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authortfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-14 16:33:48 +0000
committertfarina@chromium.org <tfarina@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-14 16:33:48 +0000
commit64673f681549e7168f5fcb89de5935df08689138 (patch)
tree4ce2c0431f979d47bf91475b2ce08dcf8cbfb737 /ui
parent02f574ac804b054aad7243491a6434a70557d7f9 (diff)
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views: Move accessibility/ directory to ui/views/.
BUG=104039 R=ben@chromium.org Review URL: http://codereview.chromium.org/8533010 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@109894 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui')
-rw-r--r--ui/views/accessibility/OWNERS2
-rw-r--r--ui/views/accessibility/native_view_accessibility_win.cc1030
-rw-r--r--ui/views/accessibility/native_view_accessibility_win.h355
3 files changed, 1387 insertions, 0 deletions
diff --git a/ui/views/accessibility/OWNERS b/ui/views/accessibility/OWNERS
new file mode 100644
index 0000000..11e8fd8
--- /dev/null
+++ b/ui/views/accessibility/OWNERS
@@ -0,0 +1,2 @@
+dmazzoni@chromium.org
+dtseng@chromium.org
diff --git a/ui/views/accessibility/native_view_accessibility_win.cc b/ui/views/accessibility/native_view_accessibility_win.cc
new file mode 100644
index 0000000..8489a3e
--- /dev/null
+++ b/ui/views/accessibility/native_view_accessibility_win.cc
@@ -0,0 +1,1030 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/views/accessibility/native_view_accessibility_win.h"
+
+#include <atlbase.h>
+#include <atlcom.h>
+
+#include <vector>
+
+#include "third_party/iaccessible2/ia2_api_all.h"
+#include "ui/base/accessibility/accessible_text_utils.h"
+#include "ui/base/accessibility/accessible_view_state.h"
+#include "ui/base/view_prop.h"
+#include "views/widget/native_widget_win.h"
+#include "views/widget/widget.h"
+
+using ui::AccessibilityTypes;
+
+// static
+long NativeViewAccessibilityWin::next_unique_id_ = 1;
+
+// static
+scoped_refptr<NativeViewAccessibilityWin> NativeViewAccessibilityWin::Create(
+ views::View* view) {
+ CComObject<NativeViewAccessibilityWin>* instance = NULL;
+ HRESULT hr = CComObject<NativeViewAccessibilityWin>::CreateInstance(
+ &instance);
+ DCHECK(SUCCEEDED(hr));
+ instance->set_view(view);
+ return scoped_refptr<NativeViewAccessibilityWin>(instance);
+}
+
+NativeViewAccessibilityWin::NativeViewAccessibilityWin()
+ : view_(NULL),
+ unique_id_(next_unique_id_++) {
+}
+
+NativeViewAccessibilityWin::~NativeViewAccessibilityWin() {
+}
+
+// TODO(ctguil): Handle case where child View is not contained by parent.
+STDMETHODIMP NativeViewAccessibilityWin::accHitTest(
+ LONG x_left, LONG y_top, VARIANT* child) {
+ if (!child)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ gfx::Point point(x_left, y_top);
+ views::View::ConvertPointToView(NULL, view_, &point);
+
+ if (!view_->HitTest(point)) {
+ // If containing parent is not hit, return with failure.
+ child->vt = VT_EMPTY;
+ return S_FALSE;
+ }
+
+ views::View* view = view_->GetEventHandlerForPoint(point);
+ if (view == view_) {
+ // No child hit, return parent id.
+ child->vt = VT_I4;
+ child->lVal = CHILDID_SELF;
+ } else {
+ child->vt = VT_DISPATCH;
+ child->pdispVal = view->GetNativeViewAccessible();
+ child->pdispVal->AddRef();
+ }
+ return S_OK;
+}
+
+HRESULT NativeViewAccessibilityWin::accDoDefaultAction(VARIANT var_id) {
+ if (!IsValidId(var_id))
+ return E_INVALIDARG;
+
+ // The object does not support the method. This value is returned for
+ // controls that do not perform actions, such as edit fields.
+ return DISP_E_MEMBERNOTFOUND;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::accLocation(
+ LONG* x_left, LONG* y_top, LONG* width, LONG* height, VARIANT var_id) {
+ if (!IsValidId(var_id) || !x_left || !y_top || !width || !height)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ if (!view_->bounds().IsEmpty()) {
+ *width = view_->width();
+ *height = view_->height();
+ gfx::Point topleft(view_->bounds().origin());
+ views::View::ConvertPointToScreen(
+ view_->parent() ? view_->parent() : view_, &topleft);
+ *x_left = topleft.x();
+ *y_top = topleft.y();
+ } else {
+ return E_FAIL;
+ }
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::accNavigate(
+ LONG nav_dir, VARIANT start, VARIANT* end) {
+ if (start.vt != VT_I4 || !end)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ switch (nav_dir) {
+ case NAVDIR_FIRSTCHILD:
+ case NAVDIR_LASTCHILD: {
+ if (start.lVal != CHILDID_SELF) {
+ // Start of navigation must be on the View itself.
+ return E_INVALIDARG;
+ } else if (!view_->has_children()) {
+ // No children found.
+ return S_FALSE;
+ }
+
+ // Set child_id based on first or last child.
