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authortfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-21 17:18:14 +0000
committertfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-21 17:18:14 +0000
commitd57afa518d4ad5192b5a2d0f7227b2ddebd21ab9 (patch)
tree0f26ebcbcb4708db3b4520ba46929bc6a3727d1d /ui/views/widget/widget.h
parentc999f81499325506e3be3e373b1637bc3d71e85e (diff)
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views: Move widget/ directory to ui/views.
BUG=104039 R=ben@chromium.org Review URL: http://codereview.chromium.org/8598031 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@110949 0039d316-1c4b-4281-b951-d872f2087c98
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_VIEWS_WIDGET_WIDGET_H_
+#define UI_VIEWS_WIDGET_WIDGET_H_
+#pragma once
+
+#include <set>
+#include <stack>
+
+#include "base/gtest_prod_util.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/observer_list.h"
+#include "ui/base/accessibility/accessibility_types.h"
+#include "ui/base/ui_base_types.h"
+#include "ui/gfx/native_widget_types.h"
+#include "ui/gfx/rect.h"
+#include "ui/views/focus/focus_manager.h"
+#include "ui/views/widget/native_widget_delegate.h"
+#include "ui/views/window/client_view.h"
+#include "ui/views/window/non_client_view.h"
+
+#if defined(OS_WIN)
+// Windows headers define macros for these function names which screw with us.
+#if defined(IsMaximized)
+#undef IsMaximized
+#endif
+#if defined(IsMinimized)
+#undef IsMinimized
+#endif
+#if defined(CreateWindow)
+#undef CreateWindow
+#endif
+#endif
+
+namespace gfx {
+class Canvas;
+class Point;
+class Rect;
+}
+
+namespace ui {
+class Accelerator;
+class Compositor;
+class OSExchangeData;
+class ThemeProvider;
+enum TouchStatus;
+}
+using ui::ThemeProvider;
+
+namespace views {
+
+class DefaultThemeProvider;
+class InputMethod;
+class NativeWidget;
+class NonClientFrameView;
+class ScopedEvent;
+class View;
+class WidgetDelegate;
+namespace internal {
+class NativeWidgetPrivate;
+class RootView;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Widget class
+//
+// Encapsulates the platform-specific rendering, event receiving and widget
+// management aspects of the UI framework.
+//
+// Owns a RootView and thus a View hierarchy. Can contain child Widgets.
+// Widget is a platform-independent type that communicates with a platform or
+// context specific NativeWidget implementation.
+//
+// A special note on ownership:
+//
+// Depending on the value of the InitParams' ownership field, the Widget
+// either owns or is owned by its NativeWidget:
+//
+// ownership = NATIVE_WIDGET_OWNS_WIDGET (default)
+// The Widget instance is owned by its NativeWidget. When the NativeWidget
+// is destroyed (in response to a native destruction message), it deletes
+// the Widget from its destructor.
+// ownership = WIDGET_OWNS_NATIVE_WIDGET (non-default)
+// The Widget instance owns its NativeWidget. This state implies someone
+// else wants to control the lifetime of this object. When they destroy
+// the Widget it is responsible for destroying the NativeWidget (from its
+// destructor).
+//
+class VIEWS_EXPORT Widget : public internal::NativeWidgetDelegate,
+ public FocusTraversable {
+ public:
+ // Observers can listen to various events on the Widgets.
+ class VIEWS_EXPORT Observer {
+ public:
+ virtual void OnWidgetClosing(Widget* widget) {}
+ virtual void OnWidgetVisibilityChanged(Widget* widget, bool visible) {}
+ virtual void OnWidgetActivationChanged(Widget* widget, bool active) {}
+ };
+
+ typedef std::set<Widget*> Widgets;
+
+ enum FrameType {
+ FRAME_TYPE_DEFAULT, // Use whatever the default would be.
+ FRAME_TYPE_FORCE_CUSTOM, // Force the custom frame.
