NativeThemeWin::PaintFrameControl(HDC hdc,
+ const gfx::Rect& rect,
+ UINT type,
+ UINT state,
+ bool is_selected,
+ State control_state) const {
+ const int width = rect.width();
+ const int height = rect.height();
+
+ // DrawFrameControl for menu arrow/check wants a monochrome bitmap.
+ base::win::ScopedBitmap mask_bitmap(CreateBitmap(width, height, 1, 1, NULL));
+
+ if (mask_bitmap == NULL)
+ return E_OUTOFMEMORY;
+
+ base::win::ScopedCreateDC bitmap_dc(CreateCompatibleDC(NULL));
+ base::win::ScopedSelectObject select_bitmap(bitmap_dc, mask_bitmap);
+ RECT local_rect = { 0, 0, width, height };
+ DrawFrameControl(bitmap_dc, &local_rect, type, state);
+
+ // We're going to use BitBlt with a b&w mask. This results in using the dest
+ // dc's text color for the black bits in the mask, and the dest dc's
+ // background color for the white bits in the mask. DrawFrameControl draws the
+ // check in black, and the background in white.
+ int bg_color_key;
+ int text_color_key;
+ switch (control_state) {
+ case NativeTheme::kHovered:
+ bg_color_key = COLOR_HIGHLIGHT;
+ text_color_key = COLOR_HIGHLIGHTTEXT;
+ break;
+ case NativeTheme::kNormal:
+ bg_color_key = COLOR_MENU;
+ text_color_key = COLOR_MENUTEXT;
+ break;
+ case NativeTheme::kDisabled:
+ bg_color_key = is_selected ? COLOR_HIGHLIGHT : COLOR_MENU;
+ text_color_key = COLOR_GRAYTEXT;
+ break;
+ default:
+ NOTREACHED();
+ bg_color_key = COLOR_MENU;
+ text_color_key = COLOR_MENUTEXT;
+ break;
+ }
+ COLORREF old_bg_color = SetBkColor(hdc, GetSysColor(bg_color_key));
+ COLORREF old_text_color = SetTextColor(hdc, GetSysColor(text_color_key));
+ BitBlt(hdc, rect.x(), rect.y(), width, height, bitmap_dc, 0, 0, SRCCOPY);
+ SetBkColor(hdc, old_bg_color);
+ SetTextColor(hdc, old_text_color);
+
+ return S_OK;
+}
+
+HANDLE NativeThemeWin::GetThemeHandle(ThemeName theme_name) const {
+ if (!open_theme_ || theme_name < 0 || theme_name >= LAST)
+ return 0;
+
+ if (theme_handles_[theme_name])
+ return theme_handles_[theme_name];
+
+ // Not found, try to load it.
+ HANDLE handle = 0;
+ switch (theme_name) {
+ case BUTTON:
+ handle = open_theme_(NULL, L"Button");
+ break;
+ case LIST:
+ handle = open_theme_(NULL, L"Listview");
+ break;
+ case MENU:
+ handle = open_theme_(NULL, L"Menu");
+ break;
+ case MENULIST:
+ handle = open_theme_(NULL, L"Combobox");
+ break;
+ case SCROLLBAR:
+ handle = open_theme_(NULL, L"Scrollbar");
+ break;
+ case STATUS:
+ handle = open_theme_(NULL, L"Status");
+ break;
+ case TAB:
+ handle = open_theme_(NULL, L"Tab");
+ break;
+ case TEXTFIELD:
+ handle = open_theme_(NULL, L"Edit");
+ break;
+ case TRACKBAR:
+ handle = open_theme_(NULL, L"Trackbar");
+ break;
+ case WINDOW:
+ handle = open_theme_(NULL, L"Window");
+ break;
+ case PROGRESS:
+ handle = open_theme_(NULL, L"Progress");
+ break;
+ case SPIN:
+ handle = open_theme_(NULL, L"Spin");
+ break;
+ default:
+ NOTREACHED();
+ }
+ theme_handles_[theme_name] = handle;
+ return handle;
+}
+
+} // namespace ui
diff --git a/ui/base/native_theme/native_theme_win.h b/ui/base/native_theme/native_theme_win.h
new file mode 100644
index 0000000..260de8d
--- /dev/null
+++ b/ui/base/native_theme/native_theme_win.h
@@ -0,0 +1,331 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_BASE_NATIVE_THEME_NATIVE_THEME_WIN_H_
+#define UI_BASE_NATIVE_THEME_NATIVE_THEME_WIN_H_
+#pragma once
+
+// A wrapper class for working with custom XP/Vista themes provided in
+// uxtheme.dll. This is a singleton class that can be grabbed using
+// NativeThemeWin::instance().
+// For more information on visual style parts and states, see:
+// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/shellcc/platform/commctls/userex/topics/partsandstates.asp
+
+#include <windows.h>
+#include <uxtheme.h>
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "third_party/skia/include/core/SkColor.h"
+#include "ui/base/native_theme/native_theme.h"
+#include "ui/gfx/size.h"
+
+class SkCanvas;
+
+namespace ui {
+
+// Windows implementation of native theme class.