+ int child_id = 0;
+ if (nav_dir == NAVDIR_LASTCHILD)
+ child_id = view_->child_count() - 1;
+
+ views::View* child = view_->child_at(child_id);
+ end->vt = VT_DISPATCH;
+ end->pdispVal = child->GetNativeViewAccessible();
+ end->pdispVal->AddRef();
+ return S_OK;
+ }
+ case NAVDIR_LEFT:
+ case NAVDIR_UP:
+ case NAVDIR_PREVIOUS:
+ case NAVDIR_RIGHT:
+ case NAVDIR_DOWN:
+ case NAVDIR_NEXT: {
+ // Retrieve parent to access view index and perform bounds checking.
+ views::View* parent = view_->parent();
+ if (!parent) {
+ return E_FAIL;
+ }
+
+ if (start.lVal == CHILDID_SELF) {
+ int view_index = parent->GetIndexOf(view_);
+ // Check navigation bounds, adjusting for View child indexing (MSAA
+ // child indexing starts with 1, whereas View indexing starts with 0).
+ if (!IsValidNav(nav_dir, view_index, -1,
+ parent->child_count() - 1)) {
+ // Navigation attempted to go out-of-bounds.
+ end->vt = VT_EMPTY;
+ return S_FALSE;
+ } else {
+ if (IsNavDirNext(nav_dir)) {
+ view_index += 1;
+ } else {
+ view_index -=1;
+ }
+ }
+
+ views::View* child = parent->child_at(view_index);
+ end->pdispVal = child->GetNativeViewAccessible();
+ end->vt = VT_DISPATCH;
+ end->pdispVal->AddRef();
+ return S_OK;
+ } else {
+ // Check navigation bounds, adjusting for MSAA child indexing (MSAA
+ // child indexing starts with 1, whereas View indexing starts with 0).
+ if (!IsValidNav(nav_dir, start.lVal, 0, parent->child_count() + 1)) {
+ // Navigation attempted to go out-of-bounds.
+ end->vt = VT_EMPTY;
+ return S_FALSE;
+ } else {
+ if (IsNavDirNext(nav_dir)) {
+ start.lVal += 1;
+ } else {
+ start.lVal -= 1;
+ }
+ }
+
+ HRESULT result = this->get_accChild(start, &end->pdispVal);
+ if (result == S_FALSE) {
+ // Child is a leaf.
+ end->vt = VT_I4;
+ end->lVal = start.lVal;
+ } else if (result == E_INVALIDARG) {
+ return E_INVALIDARG;
+ } else {
+ // Child is not a leaf.
+ end->vt = VT_DISPATCH;
+ }
+ }
+ break;
+ }
+ default:
+ return E_INVALIDARG;
+ }
+ // Navigation performed correctly. Global return for this function, if no
+ // error triggered an escape earlier.
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accChild(VARIANT var_child,
+ IDispatch** disp_child) {
+ if (var_child.vt != VT_I4 || !disp_child)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ LONG child_id = V_I4(&var_child);
+
+ if (child_id == CHILDID_SELF) {
+ // Remain with the same dispatch.
+ return S_OK;
+ }
+
+ views::View* child_view = NULL;
+ if (child_id > 0) {
+ int child_id_as_index = child_id - 1;
+ if (child_id_as_index < view_->child_count()) {
+ // Note: child_id is a one based index when indexing children.
+ child_view = view_->child_at(child_id_as_index);
+ } else {
+ // Attempt to retrieve a child view with the specified id.
+ child_view = view_->GetViewByID(child_id);
+ }
+ } else {
+ // Negative values are used for events fired using the view's
+ // NativeWidgetWin.
+ views::NativeWidgetWin* widget = static_cast<views::NativeWidgetWin*>(
+ view_->GetWidget()->native_widget());
+ child_view = widget->GetAccessibilityViewEventAt(child_id);
+ }
+
+ if (!child_view) {
+ // No child found.
+ *disp_child = NULL;
+ return E_FAIL;
+ }
+
+ *disp_child = child_view->GetNativeViewAccessible();
+ (*disp_child)->AddRef();
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accChildCount(LONG* child_count) {
+ if (!child_count || !view_)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ *child_count = view_->child_count();
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accDefaultAction(
+ VARIANT var_id, BSTR* def_action) {
+ if (!IsValidId(var_id) || !def_action)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ string16 temp_action = state.default_action;
+
+ if (!temp_action.empty()) {
+ *def_action = SysAllocString(temp_action.c_str());
+ } else {
+ return S_FALSE;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accDescription(
+ VARIANT var_id, BSTR* desc) {
+ if (!IsValidId(var_id) || !desc)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ string16 temp_desc;
+
+ view_->GetTooltipText(gfx::Point(), &temp_desc);
+ if (!temp_desc.empty()) {
+ *desc = SysAllocString(temp_desc.c_str());
+ } else {
+ return S_FALSE;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accFocus(VARIANT* focus_child) {
+ if (!focus_child)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ views::FocusManager* focus_manager = view_->GetFocusManager();
+ views::View* focus = focus_manager ? focus_manager->GetFocusedView() : NULL;
+ if (focus == view_) {
+ // This view has focus.
+ focus_child->vt = VT_I4;
+ focus_child->lVal = CHILDID_SELF;
+ } else if (focus && view_->Contains(focus)) {
+ // Return the child object that has the keyboard focus.
+ focus_child->pdispVal = focus->GetNativeViewAccessible();
+ focus_child->pdispVal->AddRef();
+ return S_OK;
+ } else {
+ // Neither this object nor any of its children has the keyboard focus.
+ focus_child->vt = VT_EMPTY;
+ }
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accKeyboardShortcut(
+ VARIANT var_id, BSTR* acc_key) {
+ if (!IsValidId(var_id) || !acc_key)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ string16 temp_key = state.keyboard_shortcut;
+
+ if (!temp_key.empty()) {
+ *acc_key = SysAllocString(temp_key.c_str());
+ } else {
+ return S_FALSE;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accName(
+ VARIANT var_id, BSTR* name) {
+ if (!IsValidId(var_id) || !name)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ // Retrieve the current view's name.
