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authorwez@chromium.org <wez@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-21 18:17:35 +0000
committerwez@chromium.org <wez@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-21 18:17:35 +0000
commit84ad47e975cb77a12881dc0c72053a22993950ca (patch)
tree343752188cf8571abc5533d9eb37efb1eab03ebd /views/widget/root_view.cc
parent586cf35708db57b9013a12adc8d8513163e558de (diff)
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Revert "views: Move widget/ directory to ui/views." properly.
Review URL: http://codereview.chromium.org/8562003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@110960 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'views/widget/root_view.cc')
-rw-r--r--views/widget/root_view.cc455
1 files changed, 455 insertions, 0 deletions
diff --git a/views/widget/root_view.cc b/views/widget/root_view.cc
new file mode 100644
index 0000000..2682bfc
--- /dev/null
+++ b/views/widget/root_view.cc
@@ -0,0 +1,455 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "views/widget/root_view.h"
+
+#include <algorithm>
+
+#include "base/logging.h"
+#include "base/message_loop.h"
+#include "ui/base/accessibility/accessible_view_state.h"
+#include "ui/base/dragdrop/drag_drop_types.h"
+#include "ui/base/keycodes/keyboard_codes.h"
+#include "ui/gfx/canvas_skia.h"
+#include "ui/gfx/compositor/layer.h"
+#include "ui/views/focus/view_storage.h"
+#include "ui/views/layout/fill_layout.h"
+#include "ui/views/touchui/gesture_manager.h"
+#include "views/widget/widget.h"
+
+namespace views {
+namespace internal {
+
+// static
+const char RootView::kViewClassName[] = "views/RootView";
+
+////////////////////////////////////////////////////////////////////////////////
+// RootView, public:
+
+// Creation and lifetime -------------------------------------------------------
+
+RootView::RootView(Widget* widget)
+ : widget_(widget),
+ mouse_pressed_handler_(NULL),
+ mouse_move_handler_(NULL),
+ last_click_handler_(NULL),
+ explicit_mouse_handler_(false),
+ last_mouse_event_flags_(0),
+ last_mouse_event_x_(-1),
+ last_mouse_event_y_(-1),
+ gesture_manager_(GestureManager::GetInstance()),
+ touch_pressed_handler_(NULL),
+ ALLOW_THIS_IN_INITIALIZER_LIST(focus_search_(this, false, false)),
+ focus_traversable_parent_(NULL),
+ focus_traversable_parent_view_(NULL) {
+}
+
+RootView::~RootView() {
+ // If we have children remove them explicitly so to make sure a remove
+ // notification is sent for each one of them.
+ if (has_children())
+ RemoveAllChildViews(true);
+}
+
+// Tree operations -------------------------------------------------------------
+
+void RootView::SetContentsView(View* contents_view) {
+ DCHECK(contents_view && GetWidget()->native_widget()) <<
+ "Can't be called until after the native widget is created!";
+ // The ContentsView must be set up _after_ the window is created so that its
+ // Widget pointer is valid.
+ SetLayoutManager(new FillLayout);
+ if (has_children())
+ RemoveAllChildViews(true);
+ AddChildView(contents_view);
+
+ // Force a layout now, since the attached hierarchy won't be ready for the
+ // containing window's bounds. Note that we call Layout directly rather than
+ // calling the widget's size changed handler, since the RootView's bounds may
+ // not have changed, which will cause the Layout not to be done otherwise.
+ Layout();
+}
+
+View* RootView::GetContentsView() {
+ return child_count() > 0 ? child_at(0) : NULL;
+}
+
+void RootView::NotifyNativeViewHierarchyChanged(bool attached,
+ gfx::NativeView native_view) {
+ PropagateNativeViewHierarchyChanged(attached, native_view, this);
+}
+
+// Input -----------------------------------------------------------------------
+
+bool RootView::OnKeyEvent(const KeyEvent& event) {
+ bool consumed = false;
+
+ View* v = GetFocusManager()->GetFocusedView();
+ // Special case to handle right-click context menus triggered by the
+ // keyboard.
+ if (v && v->IsEnabled() && ((event.key_code() == ui::VKEY_APPS) ||
+ (event.key_code() == ui::VKEY_F10 && event.IsShiftDown()))) {
+ v->ShowContextMenu(v->GetKeyboardContextMenuLocation(), false);
+ return true;
+ }
+ for (; v && v != this && !consumed; v = v->parent()) {
+ consumed = (event.type() == ui::ET_KEY_PRESSED) ?
