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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-06-01 01:46:38 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-06-01 01:46:38 +0000 |
commit | fbe2037a09135bc592d77d10ebe7b057a4a6b3d2 (patch) | |
tree | bb6f4abca72b53bdf9e8ca860dba420dec09b448 /ui/gfx/compositor | |
parent | 1cce54290389788770bff8997c5d9fe7f323e3ea (diff) | |
download | chromium_src-fbe2037a09135bc592d77d10ebe7b057a4a6b3d2.zip chromium_src-fbe2037a09135bc592d77d10ebe7b057a4a6b3d2.tar.gz chromium_src-fbe2037a09135bc592d77d10ebe7b057a4a6b3d2.tar.bz2 |
Reland 87371 - Support for glSetSurfaceCHROMIUM.
This command allows a previously created GPU surface to be made current for a command buffer. There are no surfaces registered at this point so this command is currently a no-op.
Review URL: http://codereview.chromium.org/7077001
Review URL: http://codereview.chromium.org/7006019
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@87408 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/compositor')
-rw-r--r-- | ui/gfx/compositor/compositor_gl.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/ui/gfx/compositor/compositor_gl.cc b/ui/gfx/compositor/compositor_gl.cc index cacf54b..7e6e297 100644 --- a/ui/gfx/compositor/compositor_gl.cc +++ b/ui/gfx/compositor/compositor_gl.cc @@ -71,8 +71,8 @@ class CompositorGL : public Compositor { bool InitShaders(); // The GL context used for compositing. - scoped_ptr<gfx::GLSurface> gl_surface_; - scoped_ptr<gfx::GLContext> gl_context_; + scoped_refptr<gfx::GLSurface> gl_surface_; + scoped_refptr<gfx::GLContext> gl_context_; gfx::Size size_; // Shader program, attributes and uniforms. @@ -205,8 +205,8 @@ void TextureGL::Draw(const ui::Transform& transform) { CompositorGL::CompositorGL(gfx::AcceleratedWidget widget) : started_(false) { - gl_surface_.reset(gfx::GLSurface::CreateViewGLSurface(widget)); - gl_context_.reset(gfx::GLContext::CreateGLContext(NULL, gl_surface_.get())), + gl_surface_ = gfx::GLSurface::CreateViewGLSurface(widget); + gl_context_ = gfx::GLContext::CreateGLContext(NULL, gl_surface_.get()); gl_context_->MakeCurrent(gl_surface_.get()); if (!InitShaders()) LOG(ERROR) << "Unable to initialize shaders (context = " @@ -372,8 +372,8 @@ class CompositorGL : public Compositor { void RestoreTransform() OVERRIDE; // The GL context used for compositing. - scoped_ptr<gfx::GLSurface> gl_surface_; - scoped_ptr<gfx::GLContext> gl_context_; + scoped_refptr<gfx::GLSurface> gl_surface_; + scoped_refptr<gfx::GLContext> gl_context_; // Keep track of whether compositing has started or not. bool started_; @@ -383,8 +383,8 @@ class CompositorGL : public Compositor { CompositorGL::CompositorGL(gfx::AcceleratedWidget widget) : started_(false) { - gl_surface_.reset(gfx::GLSurface::CreateViewGLSurface(widget)); - gl_context_.reset(gfx::GLContext::CreateGLContext(NULL, gl_surface_.get())); + gl_surface_ = gfx::GLSurface::CreateViewGLSurface(widget); + gl_context_ = gfx::GLContext::CreateGLContext(NULL, gl_surface_.get()); } void CompositorGL::NotifyStart() { |