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ string16 temp_name = state.name;
+ if (!temp_name.empty()) {
+ // Return name retrieved.
+ *name = SysAllocString(temp_name.c_str());
+ } else {
+ // If view has no name, return S_FALSE.
+ return S_FALSE;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accParent(
+ IDispatch** disp_parent) {
+ if (!disp_parent)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ views::View* parent_view = view_->parent();
+
+ if (!parent_view) {
+ // This function can get called during teardown of WidetWin so we
+ // should bail out if we fail to get the HWND.
+ if (!view_->GetWidget() || !view_->GetWidget()->GetNativeView()) {
+ *disp_parent = NULL;
+ return S_FALSE;
+ }
+
+ // For a View that has no parent (e.g. root), point the accessible parent
+ // to the default implementation, to interface with Windows' hierarchy
+ // and to support calls from e.g. WindowFromAccessibleObject.
+ HRESULT hr =
+ ::AccessibleObjectFromWindow(view_->GetWidget()->GetNativeView(),
+ OBJID_WINDOW, IID_IAccessible,
+ reinterpret_cast<void**>(disp_parent));
+
+ if (!SUCCEEDED(hr)) {
+ *disp_parent = NULL;
+ return S_FALSE;
+ }
+
+ return S_OK;
+ }
+
+ *disp_parent = parent_view->GetNativeViewAccessible();
+ (*disp_parent)->AddRef();
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accRole(
+ VARIANT var_id, VARIANT* role) {
+ if (!IsValidId(var_id) || !role)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ role->vt = VT_I4;
+ role->lVal = MSAARole(state.role);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accState(
+ VARIANT var_id, VARIANT* state) {
+ // This returns MSAA states. See also the IAccessible2 interface
+ // get_states().
+
+ if (!IsValidId(var_id) || !state)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ state->vt = VT_I4;
+
+ // Retrieve all currently applicable states of the parent.
+ SetState(state, view_);
+
+ // Make sure that state is not empty, and has the proper type.
+ if (state->vt == VT_EMPTY)
+ return E_FAIL;
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accValue(
+ VARIANT var_id, BSTR* value) {
+ if (!IsValidId(var_id) || !value)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ // Retrieve the current view's value.
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ string16 temp_value = state.value;
+
+ if (!temp_value.empty()) {
+ // Return value retrieved.
+ *value = SysAllocString(temp_value.c_str());
+ } else {
+ // If view has no value, fall back into the default implementation.
+ *value = NULL;
+ return E_NOTIMPL;
+ }
+
+ return S_OK;
+}
+
+// IAccessible functions not supported.
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accSelection(VARIANT* selected) {
+ if (selected)
+ selected->vt = VT_EMPTY;
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::accSelect(
+ LONG flagsSelect, VARIANT var_id) {
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accHelp(
+ VARIANT var_id, BSTR* help) {
+ if (help)
+ *help = NULL;
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accHelpTopic(
+ BSTR* help_file, VARIANT var_id, LONG* topic_id) {
+ if (help_file) {
+ *help_file = NULL;
+ }
+ if (topic_id) {
+ *topic_id = static_cast<LONG>(-1);
+ }
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::put_accName(
+ VARIANT var_id, BSTR put_name) {
+ // Deprecated.
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::put_accValue(
+ VARIANT var_id, BSTR put_val) {
+ // Deprecated.
+ return E_NOTIMPL;
+}
+
+//
+// IAccessible2
+//
+
+STDMETHODIMP NativeViewAccessibilityWin::role(LONG* role) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!role)
+ return E_INVALIDARG;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ *role = MSAARole(state.role);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_states(AccessibleStates* states) {
+ // This returns IAccessible2 states, which supplement MSAA states.
+ // See also the MSAA interface get_accState.
+
+ if (!view_)
+ return E_FAIL;
+
+ if (!states)
+ return E_INVALIDARG;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+
+ // There are only a couple of states we need to support
+ // in IAccessible2. If any more are added, we may want to
+ // add a helper function like MSAAState.
+ *states = IA2_STATE_OPAQUE;
+ if (state.state & AccessibilityTypes::STATE_EDITABLE)
+ *states |= IA2_STATE_EDITABLE;
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_uniqueID(LONG* unique_id) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!unique_id)
+ return E_INVALIDARG;
+
+ *unique_id = unique_id_;
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_windowHandle(HWND* window_handle) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!window_handle)
+ return E_INVALIDARG;
+
+ *window_handle = view_->GetWidget()->GetNativeView();
+ return S_OK;
+}
+
+//
+// IAccessibleText
+//
+
+STDMETHODIMP NativeViewAccessibilityWin::get_nCharacters(LONG* n_characters) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!n_characters)
+ return E_INVALIDARG;
+
+ string16 text = TextForIAccessibleText();
+ *n_characters = static_cast<LONG>(text.size());
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_caretOffset(LONG* offset) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!offset)
+ return E_INVALIDARG;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ *offset = static_cast<LONG>(state.selection_end);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_nSelections(LONG* n_selections) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!n_selections)
+ return E_INVALIDARG;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ if (state.selection_start != state.selection_end)
+ *n_selections = 1;
+ else
+ *n_selections = 0;
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_selection(LONG selection_index,
+ LONG* start_offset,
+ LONG* end_offset) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!start_offset || !end_offset || selection_index != 0)
+ return E_INVALIDARG;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ *start_offset = static_cast<LONG>(state.selection_start);
+ *end_offset = static_cast<LONG>(state.selection_end);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_text(LONG start_offset,
+ LONG end_offset,
+ BSTR* text) {
+ if (!view_)
+ return E_FAIL;
+
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ string16 text_str = TextForIAccessibleText();
+ LONG len = static_cast<LONG>(text_str.size());
+
+ if (start_offset == IA2_TEXT_OFFSET_LENGTH) {
+ start_offset = len;
+ } else if (start_offset == IA2_TEXT_OFFSET_CARET) {
+ start_offset = static_cast<LONG>(state.selection_end);
+ }
+ if (end_offset == IA2_TEXT_OFFSET_LENGTH) {
+ end_offset = static_cast<LONG>(text_str.size());
+ } else if (end_offset == IA2_TEXT_OFFSET_CARET) {
+ end_offset = static_cast<LONG>(state.selection_end);
+ }
+
+ // The spec allows the arguments to be reversed.
