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authorpkotwicz@chromium.org <pkotwicz@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-07-24 16:51:16 +0000
committerpkotwicz@chromium.org <pkotwicz@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-07-24 16:51:16 +0000
commitde13f35d1ffedf90f791fa5bb127697094771c2c (patch)
treefac7173e5bcc6d5f8988043d657f012d45c68e81 /ui/gfx/canvas_skia.cc
parente3301c30d83b7b9c895fba14d1f78491906c86b7 (diff)
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Cleanup gfx::Canvas now that 10562027 has landed
Bug=None Test=Compiles on Mac and CrOS R=oshima,sky TBR=sadrul,sail Review URL: https://chromiumcodereview.appspot.com/10701063 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@148123 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/canvas_skia.cc')
-rw-r--r--ui/gfx/canvas_skia.cc10
1 files changed, 6 insertions, 4 deletions
diff --git a/ui/gfx/canvas_skia.cc b/ui/gfx/canvas_skia.cc
index 918842b..4a6ef61 100644
--- a/ui/gfx/canvas_skia.cc
+++ b/ui/gfx/canvas_skia.cc
@@ -377,7 +377,7 @@ void Canvas::DrawStringWithHalo(const string16& text,
// Create a temporary buffer filled with the halo color. It must leave room
// for the 1-pixel border around the text.
Size size(w + 2, h + 2);
- Canvas text_canvas(size, true);
+ Canvas text_canvas(size, scale_factor(), true);
SkPaint bkgnd_paint;
bkgnd_paint.setColor(halo_color);
text_canvas.DrawRect(gfx::Rect(size), bkgnd_paint);
@@ -390,9 +390,9 @@ void Canvas::DrawStringWithHalo(const string16& text,
SkBitmap& text_bitmap = const_cast<SkBitmap&>(
skia::GetTopDevice(*text_canvas.sk_canvas())->accessBitmap(true));
- for (int cur_y = 0; cur_y < h + 2; cur_y++) {
+ for (int cur_y = 0; cur_y < text_bitmap.height(); cur_y++) {
uint32_t* text_row = text_bitmap.getAddr32(0, cur_y);
- for (int cur_x = 0; cur_x < w + 2; cur_x++) {
+ for (int cur_x = 0; cur_x < text_bitmap.width(); cur_x++) {
if (text_row[cur_x] == halo_premul) {
// This pixel was not touched by the text routines. See if it borders
// a touched pixel in any of the 4 directions (not diagonally).
@@ -405,7 +405,9 @@ void Canvas::DrawStringWithHalo(const string16& text,
}
// Draw the halo bitmap with blur.
- DrawImageInt(text_bitmap, x - 1, y - 1);
+ gfx::ImageSkia text_image = gfx::ImageSkia(gfx::ImageSkiaRep(text_bitmap,
+ text_canvas.scale_factor()));
+ DrawImageInt(text_image, x - 1, y - 1);
}
void Canvas::DrawFadeTruncatingString(