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authormsw@chromium.org <msw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-07-25 05:45:36 +0000
committermsw@chromium.org <msw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-07-25 05:45:36 +0000
commit1a048518abc4766f489068a3a833963d6a98f5c3 (patch)
tree3bd2acf2d73b46c7f3935119ca3451e19ff1e224 /ui/gfx
parentf077210dfebac7d8355038dc5c2dbeb81f692017 (diff)
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Revert 93840 - Add gfx::RenderText and support code.
RenderText is NativeTextFieldViews' interface to platform-specific text rendering engines. This change doesn't hook in any new Pango or Uniscribe functionality, it will just setup the necessary API. Review URL: http://codereview.chromium.org/7265011 TBR=msw@chromium.org Review URL: http://codereview.chromium.org/7492041 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93842 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx')
-rwxr-xr-xui/gfx/render_text.cc506
-rwxr-xr-xui/gfx/render_text.h224
-rwxr-xr-xui/gfx/render_text_linux.cc20
-rwxr-xr-xui/gfx/render_text_linux.h25
-rwxr-xr-xui/gfx/render_text_unittest.cc180
-rwxr-xr-xui/gfx/render_text_win.cc20
-rwxr-xr-xui/gfx/render_text_win.h25
7 files changed, 0 insertions, 1000 deletions
diff --git a/ui/gfx/render_text.cc b/ui/gfx/render_text.cc
deleted file mode 100755
index c656792..0000000
--- a/ui/gfx/render_text.cc
+++ /dev/null
@@ -1,506 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/gfx/render_text.h"
-
-#include <algorithm>
-
-#include "base/i18n/break_iterator.h"
-#include "base/logging.h"
-#include "base/stl_util.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/canvas_skia.h"
-
-namespace {
-
-#ifndef NDEBUG
-// Check StyleRanges invariant conditions: sorted and non-overlapping ranges.
-void CheckStyleRanges(const gfx::StyleRanges& style_ranges, size_t length) {
- if (length == 0) {
- DCHECK(style_ranges.empty()) << "Style ranges exist for empty text.";
- return;
- }
- for (gfx::StyleRanges::size_type i = 0; i < style_ranges.size() - 1; i++) {
- const ui::Range& former = style_ranges[i].range;
- const ui::Range& latter = style_ranges[i + 1].range;
- DCHECK(!former.is_empty()) << "Empty range at " << i << ":" << former;
- DCHECK(former.IsValid()) << "Invalid range at " << i << ":" << former;
- DCHECK(!former.is_reversed()) << "Reversed range at " << i << ":" << former;
- DCHECK(former.end() == latter.start()) << "Ranges gap/overlap/unsorted." <<
- "former:" << former << ", latter:" << latter;
- }
- const gfx::StyleRange& end_style = *style_ranges.rbegin();
- DCHECK(!end_style.range.is_empty()) << "Empty range at end.";
- DCHECK(end_style.range.IsValid()) << "Invalid range at end.";
- DCHECK(!end_style.range.is_reversed()) << "Reversed range at end.";
- DCHECK(end_style.range.end() == length) << "Style and text length mismatch.";
-}
-#endif
-
-void ApplyStyleRangeImpl(gfx::StyleRanges& style_ranges,
- gfx::StyleRange style_range) {
- const ui::Range& new_range = style_range.range;
- // Follow StyleRanges invariant conditions: sorted and non-overlapping ranges.
- gfx::StyleRanges::iterator i;
- for (i = style_ranges.begin(); i != style_ranges.end();) {
- if (i->range.end() < new_range.start()) {
- i++;
- } else if (i->range.start() == new_range.end()) {
- break;
- } else if (new_range.Contains(i->range)) {
- i = style_ranges.erase(i);
- if (i == style_ranges.end())
- break;
- } else if (i->range.start() < new_range.start() &&
- i->range.end() > new_range.end()) {
- // Split the current style into two styles.
- gfx::StyleRange split_style = gfx::StyleRange(*i);
- split_style.range.set_end(new_range.start());
- i = style_ranges.insert(i, split_style) + 1;
- i->range.set_start(new_range.end());
- break;
- } else if (i->range.start() < new_range.start()) {
- i->range.set_end(new_range.start());
- i++;
- } else if (i->range.end() > new_range.end()) {
- i->range.set_start(new_range.end());
- break;
- } else
- NOTREACHED();
- }
- // Add the new range in its sorted location.
- style_ranges.insert(i, style_range);
-}
-
-} // namespace
-
-namespace gfx {
-
-StyleRange::StyleRange()
- : font(),
- foreground(SK_ColorBLACK),
- strike(false),
- underline(false),
- range() {
-}
-
-void RenderText::SetText(const string16& text) {
- size_t old_text_length = text_.length();
- text_ = text;
-
- // Update the style ranges as needed.