+ if (start_offset > end_offset) {
+ LONG tmp = start_offset;
+ start_offset = end_offset;
+ end_offset = tmp;
+ }
+
+ // The spec does not allow the start or end offsets to be out or range;
+ // we must return an error if so.
+ if (start_offset < 0)
+ return E_INVALIDARG;
+ if (end_offset > len)
+ return E_INVALIDARG;
+
+ string16 substr = text_str.substr(start_offset, end_offset - start_offset);
+ if (substr.empty())
+ return S_FALSE;
+
+ *text = SysAllocString(substr.c_str());
+ DCHECK(*text);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_textAtOffset(
+ LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text) {
+ if (!start_offset || !end_offset || !text)
+ return E_INVALIDARG;
+
+ // The IAccessible2 spec says we don't have to implement the "sentence"
+ // boundary type, we can just let the screenreader handle it.
+ if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) {
+ *start_offset = 0;
+ *end_offset = 0;
+ *text = NULL;
+ return S_FALSE;
+ }
+
+ const string16& text_str = TextForIAccessibleText();
+
+ *start_offset = FindBoundary(
+ text_str, boundary_type, offset, ui::BACKWARDS_DIRECTION);
+ *end_offset = FindBoundary(
+ text_str, boundary_type, offset, ui::FORWARDS_DIRECTION);
+ return get_text(*start_offset, *end_offset, text);
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_textBeforeOffset(
+ LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text) {
+ if (!start_offset || !end_offset || !text)
+ return E_INVALIDARG;
+
+ // The IAccessible2 spec says we don't have to implement the "sentence"
+ // boundary type, we can just let the screenreader handle it.
+ if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) {
+ *start_offset = 0;
+ *end_offset = 0;
+ *text = NULL;
+ return S_FALSE;
+ }
+
+ const string16& text_str = TextForIAccessibleText();
+
+ *start_offset = FindBoundary(
+ text_str, boundary_type, offset, ui::BACKWARDS_DIRECTION);
+ *end_offset = offset;
+ return get_text(*start_offset, *end_offset, text);
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_textAfterOffset(
+ LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text) {
+ if (!start_offset || !end_offset || !text)
+ return E_INVALIDARG;
+
+ // The IAccessible2 spec says we don't have to implement the "sentence"
+ // boundary type, we can just let the screenreader handle it.
+ if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) {
+ *start_offset = 0;
+ *end_offset = 0;
+ *text = NULL;
+ return S_FALSE;
+ }
+
+ const string16& text_str = TextForIAccessibleText();
+
+ *start_offset = offset;
+ *end_offset = FindBoundary(
+ text_str, boundary_type, offset, ui::FORWARDS_DIRECTION);
+ return get_text(*start_offset, *end_offset, text);
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_offsetAtPoint(
+ LONG x, LONG y, enum IA2CoordinateType coord_type, LONG* offset) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!offset)
+ return E_INVALIDARG;
+
+ // We don't support this method, but we have to return something
+ // rather than E_NOTIMPL or screen readers will complain.
+ *offset = 0;
+ return S_OK;
+}
+
+//
+// IServiceProvider methods.
+//
+
+STDMETHODIMP NativeViewAccessibilityWin::QueryService(
+ REFGUID guidService, REFIID riid, void** object) {
+ if (!view_)
+ return E_FAIL;
+
+ if (guidService == IID_IAccessible ||
+ guidService == IID_IAccessible2 ||
+ guidService == IID_IAccessibleText) {
+ return QueryInterface(riid, object);
+ }
+
+ *object = NULL;
+ return E_FAIL;
+}
+
+//
+// Static methods.
+//
+
+int32 NativeViewAccessibilityWin::MSAAEvent(AccessibilityTypes::Event event) {
+ switch (event) {
+ case AccessibilityTypes::EVENT_ALERT:
+ return EVENT_SYSTEM_ALERT;
+ case AccessibilityTypes::EVENT_FOCUS:
+ return EVENT_OBJECT_FOCUS;
+ case AccessibilityTypes::EVENT_MENUSTART:
+ return EVENT_SYSTEM_MENUSTART;
+ case AccessibilityTypes::EVENT_MENUEND:
+ return EVENT_SYSTEM_MENUEND;
+ case AccessibilityTypes::EVENT_MENUPOPUPSTART:
+ return EVENT_SYSTEM_MENUPOPUPSTART;
+ case AccessibilityTypes::EVENT_MENUPOPUPEND:
+ return EVENT_SYSTEM_MENUPOPUPEND;
+ case AccessibilityTypes::EVENT_NAME_CHANGED:
+ return EVENT_OBJECT_NAMECHANGE;
+ case AccessibilityTypes::EVENT_TEXT_CHANGED:
+ return EVENT_OBJECT_VALUECHANGE;
+ case AccessibilityTypes::EVENT_SELECTION_CHANGED:
+ return IA2_EVENT_TEXT_CARET_MOVED;
+ case AccessibilityTypes::EVENT_VALUE_CHANGED:
+ return EVENT_OBJECT_VALUECHANGE;
+ default:
+ // Not supported or invalid event.