+ FRAME_TYPE_FORCE_NATIVE // Force the native frame.
+ };
+
+ struct VIEWS_EXPORT InitParams {
+ enum Type {
+ TYPE_WINDOW, // A decorated Window, like a frame window.
+ // Widgets of TYPE_WINDOW will have a NonClientView.
+ TYPE_WINDOW_FRAMELESS,
+ // An undecorated Window.
+ TYPE_CONTROL, // A control, like a button.
+ TYPE_POPUP, // An undecorated Window, with transient properties.
+ TYPE_MENU, // An undecorated Window, with transient properties
+ // specialized to menus.
+ TYPE_TOOLTIP,
+ TYPE_BUBBLE,
+ };
+ enum Ownership {
+ // Default. Creator is not responsible for managing the lifetime of the
+ // Widget, it is destroyed when the corresponding NativeWidget is
+ // destroyed.
+ NATIVE_WIDGET_OWNS_WIDGET,
+ // Used when the Widget is owned by someone other than the NativeWidget,
+ // e.g. a scoped_ptr in tests.
+ WIDGET_OWNS_NATIVE_WIDGET
+ };
+
+ InitParams();
+ explicit InitParams(Type type);
+
+ // If |parent_widget| is non-null, it's native view is returned, otherwise
+ // |parent| is returned.
+ gfx::NativeView GetParent() const;
+
+ Type type;
+ // If NULL, a default implementation will be constructed.
+ WidgetDelegate* delegate;
+ bool child;
+ bool transient;
+ // If true, the widget may be fully or partially transparent. If false,
+ // we can perform optimizations based on the widget being fully opaque.
+ // Defaults to false.
+ bool transparent;
+ bool accept_events;
+ bool can_activate;
+ bool keep_on_top;
+ Ownership ownership;
+ bool mirror_origin_in_rtl;
+ bool has_dropshadow;
+ // Whether the widget should be maximized or minimized.
+ ui::WindowShowState show_state;
+ // Should the widget be double buffered? Default is false.
+ bool double_buffer;
+ gfx::NativeView parent;
+ Widget* parent_widget;
+ // Specifies the initial bounds of the Widget. Default is empty, which means
+ // the NativeWidget may specify a default size.
+ gfx::Rect bounds;
+ // When set, this value is used as the Widget's NativeWidget implementation.
+ // The Widget will not construct a default one. Default is NULL.
+ NativeWidget* native_widget;
+ bool top_level;
+ // Only used by NativeWidgetAura. Specifies whether the Layer created by
+ // aura::Window has a texture. The default is true.
+ bool create_texture_for_layer;
+ };
+
+ Widget();
+ virtual ~Widget();
+
+ // Creates a decorated window Widget with the specified properties.
+ static Widget* CreateWindow(WidgetDelegate* delegate);
+ static Widget* CreateWindowWithParent(WidgetDelegate* delegate,
+ gfx::NativeWindow parent);
+ static Widget* CreateWindowWithBounds(WidgetDelegate* delegate,
+ const gfx::Rect& bounds);
+ static Widget* CreateWindowWithParentAndBounds(WidgetDelegate* delegate,
+ gfx::NativeWindow parent,
+ const gfx::Rect& bounds);
+
+ // Enumerates all windows pertaining to us and notifies their
+ // view hierarchies that the locale has changed.
+ static void NotifyLocaleChanged();
+
+ // Closes all Widgets that aren't identified as "secondary widgets". Called
+ // during application shutdown when the last non-secondary widget is closed.
+ static void CloseAllSecondaryWidgets();
+
+ // Converts a rectangle from one Widget's coordinate system to another's.
+ // Returns false if the conversion couldn't be made, because either these two
+ // Widgets do not have a common ancestor or they are not on the screen yet.
+ // The value of |*rect| won't be changed when false is returned.