- if (text_.empty()) {
- style_ranges_.clear();
- } else if (style_ranges_.empty()) {
- ApplyDefaultStyle();
- } else if (text_.length() > old_text_length) {
- style_ranges_.back().range.set_end(text_.length());
- } else if (text_.length() < old_text_length) {
- StyleRanges::iterator i;
- for (i = style_ranges_.begin(); i != style_ranges_.end(); i++) {
- if (i->range.start() >= text_.length()) {
- i = style_ranges_.erase(i);
- if (i == style_ranges_.end())
- break;
- } else if (i->range.end() > text_.length()) {
- i->range.set_end(text_.length());
- }
- }
- style_ranges_.back().range.set_end(text_.length());
- }
-#ifndef NDEBUG
- CheckStyleRanges(style_ranges_, text_.length());
-#endif
-}
-
-size_t RenderText::GetCursorPosition() const {
- return GetSelection().end();
-}
-
-void RenderText::SetCursorPosition(const size_t position) {
- SetSelection(ui::Range(position, position));
-}
-
-void RenderText::MoveCursorLeft(BreakType break_type, bool select) {
- if (break_type == LINE_BREAK) {
- MoveCursorTo(0, select);
- return;
- }
- size_t position = GetCursorPosition();
- // Cancelling a selection moves to the edge of the selection.
- if (!GetSelection().is_empty() && !select) {
- // Use the selection start if it is left of the selection end.
- if (GetCursorBounds(GetSelection().start(), false).x() <
- GetCursorBounds(position, false).x())
- position = GetSelection().start();
- // If |move_by_word|, use the nearest word boundary left of the selection.
- if (break_type == WORD_BREAK)
- position = GetLeftCursorPosition(position, true);
- } else {
- position = GetLeftCursorPosition(position, break_type == WORD_BREAK);
- }
- MoveCursorTo(position, select);
-}
-
-void RenderText::MoveCursorRight(BreakType break_type, bool select) {
- if (break_type == LINE_BREAK) {
- MoveCursorTo(text().length(), select);
- return;
- }
- size_t position = GetCursorPosition();
- // Cancelling a selection moves to the edge of the selection.
- if (!GetSelection().is_empty() && !select) {
- // Use the selection start if it is right of the selection end.
- if (GetCursorBounds(GetSelection().start(), false).x() >
- GetCursorBounds(position, false).x())
- position = GetSelection().start();
- // If |move_by_word|, use the nearest word boundary right of the selection.
- if (break_type == WORD_BREAK)
- position = GetRightCursorPosition(position, true);
- } else {
- position = GetRightCursorPosition(position, break_type == WORD_BREAK);
- }
- MoveCursorTo(position, select);
-}
-
-bool RenderText::MoveCursorTo(size_t position, bool select) {
- bool changed = GetCursorPosition() != position ||
- select == GetSelection().is_empty();
- if (select)
- SetSelection(ui::Range(GetSelection().start(), position));
- else
- SetSelection(ui::Range(position, position));
- return changed;
-}
-
-bool RenderText::MoveCursorTo(const gfx::Point& point, bool select) {
- // TODO(msw): Make this function support cursor placement via mouse near BiDi
- // level changes. The visual cursor appearance will depend on the location
- // clicked, not solely the resulting logical cursor position. See the TODO
- // note pertaining to selection_range_ for more information.
- return MoveCursorTo(FindCursorPosition(point), select);
-}
-
-const ui::Range& RenderText::GetSelection() const {
- return selection_range_;
-}
-
-void RenderText::SetSelection(const ui::Range& range) {
- selection_range_.set_end(std::min(range.end(), text().length()));
- selection_range_.set_start(std::min(range.start(), text().length()));
-
- // Update |display_offset_| to ensure the current cursor is visible.
- gfx::Rect cursor_bounds(GetCursorBounds(GetCursorPosition(), insert_mode()));
- int display_width = display_rect_.width();
- int string_width = GetStringWidth();
- if (string_width < display_width) {
- // Show all text whenever the text fits to the size.
- display_offset_.set_x(0);
- } else if ((display_offset_.x() + cursor_bounds.right()) > display_width) {
- // Pan to show the cursor when it overflows to the right,
- display_offset_.set_x(display_width - cursor_bounds.right());
- } else if ((display_offset_.x() + cursor_bounds.x()) < 0) {
- // Pan to show the cursor when it overflows to the left.
- display_offset_.set_x(-cursor_bounds.x());
- }
-}
-
-bool RenderText::IsPointInSelection(const gfx::Point& point) const {
- size_t pos = FindCursorPosition(point);
- return (pos >= GetSelection().GetMin() && pos < GetSelection().GetMax());
-}
-
-void RenderText::ClearSelection() {
- SetCursorPosition(GetCursorPosition());
-}
-
-void RenderText::SelectAll() {
- SetSelection(ui::Range(0, text().length()));
-}
-
-void RenderText::SelectWord() {
- size_t selection_start = GetSelection().start();
- size_t cursor_position = GetCursorPosition();
- // First we setup selection_start_ and cursor_pos_. There are so many cases
- // because we try to emulate what select-word looks like in a gtk textfield.