+ NOTREACHED();
+ return -1;
+ }
+}
+
+int32 NativeViewAccessibilityWin::MSAARole(AccessibilityTypes::Role role) {
+ switch (role) {
+ case AccessibilityTypes::ROLE_ALERT:
+return ROLE_SYSTEM_ALERT;
+ case AccessibilityTypes::ROLE_APPLICATION:
+ return ROLE_SYSTEM_APPLICATION;
+ case AccessibilityTypes::ROLE_BUTTONDROPDOWN:
+ return ROLE_SYSTEM_BUTTONDROPDOWN;
+ case AccessibilityTypes::ROLE_BUTTONMENU:
+ return ROLE_SYSTEM_BUTTONMENU;
+ case AccessibilityTypes::ROLE_CHECKBUTTON:
+ return ROLE_SYSTEM_CHECKBUTTON;
+ case AccessibilityTypes::ROLE_COMBOBOX:
+ return ROLE_SYSTEM_COMBOBOX;
+ case AccessibilityTypes::ROLE_DIALOG:
+ return ROLE_SYSTEM_DIALOG;
+ case AccessibilityTypes::ROLE_GRAPHIC:
+ return ROLE_SYSTEM_GRAPHIC;
+ case AccessibilityTypes::ROLE_GROUPING:
+ return ROLE_SYSTEM_GROUPING;
+ case AccessibilityTypes::ROLE_LINK:
+ return ROLE_SYSTEM_LINK;
+ case AccessibilityTypes::ROLE_LOCATION_BAR:
+ return ROLE_SYSTEM_GROUPING;
+ case AccessibilityTypes::ROLE_MENUBAR:
+ return ROLE_SYSTEM_MENUBAR;
+ case AccessibilityTypes::ROLE_MENUITEM:
+ return ROLE_SYSTEM_MENUITEM;
+ case AccessibilityTypes::ROLE_MENUPOPUP:
+ return ROLE_SYSTEM_MENUPOPUP;
+ case AccessibilityTypes::ROLE_OUTLINE:
+ return ROLE_SYSTEM_OUTLINE;
+ case AccessibilityTypes::ROLE_OUTLINEITEM:
+ return ROLE_SYSTEM_OUTLINEITEM;
+ case AccessibilityTypes::ROLE_PAGETAB:
+ return ROLE_SYSTEM_PAGETAB;
+ case AccessibilityTypes::ROLE_PAGETABLIST:
+ return ROLE_SYSTEM_PAGETABLIST;
+ case AccessibilityTypes::ROLE_PANE:
+ return ROLE_SYSTEM_PANE;
+ case AccessibilityTypes::ROLE_PROGRESSBAR:
+ return ROLE_SYSTEM_PROGRESSBAR;
+ case AccessibilityTypes::ROLE_PUSHBUTTON:
+ return ROLE_SYSTEM_PUSHBUTTON;
+ case AccessibilityTypes::ROLE_RADIOBUTTON:
+ return ROLE_SYSTEM_RADIOBUTTON;
+ case AccessibilityTypes::ROLE_SCROLLBAR:
+ return ROLE_SYSTEM_SCROLLBAR;
+ case AccessibilityTypes::ROLE_SEPARATOR:
+ return ROLE_SYSTEM_SEPARATOR;
+ case AccessibilityTypes::ROLE_STATICTEXT:
+ return ROLE_SYSTEM_STATICTEXT;
+ case AccessibilityTypes::ROLE_TEXT:
+ return ROLE_SYSTEM_TEXT;
+ case AccessibilityTypes::ROLE_TITLEBAR:
+ return ROLE_SYSTEM_TITLEBAR;
+ case AccessibilityTypes::ROLE_TOOLBAR:
+ return ROLE_SYSTEM_TOOLBAR;
+ case AccessibilityTypes::ROLE_WINDOW:
+ return ROLE_SYSTEM_WINDOW;
+ case AccessibilityTypes::ROLE_CLIENT:
+ default:
+ // This is the default role for MSAA.
+ return ROLE_SYSTEM_CLIENT;
+ }
+}
+
+int32 NativeViewAccessibilityWin::MSAAState(AccessibilityTypes::State state) {
+ // This maps MSAA states for get_accState(). See also the IAccessible2
+ // interface get_states().
