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author | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-11-10 06:17:35 +0000 |
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committer | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-11-10 06:17:35 +0000 |
commit | 83d7bf18448ea2731ac687d4ea4980649bfd2eb0 (patch) | |
tree | 622077740374cd5569147d775930e7e0628c83f0 /ui/gfx/rect_f.h | |
parent | 67ddf0de211817778e6d4106e907f285e489f31c (diff) | |
download | chromium_src-83d7bf18448ea2731ac687d4ea4980649bfd2eb0.zip chromium_src-83d7bf18448ea2731ac687d4ea4980649bfd2eb0.tar.gz chromium_src-83d7bf18448ea2731ac687d4ea4980649bfd2eb0.tar.bz2 |
Revert 167062 - ui: Remove gfx::Size::ClampToNonNegative, prevent negative sizes always.
This was added with the intention of using Size as a vector, replacing use of
IntSize. Since we have Vector2d now, negative sizes should not exist, so clamp
them in set_width/set_height and the constructor.
R=sky
BUG=160158
Review URL: https://codereview.chromium.org/11365160
TBR=danakj@chromium.org
Apparently there are now Aura unit tests that rely on negative sizes:
http://build.chromium.org/p/chromium.win/buildstatus?builder=Win%20Aura&number=24205
Review URL: https://codereview.chromium.org/11275243
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@167066 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/rect_f.h')
-rw-r--r-- | ui/gfx/rect_f.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/gfx/rect_f.h b/ui/gfx/rect_f.h index 965e5af..7595091 100644 --- a/ui/gfx/rect_f.h +++ b/ui/gfx/rect_f.h @@ -37,6 +37,7 @@ class UI_EXPORT RectF set_origin(ScalePoint(origin(), x_scale, y_scale)); SizeF new_size = size().Scale(x_scale, y_scale); + new_size.ClampToNonNegative(); set_size(new_size); } |