- // See associated testcase for different cases.
- if (cursor_position > 0 && cursor_position < text().length()) {
- if (isalnum(text()[cursor_position])) {
- selection_start = cursor_position;
- cursor_position++;
- } else
- selection_start = cursor_position - 1;
- } else if (cursor_position == 0) {
- selection_start = cursor_position;
- if (text().length() > 0)
- cursor_position++;
- } else {
- selection_start = cursor_position - 1;
- }
-
- // Now we move selection_start_ to beginning of selection. Selection boundary
- // is defined as the position where we have alpha-num character on one side
- // and non-alpha-num char on the other side.
- for (; selection_start > 0; selection_start--) {
- if (IsPositionAtWordSelectionBoundary(selection_start))
- break;
- }
-
- // Now we move cursor_pos_ to end of selection. Selection boundary
- // is defined as the position where we have alpha-num character on one side
- // and non-alpha-num char on the other side.
- for (; cursor_position < text().length(); cursor_position++) {
- if (IsPositionAtWordSelectionBoundary(cursor_position))
- break;
- }
-
- SetSelection(ui::Range(selection_start, cursor_position));
-}
-
-const ui::Range& RenderText::GetCompositionRange() const {
- return composition_range_;
-}
-
-void RenderText::SetCompositionRange(const ui::Range& composition_range) {
- CHECK(!composition_range.IsValid() ||
- ui::Range(0, text_.length()).Contains(composition_range));
- composition_range_.set_end(composition_range.end());
- composition_range_.set_start(composition_range.start());
-}
-
-void RenderText::ApplyStyleRange(StyleRange style_range) {
- const ui::Range& new_range = style_range.range;
- if (!new_range.IsValid() || new_range.is_empty())
- return;
- CHECK(!new_range.is_reversed());
- CHECK(ui::Range(0, text_.length()).Contains(new_range));
- ApplyStyleRangeImpl(style_ranges_, style_range);
-#ifndef NDEBUG
- CheckStyleRanges(style_ranges_, text_.length());
-#endif
-}
-
-void RenderText::ApplyDefaultStyle() {
- style_ranges_.clear();
- StyleRange style = StyleRange(default_style_);
- style.range.set_end(text_.length());
- style_ranges_.push_back(style);
-}
-
-base::i18n::TextDirection RenderText::GetTextDirection() const {
- // TODO(msw): Bidi implementation, intended to replace the functionality added
- // in crrev.com/91881 (discussed in codereview.chromium.org/7324011).
- return base::i18n::LEFT_TO_RIGHT;
-}
-
-int RenderText::GetStringWidth() const {
- return GetSubstringBounds(ui::Range(0, text_.length()))[0].width();
-}
-
-void RenderText::Draw(gfx::Canvas* canvas) {
- // Clip the canvas to the text display area.
- canvas->ClipRectInt(display_rect_.x(), display_rect_.y(),
- display_rect_.width(), display_rect_.height());
-
- // Draw the selection.
- std::vector<gfx::Rect> selection(GetSubstringBounds(GetSelection()));
- SkColor selection_color =
- focused() ? kFocusedSelectionColor : kUnfocusedSelectionColor;
- for (std::vector<gfx::Rect>::const_iterator i = selection.begin();
- i < selection.end(); ++i) {
- gfx::Rect r(*i);
- r.Offset(display_offset_);
- canvas->FillRectInt(selection_color, r.x(), r.y(), r.width(), r.height());
- }
-
- // Create a temporary copy of the style ranges for composition and selection.
- // TODO(msw): This pattern ought to be reconsidered; what about composition
- // and selection overlaps, retain existing local style features?
- StyleRanges style_ranges(style_ranges_);
- // Apply a composition style override to a copy of the style ranges.
- if (composition_range_.IsValid() && !composition_range_.is_empty()) {
- StyleRange composition_style(default_style_);
- composition_style.underline = true;
- composition_style.range.set_start(composition_range_.start());
- composition_style.range.set_end(composition_range_.end());
- ApplyStyleRangeImpl(style_ranges, composition_style);
- }
- // Apply a selection style override to a copy of the style ranges.
- if (selection_range_.IsValid() && !selection_range_.is_empty()) {
- StyleRange selection_style(default_style_);
- selection_style.foreground = kSelectedTextColor;
- selection_style.range.set_start(selection_range_.GetMin());
- selection_style.range.set_end(selection_range_.GetMax());
- ApplyStyleRangeImpl(style_ranges, selection_style);
- }
-
- // Draw the text.
- gfx::Rect bounds(display_rect_);
- bounds.Offset(display_offset_);
- for (StyleRanges::const_iterator i = style_ranges.begin();
- i < style_ranges.end(); ++i) {
- Font font = !i->underline ? i->font :
- i->font.DeriveFont(0, i->font.GetStyle() | Font::UNDERLINED);
- string16 text = text_.substr(i->range.start(), i->range.length());
- bounds.set_width(font.GetStringWidth(text));
- canvas->DrawStringInt(text, font, i->foreground, bounds);
-
- // Draw the strikethrough.