+ static bool ConvertRect(const Widget* source,
+ const Widget* target,
+ gfx::Rect* rect);
+
+ // SetPureViews and IsPureViews update and return the state of a global
+ // setting that tracks whether to use available pure Views implementations.
+ static void SetPureViews(bool pure);
+ static bool IsPureViews();
+
+ // Retrieves the Widget implementation associated with the given
+ // NativeView or Window, or NULL if the supplied handle has no associated
+ // Widget.
+ static Widget* GetWidgetForNativeView(gfx::NativeView native_view);
+ static Widget* GetWidgetForNativeWindow(gfx::NativeWindow native_window);
+
+ // Retrieves the top level widget in a native view hierarchy
+ // starting at |native_view|. Top level widget is a widget with
+ // TYPE_WINDOW, TYPE_WINDOW_FRAMELESS, POPUP or MENU and has its own
+ // focus manager. This may be itself if the |native_view| is top level,
+ // or NULL if there is no toplevel in a native view hierarchy.
+ static Widget* GetTopLevelWidgetForNativeView(gfx::NativeView native_view);
+
+ // Returns all Widgets in |native_view|'s hierarchy, including itself if
+ // it is one.
+ static void GetAllChildWidgets(gfx::NativeView native_view,
+ Widgets* children);
+
+ // Re-parent a NativeView and notify all Widgets in |native_view|'s hierarchy
+ // of the change.
+ static void ReparentNativeView(gfx::NativeView native_view,
+ gfx::NativeView new_parent);
+
+ // Returns the preferred size of the contents view of this window based on
+ // its localized size data. The width in cols is held in a localized string
+ // resource identified by |col_resource_id|, the height in the same fashion.
+ // TODO(beng): This should eventually live somewhere else, probably closer to
+ // ClientView.
+ static int GetLocalizedContentsWidth(int col_resource_id);
+ static int GetLocalizedContentsHeight(int row_resource_id);
+ static gfx::Size GetLocalizedContentsSize(int col_resource_id,
+ int row_resource_id);
+
+ // Enable/Disable debug paint.
+ static void SetDebugPaintEnabled(bool enabled);
+ static bool IsDebugPaintEnabled();
+
+ // Returns true if the specified type requires a NonClientView.
+ static bool RequiresNonClientView(InitParams::Type type);
+
+ void Init(const InitParams& params);
+
+ // Returns the gfx::NativeView associated with this Widget.
+ gfx::NativeView GetNativeView() const;
+
+ // Returns the gfx::NativeWindow associated with this Widget. This may return
+ // NULL on some platforms if the widget was created with a type other than
+ // TYPE_WINDOW.
+ gfx::NativeWindow GetNativeWindow() const;
+
+ // Add/remove observer.
+ void AddObserver(Observer* observer);
+ void RemoveObserver(Observer* observer);
+ bool HasObserver(Observer* observer);
+
+ // Returns the accelerator given a command id. Returns false if there is
+ // no accelerator associated with a given id, which is a common condition.
+ virtual bool GetAccelerator(int cmd_id, ui::Accelerator* accelerator);
+
+ // Forwarded from the RootView so that the widget can do any cleanup.
+ void ViewHierarchyChanged(bool is_add, View* parent, View* child);
+
+ // Performs any necessary cleanup and forwards to RootView.
+ void NotifyNativeViewHierarchyChanged(bool attached,
+ gfx::NativeView native_view);
+
+ // Returns the top level widget in a hierarchy (see is_top_level() for
+ // the definition of top level widget.) Will return NULL if called
+ // before the widget is attached to the top level widget's hierarchy.
+ Widget* GetTopLevelWidget();
+ const Widget* GetTopLevelWidget() const;
+
+ // Gets/Sets the WidgetDelegate.
+ WidgetDelegate* widget_delegate() const { return widget_delegate_; }
+
+ // Sets the specified view as the contents of this Widget. There can only
+ // be one contents view child of this Widget's RootView. This view is sized to
+ // fit the entire size of the RootView. The RootView takes ownership of this
+ // View, unless it is set as not being parent-owned.
