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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-06-16 20:54:53 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-06-16 20:54:53 +0000 |
commit | 7196e011d46f597b406e43a1978fa9d846e747c4 (patch) | |
tree | b13701827207e5a223c9a916bdd90d6ca892e6d8 /ui/gfx/surface | |
parent | c59aa47960369c63ac773d5cf4b2d1052d4a69c3 (diff) | |
download | chromium_src-7196e011d46f597b406e43a1978fa9d846e747c4.zip chromium_src-7196e011d46f597b406e43a1978fa9d846e747c4.tar.gz chromium_src-7196e011d46f597b406e43a1978fa9d846e747c4.tar.bz2 |
Automatically put all GL contexts associated with a particular GPU channel (and renderer process) in the same share group.
This is work towards allowing offscreen canvas contexts to be allocated before compositor view contexts are created. This is a problem because a canvas might be created before the window it will be displayed in exists.
This does not fix the bug on its own.
BUG=80703
Review URL: http://codereview.chromium.org/7104148
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@89395 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/surface')
-rw-r--r-- | ui/gfx/surface/accelerated_surface_mac.cc | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/ui/gfx/surface/accelerated_surface_mac.cc b/ui/gfx/surface/accelerated_surface_mac.cc index ce2f7a0..123e907 100644 --- a/ui/gfx/surface/accelerated_surface_mac.cc +++ b/ui/gfx/surface/accelerated_surface_mac.cc @@ -7,6 +7,7 @@ #include "base/logging.h" #include "base/mac/scoped_cftyperef.h" #include "ui/gfx/gl/gl_bindings.h" +#include "ui/gfx/gl/gl_context.h" #include "ui/gfx/gl/gl_implementation.h" #include "ui/gfx/gl/gl_surface.h" #include "ui/gfx/rect.h" @@ -41,7 +42,10 @@ bool AcceleratedSurface::Initialize(gfx::GLContext* share_context, return false; } - gl_context_ = gfx::GLContext::CreateGLContext(share_context, + gfx::GLShareGroup* share_group = + share_context ? share_context->share_group() : NULL; + + gl_context_ = gfx::GLContext::CreateGLContext(share_group, gl_surface_.get()); if (!gl_context_.get()) { Destroy(); |