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authortfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-15 21:01:14 +0000
committertfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-15 21:01:14 +0000
commitebaf09fc99d68821c265297499a64246222bf64d (patch)
treefa92c24dd800064692dfd8bb7846b26abd09635a /ui/views/animation/bounds_animator.cc
parentdfb6089698f447ef9d564e0222a8137b0c017321 (diff)
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views: Move more two directories into ui/views/.
BUG=104039 R=ben@chromium.org Review URL: http://codereview.chromium.org/8572016 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@110162 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/views/animation/bounds_animator.cc')
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diff --git a/ui/views/animation/bounds_animator.cc b/ui/views/animation/bounds_animator.cc
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+++ b/ui/views/animation/bounds_animator.cc
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/views/animation/bounds_animator.h"
+
+#include "base/memory/scoped_ptr.h"
+#include "ui/base/animation/animation_container.h"
+#include "ui/base/animation/slide_animation.h"
+#include "views/view.h"
+
+// Duration in milliseconds for animations.
+static const int kAnimationDuration = 200;
+
+using ui::Animation;
+using ui::AnimationContainer;
+using ui::SlideAnimation;
+using ui::Tween;
+
+namespace views {
+
+BoundsAnimator::BoundsAnimator(View* parent)
+ : parent_(parent),
+ observer_(NULL),
+ container_(new AnimationContainer()) {
+ container_->set_observer(this);
+}
+
+BoundsAnimator::~BoundsAnimator() {
+ // Reset the delegate so that we don't attempt to notify our observer from
+ // the destructor.
+ container_->set_observer(NULL);
+
+ // Delete all the animations, but don't remove any child views. We assume the
+ // view owns us and is going to be deleted anyway.
+ for (ViewToDataMap::iterator i = data_.begin(); i != data_.end(); ++i)
+ CleanupData(false, &(i->second), i->first);
+}
+
+void BoundsAnimator::AnimateViewTo(View* view, const gfx::Rect& target) {
+ DCHECK(view);
+ DCHECK_EQ(view->parent(), parent_);
+
+ Data existing_data;
+
+ if (IsAnimating(view)) {
+ // Don't immediatly delete the animation, that might trigger a callback from
+ // the animationcontainer.
+ existing_data = data_[view];
+
+ RemoveFromMaps(view);
+ }
+
+ // NOTE: we don't check if the view is already at the target location. Doing
+ // so leads to odd cases where no animations may be present after invoking
+ // AnimateViewTo. AnimationProgressed does nothing when the bounds of the
+ // view don't change.
+
+ Data& data = data_[view];
+ data.start_bounds = view->bounds();
+ data.target_bounds = target;
+ data.animation = CreateAnimation();
+
+ animation_to_view_[data.animation] = view;
+
+ data.animation->Show();
+
+ CleanupData(true, &existing_data, NULL);
+}
+
+void BoundsAnimator::SetTargetBounds(View* view, const gfx::Rect& target) {
+ if (!IsAnimating(view)) {
+ AnimateViewTo(view, target);
+ return;
+ }
+
+ data_[view].target_bounds = target;
+}
+
+void BoundsAnimator::SetAnimationForView(View* view,
+ SlideAnimation* animation) {
+ DCHECK(animation);
+
+ scoped_ptr<SlideAnimation> animation_wrapper(animation);
+
+ if (!IsAnimating(view))
+ return;
+
+ // We delay deleting the animation until the end so that we don't prematurely
+ // send out notification that we're done.
+ scoped_ptr<Animation> old_animation(ResetAnimationForView(view));
+
+ data_[view].animation = animation_wrapper.release();
+ animation_to_view_[animation] = view;
+
+ animation->set_delegate(this);
+ animation->SetContainer(container_.get());
+ animation->Show();
+}
+
+const SlideAnimation* BoundsAnimator::GetAnimationForView(View* view) {
+ return !IsAnimating(view) ? NULL : data_[view].animation;
+}
+
+void BoundsAnimator::SetAnimationDelegate(View* view,
+ AnimationDelegate* delegate,
+ bool delete_when_done) {
+ DCHECK(IsAnimating(view));
+
+ data_[view].delegate = delegate;
+ data_[view].delete_delegate_when_done = delete_when_done;
+}
+
+void BoundsAnimator::StopAnimatingView(View* view) {
+ if (!IsAnimating(view))
+ return;
+
+ data_[view].animation->Stop();
+}
+
+bool BoundsAnimator::IsAnimating(View* view) const {
+ return data_.find(view) != data_.end();
+}
+
+bool BoundsAnimator::IsAnimating() const {
+ return !data_.empty();
+}
+
+void BoundsAnimator::Cancel() {
+ if (data_.empty())
+ return;
+
+ while (!data_.empty())
+ data_.begin()->second.animation->Stop();
+
+ // Invoke AnimationContainerProgressed to force a repaint and notify delegate.