+
+ int32 msaa_state = 0;
+ if (state & AccessibilityTypes::STATE_CHECKED)
+ msaa_state |= STATE_SYSTEM_CHECKED;
+ if (state & AccessibilityTypes::STATE_COLLAPSED)
+ msaa_state |= STATE_SYSTEM_COLLAPSED;
+ if (state & AccessibilityTypes::STATE_DEFAULT)
+ msaa_state |= STATE_SYSTEM_DEFAULT;
+ if (state & AccessibilityTypes::STATE_EXPANDED)
+ msaa_state |= STATE_SYSTEM_EXPANDED;
+ if (state & AccessibilityTypes::STATE_HASPOPUP)
+ msaa_state |= STATE_SYSTEM_HASPOPUP;
+ if (state & AccessibilityTypes::STATE_HOTTRACKED)
+ msaa_state |= STATE_SYSTEM_HOTTRACKED;
+ if (state & AccessibilityTypes::STATE_INVISIBLE)
+ msaa_state |= STATE_SYSTEM_INVISIBLE;
+ if (state & AccessibilityTypes::STATE_LINKED)
+ msaa_state |= STATE_SYSTEM_LINKED;
+ if (state & AccessibilityTypes::STATE_OFFSCREEN)
+ msaa_state |= STATE_SYSTEM_OFFSCREEN;
+ if (state & AccessibilityTypes::STATE_PRESSED)
+ msaa_state |= STATE_SYSTEM_PRESSED;
+ if (state & AccessibilityTypes::STATE_PROTECTED)
+ msaa_state |= STATE_SYSTEM_PROTECTED;
+ if (state & AccessibilityTypes::STATE_READONLY)
+ msaa_state |= STATE_SYSTEM_READONLY;
+ if (state & AccessibilityTypes::STATE_SELECTED)
+ msaa_state |= STATE_SYSTEM_SELECTED;
+ if (state & AccessibilityTypes::STATE_FOCUSED)
+ msaa_state |= STATE_SYSTEM_FOCUSED;
+ if (state & AccessibilityTypes::STATE_UNAVAILABLE)
+ msaa_state |= STATE_SYSTEM_UNAVAILABLE;
+ return msaa_state;
+}
+
+//
+// Private methods.
+//
+
+bool NativeViewAccessibilityWin::IsNavDirNext(int nav_dir) const {
+ return (nav_dir == NAVDIR_RIGHT ||
+ nav_dir == NAVDIR_DOWN ||
+ nav_dir == NAVDIR_NEXT);
+}
+
+bool NativeViewAccessibilityWin::IsValidNav(
+ int nav_dir, int start_id, int lower_bound, int upper_bound) const {
+ if (IsNavDirNext(nav_dir)) {
+ if ((start_id + 1) > upper_bound) {
+ return false;
+ }
+ } else {
+ if ((start_id - 1) <= lower_bound) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool NativeViewAccessibilityWin::IsValidId(const VARIANT& child) const {
+ // View accessibility returns an IAccessible for each view so we only support
+ // the CHILDID_SELF id.
+ return (VT_I4 == child.vt) && (CHILDID_SELF == child.lVal);
+}
+
+void NativeViewAccessibilityWin::SetState(
+ VARIANT* msaa_state, views::View* view) {
+ // Ensure the output param is initialized to zero.
+ msaa_state->lVal = 0;
+
+ // Default state; all views can have accessibility focus.
+ msaa_state->lVal |= STATE_SYSTEM_FOCUSABLE;
+
+ if (!view)
+ return;
+
+ if (!view->IsEnabled())
+ msaa_state->lVal |= STATE_SYSTEM_UNAVAILABLE;
+ if (!view->IsVisible())
+ msaa_state->lVal |= STATE_SYSTEM_INVISIBLE;
+ if (view->IsHotTracked())
+ msaa_state->lVal |= STATE_SYSTEM_HOTTRACKED;
+ if (view->HasFocus())
+ msaa_state->lVal |= STATE_SYSTEM_FOCUSED;
+
+ // Add on any view-specific states.
+ ui::AccessibleViewState view_state;
+ view->GetAccessibleState(&view_state);
+ msaa_state->lVal |= MSAAState(view_state.state);
+}
+
+string16 NativeViewAccessibilityWin::TextForIAccessibleText() {
+ ui::AccessibleViewState state;
+ view_->GetAccessibleState(&state);
+ if (state.role == AccessibilityTypes::ROLE_TEXT)
+ return state.value;
+ else
+ return state.name;
+}
+
+void NativeViewAccessibilityWin::HandleSpecialTextOffset(
+ const string16& text, LONG* offset) {
+ if (*offset == IA2_TEXT_OFFSET_LENGTH) {
+ *offset = static_cast<LONG>(text.size());
+ } else if (*offset == IA2_TEXT_OFFSET_CARET) {
+ get_caretOffset(offset);
+ }
+}
+
+ui::TextBoundaryType NativeViewAccessibilityWin::IA2TextBoundaryToTextBoundary(
+ IA2TextBoundaryType ia2_boundary) {
+ switch(ia2_boundary) {
+ case IA2_TEXT_BOUNDARY_CHAR: return ui::CHAR_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_WORD: return ui::WORD_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_LINE: return ui::LINE_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_SENTENCE: return ui::SENTENCE_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_PARAGRAPH: return ui::PARAGRAPH_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_ALL: return ui::ALL_BOUNDARY;
+ default:
+ NOTREACHED();
+ return ui::CHAR_BOUNDARY;
+ }
+}
+
+LONG NativeViewAccessibilityWin::FindBoundary(
+ const string16& text,
+ IA2TextBoundaryType ia2_boundary,
+ LONG start_offset,
+ ui::TextBoundaryDirection direction) {
+ HandleSpecialTextOffset(text, &start_offset);
+ ui::TextBoundaryType boundary = IA2TextBoundaryToTextBoundary(ia2_boundary);
+ std::vector<int32> line_breaks;
+ return ui::FindAccessibleTextBoundary(
+ text, line_breaks, boundary, start_offset, direction);
+}
diff --git a/ui/views/accessibility/native_view_accessibility_win.h b/ui/views/accessibility/native_view_accessibility_win.h
new file mode 100644
index 0000000..854f023
--- /dev/null
+++ b/ui/views/accessibility/native_view_accessibility_win.h
@@ -0,0 +1,355 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
+#define VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
+#pragma once
+
+#include <atlbase.h>
+#include <atlcom.h>
+
+#include <oleacc.h>
+
+#include "base/memory/scoped_ptr.h"
+#include "third_party/iaccessible2/ia2_api_all.h"
+#include "ui/base/accessibility/accessible_view_state.h"
+#include "views/controls/native/native_view_host.h"
+#include "views/view.h"
+
+namespace ui {
+enum TextBoundaryDirection;
+enum TextBoundaryType;
+}
+
+// Note: do not put NativeViewAccessibilityWin in the namespace "views";
+// Visual Studio 2005 does not allow an ATL::CComObject symbol in a namespace.