+ void SetContentsView(View* view);
+ View* GetContentsView();
+
+ // Returns the bounds of the Widget in screen coordinates.
+ gfx::Rect GetWindowScreenBounds() const;
+
+ // Returns the bounds of the Widget's client area in screen coordinates.
+ gfx::Rect GetClientAreaScreenBounds() const;
+
+ // Retrieves the restored bounds for the window.
+ gfx::Rect GetRestoredBounds() const;
+
+ // Sizes and/or places the widget to the specified bounds, size or position.
+ void SetBounds(const gfx::Rect& bounds);
+ void SetSize(const gfx::Size& size);
+
+ // Like SetBounds(), but ensures the Widget is fully visible on screen,
+ // resizing and/or repositioning as necessary. This is only useful for
+ // non-child widgets.
+ void SetBoundsConstrained(const gfx::Rect& bounds);
+
+ // Places the widget in front of the specified widget in z-order.
+ void MoveAboveWidget(Widget* widget);
+ void MoveAbove(gfx::NativeView native_view);
+ void MoveToTop();
+
+ // Sets a shape on the widget. This takes ownership of shape.
+ void SetShape(gfx::NativeRegion shape);
+
+ // Hides the widget then closes it after a return to the message loop.
+ virtual void Close();
+
+ // TODO(beng): Move off public API.
+ // Closes the widget immediately. Compare to |Close|. This will destroy the
+ // window handle associated with this Widget, so should not be called from
+ // any code that expects it to be valid beyond this call.
+ void CloseNow();
+
+ // Toggles the enable state for the Close button (and the Close menu item in
+ // the system menu).
+ void EnableClose(bool enable);
+
+ // Shows or hides the widget, without changing activation state.
+ virtual void Show();
+ void Hide();
+
+ // Like Show(), but does not activate the window.
+ void ShowInactive();
+
+ // Activates the widget, assuming it already exists and is visible.
+ void Activate();
+
+ // Deactivates the widget, making the next window in the Z order the active
+ // window.
+ void Deactivate();
+
+ // Returns whether the Widget is the currently active window.
+ virtual bool IsActive() const;
+
+ // Prevents the window from being rendered as deactivated. This state is
+ // reset automatically as soon as the window becomes activated again. There is
+ // no ability to control the state through this API as this leads to sync
+ // problems.
+ void DisableInactiveRendering();
+
+ // Sets the widget to be on top of all other widgets in the windowing system.
+ void SetAlwaysOnTop(bool on_top);
+
+ // Maximizes/minimizes/restores the window.
+ void Maximize();
+ void Minimize();
+ void Restore();
+
+ // Whether or not the window is maximized or minimized.
+ virtual bool IsMaximized() const;
+ bool IsMinimized() const;
+
+ // Accessors for fullscreen state.
+ void SetFullscreen(bool fullscreen);
+ bool IsFullscreen() const;
+
+ // Sets the opacity of the widget. This may allow widgets behind the widget
+ // in the Z-order to become visible, depending on the capabilities of the
+ // underlying windowing system. Note that the caller must then schedule a
+ // repaint to allow this change to take effect.
+ void SetOpacity(unsigned char opacity);
+
+ // Sets whether or not the window should show its frame as a "transient drag
+ // frame" - slightly transparent and without the standard window controls.
+ void SetUseDragFrame(bool use_drag_frame);
+
+ // Returns the View at the root of the View hierarchy contained by this
+ // Widget.
+ View* GetRootView();
+ const View* GetRootView() const;
+
+ // A secondary widget is one that is automatically closed (via Close()) when
+ // all non-secondary widgets are closed.
+ // Default is true.
+ // TODO(beng): This is an ugly API, should be handled implicitly via
+ // transience.