+ v->OnKeyPressed(event) : v->OnKeyReleased(event);
+ }
+ return consumed;
+}
+
+// Focus -----------------------------------------------------------------------
+
+void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) {
+ DCHECK(focus_traversable != this);
+ focus_traversable_parent_ = focus_traversable;
+}
+
+void RootView::SetFocusTraversableParentView(View* view) {
+ focus_traversable_parent_view_ = view;
+}
+
+// System events ---------------------------------------------------------------
+
+void RootView::ThemeChanged() {
+ View::PropagateThemeChanged();
+}
+
+void RootView::LocaleChanged() {
+ View::PropagateLocaleChanged();
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// RootView, FocusTraversable implementation:
+
+FocusSearch* RootView::GetFocusSearch() {
+ return &focus_search_;
+}
+
+FocusTraversable* RootView::GetFocusTraversableParent() {
+ return focus_traversable_parent_;
+}
+
+View* RootView::GetFocusTraversableParentView() {
+ return focus_traversable_parent_view_;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// RootView, View overrides:
+
+const Widget* RootView::GetWidget() const {
+ return widget_;
+}
+
+Widget* RootView::GetWidget() {
+ return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget());
+}
+
+bool RootView::IsVisibleInRootView() const {
+ return IsVisible();
+}
+
+std::string RootView::GetClassName() const {
+ return kViewClassName;
+}
+
+void RootView::SchedulePaintInRect(const gfx::Rect& rect) {
+ if (layer()) {
+ layer()->SchedulePaint(rect);
+ } else {
+ gfx::Rect xrect = ConvertRectToParent(rect);
+ gfx::Rect invalid_rect = GetLocalBounds().Intersect(xrect);
+ if (!invalid_rect.IsEmpty())
+ widget_->SchedulePaintInRect(invalid_rect);
+ }
+}
+
+bool RootView::OnMousePressed(const MouseEvent& event) {
+ MouseEvent e(event, this);
+ UpdateCursor(e);
+ SetMouseLocationAndFlags(e);
+
+ // If mouse_pressed_handler_ is non null, we are currently processing
+ // a pressed -> drag -> released session. In that case we send the
+ // event to mouse_pressed_handler_
+ if (mouse_pressed_handler_) {
+ MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_);
+ drag_info.Reset();
+ mouse_pressed_handler_->ProcessMousePressed(mouse_pressed_event,
+ &drag_info);
+ return true;
+ }
+ DCHECK(!explicit_mouse_handler_);
+
+ bool hit_disabled_view = false;
+ // Walk up the tree until we find a view that wants the mouse event.
+ for (mouse_pressed_handler_ = GetEventHandlerForPoint(e.location());
+ mouse_pressed_handler_ && (mouse_pressed_handler_ != this);
+ mouse_pressed_handler_ = mouse_pressed_handler_->parent()) {
+ if (!mouse_pressed_handler_->IsEnabled()) {
+ // Disabled views should eat events instead of propagating them upwards.
+ hit_disabled_view = true;
+ break;
+ }
+
+ // See if this view wants to handle the mouse press.
+ MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_);
+
+ // Remove the double-click flag if the handler is different than the
+ // one which got the first click part of the double-click.
+ if (mouse_pressed_handler_ != last_click_handler_)
+ mouse_pressed_event.set_flags(e.flags() & ~ui::EF_IS_DOUBLE_CLICK);
+
+ drag_info.Reset();
+ bool handled = mouse_pressed_handler_->ProcessMousePressed(
+ mouse_pressed_event, &drag_info);
+
+ // The view could have removed itself from the tree when handling
+ // OnMousePressed(). In this case, the removal notification will have
+ // reset mouse_pressed_handler_ to NULL out from under us. Detect this
+ // case and stop. (See comments in view.h.)
+ //
+ // NOTE: Don't return true here, because we don't want the frame to
+ // forward future events to us when there's no handler.
+ if (!mouse_pressed_handler_)
+ break;
+
+ // If the view handled the event, leave mouse_pressed_handler_ set and
+ // return true, which will cause subsequent drag/release events to get
+ // forwarded to that view.
+ if (handled) {
+ last_click_handler_ = mouse_pressed_handler_;
+ return true;
+ }
+ }
+
+ // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
+ mouse_pressed_handler_ = NULL;
+
+ // In the event that a double-click is not handled after traversing the
+ // entire hierarchy (even as a single-click when sent to a different view),
+ // it must be marked as handled to avoid anything happening from default
+ // processing if it the first click-part was handled by us.