+
+////////////////////////////////////////////////////////////////////////////////
+//
+// NativeViewAccessibilityWin
+//
+// Class implementing the MSAA IAccessible COM interface for a generic View,
+// providing accessibility to be used by screen readers and other assistive
+// technology (AT).
+//
+////////////////////////////////////////////////////////////////////////////////
+class __declspec(uuid("26f5641a-246d-457b-a96d-07f3fae6acf2"))
+NativeViewAccessibilityWin
+ : public CComObjectRootEx<CComMultiThreadModel>,
+ public IDispatchImpl<IAccessible2, &IID_IAccessible2,
+ &LIBID_IAccessible2Lib>,
+ public IAccessibleText,
+ public IServiceProvider {
+ public:
+ BEGIN_COM_MAP(NativeViewAccessibilityWin)
+ COM_INTERFACE_ENTRY2(IDispatch, IAccessible2)
+ COM_INTERFACE_ENTRY2(IAccessible, IAccessible2)
+ COM_INTERFACE_ENTRY(IAccessible2)
+ COM_INTERFACE_ENTRY(IAccessibleText)
+ COM_INTERFACE_ENTRY(IServiceProvider)
+ END_COM_MAP()
+
+ // Create method for view accessibility.
+ static scoped_refptr<NativeViewAccessibilityWin> Create(views::View* view);
+
+ virtual ~NativeViewAccessibilityWin();
+
+ void set_view(views::View* view) { view_ = view; }
+
+ // Supported IAccessible methods.
+
+ // Retrieves the child element or child object at a given point on the screen.
+ STDMETHODIMP accHitTest(LONG x_left, LONG y_top, VARIANT* child);
+
+ // Performs the object's default action.
+ STDMETHODIMP accDoDefaultAction(VARIANT var_id);
+
+ // Retrieves the specified object's current screen location.
+ STDMETHODIMP accLocation(LONG* x_left,
+ LONG* y_top,
+ LONG* width,
+ LONG* height,
+ VARIANT var_id);
+
+ // Traverses to another UI element and retrieves the object.
+ STDMETHODIMP accNavigate(LONG nav_dir, VARIANT start, VARIANT* end);
+
+ // Retrieves an IDispatch interface pointer for the specified child.
+ STDMETHODIMP get_accChild(VARIANT var_child, IDispatch** disp_child);
+
+ // Retrieves the number of accessible children.
+ STDMETHODIMP get_accChildCount(LONG* child_count);
+
+ // Retrieves a string that describes the object's default action.
+ STDMETHODIMP get_accDefaultAction(VARIANT var_id, BSTR* default_action);
+
+ // Retrieves the tooltip description.
+ STDMETHODIMP get_accDescription(VARIANT var_id, BSTR* desc);
+
+ // Retrieves the object that has the keyboard focus.
+ STDMETHODIMP get_accFocus(VARIANT* focus_child);
+
+ // Retrieves the specified object's shortcut.
+ STDMETHODIMP get_accKeyboardShortcut(VARIANT var_id, BSTR* access_key);
+
+ // Retrieves the name of the specified object.
+ STDMETHODIMP get_accName(VARIANT var_id, BSTR* name);
+
+ // Retrieves the IDispatch interface of the object's parent.
+ STDMETHODIMP get_accParent(IDispatch** disp_parent);
+
+ // Retrieves information describing the role of the specified object.
+ STDMETHODIMP get_accRole(VARIANT var_id, VARIANT* role);
+
+ // Retrieves the current state of the specified object.
+ STDMETHODIMP get_accState(VARIANT var_id, VARIANT* state);
+
+ // Retrieves the current value associated with the specified object.
+ STDMETHODIMP get_accValue(VARIANT var_id, BSTR* value);
+
+ // Non-supported IAccessible methods.
+
+ // Selections not applicable to views.
+ STDMETHODIMP get_accSelection(VARIANT* selected);
+ STDMETHODIMP accSelect(LONG flags_sel, VARIANT var_id);
+
+ // Help functions not supported.
+ STDMETHODIMP get_accHelp(VARIANT var_id, BSTR* help);
+ STDMETHODIMP get_accHelpTopic(BSTR* help_file,
+ VARIANT var_id,
+ LONG* topic_id);
+
+ // Deprecated functions, not implemented here.
+ STDMETHODIMP put_accName(VARIANT var_id, BSTR put_name);
+ STDMETHODIMP put_accValue(VARIANT var_id, BSTR put_val);
+
+ //
+ // IAccessible2
+ //
+
+ STDMETHODIMP role(LONG* role);
+
+ STDMETHODIMP get_states(AccessibleStates* states);
+
+ STDMETHODIMP get_uniqueID(LONG* unique_id);
+
+ STDMETHODIMP get_windowHandle(HWND* window_handle);
+
+ //
+ // IAccessible2 methods not implemented.
