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authordanakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-12 02:09:45 +0000
committerdanakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-01-12 02:09:45 +0000
commit70c908cadedbf286a352085620e6ed33883af539 (patch)
tree17d296cc20667c0bbe50059684203b4328d6d336 /ui/gl/gl_bindings.h
parent6396b29769ef2593823152d4ed0e0fe5b556958f (diff)
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Allow tests to stub out GL draw calls.
This allows us to use real GL bindings but without drawing when we don't care about pixel output, allowing for faster execution. In particular this will allow us to use OSMesa instead of a completely fake GL implementation in the compositor for browser tests. We add a new kDisableGLDrawingForTests command line flag that can be set to prevent the GL draw calls from doing any work. We will be able to set this flag in the browser test environment for any tests that don't require real pixel output. R=piman, sievers BUG=270918 Review URL: https://codereview.chromium.org/132473009 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@244405 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gl/gl_bindings.h')
-rw-r--r--ui/gl/gl_bindings.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/gl/gl_bindings.h b/ui/gl/gl_bindings.h
index debb074..abde8c8 100644
--- a/ui/gl/gl_bindings.h
+++ b/ui/gl/gl_bindings.h
@@ -228,6 +228,7 @@ struct GL_EXPORT DriverGL {
void Initialize();
void InitializeExtensions(GLContext* context);
void InitializeDebugBindings();
+ void InitializeNullDrawBindings();
void ClearBindings();
void UpdateDebugExtensionBindings();