+ void set_is_secondary_widget(bool is_secondary_widget) {
+ is_secondary_widget_ = is_secondary_widget;
+ }
+ bool is_secondary_widget() const { return is_secondary_widget_; }
+
+ // Returns whether the Widget is visible to the user.
+ virtual bool IsVisible() const;
+
+ // Returns whether the Widget is customized for accessibility.
+ bool IsAccessibleWidget() const;
+
+ // Returns the ThemeProvider that provides theme resources for this Widget.
+ virtual ThemeProvider* GetThemeProvider() const;
+
+ // Returns the FocusManager for this widget.
+ // Note that all widgets in a widget hierarchy share the same focus manager.
+ // TODO(beng): remove virtual.
+ virtual FocusManager* GetFocusManager();
+ virtual const FocusManager* GetFocusManager() const;
+
+ // Returns the InputMethod for this widget.
+ // Note that all widgets in a widget hierarchy share the same input method.
+ InputMethod* GetInputMethod();
+
+ // Starts a drag operation for the specified view. This blocks until the drag
+ // operation completes. |view| can be NULL.
+ // If the view is non-NULL it can be accessed during the drag by calling
+ // dragged_view(). If the view has not been deleted during the drag,
+ // OnDragDone() is called on it.
+ void RunShellDrag(View* view, const ui::OSExchangeData& data, int operation);
+
+ // Returns the view that requested the current drag operation via
+ // RunShellDrag(), or NULL if there is no such view or drag operation.
+ View* dragged_view() { return dragged_view_; }
+
+ // Adds the specified |rect| in client area coordinates to the rectangle to be
+ // redrawn.
+ void SchedulePaintInRect(const gfx::Rect& rect);
+
+ // Sets the currently visible cursor. If |cursor| is NULL, the cursor used
+ // before the current is restored.
+ void SetCursor(gfx::NativeCursor cursor);
+
+ // Resets the last move flag so that we can go around the optimization
+ // that disregards duplicate mouse moves when ending animation requires
+ // a new hit-test to do some highlighting as in TabStrip::RemoveTabAnimation
+ // to cause the close button to highlight.
+ void ResetLastMouseMoveFlag();
+
+ // Sets/Gets a native window property on the underlying native window object.
+ // Returns NULL if the property does not exist. Setting the property value to
+ // NULL removes the property.
+ void SetNativeWindowProperty(const char* name, void* value);
+ void* GetNativeWindowProperty(const char* name) const;
+
+ // Tell the window to update its title from the delegate.
+ void UpdateWindowTitle();
+
+ // Tell the window to update its icon from the delegate.
+ void UpdateWindowIcon();
+
+ // Retrieves the focus traversable for this widget.
+ FocusTraversable* GetFocusTraversable();
+
+ // Notifies the view hierarchy contained in this widget that theme resources
+ // changed.
+ void ThemeChanged();
+
+ // Notifies the view hierarchy contained in this widget that locale resources
+ // changed.
+ void LocaleChanged();
+
+ void SetFocusTraversableParent(FocusTraversable* parent);
+ void SetFocusTraversableParentView(View* parent_view);
+
+ // Clear native focus set to the Widget's NativeWidget.
+ void ClearNativeFocus();
+
+ // Sets the focus to |native_view|.
+ void FocusNativeView(gfx::NativeView native_view);
+
+ // Updates the frame after an event caused it to be changed.
+ virtual void UpdateFrameAfterFrameChange();
+
+ void set_frame_type(FrameType frame_type) { frame_type_ = frame_type; }
+ FrameType frame_type() const { return frame_type_; }
+
+ // Creates an appropriate NonClientFrameView for this widget. The
+ // WidgetDelegate is given the first opportunity to create one, followed by
+ // the NativeWidget implementation. If both return NULL, a default one is
+ // created.
+ virtual NonClientFrameView* CreateNonClientFrameView();
+
+ // Whether we should be using a native frame.
