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author | varunjain@chromium.org <varunjain@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-08-23 03:16:57 +0000 |
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committer | varunjain@chromium.org <varunjain@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-08-23 03:16:57 +0000 |
commit | 09ba32619bab580cf09824850a3c86b10689894c (patch) | |
tree | 7854f04ce969972f988c26a444c927ec2f09d395 /views/touchui | |
parent | f2016a6a751ba088c620132f680fb381f14a336b (diff) | |
download | chromium_src-09ba32619bab580cf09824850a3c86b10689894c.zip chromium_src-09ba32619bab580cf09824850a3c86b10689894c.tar.gz chromium_src-09ba32619bab580cf09824850a3c86b10689894c.tar.bz2 |
Minor fix to touch selection logic.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/7696013
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@97810 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'views/touchui')
-rw-r--r-- | views/touchui/touch_selection_controller_impl.cc | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/views/touchui/touch_selection_controller_impl.cc b/views/touchui/touch_selection_controller_impl.cc index 273f30b..10bf572 100644 --- a/views/touchui/touch_selection_controller_impl.cc +++ b/views/touchui/touch_selection_controller_impl.cc @@ -161,18 +161,10 @@ void TouchSelectionControllerImpl::SelectionChanged(const gfx::Point& p1, if (dragging_handle_) { // We need to reposition only the selection handle that is being dragged. - // The other handle stays the same. - SelectionHandleView* fixed_handle = selection_handle_1_.get(); - if (fixed_handle == dragging_handle_) - fixed_handle = selection_handle_2_.get(); - - gfx::Point fixed_handle_pos = fixed_handle->GetScreenPosition(); - fixed_handle_pos.Offset(kSelectionHandleRadius, 0); - - if (fixed_handle_pos == screen_pos_1) - dragging_handle_->SetScreenPosition(screen_pos_2); - else - dragging_handle_->SetScreenPosition(screen_pos_1); + // The other handle stays the same. Also, the selection handle being dragged + // will always be at the end of selection, while the other handle will be at + // the start. + dragging_handle_->SetScreenPosition(screen_pos_2); } else { // Check if there is any selection at all. if (screen_pos_1 == screen_pos_2) { |