- if (i->strike) {
- SkPaint paint;
- paint.setAntiAlias(true);
- paint.setStyle(SkPaint::kFill_Style);
- paint.setColor(i->foreground);
- paint.setStrokeWidth(kStrikeWidth);
- canvas->AsCanvasSkia()->drawLine(SkIntToScalar(bounds.x()),
- SkIntToScalar(bounds.bottom()),
- SkIntToScalar(bounds.right()),
- SkIntToScalar(bounds.y()),
- paint);
- }
-
- bounds.set_x(bounds.x() + bounds.width());
- }
-
- // Paint cursor. Replace cursor is drawn as rectangle for now.
- if (cursor_visible() && focused()) {
- bounds = GetCursorBounds(GetCursorPosition(), insert_mode());
- bounds.Offset(display_offset_);
- if (!bounds.IsEmpty())
- canvas->DrawRectInt(kCursorColor,
- bounds.x(),
- bounds.y(),
- bounds.width(),
- bounds.height());
- }
-}
-
-size_t RenderText::FindCursorPosition(const gfx::Point& point) const {
- const gfx::Font& font = Font();
- int left = 0;
- int left_pos = 0;
- int right = font.GetStringWidth(text());
- int right_pos = text().length();
-
- int x = point.x();
- if (x <= left) return left_pos;
- if (x >= right) return right_pos;
- // binary searching the cursor position.
- // TODO(oshima): use the center of character instead of edge.
- // Binary search may not work for language like arabic.
- while (std::abs(static_cast<long>(right_pos - left_pos) > 1)) {
- int pivot_pos = left_pos + (right_pos - left_pos) / 2;
- int pivot = font.GetStringWidth(text().substr(0, pivot_pos));
- if (pivot < x) {
- left = pivot;
- left_pos = pivot_pos;
- } else if (pivot == x) {
- return pivot_pos;
- } else {
- right = pivot;
- right_pos = pivot_pos;
- }
- }
- return left_pos;
-}
-
-std::vector<gfx::Rect> RenderText::GetSubstringBounds(
- const ui::Range& range) const {
- size_t start = range.GetMin();
- size_t end = range.GetMax();
- gfx::Font font;
- int start_x = font.GetStringWidth(text().substr(0, start));
- int end_x = font.GetStringWidth(text().substr(0, end));
- std::vector<gfx::Rect> bounds;
- bounds.push_back(gfx::Rect(start_x, 0, end_x - start_x, font.GetHeight()));
- return bounds;
-}
-
-gfx::Rect RenderText::GetCursorBounds(size_t cursor_pos,
- bool insert_mode) const {
- gfx::Font font;
- int x = font.GetStringWidth(text_.substr(0U, cursor_pos));
- DCHECK_GE(x, 0);
- int h = std::min(display_rect_.height(), font.GetHeight());
- gfx::Rect bounds(x, (display_rect_.height() - h) / 2, 1, h);
- if (!insert_mode && text_.length() != cursor_pos)
- bounds.set_width(font.GetStringWidth(text_.substr(0, cursor_pos + 1)) - x);
- return bounds;
-}
-
-size_t RenderText::GetLeftCursorPosition(size_t position,
- bool move_by_word) const {
- if (!move_by_word)
- return position == 0? position : position - 1;
- // Notes: We always iterate words from the begining.
- // This is probably fast enough for our usage, but we may
- // want to modify WordIterator so that it can start from the
- // middle of string and advance backwards.
- base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD);
- bool success = iter.Init();
- DCHECK(success);
- if (!success)
- return position;
- int last = 0;
- while (iter.Advance()) {
- if (iter.IsWord()) {
- size_t begin = iter.pos() - iter.GetString().length();
- if (begin == position) {
- // The cursor is at the beginning of a word.
- // Move to previous word.
- break;
- } else if(iter.pos() >= position) {
- // The cursor is in the middle or at the end of a word.
- // Move to the top of current word.
