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author | danakj <danakj@chromium.org> | 2015-04-03 17:15:24 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-04-04 00:15:46 +0000 |
commit | 85d970e4cc6d5f71c30a94cd31d6f0fa07b38890 (patch) | |
tree | 364849f5b908f5f99f1a36ca54628b494758f2c7 /ui/snapshot | |
parent | 397accd46320292657b9ca5eea6c1a81a38ef004 (diff) | |
download | chromium_src-85d970e4cc6d5f71c30a94cd31d6f0fa07b38890.zip chromium_src-85d970e4cc6d5f71c30a94cd31d6f0fa07b38890.tar.gz chromium_src-85d970e4cc6d5f71c30a94cd31d6f0fa07b38890.tar.bz2 |
Pass a ui::PaintContext from ui::Layer to layer delegates.
This is a plumbing CL to create a ui::PaintContext that wraps a
gfx::Canvas up in ui::Layer. This is passed to every LayerDelegate,
and also through to aura::WindowDelegates and
views::NativeWidgetDelegates to eventually reach views::View as well.
This way ui::PaintContext is created in one place (for compositor
paints, there are other places painting to bitmaps we'll address
later). And in the future the ui::PaintContext can be backed by a
display list instead of a canvas.
R=sky
BUG=466426
Review URL: https://codereview.chromium.org/1057873004
Cr-Commit-Position: refs/heads/master@{#323855}
Diffstat (limited to 'ui/snapshot')
-rw-r--r-- | ui/snapshot/snapshot_aura_unittest.cc | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/ui/snapshot/snapshot_aura_unittest.cc b/ui/snapshot/snapshot_aura_unittest.cc index b15a580..c134ca0 100644 --- a/ui/snapshot/snapshot_aura_unittest.cc +++ b/ui/snapshot/snapshot_aura_unittest.cc @@ -15,6 +15,7 @@ #include "ui/aura/window_event_dispatcher.h" #include "ui/compositor/compositor.h" #include "ui/compositor/layer.h" +#include "ui/compositor/paint_context.h" #include "ui/compositor/test/context_factories_for_test.h" #include "ui/compositor/test/draw_waiter_for_test.h" #include "ui/gfx/canvas.h" @@ -42,10 +43,12 @@ class TestPaintingWindowDelegate : public aura::test::TestWindowDelegate { ~TestPaintingWindowDelegate() override {} - void OnPaint(gfx::Canvas* canvas) override { + void OnPaint(const ui::PaintContext& context) override { for (int y = 0; y < window_size_.height(); ++y) { - for (int x = 0; x < window_size_.width(); ++x) - canvas->FillRect(gfx::Rect(x, y, 1, 1), GetExpectedColorForPoint(x, y)); + for (int x = 0; x < window_size_.width(); ++x) { + context.canvas()->FillRect(gfx::Rect(x, y, 1, 1), + GetExpectedColorForPoint(x, y)); + } } } |