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authorjschuh@chromium.org <jschuh@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-07-28 18:07:44 +0000
committerjschuh@chromium.org <jschuh@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-07-28 18:07:44 +0000
commit418c3cb40cbbf9d2e1336353f9ec5ce6f4cbb7a1 (patch)
treec0bd6e7e59801b480856da505d0835417e1fe574 /ui
parent01cf589c36d50698579d255e09ae219d263263b4 (diff)
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Turn on UIPI for the GPU sandbox.
GPU sandbox will start with UIPI by default. I had to move some switch values under ui/gfx/gl in order to avoid dependency hell. BUG=90750 Review URL: http://codereview.chromium.org/7517012 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@94500 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui')
-rw-r--r--ui/gfx/gl/gl_implementation.cc6
-rw-r--r--ui/gfx/gl/gl_implementation.h7
-rw-r--r--ui/gfx/gl/gl_switches.cc9
-rw-r--r--ui/gfx/gl/gl_switches.h10
4 files changed, 20 insertions, 12 deletions
diff --git a/ui/gfx/gl/gl_implementation.cc b/ui/gfx/gl/gl_implementation.cc
index 1856b75..21788c0 100644
--- a/ui/gfx/gl/gl_implementation.cc
+++ b/ui/gfx/gl/gl_implementation.cc
@@ -10,15 +10,9 @@
#include "base/at_exit.h"
#include "base/command_line.h"
#include "base/logging.h"
-#include "ui/gfx/gl/gl_switches.h"
namespace gfx {
-const char kGLImplementationDesktopName[] = "desktop";
-const char kGLImplementationOSMesaName[] = "osmesa";
-const char kGLImplementationEGLName[] = "egl";
-const char kGLImplementationMockName[] = "mock";
-
namespace {
const struct {
diff --git a/ui/gfx/gl/gl_implementation.h b/ui/gfx/gl/gl_implementation.h
index f357b31..c3e3ca4 100644
--- a/ui/gfx/gl/gl_implementation.h
+++ b/ui/gfx/gl/gl_implementation.h
@@ -10,6 +10,7 @@
#include "base/native_library.h"
#include "build/build_config.h"
+#include "ui/gfx/gl/gl_switches.h"
namespace gfx {
@@ -22,12 +23,6 @@ enum GLImplementation {
kGLImplementationMockGL
};
-// The GL implementation names that can be passed to --use-gl.
-extern const char kGLImplementationDesktopName[];
-extern const char kGLImplementationOSMesaName[];
-extern const char kGLImplementationEGLName[];
-extern const char kGLImplementationMockName[];
-
#if defined(OS_WIN)
typedef void* (WINAPI *GLGetProcAddressProc)(const char* name);
#else
diff --git a/ui/gfx/gl/gl_switches.cc b/ui/gfx/gl/gl_switches.cc
index 3fad5f3..b7aa18c 100644
--- a/ui/gfx/gl/gl_switches.cc
+++ b/ui/gfx/gl/gl_switches.cc
@@ -4,6 +4,15 @@
#include "ui/gfx/gl/gl_switches.h"
+namespace gfx {
+
+const char kGLImplementationDesktopName[] = "desktop";
+const char kGLImplementationOSMesaName[] = "osmesa";
+const char kGLImplementationEGLName[] = "egl";
+const char kGLImplementationMockName[] = "mock";
+
+} // namespace gfx
+
namespace switches {
// Stop the GPU from synchronizing on the vsync before presenting.
diff --git a/ui/gfx/gl/gl_switches.h b/ui/gfx/gl/gl_switches.h
index 7cbf5ca..62f826e 100644
--- a/ui/gfx/gl/gl_switches.h
+++ b/ui/gfx/gl/gl_switches.h
@@ -8,6 +8,16 @@
#define UI_GFX_GL_GL_SWITCHES_H_
#pragma once
+namespace gfx {
+
+// The GL implementation names that can be passed to --use-gl.
+extern const char kGLImplementationDesktopName[];
+extern const char kGLImplementationOSMesaName[];
+extern const char kGLImplementationEGLName[];
+extern const char kGLImplementationMockName[];
+
+} // namespace gfx
+
namespace switches {
extern const char kDisableGpuVsync[];