- last = begin;
- break;
- } else {
- last = iter.pos() - iter.GetString().length();
- }
- }
- }
-
- return last;
-}
-
-size_t RenderText::GetRightCursorPosition(size_t position,
- bool move_by_word) const {
- if (!move_by_word)
- return std::min(position + 1, text().length());
- base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD);
- bool success = iter.Init();
- DCHECK(success);
- if (!success)
- return position;
- size_t pos = 0;
- while (iter.Advance()) {
- pos = iter.pos();
- if (iter.IsWord() && pos > position) {
- break;
- }
- }
- return pos;
-}
-
-RenderText::RenderText()
- : text_(),
- selection_range_(),
- cursor_visible_(false),
- insert_mode_(true),
- composition_range_(),
- style_ranges_(),
- default_style_(),
- display_rect_(),
- display_offset_() {
-}
-
-RenderText::~RenderText() {
-}
-
-bool RenderText::IsPositionAtWordSelectionBoundary(size_t pos) {
- return pos == 0 || (isalnum(text()[pos - 1]) && !isalnum(text()[pos])) ||
- (!isalnum(text()[pos - 1]) && isalnum(text()[pos]));
-}
-
-} // namespace gfx
diff --git a/ui/gfx/render_text.h b/ui/gfx/render_text.h
deleted file mode 100755
index bcc2175..0000000
--- a/ui/gfx/render_text.h
+++ /dev/null
@@ -1,224 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_GFX_RENDER_TEXT_H_
-#define UI_GFX_RENDER_TEXT_H_
-#pragma once
-
-#include <vector>
-
-#include "base/gtest_prod_util.h"
-#include "base/i18n/rtl.h"
-#include "base/string16.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "ui/base/range/range.h"
-#include "ui/gfx/font.h"
-#include "ui/gfx/rect.h"
-#include "ui/gfx/point.h"
-
-namespace {
-
-// Strike line width.
-const int kStrikeWidth = 2;
-
-// Color settings for text, backgrounds and cursor.
-// These are tentative, and should be derived from theme, system
-// settings and current settings.
-// TODO(oshima): Change this to match the standard chrome
-// before dogfooding textfield views.
-const SkColor kSelectedTextColor = SK_ColorWHITE;
-const SkColor kFocusedSelectionColor = SK_ColorCYAN;
-const SkColor kUnfocusedSelectionColor = SK_ColorLTGRAY;
-const SkColor kCursorColor = SK_ColorBLACK;
-
-} // namespace
-
-namespace gfx {
-
-class Canvas;
-class RenderTextTest;
-
-// A visual style applicable to a range of text.
-struct StyleRange {
- StyleRange();
-
- Font font;
- SkColor foreground;
- bool strike;
- bool underline;
- ui::Range range;
-};
-
-typedef std::vector<StyleRange> StyleRanges;
-
-// TODO(msw): Distinguish between logical character and glyph?
-enum BreakType {
- CHARACTER_BREAK,
- WORD_BREAK,
- LINE_BREAK,
-};
-
-// TODO(msw): Implement RenderText[Win|Linux] for Uniscribe/Pango BiDi...
-
-// RenderText represents an abstract model of styled text and its corresponding
-// visual layout. Support is built in for a cursor, a selection, simple styling,
-// complex scripts, and bi-directional text. Implementations provide mechanisms
-// for rendering and translation between logical and visual data.
-class RenderText {
-
- public:
- virtual ~RenderText();
-
- // Creates a platform-specific RenderText instance.
- static RenderText* CreateRenderText();
-
- const string16& text() const { return text_; }
- virtual void SetText(const string16& text);
-
- bool cursor_visible() const { return cursor_visible_; }
- void set_cursor_visible(bool visible) { cursor_visible_ = visible; }
-
- bool insert_mode() const { return insert_mode_; }
- void toggle_insert_mode() { insert_mode_ = !insert_mode_; }
-
- bool focused() const { return focused_; }
- void set_focused(bool focused) { focused_ = focused; }
-
- const StyleRange& default_style() const { return default_style_; }
- void set_default_style(StyleRange style) { default_style_ = style; }
-
- const gfx::Rect& display_rect() const { return display_rect_; }
- void set_display_rect(const gfx::Rect& r) { display_rect_ = r; }
-
- size_t GetCursorPosition() const;
- void SetCursorPosition(const size_t position);
-
- // Moves the cursor left or right. Cursor movement is visual, meaning that
- // left and right are relative to screen, not the directionality of the text.
- // If |select| is false, the selection range is emptied at the new position.
- // If |break_type| is CHARACTER_BREAK, move to the neighboring character.
- // If |break_type| is WORD_BREAK, move to the nearest word boundary.
- // If |break_type| is LINE_BREAK, move to text edge as shown on screen.
- void MoveCursorLeft(BreakType break_type, bool select);
- void MoveCursorRight(BreakType break_type, bool select);
-
- // Moves the cursor to the specified logical |position|.
- // If |select| is false, the selection range is emptied at the new position.
- // Returns true if the cursor position or selection range changed.
- bool MoveCursorTo(size_t position, bool select);
-
- // Move the cursor to the position associated with the clicked point.
- // If |select| is false, the selection range is emptied at the new position.
- bool MoveCursorTo(const gfx::Point& point, bool select);
-
- const ui::Range& GetSelection() const;
- void SetSelection(const ui::Range& range);
-
- // Returns true if the local point is over selected text.
- bool IsPointInSelection(const gfx::Point& point) const;
-
- // Selects no text, all text, or the word at the current cursor position.
- void ClearSelection();
- void SelectAll();
- void SelectWord();
-
- const ui::Range& GetCompositionRange() const;
- void SetCompositionRange(const ui::Range& composition_range);
-
- // Apply |style_range| to the internal style model.
