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author | sadrul@chromium.org <sadrul@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-08-07 21:06:59 +0000 |
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committer | sadrul@chromium.org <sadrul@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-08-07 21:06:59 +0000 |
commit | 3057393e317509831e09b3cb81d2555cbae2e083 (patch) | |
tree | b0f11163ffecced884037b5b12c77fb0a6946429 /ui/base | |
parent | f98d573dea5090e90271b2ea44a5e2685c5189b9 (diff) | |
download | chromium_src-3057393e317509831e09b3cb81d2555cbae2e083.zip chromium_src-3057393e317509831e09b3cb81d2555cbae2e083.tar.gz chromium_src-3057393e317509831e09b3cb81d2555cbae2e083.tar.bz2 |
gesture recognizer: Make sure the pinch/scroll only when the finger is moved for real.
Change in the radius for any of the touch-points changes the bounding box of the points,
but in such cases, we do not want to trigger either scroll or pinch updates.
BUG=none
TBR=ben@chromium.org
Review URL: https://chromiumcodereview.appspot.com/10837107
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@150400 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/base')
-rw-r--r-- | ui/base/gestures/gesture_sequence.cc | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/ui/base/gestures/gesture_sequence.cc b/ui/base/gestures/gesture_sequence.cc index 42c19b3..b52babb 100644 --- a/ui/base/gestures/gesture_sequence.cc +++ b/ui/base/gestures/gesture_sequence.cc @@ -675,12 +675,12 @@ void GestureSequence::AppendScrollGestureUpdate(const GesturePoint& point, gfx::Point current_center = bounding_box_.CenterPoint(); int dx = current_center.x() - bounding_box_last_center_.x(); int dy = current_center.y() - bounding_box_last_center_.y(); - if (dx == 0 && dy == 0) - return; if (scroll_type_ == ST_HORIZONTAL) dy = 0; else if (scroll_type_ == ST_VERTICAL) dx = 0; + if (dx == 0 && dy == 0) + return; gestures->push_back(CreateGestureEvent( GestureEventDetails(ui::ET_GESTURE_SCROLL_UPDATE, dx, dy), @@ -908,6 +908,22 @@ bool GestureSequence::PinchUpdate(const TouchEvent& event, const GesturePoint& point, Gestures* gestures) { DCHECK(state_ == GS_PINCH); + // It is possible that the none of the touch-points changed their position, + // but their radii changed, and that caused the bounding box to also change. + // But in such cases, we do not want to either pinch or scroll. + // To avoid small jiggles, it is also necessary to make sure that at least one + // of the fingers moved enough before a pinch or scroll update is created. + bool did_scroll = false; + for (int i = 0; i < kMaxGesturePoints; ++i) { + if (!points_[i].in_use() || !points_[i].DidScroll(event, 2)) + continue; + did_scroll = true; + break; + } + + if (!did_scroll) + return false; + float distance = BoundingBoxDiagonal(bounding_box_); if (abs(distance - pinch_distance_current_) >= |