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author | sky@chromium.org <sky@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-09-17 23:31:16 +0000 |
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committer | sky@chromium.org <sky@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-09-17 23:31:16 +0000 |
commit | 7e9acd08b34f56b7eab5f9d93a8c69c556d5b0c7 (patch) | |
tree | 8a309abf13991f5f5998c8071b902100ecb7b199 /ui/events/keycodes/keyboard_code_conversion_mac.h | |
parent | b1d571afd4400219ee44bd15ac9cea7f0ff8e31f (diff) | |
download | chromium_src-7e9acd08b34f56b7eab5f9d93a8c69c556d5b0c7.zip chromium_src-7e9acd08b34f56b7eab5f9d93a8c69c556d5b0c7.tar.gz chromium_src-7e9acd08b34f56b7eab5f9d93a8c69c556d5b0c7.tar.bz2 |
Moves most files from ui/base/keycodes to ui/events/keycodes
I'm leaving usb_keycodes_map in ui/base for now.
BUG=none
TEST=none
R=ben@chromium.org, benm@chromium.org, scherkus@chromium.org
TBR=benm@chromium.org, brettw@chromium.org, scherkus@chromium.org
Review URL: https://codereview.chromium.org/23480084
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223739 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/events/keycodes/keyboard_code_conversion_mac.h')
-rw-r--r-- | ui/events/keycodes/keyboard_code_conversion_mac.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/ui/events/keycodes/keyboard_code_conversion_mac.h b/ui/events/keycodes/keyboard_code_conversion_mac.h new file mode 100644 index 0000000..92e6b13 --- /dev/null +++ b/ui/events/keycodes/keyboard_code_conversion_mac.h @@ -0,0 +1,41 @@ +// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef UI_EVENTS_KEYCODES_KEYBOARD_CODE_CONVERSION_MAC_H_ +#define UI_EVENTS_KEYCODES_KEYBOARD_CODE_CONVERSION_MAC_H_ + +#import <Cocoa/Cocoa.h> + +#include "base/basictypes.h" +#include "ui/base/ui_export.h" +#include "ui/events/keycodes/keyboard_codes_posix.h" + +namespace ui { + +// We use windows virtual keycodes throughout our keyboard event related code, +// including unit tests. But Mac uses a different set of virtual keycodes. +// This function converts a windows virtual keycode into Mac's virtual key code +// and corresponding unicode character. |flags| is the modifiers mask such +// as NSControlKeyMask, NSShiftKeyMask, etc. +// When success, the corresponding Mac's virtual key code will be returned. +// The corresponding unicode character will be stored in |character|, and the +// corresponding unicode character ignoring the modifiers will be stored in +// |characterIgnoringModifiers|. +// -1 will be returned if the keycode can't be converted. +// This function is mainly for simulating keyboard events in unit tests. +// See |KeyboardCodeFromNSEvent| for reverse conversion. +UI_EXPORT int MacKeyCodeForWindowsKeyCode(KeyboardCode keycode, + NSUInteger flags, + unichar* character, + unichar* characterIgnoringModifiers); + +// This implementation cribbed from: +// third_party/WebKit/Source/web/mac/WebInputEventFactory.mm +// Converts |event| into a |KeyboardCode|. The mapping is not direct as the Mac +// has a different notion of key codes. +UI_EXPORT KeyboardCode KeyboardCodeFromNSEvent(NSEvent* event); + +} // namespace ui + +#endif // UI_EVENTS_KEYCODES_KEYBOARD_CODE_CONVERSION_MAC_H_ |