- virtual void ApplyStyleRange(StyleRange style_range);
-
- // Apply |default_style_| over the entire text range.
- virtual void ApplyDefaultStyle();
-
- base::i18n::TextDirection GetTextDirection() const;
-
- // Get the width of the entire string.
- int GetStringWidth() const;
-
- virtual void Draw(gfx::Canvas* canvas);
-
- // TODO(msw): Deprecate this function. Logical and visual cursors are not
- // mapped one-to-one. See the selection_range_ TODO for more information.
- // Get the logical cursor position from a visual point in local coordinates.
- virtual size_t FindCursorPosition(const gfx::Point& point) const;
-
- // Get the visual bounds containing the logical substring within |range|.
- // These bounds could be visually discontiguous if the logical selection range
- // is split by an odd number of LTR/RTL level change.
- virtual std::vector<gfx::Rect> GetSubstringBounds(
- const ui::Range& range) const;
-
- // Get the visual bounds describing the cursor at |position|. These bounds
- // typically represent a vertical line, but if |insert_mode| is true they
- // contain the bounds of the associated glyph.
- virtual gfx::Rect GetCursorBounds(size_t position, bool insert_mode) const;
-
- protected:
- RenderText();
-
- const StyleRanges& style_ranges() const { return style_ranges_; }
-
- const gfx::Point& display_offset() const { return display_offset_; }
-
- // Get the cursor position that visually neighbors |position|.
- // If |move_by_word| is true, return the neighboring word delimiter position.
- virtual size_t GetLeftCursorPosition(size_t position,
- bool move_by_word) const;
- virtual size_t GetRightCursorPosition(size_t position,
- bool move_by_word) const;
-
- private:
- friend class RenderTextTest;
-
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, CustomDefaultStyle);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyStyleRange);
- FRIEND_TEST_ALL_PREFIXES(RenderTextTest, StyleRangesAdjust);
-
- // Clear out |style_ranges_|.
- void ClearStyleRanges();
-
- bool IsPositionAtWordSelectionBoundary(size_t pos);
-
- // Logical UTF-16 string data to be drawn.
- string16 text_;
-
- // TODO(msw): A single logical cursor position doesn't support two potential
- // visual cursor positions. For example, clicking right of 'c' & 'D' yeilds:
- // (visually: 'abc|FEDghi' and 'abcFED|ghi', both logically: 'abc|DEFghi').
- // Similarly, one visual position may have two associated logical positions.
- // For example, clicking the right side of 'D' and left side of 'g' yields:
- // (both visually: 'abcFED|ghi', logically: 'abc|DEFghi' and 'abcDEF|ghi').
- // Update the cursor model with a leading/trailing flag, a level association,
- // or a disjoint visual position to satisfy the proposed visual behavior.
- // Logical selection range; the range end is also the logical cursor position.
- ui::Range selection_range_;
-
- // The cursor visibility and insert mode.
- bool cursor_visible_;
- bool insert_mode_;
-
- // The focus state of the text.
- bool focused_;
-
- // Composition text range.
- ui::Range composition_range_;
-
- // List of style ranges. Elements in the list never overlap each other.
- StyleRanges style_ranges_;
- // The default text style.
- StyleRange default_style_;
-
- // The local display area for rendering the text.
- gfx::Rect display_rect_;
- // The offset for the text to be drawn, relative to the display area.
- gfx::Point display_offset_;
-
- DISALLOW_COPY_AND_ASSIGN(RenderText);
-};
-
-} // namespace gfx
-
-#endif // UI_GFX_RENDER_TEXT_H_
diff --git a/ui/gfx/render_text_linux.cc b/ui/gfx/render_text_linux.cc
deleted file mode 100755
index 21b3ac4..0000000
--- a/ui/gfx/render_text_linux.cc
+++ /dev/null
@@ -1,20 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/gfx/render_text_linux.h"
-
-namespace gfx {
-
-RenderTextLinux::RenderTextLinux()
- : RenderText() {
-}
-
-RenderTextLinux::~RenderTextLinux() {
-}
-
-RenderText* RenderText::CreateRenderText() {
- return new RenderTextLinux;
-}
-
-} // namespace gfx
diff --git a/ui/gfx/render_text_linux.h b/ui/gfx/render_text_linux.h
deleted file mode 100755
index 2709bea..0000000
--- a/ui/gfx/render_text_linux.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_GFX_RENDER_TEXT_LINUX_H_
-#define UI_GFX_RENDER_TEXT_LINUX_H_
-#pragma once
-
-#include "ui/gfx/render_text.h"
-
-namespace gfx {
-
-// RenderTextLinux is the Linux implementation of RenderText using Pango.
