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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-18 01:32:29 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-18 01:32:29 +0000 |
commit | 5b32123818bedcd098edb37e14d0ad796e9fef96 (patch) | |
tree | 98ecabc647ed643da32d18e2a1342f67c7449fb7 /ui/gfx/surface | |
parent | a07ef3d0c6638ded56f324d265b90c414e3c4bd2 (diff) | |
download | chromium_src-5b32123818bedcd098edb37e14d0ad796e9fef96.zip chromium_src-5b32123818bedcd098edb37e14d0ad796e9fef96.tar.gz chromium_src-5b32123818bedcd098edb37e14d0ad796e9fef96.tar.bz2 |
Reland 110355 - Use shared D3D9 texture to transport the compositor's backing buffer to the browser process for presentation.
Implemented ImageTransportSurface for Linux (without texture sharing), XP, Vista and 7. XP. The non-texture sharing Linux and XP paths just present directly to the compositing child window owned by the browser process as before.
PassThroughImageTransportSurface still needs a proper name. I will move it into its own file once that is decided.
I moved AcceleratedSurfaceBuffersSwapped outside of the platform specific ifdefs and made the signature the same on all platforms for greater consistency.
I removed the code related to sharing surfaces between processes and synchronizing resize and swapping out of GpuCommandBufferStub. It is all now in ImageTransportSurface implementations.
Review URL: http://codereview.chromium.org/8060045
Review URL: http://codereview.chromium.org/8588045
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@110626 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/surface')
-rw-r--r-- | ui/gfx/surface/surface.gyp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/ui/gfx/surface/surface.gyp b/ui/gfx/surface/surface.gyp index 02ab651..3a860d9 100644 --- a/ui/gfx/surface/surface.gyp +++ b/ui/gfx/surface/surface.gyp @@ -53,6 +53,15 @@ ['exclude', 'accelerated_surface_win.h'], ], }], + ['OS=="win"', { + 'msvs_settings': { + 'VCLinkerTool': { + 'DelayLoadDLLs': [ + 'd3d9.dll', + ], + }, + }, + }], ], }, ], |