+ AnimationContainerProgressed(container_.get());
+}
+
+SlideAnimation* BoundsAnimator::CreateAnimation() {
+ SlideAnimation* animation = new SlideAnimation(this);
+ animation->SetContainer(container_.get());
+ animation->SetSlideDuration(kAnimationDuration);
+ animation->SetTweenType(Tween::EASE_OUT);
+ return animation;
+}
+
+void BoundsAnimator::RemoveFromMaps(View* view) {
+ DCHECK(data_.count(view) > 0);
+ DCHECK(animation_to_view_.count(data_[view].animation) > 0);
+
+ animation_to_view_.erase(data_[view].animation);
+ data_.erase(view);
+}
+
+void BoundsAnimator::CleanupData(bool send_cancel, Data* data, View* view) {
+ if (send_cancel && data->delegate)
+ data->delegate->AnimationCanceled(data->animation);
+
+ if (data->delete_delegate_when_done) {
+ delete static_cast<OwnedAnimationDelegate*>(data->delegate);
+ data->delegate = NULL;
+ }
+
+ if (data->animation) {
+ data->animation->set_delegate(NULL);
+ delete data->animation;
+ data->animation = NULL;
+ }
+}
+
+Animation* BoundsAnimator::ResetAnimationForView(View* view) {
+ if (!IsAnimating(view))
+ return NULL;
+
+ Animation* old_animation = data_[view].animation;
+ animation_to_view_.erase(old_animation);
+ data_[view].animation = NULL;
+ // Reset the delegate so that we don't attempt any processing when the
+ // animation calls us back.
+ old_animation->set_delegate(NULL);
+ return old_animation;
+}
+
+void BoundsAnimator::AnimationEndedOrCanceled(const Animation* animation,
+ AnimationEndType type) {
+ DCHECK(animation_to_view_.find(animation) != animation_to_view_.end());
+
+ View* view = animation_to_view_[animation];
+ DCHECK(view);
+
+ // Make a copy of the data as Remove empties out the maps.
+ Data data = data_[view];
+
+ RemoveFromMaps(view);
+
+ if (data.delegate) {
+ if (type == ANIMATION_ENDED) {
+ data.delegate->AnimationEnded(animation);
+ } else {
+ DCHECK_EQ(ANIMATION_CANCELED, type);
+ data.delegate->AnimationCanceled(animation);
+ }
+ }
+
+ CleanupData(false, &data, view);
+}
+
+void BoundsAnimator::AnimationProgressed(const Animation* animation) {
+ DCHECK(animation_to_view_.find(animation) != animation_to_view_.end());
+
+ View* view = animation_to_view_[animation];
+ DCHECK(view);
+ const Data& data = data_[view];
+ gfx::Rect new_bounds =
+ animation->CurrentValueBetween(data.start_bounds, data.target_bounds);
+ if (new_bounds != view->bounds()) {
+ gfx::Rect total_bounds = new_bounds.Union(view->bounds());
+
+ // Build up the region to repaint in repaint_bounds_. We'll do the repaint
+ // when all animations complete (in AnimationContainerProgressed).
+ if (repaint_bounds_.IsEmpty())
+ repaint_bounds_ = total_bounds;
+ else
+ repaint_bounds_ = repaint_bounds_.Union(total_bounds);
+
+ view->SetBoundsRect(new_bounds);
+ }
+
+ if (data.delegate)
+ data.delegate->AnimationProgressed(animation);
+}
+
+void BoundsAnimator::AnimationEnded(const Animation* animation) {
+ AnimationEndedOrCanceled(animation, ANIMATION_ENDED);
+}
+
+void BoundsAnimator::AnimationCanceled(const Animation* animation) {
+ AnimationEndedOrCanceled(animation, ANIMATION_CANCELED);
+}
+
+void BoundsAnimator::AnimationContainerProgressed(
+ AnimationContainer* container) {
+ if (!repaint_bounds_.IsEmpty()) {
+ // Adjust for rtl.
+ repaint_bounds_.set_x(parent_->GetMirroredXWithWidthInView(
+ repaint_bounds_.x(), repaint_bounds_.width()));
+ parent_->SchedulePaintInRect(repaint_bounds_);
+ repaint_bounds_.SetRect(0, 0, 0, 0);
+ }
+
+ if (observer_ && !IsAnimating()) {
+ // Notify here rather than from AnimationXXX to avoid deleting the animation
+ // while the animation is calling us.
+ observer_->OnBoundsAnimatorDone(this);
+ }
+}
+
+void BoundsAnimator::AnimationContainerEmpty(AnimationContainer* container) {
+}
+
+} // namespace views