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author | backer@chromium.org <backer@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-05-26 14:58:05 +0000 |
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committer | backer@chromium.org <backer@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-05-26 14:58:05 +0000 |
commit | cfdc97c7c9564b7427869d2ec1f5c6b550dc3f4a (patch) | |
tree | c9880e8a927212564d40253fde5fe890690fb11b /ui/gfx/win_util.cc | |
parent | 6c5967c5f124feff63480d7c438b209c4fb8759b (diff) | |
download | chromium_src-cfdc97c7c9564b7427869d2ec1f5c6b550dc3f4a.zip chromium_src-cfdc97c7c9564b7427869d2ec1f5c6b550dc3f4a.tar.gz chromium_src-cfdc97c7c9564b7427869d2ec1f5c6b550dc3f4a.tar.bz2 |
Expose NativeDisplay from GLSurfaceEGL.
In order to use the EGLImage wrapper around an X11 pixmap (separate CL), I need to create the pixmap with the NativeDisplay associated with GLSurfaceEGL. This caches and exposes the NativeDisplay. Did the same for Windows while I was at it.
BUG=none
TEST=trybots and by hand on Linux and Windows with 3D CSS and WebGL
Review URL: http://codereview.chromium.org/7031051
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@86827 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/win_util.cc')
0 files changed, 0 insertions, 0 deletions