diff options
author | wez@chromium.org <wez@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-21 18:17:35 +0000 |
---|---|---|
committer | wez@chromium.org <wez@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-21 18:17:35 +0000 |
commit | 84ad47e975cb77a12881dc0c72053a22993950ca (patch) | |
tree | 343752188cf8571abc5533d9eb37efb1eab03ebd /views/widget/root_view.cc | |
parent | 586cf35708db57b9013a12adc8d8513163e558de (diff) | |
download | chromium_src-84ad47e975cb77a12881dc0c72053a22993950ca.zip chromium_src-84ad47e975cb77a12881dc0c72053a22993950ca.tar.gz chromium_src-84ad47e975cb77a12881dc0c72053a22993950ca.tar.bz2 |
Revert "views: Move widget/ directory to ui/views." properly.
Review URL: http://codereview.chromium.org/8562003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@110960 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'views/widget/root_view.cc')
-rw-r--r-- | views/widget/root_view.cc | 455 |
1 files changed, 455 insertions, 0 deletions
diff --git a/views/widget/root_view.cc b/views/widget/root_view.cc new file mode 100644 index 0000000..2682bfc --- /dev/null +++ b/views/widget/root_view.cc @@ -0,0 +1,455 @@ +// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "views/widget/root_view.h" + +#include <algorithm> + +#include "base/logging.h" +#include "base/message_loop.h" +#include "ui/base/accessibility/accessible_view_state.h" +#include "ui/base/dragdrop/drag_drop_types.h" +#include "ui/base/keycodes/keyboard_codes.h" +#include "ui/gfx/canvas_skia.h" +#include "ui/gfx/compositor/layer.h" +#include "ui/views/focus/view_storage.h" +#include "ui/views/layout/fill_layout.h" +#include "ui/views/touchui/gesture_manager.h" +#include "views/widget/widget.h" + +namespace views { +namespace internal { + +// static +const char RootView::kViewClassName[] = "views/RootView"; + +//////////////////////////////////////////////////////////////////////////////// +// RootView, public: + +// Creation and lifetime ------------------------------------------------------- + +RootView::RootView(Widget* widget) + : widget_(widget), + mouse_pressed_handler_(NULL), + mouse_move_handler_(NULL), + last_click_handler_(NULL), + explicit_mouse_handler_(false), + last_mouse_event_flags_(0), + last_mouse_event_x_(-1), + last_mouse_event_y_(-1), + gesture_manager_(GestureManager::GetInstance()), + touch_pressed_handler_(NULL), + ALLOW_THIS_IN_INITIALIZER_LIST(focus_search_(this, false, false)), + focus_traversable_parent_(NULL), + focus_traversable_parent_view_(NULL) { +} + +RootView::~RootView() { + // If we have children remove them explicitly so to make sure a remove + // notification is sent for each one of them. + if (has_children()) + RemoveAllChildViews(true); +} + +// Tree operations ------------------------------------------------------------- + +void RootView::SetContentsView(View* contents_view) { + DCHECK(contents_view && GetWidget()->native_widget()) << + "Can't be called until after the native widget is created!"; + // The ContentsView must be set up _after_ the window is created so that its + // Widget pointer is valid. + SetLayoutManager(new FillLayout); + if (has_children()) + RemoveAllChildViews(true); + AddChildView(contents_view); + + // Force a layout now, since the attached hierarchy won't be ready for the + // containing window's bounds. Note that we call Layout directly rather than + // calling the widget's size changed handler, since the RootView's bounds may + // not have changed, which will cause the Layout not to be done otherwise. + Layout(); +} + +View* RootView::GetContentsView() { + return child_count() > 0 ? child_at(0) : NULL; +} + +void RootView::NotifyNativeViewHierarchyChanged(bool attached, + gfx::NativeView native_view) { + PropagateNativeViewHierarchyChanged(attached, native_view, this); +} + +// Input ----------------------------------------------------------------------- + +bool RootView::OnKeyEvent(const KeyEvent& event) { + bool consumed = false; + + View* v = GetFocusManager()->GetFocusedView(); + // Special case to handle right-click context menus triggered by the + // keyboard. + if (v && v->IsEnabled() && ((event.key_code() == ui::VKEY_APPS) || + (event.key_code() == ui::VKEY_F10 && event.IsShiftDown()))) { + v->ShowContextMenu(v->GetKeyboardContextMenuLocation(), false); + return true; + } + for (; v && v != this && !consumed; v = v->parent()) { + consumed = (event.type() == ui::ET_KEY_PRESSED) ? + v->OnKeyPressed(event) : v->OnKeyReleased(event); + } + return consumed; +} + +// Focus ----------------------------------------------------------------------- + +void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) { + DCHECK(focus_traversable != this); + focus_traversable_parent_ = focus_traversable; +} + +void RootView::SetFocusTraversableParentView(View* view) { + focus_traversable_parent_view_ = view; +} + +// System events --------------------------------------------------------------- + +void RootView::ThemeChanged() { + View::PropagateThemeChanged(); +} + +void RootView::LocaleChanged() { + View::PropagateLocaleChanged(); +} + +//////////////////////////////////////////////////////////////////////////////// +// RootView, FocusTraversable implementation: + +FocusSearch* RootView::GetFocusSearch() { + return &focus_search_; +} + +FocusTraversable* RootView::GetFocusTraversableParent() { + return focus_traversable_parent_; +} + +View* RootView::GetFocusTraversableParentView() { + return focus_traversable_parent_view_; +} + +//////////////////////////////////////////////////////////////////////////////// +// RootView, View overrides: + +const Widget* RootView::GetWidget() const { + return widget_; +} + +Widget* RootView::GetWidget() { + return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget()); +} + +bool RootView::IsVisibleInRootView() const { + return IsVisible(); +} + +std::string RootView::GetClassName() const { + return kViewClassName; +} + +void RootView::SchedulePaintInRect(const gfx::Rect& rect) { + if (layer()) { + layer()->SchedulePaint(rect); + } else { + gfx::Rect xrect = ConvertRectToParent(rect); + gfx::Rect invalid_rect = GetLocalBounds().Intersect(xrect); + if (!invalid_rect.IsEmpty()) + widget_->SchedulePaintInRect(invalid_rect); + } +} + +bool RootView::OnMousePressed(const MouseEvent& event) { + MouseEvent e(event, this); + UpdateCursor(e); + SetMouseLocationAndFlags(e); + + // If mouse_pressed_handler_ is non null, we are currently processing + // a pressed -> drag -> released session. In that case we send the + // event to mouse_pressed_handler_ + if (mouse_pressed_handler_) { + MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_); + drag_info.Reset(); + mouse_pressed_handler_->ProcessMousePressed(mouse_pressed_event, + &drag_info); + return true; + } + DCHECK(!explicit_mouse_handler_); + + bool hit_disabled_view = false; + // Walk up the tree until we find a view that wants the mouse event. + for (mouse_pressed_handler_ = GetEventHandlerForPoint(e.location()); + mouse_pressed_handler_ && (mouse_pressed_handler_ != this); + mouse_pressed_handler_ = mouse_pressed_handler_->parent()) { + if (!mouse_pressed_handler_->IsEnabled()) { + // Disabled views should eat events instead of propagating them upwards. + hit_disabled_view = true; + break; + } + + // See if this view wants to handle the mouse press. + MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_); + + // Remove the double-click flag if the handler is different than the + // one which got the first click part of the double-click. + if (mouse_pressed_handler_ != last_click_handler_) + mouse_pressed_event.set_flags(e.flags() & ~ui::EF_IS_DOUBLE_CLICK); + + drag_info.Reset(); + bool handled = mouse_pressed_handler_->ProcessMousePressed( + mouse_pressed_event, &drag_info); + + // The view could have removed itself from the tree when handling + // OnMousePressed(). In this case, the removal notification will have + // reset mouse_pressed_handler_ to NULL out from under us. Detect this + // case and stop. (See comments in view.h.) + // + // NOTE: Don't return true here, because we don't want the frame to + // forward future events to us when there's no handler. + if (!mouse_pressed_handler_) + break; + + // If the view handled the event, leave mouse_pressed_handler_ set and + // return true, which will cause subsequent drag/release events to get + // forwarded to that view. + if (handled) { + last_click_handler_ = mouse_pressed_handler_; + return true; + } + } + + // Reset mouse_pressed_handler_ to indicate that no processing is occurring. + mouse_pressed_handler_ = NULL; + + // In the event that a double-click is not handled after traversing the + // entire hierarchy (even as a single-click when sent to a different view), + // it must be marked as handled to avoid anything happening from default + // processing if it the first click-part was handled by us. + if (last_click_handler_ && e.flags() & ui::EF_IS_DOUBLE_CLICK) + hit_disabled_view = true; + + last_click_handler_ = NULL; + return hit_disabled_view; +} + +bool RootView::OnMouseDragged(const MouseEvent& event) { + MouseEvent e(event, this); + UpdateCursor(e); + + if (mouse_pressed_handler_) { + SetMouseLocationAndFlags(e); + + MouseEvent mouse_event(e, this, mouse_pressed_handler_); + return mouse_pressed_handler_->ProcessMouseDragged(mouse_event, &drag_info); + } + return false; +} + +void RootView::OnMouseReleased(const MouseEvent& event) { + MouseEvent e(event, this); + UpdateCursor(e); + + if (mouse_pressed_handler_) { + MouseEvent mouse_released(e, this, mouse_pressed_handler_); + // We allow the view to delete us from ProcessMouseReleased. As such, + // configure state such that we're done first, then call View. + View* mouse_pressed_handler = mouse_pressed_handler_; + SetMouseHandler(NULL); + mouse_pressed_handler->ProcessMouseReleased(mouse_released); + // WARNING: we may have been deleted. + } +} + +void RootView::OnMouseCaptureLost() { + if (mouse_pressed_handler_) { + // Synthesize a release event for UpdateCursor. + MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_mouse_event_x_, + last_mouse_event_y_, last_mouse_event_flags_); + UpdateCursor(release_event); + // We allow the view to delete us from OnMouseCaptureLost. As such, + // configure state such that we're done first, then call View. + View* mouse_pressed_handler = mouse_pressed_handler_; + SetMouseHandler(NULL); + mouse_pressed_handler->OnMouseCaptureLost(); + // WARNING: we may have been deleted. + } +} + +void RootView::OnMouseMoved(const MouseEvent& event) { + MouseEvent e(event, this); + View* v = GetEventHandlerForPoint(e.location()); + // Find the first enabled view, or the existing move handler, whichever comes + // first. The check for the existing handler is because if a view becomes + // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED + // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet. + while (v && !v->IsEnabled() && (v != mouse_move_handler_)) + v = v->parent(); + if (v && v != this) { + if (v != mouse_move_handler_) { + if (mouse_move_handler_ != NULL) + mouse_move_handler_->OnMouseExited(e); + mouse_move_handler_ = v; + MouseEvent entered_event(e, this, mouse_move_handler_); + mouse_move_handler_->OnMouseEntered(entered_event); + } + MouseEvent moved_event(e, this, mouse_move_handler_); + mouse_move_handler_->OnMouseMoved(moved_event); + if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT)) + widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event)); + } else if (mouse_move_handler_ != NULL) { + mouse_move_handler_->OnMouseExited(e); + widget_->SetCursor(gfx::kNullCursor); + } +} + +void RootView::OnMouseExited(const MouseEvent& event) { + if (mouse_move_handler_ != NULL) { + mouse_move_handler_->OnMouseExited(event); + mouse_move_handler_ = NULL; + } +} + +bool RootView::OnMouseWheel(const MouseWheelEvent& event) { + MouseWheelEvent e(event, this); + bool consumed = false; + for (View* v = GetFocusManager()->GetFocusedView(); + v && v != this && !consumed; v = v->parent()) + consumed = v->OnMouseWheel(e); + return consumed; +} + +ui::TouchStatus RootView::OnTouchEvent(const TouchEvent& event) { + TouchEvent e(event, this); + + // If touch_pressed_handler_ is non null, we are currently processing + // a touch down on the screen situation. In that case we send the + // event to touch_pressed_handler_ + ui::TouchStatus status = ui::TOUCH_STATUS_UNKNOWN; + + if (touch_pressed_handler_) { + TouchEvent touch_event(e, this, touch_pressed_handler_); + status = touch_pressed_handler_->ProcessTouchEvent(touch_event); + if (gesture_manager_->ProcessTouchEventForGesture(e, this, status)) + status = ui::TOUCH_STATUS_SYNTH_MOUSE; + if (status == ui::TOUCH_STATUS_END) + touch_pressed_handler_ = NULL; + return status; + } + + // Walk up the tree until we find a view that wants the touch event. + for (touch_pressed_handler_ = GetEventHandlerForPoint(e.location()); + touch_pressed_handler_ && (touch_pressed_handler_ != this); + touch_pressed_handler_ = touch_pressed_handler_->parent()) { + if (!touch_pressed_handler_->IsEnabled()) { + // Disabled views eat events but are treated as not handled by the + // the GestureManager. + status = ui::TOUCH_STATUS_UNKNOWN; + break; + } + + // See if this view wants to handle the touch + TouchEvent touch_event(e, this, touch_pressed_handler_); + status = touch_pressed_handler_->ProcessTouchEvent(touch_event); + + // The view could have removed itself from the tree when handling + // OnTouchEvent(). So handle as per OnMousePressed. NB: we + // assume that the RootView itself cannot be so removed. + if (!touch_pressed_handler_) + break; + + // The touch event wasn't processed. Go up the view hierarchy and dispatch + // the touch event. + if (status == ui::TOUCH_STATUS_UNKNOWN) + continue; + + // If the touch didn't initiate a touch-sequence, then reset the touch event + // handler. Otherwise, leave it set so that subsequent touch events are + // dispatched to the same handler. + if (status != ui::TOUCH_STATUS_START) + touch_pressed_handler_ = NULL; + + if (gesture_manager_->ProcessTouchEventForGesture(e, this, status)) + status = ui::TOUCH_STATUS_SYNTH_MOUSE; + return status; + } + + // Reset touch_pressed_handler_ to indicate that no processing is occurring. + touch_pressed_handler_ = NULL; + + // Give the touch event to the gesture manager. + if (gesture_manager_->ProcessTouchEventForGesture(e, this, status)) + status = ui::TOUCH_STATUS_SYNTH_MOUSE; + return status; +} + +void RootView::SetMouseHandler(View *new_mh) { + // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well. + explicit_mouse_handler_ = (new_mh != NULL); + mouse_pressed_handler_ = new_mh; +} + +void RootView::GetAccessibleState(ui::AccessibleViewState* state) { + state->role = ui::AccessibilityTypes::ROLE_APPLICATION; +} + +//////////////////////////////////////////////////////////////////////////////// +// RootView, protected: + +void RootView::ViewHierarchyChanged(bool is_add, View* parent, View* child) { + widget_->ViewHierarchyChanged(is_add, parent, child); + + if (!is_add) { + if (!explicit_mouse_handler_ && mouse_pressed_handler_ == child) + mouse_pressed_handler_ = NULL; + if (mouse_move_handler_ == child) + mouse_move_handler_ = NULL; + if (touch_pressed_handler_ == child) + touch_pressed_handler_ = NULL; + } +} + +void RootView::OnPaint(gfx::Canvas* canvas) { + if (!layer() || !layer()->fills_bounds_opaquely()) + canvas->GetSkCanvas()->drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); + + // TODO (pkotwicz): Remove this once we switch over to Aura desktop. + // This is needed so that we can set the background behind the RWHV when the + // RWHV is not visible. Not needed once there is a view between the RootView + // and RWHV. + View::OnPaint(canvas); +} + +void RootView::CalculateOffsetToAncestorWithLayer(gfx::Point* offset, + ui::Layer** layer_parent) { + View::CalculateOffsetToAncestorWithLayer(offset, layer_parent); + if (!layer()) + widget_->CalculateOffsetToAncestorWithLayer(offset, layer_parent); +} + +//////////////////////////////////////////////////////////////////////////////// +// RootView, private: + +// Input ----------------------------------------------------------------------- + +void RootView::UpdateCursor(const MouseEvent& event) { + if (!(event.flags() & ui::EF_IS_NON_CLIENT)) { + View* v = GetEventHandlerForPoint(event.location()); + widget_->SetCursor(v->GetCursor(MouseEvent(event, this, v))); + } +} + +void RootView::SetMouseLocationAndFlags(const MouseEvent& event) { + last_mouse_event_flags_ = event.flags(); + last_mouse_event_x_ = event.x(); + last_mouse_event_y_ = event.y(); +} + +} // namespace internal +} // namespace views |