-class RenderTextLinux : public RenderText {
- public:
- RenderTextLinux();
- virtual ~RenderTextLinux();
-
-private:
- DISALLOW_COPY_AND_ASSIGN(RenderTextLinux);
-};
-
-} // namespace gfx;
-
-#endif // UI_GFX_RENDER_TEXT_LINUX_H_
diff --git a/ui/gfx/render_text_unittest.cc b/ui/gfx/render_text_unittest.cc
deleted file mode 100755
index e809d41..0000000
--- a/ui/gfx/render_text_unittest.cc
+++ /dev/null
@@ -1,180 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/gfx/render_text.h"
-
-#include "base/utf_string_conversions.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-namespace gfx {
-
-class RenderTextTest : public testing::Test {
-};
-
-TEST_F(RenderTextTest, DefaultStyle) {
- // Defaults to empty text with no styles.
- gfx::RenderText* render_text = gfx::RenderText::CreateRenderText();
- EXPECT_TRUE(render_text->text().empty());
- EXPECT_TRUE(render_text->style_ranges().empty());
-
- // Test that the built-in default style is applied for new text.
- render_text->SetText(ASCIIToUTF16("abc"));
- EXPECT_EQ(1U, render_text->style_ranges().size());
- gfx::StyleRange style;
- EXPECT_EQ(style.font.GetFontName(),
- render_text->style_ranges()[0].font.GetFontName());
- EXPECT_EQ(style.foreground, render_text->style_ranges()[0].foreground);
- EXPECT_EQ(ui::Range(0, 3), render_text->style_ranges()[0].range);
- EXPECT_EQ(style.strike, render_text->style_ranges()[0].strike);
- EXPECT_EQ(style.underline, render_text->style_ranges()[0].underline);
-
- // Test that clearing the text also clears the styles.
- render_text->SetText(string16());
- EXPECT_TRUE(render_text->text().empty());
- EXPECT_TRUE(render_text->style_ranges().empty());
-}
-
-TEST_F(RenderTextTest, CustomDefaultStyle) {
- // Test a custom default style.
- gfx::RenderText* render_text = gfx::RenderText::CreateRenderText();
- gfx::StyleRange color;
- color.foreground = SK_ColorRED;
- render_text->set_default_style(color);
- render_text->SetText(ASCIIToUTF16("abc"));
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(color.foreground, render_text->style_ranges()[0].foreground);
-
- // Test that the custom default style persists across clearing text.
- render_text->SetText(string16());
- EXPECT_TRUE(render_text->style_ranges().empty());
- render_text->SetText(ASCIIToUTF16("abc"));
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(color.foreground, render_text->style_ranges()[0].foreground);
-
- // Test ApplyDefaultStyle after setting a new default.
- gfx::StyleRange strike;
- strike.strike = true;
- render_text->set_default_style(strike);
- render_text->ApplyDefaultStyle();
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(true, render_text->style_ranges()[0].strike);
- EXPECT_EQ(strike.foreground, render_text->style_ranges()[0].foreground);
-}
-
-TEST_F(RenderTextTest, ApplyStyleRange) {
- gfx::RenderText* render_text = gfx::RenderText::CreateRenderText();
- render_text->SetText(ASCIIToUTF16("01234"));
- EXPECT_EQ(1U, render_text->style_ranges().size());
-
- // Test ApplyStyleRange (no-op on empty range).
- gfx::StyleRange empty;
- empty.range = ui::Range(1, 1);
- render_text->ApplyStyleRange(empty);
- EXPECT_EQ(1U, render_text->style_ranges().size());
-
- // Test ApplyStyleRange (no-op on invalid range).
- gfx::StyleRange invalid;
- invalid.range = ui::Range::InvalidRange();
- render_text->ApplyStyleRange(invalid);
- EXPECT_EQ(1U, render_text->style_ranges().size());
-
- // Apply a style with a range contained by an existing range.
- gfx::StyleRange underline;
- underline.underline = true;
- underline.range = ui::Range(2, 3);
- render_text->ApplyStyleRange(underline);
- EXPECT_EQ(3U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 2), render_text->style_ranges()[0].range);
- EXPECT_FALSE(render_text->style_ranges()[0].underline);
- EXPECT_EQ(ui::Range(2, 3), render_text->style_ranges()[1].range);
- EXPECT_TRUE(render_text->style_ranges()[1].underline);
- EXPECT_EQ(ui::Range(3, 5), render_text->style_ranges()[2].range);
- EXPECT_FALSE(render_text->style_ranges()[2].underline);
-
- // Apply a style with a range equal to another range.
- gfx::StyleRange color;
- color.foreground = SK_ColorWHITE;
- color.range = ui::Range(2, 3);
- render_text->ApplyStyleRange(color);
- EXPECT_EQ(3U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 2), render_text->style_ranges()[0].range);
- EXPECT_NE(SK_ColorWHITE, render_text->style_ranges()[0].foreground);
- EXPECT_FALSE(render_text->style_ranges()[0].underline);
- EXPECT_EQ(ui::Range(2, 3), render_text->style_ranges()[1].range);
- EXPECT_EQ(SK_ColorWHITE, render_text->style_ranges()[1].foreground);
- EXPECT_FALSE(render_text->style_ranges()[1].underline);
- EXPECT_EQ(ui::Range(3, 5), render_text->style_ranges()[2].range);
- EXPECT_NE(SK_ColorWHITE, render_text->style_ranges()[2].foreground);
- EXPECT_FALSE(render_text->style_ranges()[2].underline);
-
- // Apply a style with a range containing an existing range.