+ //
+
+ STDMETHODIMP get_attributes(BSTR* attributes) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_indexInParent(LONG* index_in_parent) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_extendedRole(BSTR* extended_role) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_nRelations(LONG* n_relations) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_relation(LONG relation_index,
+ IAccessibleRelation** relation) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_relations(LONG max_relations,
+ IAccessibleRelation** relations,
+ LONG* n_relations) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP scrollTo(enum IA2ScrollType scroll_type) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP scrollToPoint(
+ enum IA2CoordinateType coordinate_type,
+ LONG x,
+ LONG y) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_groupPosition(LONG* group_level,
+ LONG* similar_items_in_group,
+ LONG* position_in_group) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_localizedExtendedRole(
+ BSTR* localized_extended_role) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_nExtendedStates(LONG* n_extended_states) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_extendedStates(LONG max_extended_states,
+ BSTR** extended_states,
+ LONG* n_extended_states) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_localizedExtendedStates(
+ LONG max_localized_extended_states,
+ BSTR** localized_extended_states,
+ LONG* n_localized_extended_states) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_locale(IA2Locale* locale) {
+ return E_NOTIMPL;
+ }
+
+ //
+ // IAccessibleText methods.
+ //
+
+ STDMETHODIMP get_nCharacters(LONG* n_characters);
+
+ STDMETHODIMP get_caretOffset(LONG* offset);
+
+ STDMETHODIMP get_nSelections(LONG* n_selections);
+
+ STDMETHODIMP get_selection(LONG selection_index,
+ LONG* start_offset,
+ LONG* end_offset);
+
+ STDMETHODIMP get_text(LONG start_offset, LONG end_offset, BSTR* text);
+
+ STDMETHODIMP get_textAtOffset(LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text);
+
+ STDMETHODIMP get_textBeforeOffset(LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text);
+
+ STDMETHODIMP get_textAfterOffset(LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text);
+
+ STDMETHODIMP get_offsetAtPoint(LONG x, LONG y,
+ enum IA2CoordinateType coord_type,
+ LONG* offset);
+
+ //
+ // IAccessibleText methods not implemented.
+ //
+
+ STDMETHODIMP get_newText(IA2TextSegment* new_text) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_oldText(IA2TextSegment* old_text) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP addSelection(LONG start_offset, LONG end_offset) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_attributes(LONG offset,
+ LONG* start_offset,
+ LONG* end_offset,
+ BSTR* text_attributes) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP get_characterExtents(LONG offset,
+ enum IA2CoordinateType coord_type,
+ LONG* x, LONG* y,
+ LONG* width, LONG* height) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP removeSelection(LONG selection_index) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP setCaretOffset(LONG offset) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP setSelection(LONG selection_index,
+ LONG start_offset,
+ LONG end_offset) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP scrollSubstringTo(LONG start_index,
+ LONG end_index,
+ enum IA2ScrollType scroll_type) {
+ return E_NOTIMPL;
+ }
+ STDMETHODIMP scrollSubstringToPoint(LONG start_index,
+ LONG end_index,
+ enum IA2CoordinateType coordinate_type,
+ LONG x, LONG y) {
+ return E_NOTIMPL;
+ }
+
+ //
+ // IServiceProvider methods.
+ //
+
+ STDMETHODIMP QueryService(REFGUID guidService, REFIID riid, void** object);
+
+ // Returns a conversion from the event (as defined in accessibility_types.h)
+ // to an MSAA event.
+ static int32 MSAAEvent(ui::AccessibilityTypes::Event event);
+
+ // Returns a conversion from the Role (as defined in accessibility_types.h)
+ // to an MSAA role.
+ static int32 MSAARole(ui::AccessibilityTypes::Role role);
+
+ // Returns a conversion from the State (as defined in accessibility_types.h)
+ // to MSAA states set.
+ static int32 MSAAState(ui::AccessibilityTypes::State state);
+
+ private:
+ NativeViewAccessibilityWin();
+
+ // Determines navigation direction for accNavigate, based on left, up and
+ // previous being mapped all to previous and right, down, next being mapped
+ // to next. Returns true if navigation direction is next, false otherwise.
+ bool IsNavDirNext(int nav_dir) const;
+
+ // Determines if the navigation target is within the allowed bounds. Returns
+ // true if it is, false otherwise.
+ bool IsValidNav(int nav_dir,
+ int start_id,
+ int lower_bound,
+ int upper_bound) const;
+
+ // Determines if the child id variant is valid.
+ bool IsValidId(const VARIANT& child) const;
+
+ // Helper function which sets applicable states of view.
+ void SetState(VARIANT* msaa_state, views::View* view);
+
+ // Return the text to use for IAccessibleText.
+ string16 TextForIAccessibleText();
+
+ // If offset is a member of IA2TextSpecialOffsets this function updates the
+ // value of offset and returns, otherwise offset remains unchanged.
+ void HandleSpecialTextOffset(const string16& text, LONG* offset);
+
+ // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType.
+ ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type);
+
+ // Search forwards (direction == 1) or backwards (direction == -1)
+ // from the given offset until the given boundary is found, and
+ // return the offset of that boundary.
+ LONG FindBoundary(const string16& text,
+ IA2TextBoundaryType ia2_boundary,
+ LONG start_offset,
+ ui::TextBoundaryDirection direction);
+
+ // Give CComObject access to the class constructor.
+ template <class Base> friend class CComObject;
+
+ // Member View needed for view-specific calls.
+ views::View* view_;
+
+ // A unique id for each object, needed for IAccessible2.
+ long unique_id_;
+
+ // Next unique id to assign.
+ static long next_unique_id_;
+
+ DISALLOW_COPY_AND_ASSIGN(NativeViewAccessibilityWin);
+};
+
+#endif // VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_