+ bool ShouldUseNativeFrame() const;
+
+ // Forces the frame into the alternate frame type (custom or native) depending
+ // on its current state.
+ void DebugToggleFrameType();
+
+ // Tell the window that something caused the frame type to change.
+ void FrameTypeChanged();
+
+ NonClientView* non_client_view() {
+ return const_cast<NonClientView*>(
+ const_cast<const Widget*>(this)->non_client_view());
+ }
+ const NonClientView* non_client_view() const {
+ return non_client_view_;
+ }
+
+ ClientView* client_view() {
+ return const_cast<ClientView*>(
+ const_cast<const Widget*>(this)->client_view());
+ }
+ const ClientView* client_view() const {
+ // non_client_view_ may be NULL, especially during creation.
+ return non_client_view_ ? non_client_view_->client_view() : NULL;
+ }
+
+ const ui::Compositor* GetCompositor() const;
+ ui::Compositor* GetCompositor();
+
+ // Invokes method of same name on the NativeWidget.
+ void CalculateOffsetToAncestorWithLayer(gfx::Point* offset,
+ ui::Layer** layer_parent);
+
+ // Invokes method of same name on the NativeWidget.
+ void ReorderLayers();
+
+ // Notifies assistive technology that an accessibility event has
+ // occurred on |view|, such as when the view is focused or when its
+ // value changes. Pass true for |send_native_event| except for rare
+ // cases where the view is a native control that's already sending a
+ // native accessibility event and the duplicate event would cause
+ // problems.
+ void NotifyAccessibilityEvent(
+ View* view,
+ ui::AccessibilityTypes::Event event_type,
+ bool send_native_event);
+
+ const NativeWidget* native_widget() const;
+ NativeWidget* native_widget();
+
+ internal::NativeWidgetPrivate* native_widget_private() {
+ return native_widget_;
+ }
+ const internal::NativeWidgetPrivate* native_widget_private() const {
+ return native_widget_;
+ }
+
+ // Returns the current event being processed. If there are multiple events
+ // being processed at the same time (e.g. one event triggers another event),
+ // then the most recent event is returned. Returns NULL if no event is being
+ // processed.
+ const Event* GetCurrentEvent();
+
+ // Invoked when the tooltip text changes for the specified views.
+ void TooltipTextChanged(View* view);
+
+ // Sets-up the focus manager with the view that should have focus when the
+ // window is shown the first time. Returns true if the initial focus has been
+ // set or the widget should not set the initial focus, or false if the caller
+ // should set the initial focus (if any).
+ bool SetInitialFocus();
+
+ void set_focus_on_creation(bool focus_on_creation) {
+ focus_on_creation_ = focus_on_creation;
+ }
+
+ // Converts the |point| in ancestor's coordinate to this widget's coordinates.
+ // Returns false if |ancestor| is not an ancestor of this widget.
+ // The receiver has to be pure views widget (NativeWidgetViews) and
+ // ancestor can be of any type.
+ bool ConvertPointFromAncestor(
+ const Widget* ancestor, gfx::Point* point) const;
+
+ // Returns a View* that any child Widgets backed by NativeWidgetViews
+ // are added to. The default implementation returns the contents view
+ // if it exists and the root view otherwise.
+ virtual View* GetChildViewParent();
+
+ // True if the widget is considered top level widget. Top level widget
+ // is a widget of TYPE_WINDOW, TYPE_WINDOW_FRAMELESS, BUBBLE, POPUP or MENU,
+ // and has a focus manager and input method object associated with it.
+ // TYPE_CONTROL and TYPE_TOOLTIP is not considered top level.
+ bool is_top_level() const { return is_top_level_; }
+
+ // Returns the bounds of work area in the screen that Widget belongs to.
