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authorbacker@chromium.org <backer@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-05-26 14:58:05 +0000
committerbacker@chromium.org <backer@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-05-26 14:58:05 +0000
commitcfdc97c7c9564b7427869d2ec1f5c6b550dc3f4a (patch)
treec9880e8a927212564d40253fde5fe890690fb11b /ui/gfx/platform_font_mac.h
parent6c5967c5f124feff63480d7c438b209c4fb8759b (diff)
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Expose NativeDisplay from GLSurfaceEGL.
In order to use the EGLImage wrapper around an X11 pixmap (separate CL), I need to create the pixmap with the NativeDisplay associated with GLSurfaceEGL. This caches and exposes the NativeDisplay. Did the same for Windows while I was at it. BUG=none TEST=trybots and by hand on Linux and Windows with 3D CSS and WebGL Review URL: http://codereview.chromium.org/7031051 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@86827 0039d316-1c4b-4281-b951-d872f2087c98
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