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authorrvargas@google.com <rvargas@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2011-08-16 18:54:22 +0000
committerrvargas@google.com <rvargas@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2011-08-16 18:54:22 +0000
commite0e2743d661bad1cc7309b39b0a9aea77a92bf94 (patch)
tree6bd6023addd17d67e5f16c6dffd6d14e443239e6 /ui/gfx/compositor/layer_animator.h
parentdd248d9a36a01782916aec1e2524978ac4755626 (diff)
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Revert 96982 - Add gl.dll, compositor.dll, and surface.dll.
I considered merging these into ui.dll, but the respective GYP files are pretty customized, and merging all of the special casing into ui.gyp seemed like it would just make things messy. Plus, some components only need to link to surface and not all of ui. One thing that I'm not entirely sure about is the naming convention. In this case the modules are named gl, compositor and surface instead of ui_gfx_gl, and so on. I thought about declaring UI_GFX_GL_EXPORT, but I opted for the shorter GL_EXPORT instead. I think Ben has been thinking about moving these directories out of ui/gfx/ anyways since it is a bit odd for them to live there. R=rvargas Review URL: http://codereview.chromium.org/7645004 TBR=darin@chromium.org Review URL: http://codereview.chromium.org/7659015 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@96997 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/compositor/layer_animator.h')
-rw-r--r--ui/gfx/compositor/layer_animator.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/ui/gfx/compositor/layer_animator.h b/ui/gfx/compositor/layer_animator.h
index 4570e26..c30ba87 100644
--- a/ui/gfx/compositor/layer_animator.h
+++ b/ui/gfx/compositor/layer_animator.h
@@ -14,7 +14,6 @@
#include "third_party/skia/include/utils/SkMatrix44.h"
#include "ui/base/animation/animation_delegate.h"
#include "ui/base/animation/tween.h"
-#include "ui/gfx/compositor/compositor_export.h"
#include "ui/gfx/point.h"
namespace ui {
@@ -24,7 +23,7 @@ class MultiAnimation;
class Transform;
// LayerAnimator manages animating various properties of a Layer.
-class COMPOSITOR_EXPORT LayerAnimator : public ui::AnimationDelegate {
+class LayerAnimator : public ui::AnimationDelegate {
public:
explicit LayerAnimator(Layer* layer);
virtual ~LayerAnimator();