+ gfx::Rect GetWorkAreaBoundsInScreen() const;
+
+ // Overridden from NativeWidgetDelegate:
+ virtual bool IsModal() const OVERRIDE;
+ virtual bool IsDialogBox() const OVERRIDE;
+ virtual bool CanActivate() const OVERRIDE;
+ virtual bool IsInactiveRenderingDisabled() const OVERRIDE;
+ virtual void EnableInactiveRendering() OVERRIDE;
+ virtual void OnNativeWidgetActivationChanged(bool active) OVERRIDE;
+ virtual void OnNativeFocus(gfx::NativeView focused_view) OVERRIDE;
+ virtual void OnNativeBlur(gfx::NativeView focused_view) OVERRIDE;
+ virtual void OnNativeWidgetVisibilityChanged(bool visible) OVERRIDE;
+ virtual void OnNativeWidgetCreated() OVERRIDE;
+ virtual void OnNativeWidgetDestroying() OVERRIDE;
+ virtual void OnNativeWidgetDestroyed() OVERRIDE;
+ virtual gfx::Size GetMinimumSize() OVERRIDE;
+ virtual void OnNativeWidgetSizeChanged(const gfx::Size& new_size) OVERRIDE;
+ virtual void OnNativeWidgetBeginUserBoundsChange() OVERRIDE;
+ virtual void OnNativeWidgetEndUserBoundsChange() OVERRIDE;
+ virtual bool HasFocusManager() const OVERRIDE;
+ virtual bool OnNativeWidgetPaintAccelerated(
+ const gfx::Rect& dirty_region) OVERRIDE;
+ virtual void OnNativeWidgetPaint(gfx::Canvas* canvas) OVERRIDE;
+ virtual int GetNonClientComponent(const gfx::Point& point) OVERRIDE;
+ virtual bool OnKeyEvent(const KeyEvent& event) OVERRIDE;
+ virtual bool OnMouseEvent(const MouseEvent& event) OVERRIDE;
+ virtual void OnMouseCaptureLost() OVERRIDE;
+ virtual ui::TouchStatus OnTouchEvent(const TouchEvent& event) OVERRIDE;
+ virtual bool ExecuteCommand(int command_id) OVERRIDE;
+ virtual InputMethod* GetInputMethodDirect() OVERRIDE;
+ virtual Widget* AsWidget() OVERRIDE;
+ virtual const Widget* AsWidget() const OVERRIDE;
+
+ // Overridden from FocusTraversable:
+ virtual FocusSearch* GetFocusSearch() OVERRIDE;
+ virtual FocusTraversable* GetFocusTraversableParent() OVERRIDE;
+ virtual View* GetFocusTraversableParentView() OVERRIDE;
+
+ protected:
+ // Creates the RootView to be used within this Widget. Subclasses may override
+ // to create custom RootViews that do specialized event processing.
+ // TODO(beng): Investigate whether or not this is needed.
+ virtual internal::RootView* CreateRootView();
+
+ // Provided to allow the NativeWidget implementations to destroy the RootView
+ // _before_ the focus manager/tooltip manager.
+ // TODO(beng): remove once we fold those objects onto this one.
+ void DestroyRootView();
+
+ private:
+ // TODO(beng): Remove NativeWidgetGtk's dependence on the mouse state flags.
+ friend class NativeWidgetGtk;
+
+ friend class NativeTextfieldViewsTest;
+ friend class NativeComboboxViewsTest;
+ friend class ScopedEvent;
+
+ // Returns whether capture should be released on mouse release.
+ virtual bool ShouldReleaseCaptureOnMouseReleased() const;
+
+ // Sets the value of |disable_inactive_rendering_|. If the value changes,
+ // both the NonClientView and WidgetDelegate are notified.
+ void SetInactiveRenderingDisabled(bool value);
+
+ // Persists the window's restored position and "show" state using the
+ // window delegate.
+ void SaveWindowPlacement();
+
+ // Sizes and positions the window just after it is created.
