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authorsail@chromium.org <sail@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-02-02 23:03:07 +0000
committersail@chromium.org <sail@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-02-02 23:03:07 +0000
commit267c03d478d9c83ef8c37999f3abb1cd822881ff (patch)
tree6286c650d0ec58cdee9c7482fda929252bd985b5 /ui/gfx/blit.cc
parent7c085463177741a3844215675577bba3de1be836 (diff)
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Move src/gfx/ to src/ui/gfx
To reduce the size of this change I've left stub header files in src/gfx/. Once all includes have been updated I'll delete the stub files. BUG=71063 TEST=Still doing test builds. Review URL: http://codereview.chromium.org/6246027 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@73530 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/blit.cc')
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diff --git a/ui/gfx/blit.cc b/ui/gfx/blit.cc
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+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gfx/blit.h"
+
+#include "base/logging.h"
+#include "build/build_config.h"
+#include "gfx/point.h"
+#include "gfx/rect.h"
+#include "skia/ext/platform_canvas.h"
+#include "skia/ext/platform_device.h"
+
+#if defined(OS_POSIX) && !defined(OS_MACOSX)
+#include <cairo/cairo.h>
+#endif
+
+#if defined(OS_MACOSX)
+#include "base/mac/scoped_cftyperef.h"
+#endif
+
+namespace gfx {
+
+namespace {
+
+// Returns true if the given canvas has any part of itself clipped out or
+// any non-identity tranform.
+bool HasClipOrTransform(const skia::PlatformCanvas& canvas) {
+ if (!canvas.getTotalMatrix().isIdentity())
+ return true;
+
+ const SkRegion& clip_region = canvas.getTotalClip();
+ if (clip_region.isEmpty() || clip_region.isComplex())
+ return true;
+
+ // Now we know the clip is a regular rectangle, make sure it covers the
+ // entire canvas.
+ const SkBitmap& bitmap = canvas.getTopPlatformDevice().accessBitmap(false);
+ const SkIRect& clip_bounds = clip_region.getBounds();
+ if (clip_bounds.fLeft != 0 || clip_bounds.fTop != 0 ||
+ clip_bounds.fRight != bitmap.width() ||
+ clip_bounds.fBottom != bitmap.height())
+ return true;
+
+ return false;
+}
+
+} // namespace
+
+void BlitContextToContext(NativeDrawingContext dst_context,
+ const Rect& dst_rect,
+ NativeDrawingContext src_context,
+ const Point& src_origin) {
+#if defined(OS_WIN)
+ BitBlt(dst_context, dst_rect.x(), dst_rect.y(),
+ dst_rect.width(), dst_rect.height(),
+ src_context, src_origin.x(), src_origin.y(), SRCCOPY);
+#elif defined(OS_MACOSX)
+ // Only translations and/or vertical flips in the source context are
+ // supported; more complex source context transforms will be ignored.
+
+ // If there is a translation on the source context, we need to account for
+ // it ourselves since CGBitmapContextCreateImage will bypass it.
+ Rect src_rect(src_origin, dst_rect.size());
+ CGAffineTransform transform = CGContextGetCTM(src_context);
+ bool flipped = fabs(transform.d + 1) < 0.0001;
+ CGFloat delta_y = flipped ? CGBitmapContextGetHeight(src_context) -
+ transform.ty
+ : transform.ty;
+ src_rect.Offset(transform.tx, delta_y);
+
+ base::mac::ScopedCFTypeRef<CGImageRef>
+ src_image(CGBitmapContextCreateImage(src_context));
+ base::mac::ScopedCFTypeRef<CGImageRef> src_sub_image(
+ CGImageCreateWithImageInRect(src_image, src_rect.ToCGRect()));
+ CGContextDrawImage(dst_context, dst_rect.ToCGRect(), src_sub_image);
+#else // Linux, BSD, others
+ // Only translations in the source context are supported; more complex
+ // source context transforms will be ignored.
