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author | tony@chromium.org <tony@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-02-24 22:00:17 +0000 |
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committer | tony@chromium.org <tony@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-02-24 22:00:17 +0000 |
commit | f1d1bd19f5700a838af6139914463dc51cc9bc4d (patch) | |
tree | 7d1c343297c62d129d431498cf95b9cb17c43ab0 /ui | |
parent | 358e23197029ac6e0e4f453099c13810ffb61ef6 (diff) | |
download | chromium_src-f1d1bd19f5700a838af6139914463dc51cc9bc4d.zip chromium_src-f1d1bd19f5700a838af6139914463dc51cc9bc4d.tar.gz chromium_src-f1d1bd19f5700a838af6139914463dc51cc9bc4d.tar.bz2 |
Fix rounding error when convering HSL values to RGB.
Previously we were truncating the values when we should have
been rounding.
Also loosen some checks for comparing doubles.
BUG=72256
Review URL: http://codereview.chromium.org/6575016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@75965 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui')
-rw-r--r-- | ui/gfx/color_utils.cc | 24 | ||||
-rw-r--r-- | ui/gfx/color_utils_unittest.cc | 51 |
2 files changed, 55 insertions, 20 deletions
diff --git a/ui/gfx/color_utils.cc b/ui/gfx/color_utils.cc index 50ebe92..8177c80 100644 --- a/ui/gfx/color_utils.cc +++ b/ui/gfx/color_utils.cc @@ -25,20 +25,22 @@ namespace color_utils { namespace { -double calcHue(double temp1, double temp2, double hue) { +int calcHue(double temp1, double temp2, double hue) { if (hue < 0.0) ++hue; else if (hue > 1.0) --hue; + double result = temp1; if (hue * 6.0 < 1.0) - return temp1 + (temp2 - temp1) * hue * 6.0; - if (hue * 2.0 < 1.0) - return temp2; - if (hue * 3.0 < 2.0) - return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hue) * 6.0; - - return temp1; + result = temp1 + (temp2 - temp1) * hue * 6.0; + else if (hue * 2.0 < 1.0) + result = temp2; + else if (hue * 3.0 < 2.0) + result = temp1 + (temp2 - temp1) * (2.0 / 3.0 - hue) * 6.0; + + // Scale the result from 0 - 255 and round off the value. + return static_cast<int>(result * 255 + .5); } int GetLumaForColor(SkColor* color) { @@ -140,9 +142,9 @@ SkColor HSLToSkColor(const HSL& hsl, SkAlpha alpha) { (lightness + saturation - (lightness * saturation)); double temp1 = 2.0 * lightness - temp2; return SkColorSetARGB(alpha, - static_cast<int>(calcHue(temp1, temp2, hue + 1.0 / 3.0) * 255), - static_cast<int>(calcHue(temp1, temp2, hue) * 255), - static_cast<int>(calcHue(temp1, temp2, hue - 1.0 / 3.0) * 255)); + calcHue(temp1, temp2, hue + 1.0 / 3.0), + calcHue(temp1, temp2, hue), + calcHue(temp1, temp2, hue - 1.0 / 3.0)); } SkColor HSLShift(SkColor color, const HSL& shift) { diff --git a/ui/gfx/color_utils_unittest.cc b/ui/gfx/color_utils_unittest.cc index 83a6ce63..59eaeba 100644 --- a/ui/gfx/color_utils_unittest.cc +++ b/ui/gfx/color_utils_unittest.cc @@ -12,16 +12,16 @@ TEST(ColorUtils, SkColorToHSLRed) { color_utils::HSL hsl = { 0, 0, 0 }; color_utils::SkColorToHSL(SK_ColorRED, &hsl); - EXPECT_EQ(hsl.h, 0); - EXPECT_EQ(hsl.s, 1); - EXPECT_EQ(hsl.l, 0.5); + EXPECT_DOUBLE_EQ(hsl.h, 0); + EXPECT_DOUBLE_EQ(hsl.s, 1); + EXPECT_DOUBLE_EQ(hsl.l, 0.5); } TEST(ColorUtils, SkColorToHSLGrey) { color_utils::HSL hsl = { 0, 0, 0 }; color_utils::SkColorToHSL(SkColorSetARGB(255, 128, 128, 128), &hsl); - EXPECT_EQ(hsl.h, 0); - EXPECT_EQ(hsl.s, 0); + EXPECT_DOUBLE_EQ(hsl.h, 0); + EXPECT_DOUBLE_EQ(hsl.s, 0); EXPECT_EQ(static_cast<int>(hsl.l * 100), static_cast<int>(0.5 * 100)); // Accurate to two decimal places. } @@ -36,16 +36,49 @@ TEST(ColorUtils, HSLToSkColorWithAlpha) { EXPECT_EQ(SkColorGetB(red), SkColorGetB(result)); } + +TEST(ColorUtils, RGBtoHSLRoundTrip) { + // Just spot check values near the edges. + for (int r = 0; r < 10; ++r) { + for (int g = 0; g < 10; ++g) { + for (int b = 0; b < 10; ++b) { + SkColor rgb = SkColorSetARGB(255, r, g, b); + color_utils::HSL hsl = { 0, 0, 0 }; + color_utils::SkColorToHSL(rgb, &hsl); + SkColor out = color_utils::HSLToSkColor(hsl, 255); + EXPECT_EQ(SkColorGetR(out), SkColorGetR(rgb)); + EXPECT_EQ(SkColorGetG(out), SkColorGetG(rgb)); + EXPECT_EQ(SkColorGetB(out), SkColorGetB(rgb)); + } + } + } + for (int r = 240; r < 256; ++r) { + for (int g = 240; g < 256; ++g) { + for (int b = 240; b < 256; ++b) { + SkColor rgb = SkColorSetARGB(255, r, g, b); + color_utils::HSL hsl = { 0, 0, 0 }; + color_utils::SkColorToHSL(rgb, &hsl); + SkColor out = color_utils::HSLToSkColor(hsl, 255); + EXPECT_EQ(SkColorGetR(out), SkColorGetR(rgb)); + EXPECT_EQ(SkColorGetG(out), SkColorGetG(rgb)); + EXPECT_EQ(SkColorGetB(out), SkColorGetB(rgb)); + } + } + } +} + TEST(ColorUtils, ColorToHSLRegisterSpill) { // In a opt build on Linux, this was causing a register spill on my laptop // (Pentium M) when converting from SkColor to HSL. SkColor input = SkColorSetARGB(255, 206, 154, 89); color_utils::HSL hsl = { -1, -1, -1 }; SkColor result = color_utils::HSLShift(input, hsl); - EXPECT_EQ(255U, SkColorGetA(result)); - EXPECT_EQ(206U, SkColorGetR(result)); - EXPECT_EQ(153U, SkColorGetG(result)); - EXPECT_EQ(88U, SkColorGetB(result)); + // |result| should be the same as |input| since we passed in a value meaning + // no color shift. + EXPECT_EQ(SkColorGetA(input), SkColorGetA(result)); + EXPECT_EQ(SkColorGetR(input), SkColorGetR(result)); + EXPECT_EQ(SkColorGetG(input), SkColorGetG(result)); + EXPECT_EQ(SkColorGetB(input), SkColorGetB(result)); } TEST(ColorUtils, AlphaBlend) { |