+//
+// At the moment, this class in in transition from an older API that consists
+// of several PaintXXX methods to an API, inherited from the NativeTheme base
+// class, that consists of a single Paint() method with a argument to indicate
+// what kind of part to paint.
+class UI_EXPORT NativeThemeWin : public NativeTheme {
+ public:
+ enum ThemeName {
+ BUTTON,
+ LIST,
+ MENU,
+ MENULIST,
+ SCROLLBAR,
+ STATUS,
+ TAB,
+ TEXTFIELD,
+ TRACKBAR,
+ WINDOW,
+ PROGRESS,
+ SPIN,
+ LAST
+ };
+
+ bool IsThemingActive() const;
+
+ HRESULT GetThemeColor(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ SkColor* color) const;
+
+ // Get the theme color if theming is enabled. If theming is unsupported
+ // for this part, use Win32's GetSysColor to find the color specified
+ // by default_sys_color.
+ SkColor GetThemeColorWithDefault(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int default_sys_color) const;
+
+ // Get the thickness of the border associated with the specified theme,
+ // defaulting to GetSystemMetrics edge size if themes are disabled.
+ // In Classic Windows, borders are typically 2px; on XP+, they are 1px.
+ gfx::Size GetThemeBorderSize(ThemeName theme) const;
+
+ // Disables all theming for top-level windows in the entire process, from
+ // when this method is called until the process exits. All the other
+ // methods in this class will continue to work, but their output will ignore
+ // the user's theme. This is meant for use when running tests that require
+ // consistent visual results.
+ void DisableTheming() const;
+
+ // Closes cached theme handles so we can unload the DLL or update our UI
+ // for a theme change.
+ void CloseHandles() const;
+
+ // Returns true if classic theme is in use.
+ bool IsClassicTheme(ThemeName name) const;
+
+ // Gets our singleton instance.
+ static const NativeThemeWin* instance();
+
+ HRESULT PaintTextField(HDC hdc,
+ int part_id,
+ int state_id,
+ int classic_state,
+ RECT* rect,
+ COLORREF color,
+ bool fill_content_area,
+ bool draw_edges) const;
+
+ private:
+ NativeThemeWin();
+ ~NativeThemeWin();
+
+ // NativeTheme Implementation:
+ virtual gfx::Size GetPartSize(Part part,
+ State state,
+ const ExtraParams& extra) const OVERRIDE;
+ virtual void Paint(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const OVERRIDE;
+ virtual SkColor GetSystemColor(ColorId color_id) const OVERRIDE;
+
+ void PaintToNonPlatformCanvas(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const;
+
+ HRESULT GetThemePartSize(ThemeName themeName,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ int ts,
+ SIZE* size) const;
+
+ HRESULT PaintButton(HDC hdc,
+ State state,
+ const ButtonExtraParams& extra,
+ int part_id,
+ int state_id,
+ RECT* rect) const;
+
+ HRESULT PaintMenuSeparator(HDC hdc,
+ const gfx::Rect& rect,
+ const MenuSeparatorExtraParams& extra) const;
+
+ HRESULT PaintMenuGutter(HDC hdc, const gfx::Rect& rect) const;
+
+ // |arrow_direction| determines whether the arrow is pointing to the left or
+ // to the right. In RTL locales, sub-menus open from right to left and
+ // therefore the menu arrow should point to the left and not to the right.
+ HRESULT PaintMenuArrow(HDC hdc,
+ State state,
+ const gfx::Rect& rect,
+ const MenuArrowExtraParams& extra) const;
+
+ HRESULT PaintMenuBackground(HDC hdc, const gfx::Rect& rect) const;
+
+ HRESULT PaintMenuCheck(HDC hdc,
+ State state,
+ const gfx::Rect& rect,
+ const MenuCheckExtraParams& extra) const;
+
+ HRESULT PaintMenuCheckBackground(HDC hdc,
+ State state,
+ const gfx::Rect& rect) const;
+
+ HRESULT PaintMenuItemBackground(HDC hdc,
+ State state,
+ const gfx::Rect& rect,
+ const MenuItemExtraParams& extra) const;
+
+ HRESULT PaintPushButton(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& extra) const;
+
+ HRESULT PaintRadioButton(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& extra) const;
+
+ HRESULT PaintCheckbox(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& extra) const;
+
+ HRESULT PaintMenuList(HDC hdc,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& extra) const;
+
+ // Paints a scrollbar arrow. |classic_state| should have the appropriate
+ // classic part number ORed in already.
+ HRESULT PaintScrollbarArrow(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ScrollbarArrowExtraParams& extra) const;
+
+ HRESULT PaintScrollbarThumb(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ScrollbarThumbExtraParams& extra) const;
+
+ // This method is deprecated and will be removed in the near future.