+ if (last_click_handler_ && e.flags() & ui::EF_IS_DOUBLE_CLICK)
+ hit_disabled_view = true;
+
+ last_click_handler_ = NULL;
+ return hit_disabled_view;
+}
+
+bool RootView::OnMouseDragged(const MouseEvent& event) {
+ MouseEvent e(event, this);
+ UpdateCursor(e);
+
+ if (mouse_pressed_handler_) {
+ SetMouseLocationAndFlags(e);
+
+ MouseEvent mouse_event(e, this, mouse_pressed_handler_);
+ return mouse_pressed_handler_->ProcessMouseDragged(mouse_event, &drag_info);
+ }
+ return false;
+}
+
+void RootView::OnMouseReleased(const MouseEvent& event) {
+ MouseEvent e(event, this);
+ UpdateCursor(e);
+
+ if (mouse_pressed_handler_) {
+ MouseEvent mouse_released(e, this, mouse_pressed_handler_);
+ // We allow the view to delete us from ProcessMouseReleased. As such,
+ // configure state such that we're done first, then call View.
+ View* mouse_pressed_handler = mouse_pressed_handler_;
+ SetMouseHandler(NULL);
+ mouse_pressed_handler->ProcessMouseReleased(mouse_released);
+ // WARNING: we may have been deleted.
+ }
+}
+
+void RootView::OnMouseCaptureLost() {
+ if (mouse_pressed_handler_) {
+ // Synthesize a release event for UpdateCursor.
+ MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_mouse_event_x_,
+ last_mouse_event_y_, last_mouse_event_flags_);
+ UpdateCursor(release_event);
+ // We allow the view to delete us from OnMouseCaptureLost. As such,
+ // configure state such that we're done first, then call View.
+ View* mouse_pressed_handler = mouse_pressed_handler_;
+ SetMouseHandler(NULL);
+ mouse_pressed_handler->OnMouseCaptureLost();
+ // WARNING: we may have been deleted.
+ }
+}
+
+void RootView::OnMouseMoved(const MouseEvent& event) {
+ MouseEvent e(event, this);
+ View* v = GetEventHandlerForPoint(e.location());
+ // Find the first enabled view, or the existing move handler, whichever comes
+ // first. The check for the existing handler is because if a view becomes
+ // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
+ // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
+ while (v && !v->IsEnabled() && (v != mouse_move_handler_))
+ v = v->parent();
+ if (v && v != this) {
+ if (v != mouse_move_handler_) {
+ if (mouse_move_handler_ != NULL)
+ mouse_move_handler_->OnMouseExited(e);
+ mouse_move_handler_ = v;
+ MouseEvent entered_event(e, this, mouse_move_handler_);
+ mouse_move_handler_->OnMouseEntered(entered_event);
+ }
+ MouseEvent moved_event(e, this, mouse_move_handler_);
+ mouse_move_handler_->OnMouseMoved(moved_event);
+ if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT))
+ widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event));
+ } else if (mouse_move_handler_ != NULL) {
+ mouse_move_handler_->OnMouseExited(e);
+ widget_->SetCursor(gfx::kNullCursor);
+ }
+}
+
+void RootView::OnMouseExited(const MouseEvent& event) {
+ if (mouse_move_handler_ != NULL) {
+ mouse_move_handler_->OnMouseExited(event);
+ mouse_move_handler_ = NULL;
+ }
+}
+
+bool RootView::OnMouseWheel(const MouseWheelEvent& event) {
+ MouseWheelEvent e(event, this);
+ bool consumed = false;
+ for (View* v = GetFocusManager()->GetFocusedView();
+ v && v != this && !consumed; v = v->parent())
+ consumed = v->OnMouseWheel(e);
+ return consumed;
+}
+
+ui::TouchStatus RootView::OnTouchEvent(const TouchEvent& event) {
+ TouchEvent e(event, this);
+
+ // If touch_pressed_handler_ is non null, we are currently processing
+ // a touch down on the screen situation. In that case we send the
+ // event to touch_pressed_handler_
+ ui::TouchStatus status = ui::TOUCH_STATUS_UNKNOWN;
+
+ if (touch_pressed_handler_) {
+ TouchEvent touch_event(e, this, touch_pressed_handler_);
+ status = touch_pressed_handler_->ProcessTouchEvent(touch_event);
+ if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
+ status = ui::TOUCH_STATUS_SYNTH_MOUSE;
+ if (status == ui::TOUCH_STATUS_END)
+ touch_pressed_handler_ = NULL;
+ return status;
+ }
+
+ // Walk up the tree until we find a view that wants the touch event.
