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authordnicoara <dnicoara@chromium.org>2015-03-05 12:46:18 -0800
committerCommit bot <commit-bot@chromium.org>2015-03-05 20:47:08 +0000
commit171d8c892da1b2e38f90c17b62896ba82f0719e3 (patch)
tree9fe2810948b2d8dfd73cd7a5afa002dcf79c0547 /ui/ozone/platform/drm/gpu/drm_buffer.h
parentf36607f2398cb4aa9b50449b1221bbc72e3f3453 (diff)
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[Ozone] Rename and split the DRI platform for clarity
This CL does the following: - Moves the files in ui/ozone/platform/dri to ui/ozone/platform/drm since the platform name should really be DRM rather than DRI. Note, that the platform is still refered to as "dri" in GYP/GN since CrOS builds are still using the 'dri' name. - Rename all files with a "_dri*" suffix to a "drm_" prefix. Also rename all files with a "dri_" prefix to a "drm_" prefix. - Rename NativeDisplayDelegateDri to DrmDisplayDelegateManager since it is no longer dependent on the NativeDisplayDelegate interface and the new name better describes its intent. - Split the files in the platform into 2 sub-folders ("host" and "gpu"). Depending on the intended use place of the objects (Browser (host) process or GPU process) the files in the platform are split accordingly in the 2 sub-folders. BUG=none TBR=jam@chromium.org Review URL: https://codereview.chromium.org/975063002 Cr-Commit-Position: refs/heads/master@{#319320}
Diffstat (limited to 'ui/ozone/platform/drm/gpu/drm_buffer.h')
-rw-r--r--ui/ozone/platform/drm/gpu/drm_buffer.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/ui/ozone/platform/drm/gpu/drm_buffer.h b/ui/ozone/platform/drm/gpu/drm_buffer.h
new file mode 100644
index 0000000..18ad9af
--- /dev/null
+++ b/ui/ozone/platform/drm/gpu/drm_buffer.h
@@ -0,0 +1,74 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_BUFFER_H_
+#define UI_OZONE_PLATFORM_DRM_GPU_DRM_BUFFER_H_
+
+#include "base/macros.h"
+#include "skia/ext/refptr.h"
+#include "third_party/skia/include/core/SkSurface.h"
+#include "ui/ozone/ozone_export.h"
+#include "ui/ozone/platform/drm/gpu/scanout_buffer.h"
+
+namespace ui {
+
+class DrmDevice;
+
+// Wrapper for a DRM allocated buffer. Keeps track of the native properties of
+// the buffer and wraps the pixel memory into a SkSurface which can be used to
+// draw into using Skia.
+class OZONE_EXPORT DrmBuffer : public ScanoutBuffer {
+ public:
+ DrmBuffer(const scoped_refptr<DrmDevice>& drm);
+
+ // Allocates the backing pixels and wraps them in |surface_|. |info| is used
+ // to describe the buffer characteristics (size, color format).
+ // |should_register_framebuffer| is used to distinguish the buffers that are
+ // used for modesetting.
+ bool Initialize(const SkImageInfo& info, bool should_register_framebuffer);
+
+ SkCanvas* GetCanvas() const;
+
+ // ScanoutBuffer:
+ uint32_t GetFramebufferId() const override;
+ uint32_t GetHandle() const override;
+ gfx::Size GetSize() const override;
+
+ protected:
+ ~DrmBuffer() override;
+
+ scoped_refptr<DrmDevice> drm_;
+
+ // Wrapper around the native pixel memory.
+ skia::RefPtr<SkSurface> surface_;
+
+ // Length of a row of pixels.
+ uint32_t stride_;
+
+ // Buffer handle used by the DRM allocator.
+ uint32_t handle_;
+
+ // Buffer ID used by the DRM modesettings API. This is set when the buffer is
+ // registered with the CRTC.
+ uint32_t framebuffer_;
+
+ DISALLOW_COPY_AND_ASSIGN(DrmBuffer);
+};
+
+class OZONE_EXPORT DrmBufferGenerator : public ScanoutBufferGenerator {
+ public:
+ DrmBufferGenerator();
+ ~DrmBufferGenerator() override;
+
+ // ScanoutBufferGenerator:
+ scoped_refptr<ScanoutBuffer> Create(const scoped_refptr<DrmDevice>& drm,
+ const gfx::Size& size) override;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(DrmBufferGenerator);
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_BUFFER_H_