- // This new style also overlaps portions of neighboring ranges.
- gfx::StyleRange strike;
- strike.strike = true;
- strike.range = ui::Range(1, 4);
- render_text->ApplyStyleRange(strike);
- EXPECT_EQ(3U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 1), render_text->style_ranges()[0].range);
- EXPECT_FALSE(render_text->style_ranges()[0].strike);
- EXPECT_EQ(ui::Range(1, 4), render_text->style_ranges()[1].range);
- EXPECT_TRUE(render_text->style_ranges()[1].strike);
- EXPECT_EQ(ui::Range(4, 5), render_text->style_ranges()[2].range);
- EXPECT_FALSE(render_text->style_ranges()[2].strike);
-
- // Apply a style overlapping all ranges.
- gfx::StyleRange strike_underline;
- strike_underline.strike = true;
- strike_underline.underline = true;
- strike_underline.range = ui::Range(0, render_text->text().length());
- render_text->ApplyStyleRange(strike_underline);
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 5), render_text->style_ranges()[0].range);
- EXPECT_TRUE(render_text->style_ranges()[0].underline);
- EXPECT_TRUE(render_text->style_ranges()[0].strike);
-
- // Apply the default style.
- render_text->ApplyDefaultStyle();
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 5), render_text->style_ranges()[0].range);
- EXPECT_FALSE(render_text->style_ranges()[0].underline);
- EXPECT_FALSE(render_text->style_ranges()[0].strike);
-}
-
-TEST_F(RenderTextTest, StyleRangesAdjust) {
- // Test that style ranges adjust to the text size.
- gfx::RenderText* render_text = gfx::RenderText::CreateRenderText();
- render_text->SetText(ASCIIToUTF16("abcdef"));
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 6), render_text->style_ranges()[0].range);
-
- // Test that the range is clipped to the length of shorter text.
- render_text->SetText(ASCIIToUTF16("abc"));
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 3), render_text->style_ranges()[0].range);
-
- // Test that the last range extends to the length of longer text.
- gfx::StyleRange strike;
- strike.strike = true;
- strike.range = ui::Range(2, 3);
- render_text->ApplyStyleRange(strike);
- render_text->SetText(ASCIIToUTF16("abcdefghi"));
- EXPECT_EQ(2U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 2), render_text->style_ranges()[0].range);
- EXPECT_EQ(ui::Range(2, 9), render_text->style_ranges()[1].range);
- EXPECT_TRUE(render_text->style_ranges()[1].strike);
-
- // Test that ranges are removed if they're outside the range of shorter text.
- render_text->SetText(ASCIIToUTF16("ab"));
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 2), render_text->style_ranges()[0].range);
- EXPECT_FALSE(render_text->style_ranges()[0].strike);
-
- // Test that previously removed ranges don't return.
- render_text->SetText(ASCIIToUTF16("abcdef"));
- EXPECT_EQ(1U, render_text->style_ranges().size());
- EXPECT_EQ(ui::Range(0, 6), render_text->style_ranges()[0].range);
- EXPECT_FALSE(render_text->style_ranges()[0].strike);
-}
-
-} // namespace gfx
diff --git a/ui/gfx/render_text_win.cc b/ui/gfx/render_text_win.cc
deleted file mode 100755
index 9f47946..0000000
--- a/ui/gfx/render_text_win.cc
+++ /dev/null
@@ -1,20 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/gfx/render_text_win.h"
-
-namespace gfx {
-
-RenderTextWin::RenderTextWin()
- : RenderText() {
-}
-
-RenderTextWin::~RenderTextWin() {
-}
-
-RenderText* RenderText::CreateRenderText() {
- return new RenderTextWin;
-}
-
-} // namespace gfx
diff --git a/ui/gfx/render_text_win.h b/ui/gfx/render_text_win.h
deleted file mode 100755
index 829888b..0000000
--- a/ui/gfx/render_text_win.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_GFX_RENDER_TEXT_WIN_H_
-#define UI_GFX_RENDER_TEXT_WIN_H_
-#pragma once
-
-#include "ui/gfx/render_text.h"
-
-namespace gfx {
-
-// RenderTextWin is the Windows implementation of RenderText using Uniscribe.
-class RenderTextWin : public RenderText {
- public:
- RenderTextWin();
- virtual ~RenderTextWin();
-
- private:
- DISALLOW_COPY_AND_ASSIGN(RenderTextWin);
-};
-
-} // namespace gfx;
-
-#endif // UI_GFX_RENDER_TEXT_WIN_H_