+ cairo_save(dst_context);
+ double surface_x = src_origin.x();
+ double surface_y = src_origin.y();
+ cairo_user_to_device(src_context, &surface_x, &surface_y);
+ cairo_set_source_surface(dst_context, cairo_get_target(src_context),
+ dst_rect.x()-surface_x, dst_rect.y()-surface_y);
+ cairo_rectangle(dst_context, dst_rect.x(), dst_rect.y(),
+ dst_rect.width(), dst_rect.height());
+ cairo_clip(dst_context);
+ cairo_paint(dst_context);
+ cairo_restore(dst_context);
+#endif
+}
+
+static NativeDrawingContext GetContextFromCanvas(
+ skia::PlatformCanvas *canvas) {
+ skia::PlatformDevice& device = canvas->getTopPlatformDevice();
+#if defined(OS_WIN)
+ return device.getBitmapDC();
+#elif defined(OS_MACOSX)
+ return device.GetBitmapContext();
+#else // Linux, BSD, others
+ return device.beginPlatformPaint();
+#endif
+}
+
+void BlitContextToCanvas(skia::PlatformCanvas *dst_canvas,
+ const Rect& dst_rect,
+ NativeDrawingContext src_context,
+ const Point& src_origin) {
+ BlitContextToContext(GetContextFromCanvas(dst_canvas), dst_rect,
+ src_context, src_origin);
+}
+
+void BlitCanvasToContext(NativeDrawingContext dst_context,
+ const Rect& dst_rect,
+ skia::PlatformCanvas *src_canvas,
+ const Point& src_origin) {
+ BlitContextToContext(dst_context, dst_rect,
+ GetContextFromCanvas(src_canvas), src_origin);
+}
+
+void BlitCanvasToCanvas(skia::PlatformCanvas *dst_canvas,
+ const Rect& dst_rect,
+ skia::PlatformCanvas *src_canvas,
+ const Point& src_origin) {
+ BlitContextToContext(GetContextFromCanvas(dst_canvas), dst_rect,
+ GetContextFromCanvas(src_canvas), src_origin);
+}
+
+#if defined(OS_WIN)
+
+void ScrollCanvas(skia::PlatformCanvas* canvas,
+ const gfx::Rect& clip,
+ const gfx::Point& amount) {
+ DCHECK(!HasClipOrTransform(*canvas)); // Don't support special stuff.
+ HDC hdc = canvas->beginPlatformPaint();
+
+ RECT damaged_rect;
+ RECT r = clip.ToRECT();
+ ScrollDC(hdc, amount.x(), amount.y(), NULL, &r, NULL, &damaged_rect);
+
+ canvas->endPlatformPaint();
+}
+
+#elif defined(OS_POSIX)
+// Cairo has no nice scroll function so we do our own. On Mac it's possible to
+// use platform scroll code, but it's complex so we just use the same path
+// here. Either way it will be software-only, so it shouldn't matter much.
+
+void ScrollCanvas(skia::PlatformCanvas* canvas,
+ const gfx::Rect& in_clip,
+ const gfx::Point& amount) {
+ DCHECK(!HasClipOrTransform(*canvas)); // Don't support special stuff.
+ SkBitmap& bitmap = const_cast<SkBitmap&>(
+ canvas->getTopPlatformDevice().accessBitmap(true));
+ SkAutoLockPixels lock(bitmap);
+
+ // We expect all coords to be inside the canvas, so clip here.
+ gfx::Rect clip = in_clip.Intersect(
+ gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
+
+ // Compute the set of pixels we'll actually end up painting.
+ gfx::Rect dest_rect = clip;
+ dest_rect.Offset(amount);
+ dest_rect = dest_rect.Intersect(clip);
+ if (dest_rect.size() == gfx::Size())
+ return; // Nothing to do.
+
+ // Compute the source pixels that will map to the dest_rect
+ gfx::Rect src_rect = dest_rect;
+ src_rect.Offset(-amount.x(), -amount.y());
+
+ size_t row_bytes = dest_rect.width() * 4;
+ if (amount.y() > 0) {
+ // Data is moving down, copy from the bottom up.
+ for (int y = dest_rect.height() - 1; y >= 0; y--) {
+ memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
+ bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
+ row_bytes);
+ }
+ } else if (amount.y() < 0) {
+ // Data is moving up, copy from the top down.
+ for (int y = 0; y < dest_rect.height(); y++) {
+ memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
+ bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
+ row_bytes);
+ }
+ } else if (amount.x() != 0) {
+ // Horizontal-only scroll. We can do it in either top-to-bottom or bottom-
+ // to-top, but have to be careful about the order for copying each row.
+ // Fortunately, memmove already handles this for us.
+ for (int y = 0; y < dest_rect.height(); y++) {
+ memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
+ bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
+ row_bytes);
+ }
+ }
+}
+
+#endif
+
+} // namespace gfx