+ void SetInitialBounds(const gfx::Rect& bounds);
+
+ // Returns the bounds and "show" state from the delegate. Returns true if
+ // the delegate wants to use a specified bounds.
+ bool GetSavedWindowPlacement(gfx::Rect* bounds,
+ ui::WindowShowState* show_state);
+
+ // Sets a different InputMethod instance to this widget. The instance
+ // must not be initialized, the ownership will be assumed by the widget.
+ // It's only for testing purpose.
+ void ReplaceInputMethod(InputMethod* input_method);
+
+ internal::NativeWidgetPrivate* native_widget_;
+
+ ObserverList<Observer> observers_;
+
+ // Non-owned pointer to the Widget's delegate. May be NULL if no delegate is
+ // being used.
+ WidgetDelegate* widget_delegate_;
+
+ // The root of the View hierarchy attached to this window.
+ // WARNING: see warning in tooltip_manager_ for ordering dependencies with
+ // this and tooltip_manager_.
+ scoped_ptr<internal::RootView> root_view_;
+
+ // The View that provides the non-client area of the window (title bar,
+ // window controls, sizing borders etc). To use an implementation other than
+ // the default, this class must be sub-classed and this value set to the
+ // desired implementation before calling |InitWindow()|.
+ NonClientView* non_client_view_;
+
+ // The focus manager keeping track of focus for this Widget and any of its
+ // children. NULL for non top-level widgets.
+ // WARNING: RootView's destructor calls into the FocusManager. As such, this
+ // must be destroyed AFTER root_view_. This is enforced in DestroyRootView().
+ scoped_ptr<FocusManager> focus_manager_;
+
+ // A theme provider to use when no other theme provider is specified.
+ scoped_ptr<DefaultThemeProvider> default_theme_provider_;
+
+ // Valid for the lifetime of RunShellDrag(), indicates the view the drag
+ // started from.
+ View* dragged_view_;
+
+ // The event stack.
+ std::stack<ScopedEvent*> event_stack_;
+
+ // See class documentation for Widget above for a note about ownership.
+ InitParams::Ownership ownership_;
+
+ // See set_is_secondary_widget().
+ bool is_secondary_widget_;
+
+ // The current frame type in use by this window. Defaults to
+ // FRAME_TYPE_DEFAULT.
+ FrameType frame_type_;
+
+ // True when the window should be rendered as active, regardless of whether
+ // or not it actually is.
+ bool disable_inactive_rendering_;
+
+ // Set to true if the widget is in the process of closing.
+ bool widget_closed_;
+
+ // The saved "show" state for this window. See note in SetInitialBounds
+ // that explains why we save this.
+ ui::WindowShowState saved_show_state_;
+
+ // The restored bounds used for the initial show. This is only used if
+ // |saved_show_state_| is maximized.
+ gfx::Rect initial_restored_bounds_;
+
+ // Focus is automatically set to the view provided by the delegate
+ // when the widget is shown. Set this value to false to override
+ // initial focus for the widget.
+ bool focus_on_creation_;
+
+ scoped_ptr<InputMethod> input_method_;
+
+ // See |is_top_level()| accessor.
+ bool is_top_level_;
+
+ // Tracks whether native widget has been initialized.
+ bool native_widget_initialized_;
+
+ // TODO(beng): Remove NativeWidgetGtk's dependence on these:
+ // If true, the mouse is currently down.
+ bool is_mouse_button_pressed_;
+
+ // TODO(beng): Remove NativeWidgetGtk's dependence on these:
+ // The following are used to detect duplicate mouse move events and not
+ // deliver them. Displaying a window may result in the system generating
+ // duplicate move events even though the mouse hasn't moved.
+ bool last_mouse_event_was_move_;
+ gfx::Point last_mouse_event_position_;
+
+ DISALLOW_COPY_AND_ASSIGN(Widget);
+};
+
+} // namespace views
+
+#endif // UI_VIEWS_WIDGET_WIDGET_H_