+ // Paints a scrollbar track section. |align_rect| is only used in classic
+ // mode, and makes sure the checkerboard pattern in |target_rect| is aligned
+ // with one presumed to be in |align_rect|.
+ HRESULT PaintScrollbarTrack(SkCanvas* canvas,
+ HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ScrollbarTrackExtraParams& extra) const;
+
+ HRESULT PaintSpinButton(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const InnerSpinButtonExtraParams& extra) const;
+
+ HRESULT PaintTrackbar(SkCanvas* canvas,
+ HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const TrackbarExtraParams& extra) const;
+
+ HRESULT PaintProgressBar(HDC hdc,
+ const gfx::Rect& rect,
+ const ProgressBarExtraParams& extra) const;
+
+ HRESULT PaintWindowResizeGripper(HDC hdc, const gfx::Rect& rect) const;
+
+ HRESULT PaintTabPanelBackground(HDC hdc, const gfx::Rect& rect) const;
+
+ HRESULT PaintTextField(HDC hdc,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const TextFieldExtraParams& extra) const;
+
+
+ // Get the windows theme name/part/state. These three helper functions are
+ // used only by GetPartSize(), as each of the corresponding PaintXXX()
+ // methods do further validation of the part and state that is required for
+ // getting the size.
+ static ThemeName GetThemeName(Part part);
+ static int GetWindowsPart(Part part, State state, const ExtraParams& extra);
+ static int GetWindowsState(Part part, State state, const ExtraParams& extra);
+
+ HRESULT GetThemeInt(ThemeName theme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int *result) const;
+
+ HRESULT PaintFrameControl(HDC hdc,
+ const gfx::Rect& rect,
+ UINT type,
+ UINT state,
+ bool is_selected,
+ State control_state) const;
+
+ // Returns a handle to the theme data.
+ HANDLE GetThemeHandle(ThemeName theme_name) const;
+
+ typedef HRESULT (WINAPI* DrawThemeBackgroundPtr)(HANDLE theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ const RECT* rect,
+ const RECT* clip_rect);
+ typedef HRESULT (WINAPI* DrawThemeBackgroundExPtr)(HANDLE theme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ const RECT* rect,
+ const DTBGOPTS* opts);
+ typedef HRESULT (WINAPI* GetThemeColorPtr)(HANDLE hTheme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ COLORREF* color);
+ typedef HRESULT (WINAPI* GetThemeContentRectPtr)(HANDLE hTheme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ const RECT* rect,
+ RECT* content_rect);
+ typedef HRESULT (WINAPI* GetThemePartSizePtr)(HANDLE hTheme,
+ HDC hdc,
+ int part_id,
+ int state_id,
+ RECT* rect,
+ int ts,
+ SIZE* size);
+ typedef HANDLE (WINAPI* OpenThemeDataPtr)(HWND window,
+ LPCWSTR class_list);
+ typedef HRESULT (WINAPI* CloseThemeDataPtr)(HANDLE theme);
+
+ typedef void (WINAPI* SetThemeAppPropertiesPtr) (DWORD flags);
+ typedef BOOL (WINAPI* IsThemeActivePtr)();
+ typedef HRESULT (WINAPI* GetThemeIntPtr)(HANDLE hTheme,
+ int part_id,
+ int state_id,
+ int prop_id,
+ int *value);
+
+ // Function pointers into uxtheme.dll.
+ DrawThemeBackgroundPtr draw_theme_;
+ DrawThemeBackgroundExPtr draw_theme_ex_;
+ GetThemeColorPtr get_theme_color_;
+ GetThemeContentRectPtr get_theme_content_rect_;
+ GetThemePartSizePtr get_theme_part_size_;
+ OpenThemeDataPtr open_theme_;
+ CloseThemeDataPtr close_theme_;
+ SetThemeAppPropertiesPtr set_theme_properties_;
+ IsThemeActivePtr is_theme_active_;
+ GetThemeIntPtr get_theme_int_;
+
+ // Handle to uxtheme.dll.
+ HMODULE theme_dll_;
+
+ // A cache of open theme handles.
+ mutable HANDLE theme_handles_[LAST];
+
+ DISALLOW_COPY_AND_ASSIGN(NativeThemeWin);
+};
+
+} // namespace ui
+
+#endif // UI_BASE_NATIVE_THEME_NATIVE_THEME_WIN_H_
diff --git a/ui/base/native_theme/native_theme_win_unittest.cc b/ui/base/native_theme/native_theme_win_unittest.cc
new file mode 100644
index 0000000..b711921
--- /dev/null
+++ b/ui/base/native_theme/native_theme_win_unittest.cc
@@ -0,0 +1,15 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/native_theme/native_theme_win.h"
+
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace ui {
+
+TEST(NativeThemeTest, Init) {
+ ASSERT_TRUE(NativeThemeWin::instance() != NULL);
+}
+
+} // namespace ui