+ for (touch_pressed_handler_ = GetEventHandlerForPoint(e.location());
+ touch_pressed_handler_ && (touch_pressed_handler_ != this);
+ touch_pressed_handler_ = touch_pressed_handler_->parent()) {
+ if (!touch_pressed_handler_->IsEnabled()) {
+ // Disabled views eat events but are treated as not handled by the
+ // the GestureManager.
+ status = ui::TOUCH_STATUS_UNKNOWN;
+ break;
+ }
+
+ // See if this view wants to handle the touch
+ TouchEvent touch_event(e, this, touch_pressed_handler_);
+ status = touch_pressed_handler_->ProcessTouchEvent(touch_event);
+
+ // The view could have removed itself from the tree when handling
+ // OnTouchEvent(). So handle as per OnMousePressed. NB: we
+ // assume that the RootView itself cannot be so removed.
+ if (!touch_pressed_handler_)
+ break;
+
+ // The touch event wasn't processed. Go up the view hierarchy and dispatch
+ // the touch event.
+ if (status == ui::TOUCH_STATUS_UNKNOWN)
+ continue;
+
+ // If the touch didn't initiate a touch-sequence, then reset the touch event
+ // handler. Otherwise, leave it set so that subsequent touch events are
+ // dispatched to the same handler.
+ if (status != ui::TOUCH_STATUS_START)
+ touch_pressed_handler_ = NULL;
+
+ if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
+ status = ui::TOUCH_STATUS_SYNTH_MOUSE;
+ return status;
+ }
+
+ // Reset touch_pressed_handler_ to indicate that no processing is occurring.
+ touch_pressed_handler_ = NULL;
+
+ // Give the touch event to the gesture manager.
+ if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
+ status = ui::TOUCH_STATUS_SYNTH_MOUSE;
+ return status;
+}
+
+void RootView::SetMouseHandler(View *new_mh) {
+ // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
+ explicit_mouse_handler_ = (new_mh != NULL);
+ mouse_pressed_handler_ = new_mh;
+}
+
+void RootView::GetAccessibleState(ui::AccessibleViewState* state) {
+ state->role = ui::AccessibilityTypes::ROLE_APPLICATION;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// RootView, protected:
+
+void RootView::ViewHierarchyChanged(bool is_add, View* parent, View* child) {
+ widget_->ViewHierarchyChanged(is_add, parent, child);
+
+ if (!is_add) {
+ if (!explicit_mouse_handler_ && mouse_pressed_handler_ == child)
+ mouse_pressed_handler_ = NULL;
+ if (mouse_move_handler_ == child)
+ mouse_move_handler_ = NULL;
+ if (touch_pressed_handler_ == child)
+ touch_pressed_handler_ = NULL;
+ }
+}
+
+void RootView::OnPaint(gfx::Canvas* canvas) {
+ if (!layer() || !layer()->fills_bounds_opaquely())
+ canvas->GetSkCanvas()->drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
+
+ // TODO (pkotwicz): Remove this once we switch over to Aura desktop.
+ // This is needed so that we can set the background behind the RWHV when the
+ // RWHV is not visible. Not needed once there is a view between the RootView
+ // and RWHV.
+ View::OnPaint(canvas);
+}
+
+void RootView::CalculateOffsetToAncestorWithLayer(gfx::Point* offset,
+ ui::Layer** layer_parent) {
+ View::CalculateOffsetToAncestorWithLayer(offset, layer_parent);
+ if (!layer())
+ widget_->CalculateOffsetToAncestorWithLayer(offset, layer_parent);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// RootView, private:
+
+// Input -----------------------------------------------------------------------
+
+void RootView::UpdateCursor(const MouseEvent& event) {
+ if (!(event.flags() & ui::EF_IS_NON_CLIENT)) {
+ View* v = GetEventHandlerForPoint(event.location());
+ widget_->SetCursor(v->GetCursor(MouseEvent(event, this, v)));
+ }
+}
+
+void RootView::SetMouseLocationAndFlags(const MouseEvent& event) {
+ last_mouse_event_flags_ = event.flags();
+ last_mouse_event_x_ = event.x();
+ last_mouse_event_y_ = event.y();
+}
+
+} // namespace internal
+} // namespace views