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authorpkotwicz@chromium.org <pkotwicz@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-05-10 15:06:56 +0000
committerpkotwicz@chromium.org <pkotwicz@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-05-10 15:06:56 +0000
commit00bb2e6c0aedd827a2134e4d62fc6dfc1250fb39 (patch)
tree30063c1f0d75c9807aaf9dabfa932f64c9af5413 /ui/gfx/canvas.cc
parent8848edb12734050359fcc3ca38615de29d09030b (diff)
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This patch makes ImageSkia more like SkBitmap. The goal is to make swapping from SkBitmap to ImageSkia easier.
Notable changes: - ImageSkia can be cheaply copied - Added extractSubset, will remove after SkBitmaps have been converted to ImageSkia - Modified API to look more like SkBitmap Review URL: https://chromiumcodereview.appspot.com/10245003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@136304 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/canvas.cc')
-rw-r--r--ui/gfx/canvas.cc107
1 files changed, 76 insertions, 31 deletions
diff --git a/ui/gfx/canvas.cc b/ui/gfx/canvas.cc
index 288d192..aeabc12 100644
--- a/ui/gfx/canvas.cc
+++ b/ui/gfx/canvas.cc
@@ -254,42 +254,42 @@ void Canvas::DrawFocusRect(const gfx::Rect& rect) {
DrawDashedRect(rect, SK_ColorGRAY);
}
-void Canvas::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) {
- canvas_->drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y));
+void Canvas::DrawBitmapInt(const gfx::ImageSkia& image, int x, int y) {
+ SkPaint paint;
+ DrawBitmapInt(image, x, y, paint);
}
-void Canvas::DrawBitmapInt(const SkBitmap& bitmap,
+void Canvas::DrawBitmapInt(const gfx::ImageSkia& image,
int x, int y,
const SkPaint& paint) {
- canvas_->drawBitmap(bitmap, SkIntToScalar(x), SkIntToScalar(y), &paint);
+ float bitmap_scale;
+ const SkBitmap& bitmap = GetBitmapToPaint(image, &bitmap_scale);
+ if (bitmap.isNull())
+ return;
+
+ canvas_->save();
+ canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale),
+ SkFloatToScalar(1.0f / bitmap_scale));
+ canvas_->drawBitmap(bitmap,
+ SkFloatToScalar(x * bitmap_scale),
+ SkFloatToScalar(y * bitmap_scale));
+ canvas_->restore();
}
-void Canvas::DrawBitmapInt(const SkBitmap& bitmap,
+void Canvas::DrawBitmapInt(const gfx::ImageSkia& image,
int src_x, int src_y, int src_w, int src_h,
int dest_x, int dest_y, int dest_w, int dest_h,
bool filter) {
SkPaint p;
- DrawBitmapInt(bitmap, src_x, src_y, src_w, src_h, dest_x, dest_y,
+ DrawBitmapInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y,
dest_w, dest_h, filter, p);
}
-void Canvas::DrawBitmapInt(const SkBitmap& bitmap,
+void Canvas::DrawBitmapInt(const gfx::ImageSkia& image,
int src_x, int src_y, int src_w, int src_h,
int dest_x, int dest_y, int dest_w, int dest_h,
bool filter,
const SkPaint& paint) {
- DrawBitmapFloat(bitmap, static_cast<float>(src_x), static_cast<float>(src_y),
- static_cast<float>(src_w), static_cast<float>(src_h),
- static_cast<float>(dest_x), static_cast<float>(dest_y),
- static_cast<float>(dest_w), static_cast<float>(dest_h),
- filter, paint);
-}
-
-void Canvas::DrawBitmapFloat(const SkBitmap& bitmap,
- float src_x, float src_y, float src_w, float src_h,
- float dest_x, float dest_y, float dest_w, float dest_h,
- bool filter,
- const SkPaint& paint) {
DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
src_y + src_h < std::numeric_limits<int16_t>::max());
if (src_w <= 0 || src_h <= 0) {
@@ -300,12 +300,22 @@ void Canvas::DrawBitmapFloat(const SkBitmap& bitmap,
if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h))
return;
- SkRect dest_rect = { SkFloatToScalar(dest_x),
- SkFloatToScalar(dest_y),
- SkFloatToScalar(dest_x + dest_w),
- SkFloatToScalar(dest_y + dest_h) };
+ float user_scale_x = static_cast<float>(dest_w) / src_w;
+ float user_scale_y = static_cast<float>(dest_h) / src_h;
- if (src_w == dest_w && src_h == dest_h) {
+ float bitmap_scale;
+ const SkBitmap& bitmap = GetBitmapToPaint(image, user_scale_x, user_scale_y,
+ &bitmap_scale);
+ if (bitmap.isNull())
+ return;
+
+ SkRect dest_rect = { SkIntToScalar(dest_x),
+ SkIntToScalar(dest_y),
+ SkIntToScalar(dest_x + dest_w),
+ SkIntToScalar(dest_y + dest_h) };
+
+ if (src_w == dest_w && src_h == dest_h &&
+ bitmap_scale == 1.0f && bitmap_scale == 1.0f) {
// Workaround for apparent bug in Skia that causes image to occasionally
// shift.
SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
@@ -321,10 +331,13 @@ void Canvas::DrawBitmapFloat(const SkBitmap& bitmap,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
SkMatrix shader_scale;
- shader_scale.setScale(SkFloatToScalar(dest_w / src_w),
- SkFloatToScalar(dest_h / src_h));
- shader_scale.preTranslate(SkFloatToScalar(-src_x), SkFloatToScalar(-src_y));
- shader_scale.postTranslate(SkFloatToScalar(dest_x), SkFloatToScalar(dest_y));
+ shader_scale.setScale(SkFloatToScalar(user_scale_x),
+ SkFloatToScalar(user_scale_y));
+ shader_scale.preTranslate(SkFloatToScalar(-src_x * bitmap_scale),
+ SkFloatToScalar(-src_y * bitmap_scale));
+ shader_scale.postTranslate(SkFloatToScalar(dest_x * bitmap_scale),
+ SkFloatToScalar(dest_y * bitmap_scale));
+ shader_scale.postScale(1.0f / bitmap_scale, 1.0f / bitmap_scale);
shader->setLocalMatrix(shader_scale);
// Set up our paint to use the shader & release our reference (now just owned
@@ -366,17 +379,22 @@ void Canvas::DrawStringInt(const string16& text,
std::vector<ShadowValue>());
}
-void Canvas::TileImageInt(const SkBitmap& bitmap,
+void Canvas::TileImageInt(const gfx::ImageSkia& image,
int x, int y, int w, int h) {
- TileImageInt(bitmap, 0, 0, x, y, w, h);
+ TileImageInt(image, 0, 0, x, y, w, h);
}
-void Canvas::TileImageInt(const SkBitmap& bitmap,
+void Canvas::TileImageInt(const gfx::ImageSkia& image,
int src_x, int src_y,
int dest_x, int dest_y, int w, int h) {
if (!IntersectsClipRectInt(dest_x, dest_y, w, h))
return;
+ float bitmap_scale;
+ const SkBitmap& bitmap = GetBitmapToPaint(image, &bitmap_scale);
+ if (bitmap.isNull())
+ return;
+
SkPaint paint;
SkShader* shader = SkShader::CreateBitmapShader(bitmap,
@@ -392,6 +410,8 @@ void Canvas::TileImageInt(const SkBitmap& bitmap,
canvas_->translate(SkIntToScalar(dest_x - src_x),
SkIntToScalar(dest_y - src_y));
ClipRect(gfx::Rect(src_x, src_y, w, h));
+ canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale),
+ SkFloatToScalar(1.0f / bitmap_scale));
canvas_->drawPaint(paint);
canvas_->restore();
}
@@ -420,4 +440,29 @@ bool Canvas::IntersectsClipRect(const gfx::Rect& rect) {
rect.width(), rect.height());
}
+
+const SkBitmap& Canvas::GetBitmapToPaint(const gfx::ImageSkia& image,
+ float* bitmap_scale_factor) const {
+ return GetBitmapToPaint(image, 1.0f, 1.0f, bitmap_scale_factor);
+}
+
+const SkBitmap& Canvas::GetBitmapToPaint(const gfx::ImageSkia& image,
+ float user_additional_scale_x,
+ float user_additional_scale_y,
+ float* bitmap_scale_factor) const {
+ SkMatrix m = canvas_->getTotalMatrix();
+ float scale_x = SkScalarToFloat(SkScalarAbs(m.getScaleX())) *
+ user_additional_scale_x;
+ float scale_y = SkScalarToFloat(SkScalarAbs(m.getScaleY())) *
+ user_additional_scale_y;
+
+ const SkBitmap& bitmap = image.GetBitmapForScale(scale_x, scale_y,
+ bitmap_scale_factor);
+ if (!bitmap.isNull() &&
+ (scale_x < *bitmap_scale_factor || scale_y < *bitmap_scale_factor))
+ const_cast<SkBitmap&>(bitmap).buildMipMap();
+
+ return bitmap;
+}
+
} // namespace gfx